Salman Ahmed
e6d3085353
Update accuracy counter design
2023-11-08 02:06:14 +03:00
Salman Ahmed
cbea2db4be
Support absolute-sized health bar and use it for default layout
2023-11-08 02:06:14 +03:00
Salman Ahmed
7c1c62ba8a
Remove argon combo wedge and update combo counter position
2023-11-07 01:59:36 +03:00
Salman Ahmed
4c7db4c262
Make score counter right-aligned
2023-11-07 01:59:36 +03:00
Salman Ahmed
754e05213c
Update argon score wedge design
2023-11-07 01:59:36 +03:00
Salman Ahmed
01e59d134a
Adjust health bar settings on default components initialiser to match new layout
2023-11-07 01:59:36 +03:00
Dean Herbert
e2b07628fb
Add player name skin component
...
3 minute implementation.
Addresses https://github.com/ppy/osu/discussions/25340 .
2023-11-06 15:24:16 +09:00
Salman Ahmed
1d4f4cf4c3
Merge branch 'master' into gameplay-hud-redesign/counters
2023-11-05 02:02:36 +03:00
Salman Ahmed
6c3169a0ed
Remove PP wedge and logic for gameplay layout
2023-11-05 01:56:54 +03:00
Salman Ahmed
1c844a155e
Remove health line detail
2023-11-05 01:55:54 +03:00
Dean Herbert
0d44b5af90
Fix potential texture corruption when cropping gameplay textures of weird aspet ratios
...
Closes https://github.com/ppy/osu/issues/25273 .
2023-10-31 17:36:23 +09:00
Dean Herbert
fbba3787d1
Merge pull request #25190 from frenzibyte/match-skin-element-animation-support
...
Match capability of animating legacy skin elements with osu!(stable)
2023-10-30 18:25:06 +09:00
Dean Herbert
caddbacfe8
Merge branch 'master' into gameplay-hud-redesign/counters
2023-10-30 16:35:10 +09:00
Salman Ahmed
dca5716709
Merge branch 'master' into legacy-font-fixed-width
2023-10-28 02:45:23 +03:00
Bartłomiej Dach
99e590c8dd
Fix legacy sprite texts not matching stable with respect to fixed width
...
stable's `pSpriteText` has a `TextConstantSpacing` flag, that is
selectively enabled for some usages. In particular, these are:
- mania combo counter (not yet implemented)
- taiko combo counter (not yet implemented)
- score counter
- accuracy counter
- scoreboard entries (not yet implemented)
Everything else uses non-fixed-width fonts.
Hilariously, `LegacySpinner` _tried_ to account for this by changing
`Font` to have `fixedWidth: false` specified, only to fail to notice
that `LegacySpriteText` changes `Font` in its BDL, making the property
set do precisely nothing. For this reason, attempting to set `Font`
on a `LegacySpriteText` will now throw.
2023-10-27 20:14:39 +02:00
Bartłomiej Dach
c9cb0561f7
Move maxSizePerGlyph
optional ctor param to init-only property
...
I'm doing this as I'm about to add more similar properties to
`LegacySpriteText` and I don't want to create a twenty-argument
constructor monstrosity.
2023-10-27 19:48:10 +02:00
Dean Herbert
5a9d4170e8
Merge pull request #24794 from bdach/score-encoding-cleanup
...
Correctly handle multiple online score ID types
2023-10-28 02:29:56 +09:00
Bartłomiej Dach
5ad962070c
Fix skin editor freezing game if opened during active gameplay
2023-10-27 14:34:30 +02:00
Dean Herbert
f931f4c324
Remove reundant interface specification
2023-10-27 18:19:44 +09:00
Salman Ahmed
07e7d533bf
Bake external scale factors into glyph scale
2023-10-26 10:01:27 +03:00
Salman Ahmed
e119e045e4
Update "Argon" skin components layout and use the new components
2023-10-26 09:13:09 +03:00
Dean Herbert
23ea128f30
Merge branch 'master' into velocity-based-ball-animation
2023-10-25 14:01:19 +09:00
Salman Ahmed
8ed660d863
Remove incorrect logic
2023-10-23 01:58:25 +03:00
Salman Ahmed
12bb4b697c
Support retrieving textures in argon skin from game resources
2023-10-23 01:24:32 +03:00
Salman Ahmed
491f119988
Add animation support for legacy osu!mania column lights
2023-10-21 00:22:34 +03:00
Salman Ahmed
ac8c2a173b
Apply velocity into legacy slider ball animation rate
2023-10-20 22:47:45 +03:00
Bartłomiej Dach
b321d556b6
Enforce minimum gameplay sample volume of 5%
2023-10-20 15:50:13 +02:00
Dean Herbert
682aa06acf
Remove JudgementResult
from Miss
/Flash
as it is not used
2023-10-10 22:10:44 +09:00
Dean Herbert
7c7771afca
Merge pull request #24986 from peppy/health-animates-in-intro
...
