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Commit Graph

654 Commits

Author SHA1 Message Date
Dean Herbert
9d04ce75cc Make particles additive and consume in judgement explosions 2020-11-19 15:47:02 +09:00
Dean Herbert
85c5c68dfa Provide particle drawable as a function (for future use) 2020-11-19 13:20:21 +09:00
Bartłomiej Dach
24d7fa03d8
Merge branch 'master' into legacy-jugement-match-stable-transforms 2020-11-18 20:33:58 +01:00
Bartłomiej Dach
5156de3a10
Merge branch 'master' into fix-judgement-transform-logic 2020-11-18 19:20:11 +01:00
Dean Herbert
c47e70da9b Update animations for new/old miss style and add fades 2020-11-18 19:03:34 +09:00
Dean Herbert
9d0a6de26e Fix SkinnableSprite initialising a drawable even when the texture is not available 2020-11-18 19:03:34 +09:00
Dean Herbert
5bd4ace37f Split out new and old style legacy judgement pieces 2020-11-18 19:03:34 +09:00
Dean Herbert
8be31f4805 Adjust legacy skin judgement transforms to match stable 2020-11-18 19:03:05 +09:00
Dean Herbert
bb1aacb360 Fix SkinnableSprite initialising a drawable even when the texture is not available 2020-11-18 18:07:00 +09:00
Bartłomiej Dach
57eaee27ae Rename param to match type better 2020-11-17 20:12:04 +01:00
Dean Herbert
dd4b69feab Add legacy judgement implementation which doesn't transform on animations 2020-11-17 15:46:57 +09:00
Dean Herbert
9a7fdb2b7e Move skin deletion logic to OsuGameBase to promote thread safety
`CurrentSkinInfo` is used in multiple places expecting thread safety,
while ItemRemoved events are explicitly mentioning they are not thread
safe. As SkinManager itself doesn't have the ability to schedule to the
update thread, I've just moved the logic to `OsuGameBase`. We may want
to move the current skin bindable out of the manager class in the
future to match things like `BeatmapManager`.

Closes https://github.com/ppy/osu/issues/10837.
2020-11-16 16:43:19 +09:00
Dean Herbert
8d38d9cc93 Add hotkey to select random skin 2020-11-11 13:05:03 +09:00
Dean Herbert
6b548ef5e4 Split out SkinInfo ID constants and fix random logic 2020-11-11 11:54:40 +09:00
Dean Herbert
a5e13e4d2c Merge branch 'master' into shuffle-skin 2020-11-11 11:34:48 +09:00
Dean Herbert
8706b51b77
Merge pull request #10717 from smoogipoo/dho-apply 2020-11-11 10:54:24 +09:00
Morilli
7b0e387dfc apply different offset based on whether the marker is newStyle or not 2020-11-09 08:20:19 +01:00
Morilli
490fbd1dd8 Fix ki* textures having an incorrect vertical position 2020-11-09 05:54:48 +01:00
smoogipoo
248d342a2f Initial Apply()/FreeAfterUse() DHO implementation 2020-11-06 23:02:37 +09:00
smoogipoo
2bef9312d9 Make SkinReloadableDrawable poolable 2020-11-06 22:15:06 +09:00
Dean Herbert
414daab1dc Fix paused samples potentially getting stuck in a playing state in rapid toggling
Closes #10693. Should be obvious why.
