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mirror of https://github.com/ppy/osu.git synced 2024-12-15 14:43:02 +08:00
osu-lazer/osu.Game/Rulesets
Dan Balasescu 50c60c791f
Merge pull request #13322 from Pasi4K5/seed-for-all-random-mods
Add seed option for all random mods
2021-06-04 11:26:13 +09:00
..
Configuration Constrain configuration lookup as enum. 2019-12-09 17:45:26 +08:00
Difficulty Refactor to pass clockrate in constructor rather than deriving from mods 2021-06-03 16:09:42 +10:00
Edit Remove replay logic from DrawableRuleset (and implement in DrawableEditorRulesetWrapper) 2021-06-02 11:06:30 +09:00
Filter Expose and document query parser and helpers 2021-03-03 22:03:01 +01:00
Judgements Remove obsolete code 2021-04-09 13:56:58 +09:00
Mods Move seed to base class 2021-06-03 18:16:11 +02:00
Objects Make method internal 2021-06-02 11:11:41 +09:00
Replays Revert accidental removal of UTF-8 BOM 2021-05-07 18:04:38 +09:00
Scoring Fix bonus-only maps having 700K base score 2021-04-28 03:42:29 +09:00
Timing Centralise default beat length specification 2019-08-28 20:22:16 +09:00
UI Detach gameplay score from replay recorder before importing 2021-06-04 02:00:02 +09:00
ILegacyRuleset.cs Apply review suggestions 2020-12-03 19:44:12 +02:00
Ruleset.cs Extract invariant instantiation info extension method 2021-05-12 23:23:51 +02:00
RulesetConfigCache.cs Suppress warnings 2019-11-12 13:41:54 +09:00
RulesetInfo.cs Ignore possible nulls in Type.GetType() calls 2021-05-15 00:09:34 +02:00
RulesetSelector.cs General refactoring 2019-06-26 17:52:25 +09:00
RulesetStore.cs Ignore possible nulls in Type.GetType() calls 2021-05-15 00:09:34 +02:00