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Commit Graph

16945 Commits

Author SHA1 Message Date
Dan Balasescu
6aab9b7a08
Merge branch 'master' into fix-timeline-seek-while-playing 2020-02-14 17:02:34 +09:00
smoogipoo
aceba8791c Clean up selection handling 2020-02-14 16:56:44 +09:00
smoogipoo
afd3e4604b Fix race condition causing selection to be reset incorrectly 2020-02-14 16:48:23 +09:00
smoogipoo
1909ea2bd3 Add a way to hide the drag handle 2020-02-14 16:09:19 +09:00
Dean Herbert
a75715607b Move drawable load to asynchronous context 2020-02-14 15:41:46 +09:00
Dean Herbert
720ceca78a Final tidy-up pass 2020-02-14 15:38:47 +09:00
smoogipoo
5e871f9838 Make room playlist use the common rearrangeable design 2020-02-14 15:36:47 +09:00
smoogipoo
eb75d26c8f Extract common rearrangeable list design 2020-02-14 15:36:16 +09:00
Dean Herbert
edf9cfc863 API can't be null on load 2020-02-14 15:36:06 +09:00
Dean Herbert
6f1cecd86f Move LoadComplete up in method 2020-02-14 15:35:39 +09:00
Dean Herbert
7e6c194d4a Add missing xmldoc 2020-02-14 15:34:46 +09:00
Dean Herbert
4d5abab2ee Remove unnecessary content private storage 2020-02-14 15:29:50 +09:00
Dean Herbert
76cfe1f42c Merge branch 'master' into online-container 2020-02-14 15:18:27 +09:00
smoogipoo
eb14dbcd77 Initial implementation of rearrangeable playlist 2020-02-14 15:01:45 +09:00
smoogipoo
3a0b2508d4 Fix possible nullrefs 2020-02-14 15:01:34 +09:00
Dean Herbert
0e439e3a70 Fix missing dependency in ZoomableScrollContainer test 2020-02-14 14:41:55 +09:00
Dean Herbert
884a5fbad4 Fix osu! gameplay cursor not adjusting to mod/convert circle size changes 2020-02-14 14:30:15 +09:00
Dan Balasescu
60d796ae3f
Merge branch 'master' into fix-timeline-seek-while-playing 2020-02-14 13:04:38 +09:00
Dan Balasescu
f64f934204
Merge branch 'master' into span_fromHex 2020-02-14 12:09:34 +09:00
Dan Balasescu
a9bfe9f7f3
Merge pull request #7800 from peppy/fix-editor-time-change-display
Fix editor hit objects displaying incorrectly after StartTime change
2020-02-14 11:33:42 +09:00
Berkan Diler
50899ddccb Use Span for OsuColour.FromHex 2020-02-14 03:19:25 +01:00
Andrei Zavatski
c68c347503 Remove unwanted property interpolation 2020-02-14 00:40:52 +03:00
Lucas A
049b0d93d1 Add back default content fade transitions 2020-02-13 21:40:25 +01:00
Lucas A
dac0148c94 Apply review suggestions. 2020-02-13 20:08:14 +01:00
Andrei Zavatski
791bf6bc01 Make username text italic 2020-02-13 19:03:07 +03:00
Andrei Zavatski
e67e4f708e Adjust country name design 2020-02-13 19:01:26 +03:00
Dean Herbert
5b3f0bbb0a
Merge branch 'master' into fix-editor-time-change-display 2020-02-13 23:55:52 +09:00
Dean Herbert
d7c71cd0c1
Merge branch 'master' into update-placement-more-often 2020-02-13 23:55:18 +09:00
Dean Herbert
e181a95c85
Remove unused using 2020-02-13 22:28:37 +09:00
Dean Herbert
4a04b434a9
Merge branch 'master' into remove-current-item 2020-02-13 21:41:23 +09:00
Dean Herbert
b9a296d3f9
Merge branch 'master' into remove-current-item 2020-02-13 19:34:15 +09:00
Dean Herbert
28ca1a5bcc
Merge branch 'master' into participants-bindable 2020-02-13 19:31:50 +09:00
Dean Herbert
d633396878
Merge pull request #7816 from smoogipoo/missing-nullcheck
Add missing null-allowance to leaderboard
2020-02-13 19:30:43 +09:00
Dean Herbert
80ead1c979
Merge pull request #7813 from peppy/update-framework
Update framework
2020-02-13 19:29:59 +09:00
smoogipoo
bc1c4f6b58 Add missing null-allowance 2020-02-13 19:04:23 +09:00
smoogipoo
bce9c8f3f3 Make room participants into a bindable list 2020-02-13 18:59:15 +09:00
Dean Herbert
e022352812
Merge pull request #7784 from smoogipoo/fix-beatmap-disposal
Fix disposal-related errors by making WorkingBeatmap non-disposable
2020-02-13 18:52:47 +09:00
Dean Herbert
49a1725749
Merge pull request #7812 from smoogipoo/playlist-bindables