2020-11-05 16:14:23 +09:00
Dean Herbert
bc69ed3870 Simplify sample lookup 2020-10-30 22:33:27 +09:00
Dean Herbert
b906736b85 Remove redundant initialisation 2020-10-30 12:28:40 +09:00
Dean Herbert
d319b27b3d Run sample lookup logic through getFallbackNames 2020-10-30 11:59:41 +09:00
Dean Herbert
0b28cca7e6 Don't force Gameplay prefix on all skin sample lookups 2020-10-30 11:59:40 +09:00
Dean Herbert
39cf27637e Update to use virtual methods instead of reconstructing TextBuilder 2020-10-19 14:59:03 +09:00
Dean Herbert
cdb649476b Allow legacy text to display fixed width correctly 2020-10-19 14:33:53 +09:00
Bartłomiej Dach
a5b0307cfb Apply same fix to legacy accuracy counter 2020-10-17 15:39:26 +02:00
Bartłomiej Dach
0acc86f757 Split line for readability 2020-10-17 15:39:25 +02:00
unknown
bba9a0b2fe set sprite text anchor and origin to top right 2020-10-17 00:25:16 +08:00
Dan Balasescu
dff2ba6e5d
Merge pull request #10531 from peppy/fix-accuracy-scale
Adjust accuracy display to match stable
2020-10-16 23:52:30 +09:00
smoogipoo
dfbc0965e4 Merge branch 'master' into peppy/skinnable-health-display 2020-10-16 23:17:17 +09:00
Dean Herbert
e87f515a4f
Merge pull request #10522 from Morilli/legacyskin-fixes
Add support for ScorePrefix and ScoreOverlap values in legacy skins
2020-10-16 20:54:03 +09:00
Berkan Diler
fe3a23750c Use char overloads for string methods 2020-10-16 11:52:29 +02:00
Dean Herbert
2ba8bc45fd Also add slight adjustment to score display 2020-10-16 18:37:24 +09:00
Dean Herbert
cbaad4eb56 Adjust accuracy display to match stable 2020-10-16 18:34:14 +09:00
Dean Herbert
a774de2270 Also add support in LegacyComboCounter 2020-10-16 17:52:22 +09:00
Dean Herbert
24b0a1b84b Switch to direct casts (we can be sure LegacySpriteText is present at this point) 2020-10-16 17:40:07 +09:00
Dean Herbert
3ce6d1fea1 Remove unnecessary AccuracyText enum
All elements use "score" regardless.
2020-10-16 17:36:54 +09:00
Dean Herbert
e9c4b67cf4 Inline variable 2020-10-16 17:35:35 +09:00
Dean Herbert
05f1017c28 Fix lookup check not being updated to use prefix 2020-10-16 17:35:21 +09:00
Dean Herbert
a1892aa0a7 Only additive flash explosions over the epic cutoff 2020-10-16 17:25:55 +09:00
Dean Herbert
9572260e6d Add bulge and explode support 2020-10-16 17:09:00 +09:00
Dean Herbert
8104bd0f74 Add fill colour changes 2020-10-16 17:08:46 +09:00
Dean Herbert
5803c72b4c Add support for old marker style danger textures 2020-10-16 17:08:46 +09:00
Dean Herbert
f0b15813e2 Add support for both legacy styles 2020-10-16 17:08:46 +09:00
Dean Herbert
6d3a106a86 Simplify texture lookups 2020-10-16 17:08:46 +09:00
Dean Herbert
f28bcabae7 Avoid transforms per hp change 2020-10-16 17:08:46 +09:00
Dean Herbert
5be9e30cd0 Add legacy implementation 2020-10-16 17:08:46 +09:00
Dean Herbert
e89c5c3b3c Add dynamic compile exceptions to fix skin test scenes 2020-10-16 17:08:46 +09:00
Dean Herbert
c0a1f2158c Add basic component structure for skinnable health displays 2020-10-16 17:08:46 +09:00
Morilli
df1db8611c move skin-specific config retrieval to GetDrawableComponent 2020-10-16 08:36:20 +02:00
Morilli
085d8d0ecb Add support for ScorePrefix and ScoreOverlap values in legacy skins 2020-10-16 06:16:20 +02:00
Dean Herbert
88ffcb9234 Update EndsWith usages 2020-10-16 12:58:34 +09:00
Dean Herbert