Add initial animation for health bars
2023-10-07 10:31:34 +09:00
Bartłomiej Dach
cfcdbe1c30
Merge pull request #25028 from peppy/bindable-fixes
...
Fix some incorrect bindable-related code
2023-10-06 22:31:30 +02:00
Dean Herbert
1a60e6d76e
Merge branch 'master' into health-animates-in-intro
2023-10-07 00:32:19 +09:00
Dean Herbert
3f2a00d90d
Add argon health display to default skin layout
2023-10-06 19:34:27 +09:00
Dean Herbert
f2e56bbb65
Fix publicly-settable bindables
2023-10-06 16:51:24 +09:00
Bartłomiej Dach
bd71403309
Merge branch 'master' into health-animates-in-intro
2023-10-04 13:53:42 +02:00
Dean Herbert
82ba545358
Add initial animation for health bars
2023-10-02 17:01:58 +09:00
Salman Ahmed
314ecec65b
Refactor player max dimensions test scene to actually upscale textures
2023-09-30 01:34:49 +03:00
Salman Ahmed
0bcb99f2c4
Crop oversized gameplay textures instead of downscaling them
2023-09-30 01:34:47 +03:00
Bartłomiej Dach
0b9d01075a
Merge branch 'master' into fix-missing-skin-ini-version
2023-09-27 19:33:43 +02:00
Bartłomiej Dach
edf40cc091
Fix nullability inspection
2023-09-27 17:09:42 +02:00
Dean Herbert
2481c0b64b
Don't show replay import "missing beatmap" notifications during stable import
...
Closes https://github.com/ppy/osu/issues/24926 .
2023-09-27 17:04:43 +09:00
Dean Herbert
c44cca2c23
Fix skin version being incorrectly set to 1.0
when skin is missing skin.ini
...
Closes https://github.com/ppy/osu/issues/24939 .
2023-09-27 16:50:03 +09:00
Dean Herbert
990c54519b
Merge branch 'master' into limit-gameplay-sprite-dimensions
2023-09-26 16:40:32 +09:00
Dean Herbert
bd66285bd4
Rename parameter on LegacySpriteText
to better imply the maximum size is per glyph
2023-09-20 12:59:40 +09:00
Salman Ahmed
922f6f36f2
Add size limitation for hit object numbers
2023-09-19 04:38:10 +03:00
Salman Ahmed
b823507b2a
Add size limitation for approach circles
2023-09-19 04:38:10 +03:00
Salman Ahmed
291a91be66
Change extension from retrieval to post-processing instead
2023-09-19 03:40:30 +03:00
Salman Ahmed
57dc76b345
Revert "Update GetTexture
signature rather than creating new overload"
...
This reverts commit 96f12cfbaa
.
2023-09-19 03:21:19 +03:00
Bartłomiej Dach
ce4b523950
Merge branch 'master' into fix-mania-skin-lookups-no-sprites
2023-09-06 19:29:13 +02:00
Bartłomiej Dach
fe3683ed5b
Adjust formatting slightly
...
The uneven spacing was bothering me...
2023-09-06 18:41:27 +02:00
Bartłomiej Dach
f9db0fad88
Ignore unused thing inspection harder
2023-09-06 18:37:17 +02:00
Dean Herbert
dce6adb895
Add text explanation of icons
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-09-07 01:23:56 +09:00
Dean Herbert
88b9d3237a
Fix osu!mania legacy skin configurations not working when notes are not skinned
2023-09-06 18:03:54 +09:00
Dean Herbert
14936677fc
Ignore unused thing inspection
2023-09-06 18:03:40 +09:00
Dean Herbert
6c95b88589
Add debug output for skin configuration lookups
...