Make playlist beatmap and ruleset into bindables
2020-02-13 18:51:42 +09:00
smoogipoo
75bef15583 Remove "current" multiplayer room item 2020-02-13 18:48:28 +09:00
Dan Balasescu
4b7a053544
Merge branch 'master' into update-placement-more-often 2020-02-13 18:43:27 +09:00
Dean Herbert
be2d1c6b43 Update framework 2020-02-13 18:35:31 +09:00
Dean Herbert
d6263adb7b
Merge pull request #7806 from peppy/timeline-zoom-button-repeat
Add mouse down repeat support to timeline zoom buttons
2020-02-13 18:35:11 +09:00
Dean Herbert
24e7c3e11b
Merge pull request #7811 from smoogipoo/mod-expansion-types
Improve extensibility of mod display expansion
2020-02-13 18:34:46 +09:00
smoogipoo
91edadfe9d Make playlist beatmap and ruleset into bindables 2020-02-13 18:12:47 +09:00
smoogipoo
d4f14e552a Improve extensibility of mod display expansion 2020-02-13 18:05:53 +09:00
Dan Balasescu
c384e3cfc2
Merge branch 'master' into timeline-zoom-button-repeat 2020-02-13 18:04:36 +09:00
Dan Balasescu
97a03729b2
Merge branch 'master' into fix-blueprint-outside-container 2020-02-13 17:54:20 +09:00
Dan Balasescu
d80e9550fb
Merge branch 'master' into timeline-zoom-button-repeat 2020-02-13 17:38:45 +09:00
Dan Balasescu
5a90e6f9b5
Merge branch 'master' into fix-blueprint-outside-container 2020-02-13 17:32:49 +09:00
Dan Balasescu
48a6583216
Merge branch 'master' into disable-interaction-progress-bar 2020-02-13 17:20:22 +09:00
Dean Herbert
e2e6e67f79 Merge branch 'master' into difficultyadjust-order 2020-02-13 14:07:47 +09:00
Dean Herbert
53b62816f8 Add index constants for cross-class safety 2020-02-13 14:07:37 +09:00
smoogipoo
6f7196b0b8 Make beatmap detail area abstractable 2020-02-13 13:46:23 +09:00
Dean Herbert
045d1f9c5b Disallow seeking on osu!direct download progress bars 2020-02-13 13:36:53 +09:00
Dean Herbert
6a2b3c5c02
Merge pull request #7733 from EVAST9919/rankings-overlay-spotlights
Add spotlight selector to RankingsOverlay
2020-02-13 13:14:02 +09:00
Dean Herbert
118f862342 Fix not being able to seek using scroll wheel in timeline while playing track 2020-02-13 12:03:50 +09:00
Dean Herbert
03bf10f9a2 Remove unused using statement 2020-02-13 11:15:00 +09:00
Dean Herbert
487dd47c9e Add mouse down repeat support to timeline zoom buttons 2020-02-13 11:14:09 +09:00
Dean Herbert
e34a24a063 Update placement blueprint more often for better display 2020-02-13 10:45:16 +09:00
Dean Herbert
2b6f99d404 Standardise placement blueprint creation and destruction 2020-02-13 10:12:56 +09:00
Dean Herbert
b65e839bd2 Simplify blueprints by removing visible state 2020-02-13 10:00:09 +09:00
Dean Herbert
0fe41fd50a Fix blueprint showing even when mouse outside of container 2020-02-13 09:03:48 +09:00
voidedWarranties
a8eb9ba45c Update xmldoc 2020-02-12 15:55:16 -08:00
Dean Herbert
f7ee675102 Clear and revert to negative infinity, avoiding transforms getting left behind on StartTime change 2020-02-12 19:02:54 +09:00
Dean Herbert
c386589cc0 Reapply current state, not idle 2020-02-12 19:02:25 +09:00
Dan Balasescu
9a9349a13a
Merge branch 'master' into adjust-beatmap-overlay 2020-02-12 16:52:42 +09:00
Dan Balasescu
866b6bb058
Merge branch 'master' into fix-song-select-weirdness 2020-02-12 15:01:15 +09:00
voidedWarranties
e9b5137147 Remove >-1 limitation by using a separate constructor 2020-02-11 21:52:22 -08:00
Dan Balasescu
e8ea0dcc02
Merge branch 'master' into info-column-min-width 2020-02-12 13:45:16 +09:00
Tree
b694b0c90c
Merge branch 'master' into adjust-beatmap-overlay 2020-02-11 21:07:26 +01:00
Lucas A
b9e10cb498 Privatize ViewTarget 2020-02-11 18:10:46 +01:00
Dean Herbert
2a67246b21 Ensure game is at main menu before performing exit on screen 2020-02-11 22:37:38 +09:00
recapitalverb
2be7d1a873 Remove redundant type specification 2020-02-11 18:19:08 +07:00