cc41845f56 Add missing string function ordinal specifications 2020-10-16 12:49:31 +09:00
Dean Herbert
ca74cf824c Add padding 2020-10-15 18:24:28 +09:00
Dean Herbert
b31a3fbabb Add test 2020-10-15 18:11:30 +09:00
Dean Herbert
4f6dd15869 Add legacy font lookup support for comma/percent 2020-10-15 17:56:37 +09:00
Dean Herbert
254eba9008 Add and consume skinnable accuracy counter 2020-10-15 17:53:16 +09:00
Dean Herbert
90ff8ff050 Merge branch 'skinnable-combo-counter' into skinnable-score-display 2020-10-15 17:52:06 +09:00
Dean Herbert
37e9f331ad Simplify score font lookup 2020-10-15 17:49:55 +09:00
Dean Herbert
950c47287c Fix positioning of score display in HUD overlay 2020-10-15 17:14:42 +09:00
Dean Herbert
e1da64398e Add and consume skinnable score counter 2020-10-15 17:14:42 +09:00
Dean Herbert
9bb8a43bce Combine LegacyComboCounter and ComboCounter classes 2020-10-14 19:16:34 +09:00
Dean Herbert
fbbea48c8c Add score text skinnability 2020-10-14 19:16:34 +09:00
Dean Herbert
2fce064e32 Add basic legacy combo counter and updating positioning logic 2020-10-14 19:16:34 +09:00
Dean Herbert
6a6718ebab Allow bypassing origin/anchor setting of skinnable components
It makes little sense to set these when using RelativeSizeAxes.Both
2020-10-14 19:16:34 +09:00
Dean Herbert
60603d2918 Add skin components and interfaces 2020-10-14 19:16:34 +09:00
Dean Herbert
2ed43c14f8
Merge branch 'master' into editor-file-drop-support 2020-10-05 17:48:06 +09:00
Dean Herbert
758088672c Don't stop non-looping samples immediately when pausing 2020-10-05 15:07:46 +09:00
Dean Herbert
50eca202f4 User IEnumerable for HandledExtensions 2020-10-02 16:17:10 +09:00
Dan Balasescu
df07ca445f
Merge branch 'master' into legacy-SpinnerNoBlink 2020-10-01 20:34:23 +09:00
Dan Balasescu
3a81602d0c
Merge pull request #10286 from peppy/fix-hitobject-sample-stuck-on-future-seek
Fix HitObject samples getting stuck in a playing state on seeking far into the future
2020-10-01 18:08:17 +09:00
Dean Herbert
482c23901b Check RequestedPlaying state before allowing scheduled resume of looped sample 2020-10-01 16:54:58 +09:00
smoogipoo
7890319802 Merge branch 'master' into adjust-hit-result-types 2020-10-01 16:19:07 +09:00
Dean Herbert
4b70fe8585 Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek 2020-09-30 22:46:09 +09:00
Dean Herbert
367b35bb10 Merge branch 'master' into fix-storyboard-sample-pausing 2020-09-30 22:42:26 +09:00
Dean Herbert
414c40d298 Reverse inheritance order of SkinnableSound's pause logic 2020-09-30 15:45:14 +09:00
smoogipoo
f439c1afbc Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Dean Herbert
5d1c377379 Fix HitObject samples getting stuck in a playing state on seeking far into the future 2020-09-29 15:07:55 +09:00
Dean Herbert
136843c8e4 Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
2020-09-29 14:25:39 +09:00
Dean Herbert
74e74e1c31 Fix pause loop sound not working because paused 2020-09-29 14:20:41 +09:00
Dean Herbert
d6f3beffb6 Use existing bindable flow instead 2020-09-29 12:50:17 +09:00
Max Hübner
54852991f3 Move SpinnerNoBlink to OsuSkinConfiguration 2020-09-28 12:24:30 +02:00
Max Hübner
e7d0456454 Add SpinnerNoBlink to LegacySettings 2020-09-26 16:25:17 +02:00
Dean Herbert
c38cd50723 Fix editor not using beatmap combo colours initially on load 2020-09-23 13:16:50 +09:00
