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osu-lazer/osu.Game/Rulesets
Naxess b7bc42e0d3 Rename "playableBeatmap" check arg to "beatmap"
The working beatmap is now in the context, so it's easier to distinguish beatmap type, hence no need for this prefix.
2021-05-12 02:34:16 +02:00
..
Configuration Constrain configuration lookup as enum. 2019-12-09 17:45:26 +08:00
Difficulty Implement custom enumerator for ReverseQueue to avoid allocations 2021-04-10 01:16:54 +10:00
Edit Rename "playableBeatmap" check arg to "beatmap" 2021-05-12 02:34:16 +02:00
Filter Expose and document query parser and helpers 2021-03-03 22:03:01 +01:00
Judgements Remove obsolete code 2021-04-09 13:56:58 +09:00
Mods Add xmldoc for CurrentRotation 2021-04-30 11:25:39 +09:00
Objects Replace BeatDivisorFinder with GetClosestBeatDivisor 2021-05-01 11:57:47 +08:00
Replays Revert accidental removal of UTF-8 BOM 2021-05-07 18:04:38 +09:00
Scoring Fix bonus-only maps having 700K base score 2021-04-28 03:42:29 +09:00
Timing Centralise default beat length specification 2019-08-28 20:22:16 +09:00
UI Move caching of IBeatmap to base DrawableRuleset 2021-05-01 21:32:45 +09:00
ILegacyRuleset.cs Apply review suggestions 2020-12-03 19:44:12 +02:00
Ruleset.cs Merge branch 'master' into verify-tab 2021-04-13 23:05:48 +09:00
RulesetConfigCache.cs Suppress warnings 2019-11-12 13:41:54 +09:00
RulesetInfo.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
RulesetSelector.cs General refactoring 2019-06-26 17:52:25 +09:00
RulesetStore.cs Remove unused using directive 2021-04-02 02:45:26 +03:00