recapitalverb
44568ac9e6 Avoid covariant array conversion 2020-02-11 17:36:10 +07:00
recapitalverb
28a39fd8fa Use explicit typing 2020-02-11 17:12:32 +07:00
recapitalverb
17791259ed Fix InfoColumn minWidth implementation 2020-02-11 16:21:31 +07:00
voidedWarranties
3d1183eea0
Merge branch 'master' into difficultyadjust-order 2020-02-10 16:46:24 -08:00
voidedWarranties
ca237fd987 Simplify ordering by using only numbers, add xmldoc 2020-02-10 16:21:49 -08:00
Andrei Zavatski
0b6558dc40 Add SpotlightsLayout to RankingsOverlay 2020-02-11 02:35:23 +03:00
Andrei Zavatski
b04a4b5c8a Implement SpotlightsLayout 2020-02-11 01:44:56 +03:00
Andrei Zavatski
ed6a35cb9f Merge remote-tracking branch 'refs/remotes/ppy/master' into rankings-overlay-spotlights 2020-02-11 00:18:11 +03:00
TheWildTree
e072042d4e Match osu-web font size 2020-02-10 21:11:49 +01:00
Bartłomiej Dach
35d5237ddd Adjust font sizes 2020-02-10 20:40:39 +01:00
Bartłomiej Dach
811553cd60 Remove unnecessary coercions
Comparisons to null of nullable numbers are always false.
2020-02-10 20:37:34 +01:00
Bartłomiej Dach
e2950d7027 Extract method to avoid nested ternaries 2020-02-10 20:27:46 +01:00
Dan Balasescu
68e59410d9 Merge branch 'master' into seek-to-endtime-on-placement 2020-02-10 19:26:54 +09:00
smoogipoo
0ab3982494 Unify error handling 2020-02-10 17:25:11 +09:00
Dean Herbert
8186f72507 Remove unused using 2020-02-10 17:12:45 +09:00
smoogipoo
668f36d7f3 Clean up logging 2020-02-10 17:04:31 +09:00
smoogipoo
cef682aa03 Make WorkingBeatmap non-disposable 2020-02-10 17:02:01 +09:00
smoogipoo
51e2a934bd Fix possible beatmap nullref in logo visualisation 2020-02-10 17:02:00 +09:00
smoogipoo
a988a53d69 Better handle beatmap task cancel exception 2020-02-10 17:02:00 +09:00
dependabot-preview[bot]
2252f79084 Bump Sentry from 2.0.1 to 2.0.2
Bumps [Sentry](https://github.com/getsentry/sentry-dotnet) from 2.0.1 to 2.0.2.
- [Release notes](https://github.com/getsentry/sentry-dotnet/releases)
- [Commits](https://github.com/getsentry/sentry-dotnet/compare/2.0.1...2.0.2)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-02-10 08:01:14 +00:00
Dean Herbert
66fb72cd8a Fix song select not showing active beatmap if it is filtered by local criteria 2020-02-10 16:59:54 +09:00
Dan Balasescu
f3c47dc8c9 Merge branch 'master' into seek-to-endtime-on-placement 2020-02-10 14:53:11 +09:00
voidedWarranties
ea521b466f Switch numerical consts to an enum 2020-02-09 21:37:40 -08:00
Dan Balasescu
bb15153f30 Merge branch 'master' into placement-display-in-timeline 2020-02-10 14:29:01 +09:00
Dan Balasescu
28cf5c7a59 Add accessor 2020-02-10 14:28:43 +09:00
Dan Balasescu
1f3d4e1f72 Merge branch 'master' into string_cleanup 2020-02-10 13:37:17 +09:00
voidedWarranties
137181017b Naming consistency with osu!web 2020-02-09 20:36:54 -08:00
voidedWarranties
88a56d00bf Allow specifying order to SettingSource 2020-02-09 20:11:37 -08:00
Dan Balasescu
f4657b8ea8 Merge branch 'master' into fix-virtual-track-beatsync 2020-02-10 13:11:06 +09:00
Dean Herbert
96574a98ad Use non-zero length for fallback virtual track (allows tests to work as expected) 2020-02-09 21:34:56 +09:00
Dean Herbert
c1f52ef594 Refactor BeatSyncContainer to handle zero length tracks 2020-02-09 21:25:28 +09:00
Dean Herbert
d73ef7c37e Change DummyBeatmap's track to be 0 length 2020-02-09 21:25:11 +09:00
Dean Herbert
93ff25d2a4 Rename caret class 2020-02-09 15:36:44 +09:00
Dean Herbert
3865090fff
Merge branch 'master' into beat-caret 2020-02-09 14:20:51 +09:00
jorolf
c2e0c83724 change the hierarchy layout 2020-02-08 20:25:16 +01:00
Berkan Diler
5b452293d6 Minor cleanups for legacy beatmap decoders
Replaces some string.StartsWith(string, StringComparison.Ordinal) calls with ring.StartsWith(char) , when only one char is compared. Possible since .NET-Standard 2.1