Dean Herbert
0e01ac2d90
Merge branch 'master' into fix-new-samples-starting-while-gameplay-paused 2020-09-22 16:16:54 +09:00
Dean Herbert
1e09d8fd1a
Merge branch 'master' into catch-combo-counter 2020-09-21 17:53:00 +09:00
Salman Ahmed
735b6b0d6f Remove a pointless portion of the inline comment 2020-09-19 05:54:40 +03:00
Salman Ahmed
6aa84424e4 Merge remote-tracking branch 'upstream/master' into fix-new-samples-starting-while-gameplay-paused 2020-09-19 05:53:04 +03:00
Salman Ahmed
35c7677d0a Fix gameplay samples potentially start playing while player is paused 2020-09-16 01:59:07 +03:00
Dan Balasescu
0761aab42f
Merge branch 'master' into catch-combo-counter 2020-09-15 17:20:31 +09:00
Dean Herbert
1884e0167b Eagerly populate skin metadata to allow usage in hashing computation 2020-09-14 23:31:03 +09:00
Dean Herbert
91d37e0459 Fix typo in comment 2020-09-14 20:17:00 +09:00
Bartłomiej Dach
3db0e7cd75 Generalise LegacyRollingCounter 2020-09-12 22:40:32 +02:00
Dean Herbert
ef77658311 Add coverage of case where skin.ini doesn't specify name/author 2020-09-11 16:29:14 +09:00
Dean Herbert
15b533f2a4 Hash skins based on name, not skin.ini contents
It is feasible that a user may be changing the contents of skin.ini
without changing the skin name / author. Such changes should not create
a new skin if already imported.
2020-09-11 16:20:54 +09:00
Salman Ahmed
a0a4501008 Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-09-01 20:17:25 +03:00
Craftplacer
9835d98942 Merge remote-tracking branch 'upstream/master' into combo-colors 2020-09-01 17:39:35 +02:00
Craftplacer
9b3a48ee5e
Revert "Add marker interface for beatmap skins" 2020-08-31 18:29:46 +02:00
Craftplacer
3cc169c933 Remove set from properties in SkinConfiguration classes
I don't get why this wasn't resolved in the first place when this file was originally written.

*sigh*
2020-08-31 17:48:36 +02:00
Craftplacer
a290f7eeec Revert left-over type change in SkinConfiguration 2020-08-31 17:34:18 +02:00
Craftplacer
eafa97af17 Revert changes done to SkinConfiguration and IHasCustomColours 2020-08-31 17:23:42 +02:00
Craftplacer
7e57af3ca4 Return true if both ComboColours are null 2020-08-30 16:07:46 +02:00
Craftplacer
08321d8dec Safe checking against ComboColours instead of CustomColours 2020-08-30 11:37:43 +02:00
Craftplacer
00b68b050c Merge remote-tracking branch 'upstream/master' into combo-colors 2020-08-30 10:16:38 +02:00
Dean Herbert
814655770d
Merge branch 'master' into beatmapskin-interface 2020-08-30 12:22:55 +09:00
Dean Herbert
cd0a73883d
Merge pull request #9945 from smoogipoo/skin-colour-fix-2
Exactly reproduce osu!stable skin colour alphas
2020-08-29 20:06:26 +09:00
Craftplacer
82acb3506c Add and change xmldocs 2020-08-29 11:07:28 +02:00
Craftplacer
4cb9e1d443 Initial commit 2020-08-29 10:33:43 +02:00
Dean Herbert
da34544fdc
Merge branch 'master' into hold-note-lighting 2020-08-28 18:27:29 +09:00
Bartłomiej Dach
a1f731d455
Merge branch 'master' into mania-keys-under-notes 2020-08-27 14:06:43 +02:00
smoogipoo
c0c67c11b1 Add parsing for hold note light/scale 2020-08-26 20:21:41 +09:00
smoogipoo
d057f5f4bc Implement mania "KeysUnderNotes" skin config 2020-08-26 15:37:16 +09:00
smoogipoo
7a70d06342 Add support for custom LightingN paths 2020-08-25 15:35:37 +09:00
smoogipoo