We've struggle with debugging these over the years so I think this was
worth a couple of hours of work.
Example of osu! lookups:
```log
[runtime] 2023-09-06 08:38:30 [verbose]: BeatmapSkinProvidingContainer.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacyBeatmapSkin{ Name: Vickeblanka - Lucky Ending (TV Size) (tears_) [Normal] } } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: SpinnerFrequencyModulate) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: SpinnerFrequencyModulate) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: osu.Game.Skinning.ResourceStoreBackedSkin }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-osu.Game.Skinning.ResourceStoreBackedSkin.GetConfig(lookup: SpinnerFrequencyModulate) 🔴
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: TrianglesSkin{ Name: osu! "triangles" (2017) } }.GetConfig(lookup: SpinnerFrequencyModulate)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-TrianglesSkin{ Name: osu! "triangles" (2017) }.GetConfig(lookup: SpinnerFrequencyModulate) 🔴
[runtime] 2023-09-06 08:38:30 [verbose]:
[runtime] 2023-09-06 08:38:30 [verbose]: BeatmapSkinProvidingContainer.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacyBeatmapSkin{ Name: Vickeblanka - Lucky Ending (TV Size) (tears_) [Normal] } } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: ScorePrefix) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: ScorePrefix) 🟢
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: osu.Game.Skinning.ResourceStoreBackedSkin }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-osu.Game.Skinning.ResourceStoreBackedSkin.GetConfig(lookup: ScorePrefix) 🔴
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: TrianglesSkin{ Name: osu! "triangles" (2017) } }.GetConfig(lookup: ScorePrefix)
[runtime] 2023-09-06 08:38:30 [verbose]: |-|-|-TrianglesSkin{ Name: osu! "triangles" (2017) }.GetConfig(lookup: ScorePrefix) 🔴
```
Example of osu!mania lookups:
```log
[runtime] 2023-09-06 08:28:34 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnWidth col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnWidth col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4]) 🔴
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnWidth col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnWidth col:0 totalcols:4]) 🟢
[runtime] 2023-09-06 08:28:34 [verbose]:
[runtime] 2023-09-06 08:28:34 [verbose]: BeatmapSkinProvidingContainer.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacyBeatmapSkin{ Name: antiPLUR - Runengon (Raveille) [Easy] } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-RulesetSkinProvidingContainer.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: LegacySkin{ Name: Test Skin [test-skin] } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-LegacySkin{ Name: Test Skin [test-skin] }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4]) 🔴
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-SkinProvidingContainer+DisableableSkinSource{ skin: SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } } }.GetConfig(lookup: [ManiaSkinConfigurationLookup lookup:ColumnSpacing col:0])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-SkinTransformer{ Skin: DefaultLegacySkin{ Name: osu! "classic" (2013) } }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4])
[runtime] 2023-09-06 08:28:34 [verbose]: |-|-|-|-DefaultLegacySkin{ Name: osu! "classic" (2013) }.GetConfig(lookup: [LegacyManiaSkinConfigurationLookup lookup:ColumnSpacing col:0 totalcols:4]) 🟢
[runtime] 2023-09-06 08:28:34 [verbose]:
```
2023-09-06 18:03:40 +09:00
Dean Herbert
96f12cfbaa
Update GetTexture
signature rather than creating new overload
2023-09-05 18:01:19 +09:00
Salman Ahmed
6674c70280
Add support for limiting skin texture/animation dimensions
2023-09-03 02:21:47 +03:00
Dean Herbert
49fc9655d2
Apply NRT to osu.Game.Betamaps.Formats
namespace
2023-08-16 19:37:24 +09:00
nanashi-1
2c3d5dc21a
remove unnecesary directive
2023-08-09 08:44:01 +08:00
nanashi-1
fed338a42b
improve code
2023-08-09 07:34:30 +08:00
nanashi-1
07b4f6115b
use small
2023-08-07 20:26:32 +08:00