And another LegacyStoryboardDecoder.handleEvents() cleanup, saves some MB of allocations.
2020-02-08 18:05:27 +01:00
Lucas A
30e0a34e50 Wrap Content into a container for animating visibility. 2020-02-08 17:11:31 +01:00
Lucas A
7ca9f4dc20 Apply review suggestions 2020-02-08 17:11:31 +01:00
Lucas A
d3dc0b63ff Remove string concatenation from ctor 2020-02-08 17:07:26 +01:00
Lucas A
6d51b344ab Display a loading animation when the user is connecting 2020-02-08 17:07:20 +01:00
Joehu
e0de60a277 Update default background dim to 80% to match stable 2020-02-07 21:03:33 -08:00
Dean Herbert
84d9e3eda7
Merge branch 'master' into fix-accuracy-format 2020-02-08 11:37:03 +09:00
Dean Herbert
801e39a543 Improve xmldoc for PlacementObject 2020-02-08 11:35:27 +09:00
Dean Herbert
5c3880d712 Merge branch 'master' into placement-display-in-timeline 2020-02-08 11:35:17 +09:00
Dean Herbert
7c89e93da5
Merge branch 'master' into sorted-hitresults 2020-02-08 11:19:18 +09:00
Dean Herbert
6758c19625
Merge pull request #7758 from EVAST9919/user-graphs-data
Receive historical monthly user playcounts from API
2020-02-08 10:19:39 +09:00
Bartłomiej Dach
9bfd3a1a63 Make PercentageBreakInfoLine use FormatAccuracy 2020-02-08 00:11:19 +01:00
TheWildTree
393b566966 Make PercentageCounter use FormatAccuracy 2020-02-07 22:16:06 +01:00
TheWildTree
8c10d31af9 Make accuracy formatting more consistent 2020-02-07 22:09:45 +01:00
jorolf
1ba8cc904a Make the caret blink to the beat 2020-02-07 21:42:47 +01:00
TheWildTree
2770fb71b2 Use SortedStatistics where needed 2020-02-07 21:12:21 +01:00
TheWildTree
59cf2037d0 Introduce SortedStatistics 2020-02-07 21:11:58 +01:00
TheWildTree
7395f01919 Use osu-web font sizes 2020-02-07 20:28:02 +01:00
Dean Herbert
91203c2b12
Merge branch 'master' into placement-display-in-timeline 2020-02-08 01:50:24 +09:00
Dean Herbert
51ae741fc7
Merge pull request #7755 from peppy/fix-spinner-placement
Fix spinner placement blueprint in multiple ways
2020-02-08 01:49:48 +09:00
Dan Balasescu
4ad20ccd8b
Merge pull request #7754 from peppy/screen-under-timeline
Make editor screens display below timeline
2020-02-08 00:47:20 +09:00
Dan Balasescu
411ab2b190
Merge pull request #7746 from peppy/skin-animation-frame-rate
Add support for reading skin frame rate from configuration file
2020-02-08 00:37:01 +09:00
Dean Herbert
678eb8ec31
Reduce accessibility to set
Co-Authored-By: Dan Balasescu <smoogipoo@smgi.me>
2020-02-08 00:12:23 +09:00
Dean Herbert
0530ef07bd
Merge pull request #7743 from UselessToucan/make_screenshot_manager_a_drawable
Make ScreenshotManager a Component
2020-02-08 00:10:35 +09:00
Dan Balasescu
e4c7b9ebc1
Merge branch 'master' into screen-under-timeline 2020-02-08 00:05:45 +09:00
Dan Balasescu
7c715937ca
Merge branch 'master' into skin-animation-frame-rate 2020-02-07 23:52:45 +09:00
Andrei Zavatski
2d1afb66fb Add history counts to user api 2020-02-07 16:21:47 +03:00
Dean Herbert
2e50e56d7c Seek to previous object endtime after successful placement 2020-02-07 19:12:09 +09:00
Dean Herbert