ab8d9be095 Move out into a separate method 2020-08-25 15:16:41 +09:00
Craftplacer
8f9e090f4c Remove Indent 2020-08-23 15:39:48 +02:00
Craftplacer
492be0e016 Fix formatting 2020-08-23 15:23:10 +02:00
Craftplacer
e6646b9877 Resolve review comments 2020-08-23 15:08:02 +02:00
smoogipoo
08078b9513 Rename method to remove "InitialColour" namings 2020-08-22 00:56:29 +09:00
smoogipoo
f89b6f4465 Add xmldocs 2020-08-22 00:52:53 +09:00
smoogipoo
2424fa0802 Add helper methods 2020-08-22 00:15:58 +09:00
Salman Ahmed
deb5cc752b Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-08-19 08:39:58 +03:00
Salman Ahmed
422100192c Move HasFont to legacy skin extensions class instead 2020-08-19 07:58:23 +03:00
Craftplacer
cfd82104db Minor changes and improvements 2020-08-16 01:00:28 +02:00
Craftplacer
434354c44c Properly implement SkinConfiguration equality 2020-08-16 00:21:26 +02:00
Dean Herbert
365aae799e
Merge branch 'master' into fix-skinnable-sound-mute 2020-08-10 23:55:51 +09:00
Dean Herbert
ffb2e56a8d Reverse direction of bool to make mental parsing easier 2020-08-08 23:25:52 +09:00
Dean Herbert
0d1f273603 Merge branch 'master' into fix-skinnable-sound-mute 2020-08-08 23:24:03 +09:00
Dean Herbert
1090137da3
Adjust comment to read better
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-08-08 23:23:02 +09:00
Dean Herbert
c84452cfbf Update usages 2020-08-06 21:53:20 +09:00
Dean Herbert
e3105fd4c8 Add more resilient logic for whether to avoid playing SkinnableSound on no volume 2020-08-06 19:16:26 +09:00
smoogipoo
641279ec3e Make SkinnableSound an IAdjustableAudioComponent 2020-08-06 14:43:48 +09:00
Salman Ahmed
29053048ff Add support to use legacy combo fonts for the counter on legacy skins 2020-08-03 21:40:20 +03:00
Dan Balasescu
b448ca3efe
Merge branch 'master' into merge-global-to-legacy 2020-08-03 16:00:52 +09:00
Bartłomiej Dach
ca7545917c Extract method for performing legacy lookups 2020-08-02 19:55:18 +02:00
Bartłomiej Dach
3e5c3e256d Extract method for performing generic config lookup 2020-08-02 19:54:38 +02:00
Bartłomiej Dach
971eafde2b Move fallback to non-bank samples to centralise hackery 2020-07-30 22:20:36 +02:00
Bartłomiej Dach
2bb436fd3c Do not use custom sample banks outside of beatmap skin 2020-07-30 22:07:26 +02:00
Salman Ahmed
6473bf503b Remove use of case when 2020-07-30 07:09:40 +03:00
Salman Ahmed
5439099b7c Merge GlobalSkinConfiguration settings into the LegacySetting enum 2020-07-29 10:35:51 +03:00
Dean Herbert
91c2afe9f1 Merge branch 'master' into fix-gameplay-sample-pausing 2020-07-28 15:10:37 +09:00
Dean Herbert
cc0d5d74d7
Merge branch 'master' into Issue#9170 2020-07-28 13:36:42 +09:00
Dean Herbert
9889bfa0f3 Stop playing samples on pause, resume looping on unpause 2020-07-27 16:15:49 +09:00
Dean Herbert
3257c1e9f2 Move interface exposing into region 2020-07-27 16:02:52 +09:00
Bartłomiej Dach
648f9204f5 Add sample lifetime constraints for taiko 2020-07-26 17:50:25 +02:00
Dean Herbert
3ed40d3a6b Fix SkinnableSounds not continuing playback on skin change 2020-07-22 16:37:58 +09:00
Dean Herbert
a39c4236c7 Fix multiple issues and standardise transforms 2020-07-17 19:08:50 +09:00
smoogipoo
afca535abe Add texture wrapping support to GetAnimation() 2020-07-17 17:08:17 +09:00
smoogipoo
9f7750e615 Add texture wrapping support to skins 2020-07-17 16:54:30 +09:00