nanashi-1
bd67e93310
fix code format
2023-08-07 11:16:51 +08:00
nanashi-1
eb3d3b51e2
add legacy rank display
2023-08-07 09:50:44 +08:00
Dean Herbert
6cf065f6d1
Add playfield layer to skin editor
2023-07-28 15:50:44 +09:00
Bartłomiej Dach
3b9f250c1b
Merge branch 'master' into menu-star-fountains
2023-07-25 21:58:13 +02:00
Dean Herbert
43107f8cf0
Fix skin mapping not working for menu fountains
2023-07-25 17:46:05 +09:00
Dean Herbert
d23c73a2f1
Adjust with better numbers based off 1920x1080 resolution
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-07-21 17:25:38 +09:00
Dean Herbert
61ff3d08d4
Change depth of LegacySongProgress
to allow "skinning" via health bar background
2023-07-19 17:48:19 +09:00
Dean Herbert
e283845b71
Adjust legacy skin elements to better align with skinning expectations
2023-07-19 17:45:07 +09:00
Dean Herbert
8f826a3702
Add skinning support for kiai fountain stars
2023-07-13 22:57:04 +09:00
Bartłomiej Dach
055e4a78f0
Merge branch 'master' into taiko-hitsounding-final-attempt
2023-07-08 18:10:04 +02:00
Dean Herbert
a98a36872e
Bring realm library up-to-date
2023-07-06 13:37:43 +09:00
Dean Herbert
759cd5aec7
Warm up pool with argon-specific drum samples
2023-07-05 18:44:27 +09:00
Dean Herbert
3a2dd0e7dd
Move argon key counter to right to match stable expectations
2023-06-26 16:22:38 +09:00
Dean Herbert
52fdeeb491
Improve positioning and positioning code clarity for argon / triangles implementations
2023-06-26 16:20:51 +09:00
Dean Herbert
ba7f472247
Split padding out into constant to fix weird looking math
2023-06-26 16:05:57 +09:00
tsrk
350d722c8d
Merge branch 'master' into hud/kc-skinnable
2023-06-25 15:42:08 +02:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
tsrk
9d688733ac
fix: correct key counter position in Triangles and Legacy skins
2023-06-15 14:37:38 +02:00
tsrk
2f40f5bd19
fix: change key counter position in Triangles and Legacy skins
2023-06-15 12:01:38 +02:00
tsrk
081190802e
revert: remove attachment logic from SkinComponentContainer
...
This is no longer in the scope of the PR.
2023-06-14 21:19:08 +02:00
tsrk
e26aeea589
feat: make KeyCounterDisplay
skinnable
2023-06-14 21:15:12 +02:00
tsrk
6fc6729677
feat: integrate attachment flow in SkinComponentsContainer
2023-06-06 00:27:43 +02:00
Dan Balasescu
d2380bd840
Remove usages of [ExcludeFromDynamicCompile]
2023-05-08 18:12:56 +09:00
cdwcgt
4549a865d9
Merge branch 'master' into export
2023-05-04 00:18:01 +09:00
Dean Herbert
37a5dde859
Fix BeatmapAttributeText
not supporting unicode artist/title
2023-05-02 13:47:49 +09:00
cdwcgt
ce6a87b4a3
Merge remote-tracking branch 'upstream/master' into export
2023-04-09 15:02:47 +09:00
cdwcgt
de21b4a2f7
use Live<TModel>
...
Use RealmAccess only when needed
2023-04-09 22:21:15 +09:00
Bartłomiej Dach
ba753a8aac
Merge branch 'master' into update-skinnable-sound-before-playing
2023-04-05 22:56:25 +02:00
Terochi
e6f1ec57a9
Bring back and make use of clearPreviousSamples()
2023-03-23 18:46:48 +01:00
Terochi
1478a26cc0
Addressed changes
2023-03-21 23:15:49 +01:00
Dean Herbert
8e6a4559e3
Add xmldoc for new method and reorder methods in SkinReloadableDrawable
2023-03-16 15:58:42 +09:00
Dean Herbert
297e7d6542
Fix Flush
call being run too late in PoolableSkinnableSample
2023-03-16 15:33:30 +09:00
Terochi
edc6314634
Drank some coffee and figured out the fix
2023-03-15 10:49:59 +01:00
Terochi
b0f1a69523
Update the pauseLoop sample instantly on skin change
2023-03-15 09:05:34 +01:00
Terochi
a9c349fa6d
Cache any skin changes in SkinReloadableDrawable
to ScheduledDelegate
2023-03-15 09:03:29 +01:00
Terochi
390ad335d0
Reloading samples before playing then when skin change occurs
2023-03-14 21:35:52 +01:00
rozukke
1f7721786b
Perform check to account for non-ASCII characters
2023-03-13 22:01:26 +11:00
Dean Herbert
16c8a392a1
Add ability to send selected skin components to front or back
2023-02-22 18:17:20 +09:00
Bartłomiej Dach
6799492596
Merge branch 'master' into skin-editor-layer-select
2023-02-20 21:33:48 +01:00
Bartłomiej Dach
86a7f4dfd0
Do not serialise SkinLayoutInfo.AllDrawables
...