a6531bf73e Don't show distance snap grid for spinners (for now) 2020-02-07 19:09:23 +09:00
Dean Herbert
2082948f9a Make editor screens display below timeline 2020-02-07 18:23:59 +09:00
Dan Balasescu
476c86f961
Merge branch 'master' into offset-match-stable 2020-02-07 18:21:50 +09:00
Dan Balasescu
71ba3e459b
Merge pull request #7750 from peppy/fix-editor-test-scene
Fix editor test scene exiting after loading
2020-02-07 18:07:48 +09:00
Andrei Zavatski
881d192af3 Fix crash when selecting spotlight tab with not-null country 2020-02-07 12:07:16 +03:00
Andrei Zavatski
4ca39135a5 Merge remote-tracking branch 'refs/remotes/ppy/master' into rankings-overlay-spotlights 2020-02-07 12:06:42 +03:00
Dean Herbert
56a091674b Add placement display to timeline 2020-02-07 18:04:10 +09:00
Dean Herbert
e08437c5dc Track placement object in EditorBeatmap 2020-02-07 18:03:14 +09:00
Dean Herbert
e31d69c749 Add commit status to EndPlacement; call BeginPlacement on initial movement 2020-02-07 18:02:48 +09:00
Dean Herbert
b7996f91fc Update the windows platform offset to match stable 2020-02-07 17:51:38 +09:00
Andrei Zavatski
dc8dd24405 Merge remote-tracking branch 'refs/remotes/ppy/master' into rankings-overlay-spotlights 2020-02-07 11:49:31 +03:00
Dan Balasescu
7b70481a10
Merge branch 'master' into fix-editor-test-scene 2020-02-07 17:20:43 +09:00
Dan Balasescu
a6a285bc09
Merge branch 'master' into fix-editor-snapping-inaccuracy 2020-02-07 17:20:42 +09:00
Dan Balasescu
e6060d5ecc
Merge pull request #7749 from peppy/fix-incorrect-distance-snap-grip
Fix incorrect distance snap grid being displayed when in selection mode
2020-02-07 17:20:28 +09:00
Dan Balasescu
5d6e007929
Merge branch 'master' into overlapping-scroll-origin 2020-02-07 16:44:34 +09:00
Dan Balasescu
efa7eb70af
Merge branch 'master' into fix-incorrect-distance-snap-grip 2020-02-07 16:44:33 +09:00
Dean Herbert
8990152315 Fix duration snapping still being incorrect 2020-02-07 16:43:50 +09:00
Dean Herbert
9997ae17bc Fix editor test scene exiting after loading 2020-02-07 16:42:56 +09:00
Dean Herbert
3aa18abd99
Fix typo in xmldoc
Co-Authored-By: Tree <thewildtree@outlook.com>
2020-02-07 16:22:59 +09:00
Dean Herbert
f63bf06373 Fix incorrect distance snap grid being displayed when in selection mode 2020-02-07 16:09:54 +09:00
Dean Herbert
c392ba6a7e Update framework 2020-02-07 15:46:10 +09:00
Dean Herbert
9181bb41c6 Remove unused using 2020-02-07 15:11:09 +09:00
Dean Herbert
544685be48 Add support for reading skin frame rate from configuration file 2020-02-07 14:58:29 +09:00
Dean Herbert
7460018cd3 Move combo colours to GlobalSkinColours 2020-02-07 14:58:07 +09:00
Dan Balasescu
819973bba3
Merge branch 'master' into make_screenshot_manager_a_drawable 2020-02-07 14:48:50 +09:00
Bartłomiej Dach
5fde4f2c0c Fix lifetime calculation in overlapping algorithm
Changes to lifetime calculation in scrolling rulesets introduced in
#7367, which aimed to account for the distance between hit objects'
origin and its edge entering the scrolling area, fixed some issues with
hitobjects appearing abruptly, but also regressed some other scenarios.