- It is entirely derived from `SkinLayoutInfo.DrawableInfo`, which is
the actual primary thing we want to serialise.
- It will never get read out from any serialised files anyway (corollary
of the previous point - it is a get-only property derived from another).
- It is only used in tests.
All of the three reasons above make serialising the property out to skin
files nothing more than a waste of space.
2023-02-20 20:37:48 +01:00
Bartłomiej Dach
43724472c4
Clarify comment to avoid playing pronoun game
2023-02-20 20:09:24 +01:00
Dean Herbert
ec12186d63
Remove unnecesasry null check on content
2023-02-20 19:53:04 +09:00
Dean Herbert
18700b4daa
Add note about skin migrations being on read and remove an older deprecation notice
2023-02-20 19:51:54 +09:00
Dean Herbert
1629c86b5d
Mark constant identifier as non-localisable
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-02-20 19:48:39 +09:00
Dean Herbert
0ddda018fd
Add xmldoc for SkinComponentsContainerLookup.Ruleset
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-02-20 19:48:18 +09:00
Dean Herbert
5f7a6d13c3
Remove unused GetSerialisableIdentifier
for now
2023-02-20 19:47:17 +09:00
Bartłomiej Dach
6b9472c367
Merge branch 'master' into skin-per-ruleset-layouts
2023-02-17 22:58:38 +01:00
Salman Ahmed
449e5fa6f8
Rename one more left-over skinnable
naming
2023-02-17 22:09:55 +03:00
cdwcgt
e84e011d5d
Merge branch 'master' into export
2023-02-17 22:15:19 +09:00
Dean Herbert
c03b6cec23
Add IEquatable
and ToString
support to SkinComponentsContainerLookup
2023-02-17 19:27:16 +09:00
Dean Herbert
209d41ee9d
Use RulesetInfo
instead of Ruleset
in skin components lookup
2023-02-17 18:24:05 +09:00
Dean Herbert
675e5b81f3
Fix SkinnableLighting
showing up as a user placeable component
2023-02-17 18:24:05 +09:00
Dean Herbert
2267aa1ac2
Add ability to retrieve serialisable drawables for specific rulesets
2023-02-17 18:24:05 +09:00
Dean Herbert
ffb99364b9
Ensure skin default component layouts only apply to global layout for now
2023-02-17 18:24:05 +09:00
Dean Herbert
9793774377
Update SkinDeserialisationTest
to work with new serialisation structure
2023-02-17 16:22:48 +09:00
Dean Herbert
6b3652f567
Change serialisation format of skin layouts to allow more flexibility
...
Also adds per-ruleset storage for each container type.
2023-02-17 14:19:19 +09:00
Dean Herbert
9685fb2114
Always return a non-null container for SkinComponentsContainerLookup
s
2023-02-17 14:19:19 +09:00
Dean Herbert
4cc6664dc7
Add optional ruleset identifier to SkinComponentsContainerLookup
2023-02-17 14:19:19 +09:00
Dean Herbert
1a63ca9ece
Add xmldoc around SkinComponentsContainerLookup
2023-02-17 14:18:05 +09:00
Dean Herbert
cb7df7282b
Apply NRT to SerialisedDrawableInfo
2023-02-16 20:01:59 +09:00
Dean Herbert
81dcc105a9
Rename left-over skinnable
naming in SerialisedDrawableExtensions
2023-02-16 15:34:41 +09:00
Dean Herbert
76f7accd13
Standardise all local SkinComponentsContainerLookup
variables to containerLookup
2023-02-16 15:33:56 +09:00
Dean Herbert
eea0cd3cf8
Reword xmldoc on ISerialisableDrawable
to make less skin-centric
2023-02-16 15:31:35 +09:00
Dean Herbert
0b25f7baeb
Reword and fix typos in some new xmldoc
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-02-16 15:27:30 +09:00
Dean Herbert
08ed174f61
Change GameplaySkinComponentLookup
's generic to always be an enum
...