Upon investigation, the regression was localised to the overlapping
scroll algorithm. The reason for this was two-fold:

* The previous code used TimeAt() to calculate the time of travel from
  the hit object's edge to its origin. For other algorithms, that time
  can be accurately reconstructed, because they don't have periods of
  time where there are multiple hit objects scrolling at different
  velocities.

  That invariant does not hold for the overlapping algorithm, therefore
  it is possible for different values to be technically correct for
  TimeAt(). However, the only value that matters for the adjustment
  is the one that's indicated by the control point that applies to the
  hit object origin, which can be uniquely identified.

* Additionally, the offset returned (even if correct) was applied
  externally to the hit object's start time and passed to
  GetDisplayStartTime(). In the overlapping algorithm, the choice of
  control point used in GetDisplayStartTime() is important, since
  the value of the speed multiplier is read within.

  Externally rewinding the hit object's start time meant that in some
  cases the speed multiplier of the *previous* control point is applied,
  which led to hit objects appearing too late if the scrolling rate
  decreased.

Because of the above, modify GetDisplayStartTime() to take the offset
into account in all algorithms, and apply the adjustment correctly
inside of them. The constant and sequential algorithms needed no
adjustment from the previous logic, since:

* the constant algorithm disregarded control points, and
* the sequential algorithm would effectively rewind to time = 0,
  calculate the absolute distance from time = 0 to the hit object start,
  apply the origin offset *to the absolute distance*, and then convert
  back to time, applying all control points in sequence. Due to this
  it was impossible for control points to get mixed up while
  calculating.

As for the overlapping algorithm, the high-level logic is as follows:

* The distance that the origin has to travel is the length of the scroll
  plus the distance from the origin to the object edge.
* The above distance divided by the scroll length gives the relative
  scroll lengths that the object has to travel.
* As one relative scroll length takes one time range, the relative
  travel length multiplied by the time range gives the absolute travel
  time of the object origin.
* Finally, the control point multiplier applicable at origin time is
  applied to the whole travel time.

Correctness of the above is demonstrated by visual tests added before
and headless unit tests of the algorithms themselves. The sequential
scroll algorithm was not covered by unit tests, and remains uncovered
due to floating-point inaccuracies that should be addressed separately.
2020-02-06 23:13:28 +01:00
UselessToucan
4495192c25
Make ScreenshotManager a Component
Co-Authored-By: Salman Ahmed <email@iisalman.me>
2020-02-06 23:22:30 +03:00
Roman Kapustin
83b2b63d2c Make ScreenshotManager a Drawable 2020-02-06 23:02:03 +03:00
TheWildTree
c09af0052b Revert accuracy display and column sorting changes 2020-02-06 20:21:47 +01:00
Andrei Zavatski
5946ad7d80 Fix possible memory leak and better user change test support 2020-02-06 16:54:02 +03:00
Andrei Zavatski
0840033343 Merge remote-tracking branch 'refs/remotes/ppy/master' into logged-out-comments 2020-02-06 16:38:47 +03:00
Dean Herbert
1613198834 Set a sane default keyboard step for mod settings 2020-02-06 19:43:33 +09:00
Dean Herbert
48350638a2 Hide drag handles of all playlist items not currently being dragged 2020-02-06 18:38:00 +09:00
Dean Herbert
0c30e802c0 Merge remote-tracking branch 'upstream/master' into rearrangeable-playlist 2020-02-06 17:40:28 +09:00
Dean Herbert
6b67b601e9 Update framework 2020-02-06 17:35:13 +09:00
Dan Balasescu
edf20e2c3e
Merge branch 'master' into lounge-ruleset-filtering 2020-02-06 15:35:26 +09:00
Dan Balasescu
8d12d820f1
Merge pull request #7734 from peppy/editor-slider-repeat
Add the ability to extend hold notes (spinners / sliders etc.) via timeline
2020-02-06 15:35:16 +09:00
Dan Balasescu
108de6ac56
Merge branch 'master' into editor-slider-repeat 2020-02-06 14:48:45 +09:00
smoogipoo
6ae0efa40d Fix adjustment not working when dragged before object 2020-02-06 14:47:43 +09:00
smoogipoo
c138e3907e Move methods below ctor 2020-02-06 14:35:45 +09:00
Dean Herbert
fd71a53717 Fix test regression 2020-02-06 14:28:09 +09:00
Dean Herbert
a84386ba01 Merge branch 'simplify-mp-subscreen-disables' into lounge-ruleset-filtering 2020-02-06 14:22:52 +09:00
Dean Herbert
81cadb7875 Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00
Dean Herbert
114fd967c1 Revert "Remove leasing at a Multiplayer screen level"
This reverts commit 304a071e39.
2020-02-06 13:47:34 +09:00
Dean Herbert
d00b61de99 Merge branch 'master' into lounge-ruleset-filtering 2020-02-06 13:38:27 +09:00
Dean Herbert
e548a4b8dd Fix missing bind causing regression in filter 2020-02-06 13:36:49 +09:00
Dean Herbert
94b6564b98 Merge branch 'master' into editor-slider-repeat 2020-02-06 13:16:39 +09:00
Dean Herbert
daf5fa9da4 Throw NotSupportedException instead 2020-02-06 13:16:32 +09:00
Dean Herbert
75eb9ca040
Merge pull request #7739 from peppy/fix-rooms-test-scene
Fix rooms test scene not displaying anything
2020-02-06 13:12:10 +09:00
Dean Herbert
061b8c389f Fix null search string causing an exception 2020-02-06 13:03:04 +09:00
Dean Herbert
1dc7fc4a33 Fix case where playlist is empty 2020-02-06 13:01:48 +09:00
Dan Balasescu
38bf14a06c
Merge branch 'master' into editor-beatmap-component 2020-02-06 12:25:33 +09:00
Dean Herbert
a79d6ff27a Change transition to better handle mass filter cases 2020-02-06 12:17:20 +09:00
Dean Herbert
304a071e39 Remove leasing at a Multiplayer screen level 2020-02-06 12:17:20 +09:00
Dean Herbert
50c4e34c92 Add ruleset to multiplayer filter criteria 2020-02-06 12:17:20 +09:00
Dean Herbert
00edc7e66f Fix RoomsContainer test scene not displaying 2020-02-06 12:14:17 +09:00
Andrei Zavatski
7757a3a30b Move spotlight layout to it's own method 2020-02-05 23:06:13 +03:00
Andrei Zavatski
4dd25b42ae Move spotlightsRequest to another place 2020-02-05 23:00:42 +03:00
Andrei Zavatski
24e8a2bd69 Make SpotlightSelector.ShowInfo use the full rankings response 2020-02-05 22:59:01 +03:00
TheWildTree
c93d2c7f00 Adjust loading container corner radius 2020-02-05 18:26:01 +01:00
TheWildTree
63df6b8da6 Change accuracy formatting method 2020-02-05 17:42:14 +01:00
TheWildTree
e79ba9a129 Add alwaysShowDecimals param to FormatAccuracy
This allows us to specify whether we want it to show decimal places if accuracy is 100%.
2020-02-05 17:41:57 +01:00
TheWildTree
fa3934ddb4 Match osu-web button description 2020-02-05 17:16:20 +01:00
TheWildTree
e1e1c1a11a Match osu-web display accuracy
Decided to change this only locally instead of modifying FormatAccuracy which would affect everywhere else in the game as well.
2020-02-05 16:34:39 +01:00