And document the class better.
2023-02-15 18:48:14 +09:00
Dean Herbert
a92e42bb84
Rename SkinnableTargetContainer
to SkinComponentsContainer
...
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
b1cf6d83d8
Move extension methods closer to serialisation classes
2023-02-15 18:37:41 +09:00
Dean Herbert
e61d2d571c
Move the lookup type out of ISserialisableDrawableContainer
2023-02-15 18:37:41 +09:00
Dean Herbert
a7b47f6503
Rename ISkinnableTarget
to ISerialisableDrawableContainer
2023-02-15 18:37:41 +09:00
Dean Herbert
d159d6b970
Rename ISkinnableDrawable
to ISerialisableDrawable
2023-02-15 18:37:41 +09:00
Dean Herbert
8cb5a51aa7
Add further documentation to skin classes
2023-02-15 18:23:19 +09:00
Dean Herbert
856efd9fd9
Rename SkinnableDrawableInfo
to SerialisedDrawableInfo
2023-02-15 18:23:19 +09:00
Dean Herbert
9e651a7ca2
Rename SkinnableInfo
to SkinnableDrawableInfo
2023-02-15 18:23:17 +09:00
Dean Herbert
6010dde86e
Move SkinnableInfo
to better namespace
2023-02-15 18:23:10 +09:00
Dean Herbert
8bbd00822c
Simplify and rename SkinnableTargetComponentsContainer
2023-02-15 17:30:21 +09:00
Dean Herbert
55358d36c8
Change MinimumColumnWidth
to remove setter
2023-02-13 17:50:32 +09:00
Dean Herbert
ca768ca446
Add comment regarding unused enum members in LegacyNoteBodyStyle
2023-02-13 17:43:52 +09:00
Dean Herbert
bfbffc4a68
Add parsing support for mania NoteBodyStyle
2023-02-10 19:46:59 +09:00
Dean Herbert
635e225d19
Add correct lookup for WidthForNoteHeightScale
2023-02-10 19:18:41 +09:00
Dean Herbert
e5f62b0d2e
Remove public
access modifier from interface methods
2023-02-06 14:19:25 +09:00
Dean Herbert
10ab4d572a
Merge branch 'master' into skin-editor-undo-support
2023-02-06 13:46:50 +09:00
Bartłomiej Dach
59656a7286
Merge branch 'master' into skin-editor-dont-show-save-on-no-change
2023-02-03 19:08:33 +01:00
Dean Herbert
2f30306ea2
Expose a method to reload a SkinnableTargetContainer
from provided info
2023-02-03 18:53:09 +09:00
Dean Herbert
92306b9123
Combine localisations for abstract skinnable components into a single file
...
Generally we don't want localisation files with only one to two
translations. It makes it harder for translators to handle in crowdin (a
lot of file changes for small results).
So for cases like this I believe we should be grouping translations
where it makes sense.
I've left individual components in their own files as I can see
potential for more settings to be added in the future. Plus it gives a
bit of extra context.
2023-02-03 16:02:18 +09:00
Dean Herbert
cf8cfe0d2c
Move skin component localisations to namespaces
2023-02-03 15:34:57 +09:00
Dean Herbert
32207dc9dd
Merge branch 'master' into locale/skin-editor-components
2023-02-03 15:24:00 +09:00
Dean Herbert
9c954a93e3
Update Save
method xmldoc to make more sense
2023-02-03 15:18:01 +09:00
Bartłomiej Dach
4d46a8f32d
Merge branch 'master' into skin-editor-dont-show-save-on-no-change
2023-02-02 19:36:23 +01:00
Bartłomiej Dach
6c0aada86a
Merge pull request #22490 from peppy/skin-overlay-namespace
...
Move skin editor to overlays namespace
2023-02-02 18:14:16 +01:00
Dean Herbert
015f4f2b38
Avoid showing skin save message when changing scenes after making no changes
2023-02-02 18:42:37 +09:00