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mirror of https://github.com/ppy/osu.git synced 2024-09-24 20:07:25 +08:00
Commit Graph

1710 Commits

Author SHA1 Message Date
Dean Herbert
e4dd59aee2 Add popovers to adjust SV and samples from the timeline 2021-09-14 18:51:22 +09:00
Dean Herbert
9d17f84681 Adjust timeline height to account for less global control points 2021-09-14 18:51:11 +09:00
Dean Herbert
9551e77553 Remove difficulty and sample sections from timing screen 2021-09-14 18:51:11 +09:00
Dean Herbert
87cfcf706e Add ability to change slider velocity with shift-drag 2021-09-14 18:26:17 +09:00
Dean Herbert
b19dc5e41f Remove all legacy ControlPoints when entering the editor 2021-09-14 18:26:16 +09:00
Dean Herbert
6015b5037a Display difficulty and sample control points associated with hitobjects 2021-09-14 18:26:16 +09:00
Bartłomiej Dach
35ee889e5b
Restore clipboard content after difficulty switch 2021-09-13 21:04:27 +02:00
Bartłomiej Dach
79d0f4835e
Add failing tests for preserving clipboard content 2021-09-13 21:03:30 +02:00
Bartłomiej Dach
3fc72271f1
Restore editor clock time after difficulty switch 2021-09-13 20:59:31 +02:00
Dean Herbert
65fdceee79
Merge branch 'master' into editor-test-scenes-through-loader 2021-09-13 14:02:55 +09:00
Bartłomiej Dach
345cde251d
Add "samples match playback rate" to editor setup screen 2021-09-12 16:54:17 +02:00
Bartłomiej Dach
22fa9a303e
Expose test helper for switching between difficulties 2021-09-12 13:55:48 +02:00
Bartłomiej Dach
8357efc74f
Make EditorTestScene go through EditorLoader 2021-09-12 13:26:04 +02:00
Dean Herbert
9edd010b1d Fix unnecessary background screen transition 2021-09-07 14:34:54 +09:00
Dean Herbert
7921ad4516 Add loading spinner in case load takes longer than expected 2021-09-07 14:34:47 +09:00
Dean Herbert
ddaa95a1ca Fix pushEditor function running twice on returning to loader 2021-09-07 14:34:18 +09:00
Bartłomiej Dach
5b9f37702b
Remove unnecessary delay before pushing editor from loader 2021-09-06 21:32:23 +02:00
Bartłomiej Dach
2d59008f52
Move screen management logic to EditorLoader 2021-09-06 21:30:50 +02:00
Bartłomiej Dach
bd7d6dd35d
Rename method 2021-09-06 21:27:17 +02:00
Dean Herbert
ce197b6322 Fix missing attribute text (and give slightly more space for "10.00x" cases 2021-09-06 21:40:30 +09:00
Dean Herbert
3c7a34bdbd Move mania-specific conversion to converter 2021-09-06 21:06:13 +09:00
Dean Herbert
52b6b05883 Update terminology in timing screen for now 2021-09-06 21:06:13 +09:00
Dean Herbert
0500cd578a Merge branch 'master' into no-more-difficulty-control-points-info 2021-09-06 21:06:12 +09:00
Bartłomiej Dach
d6a47fd99c
Sort difficulties by ruleset and star rating in menu 2021-09-05 21:48:11 +02:00
Bartłomiej Dach
7012a1d934
Fix issues with main menu -> editor loader transition 2021-09-05 21:48:11 +02:00
Bartłomiej Dach
382269b362
Test staying on same difficulty due to unsaved changes 2021-09-05 21:48:10 +02:00
Bartłomiej Dach
c72523bc14
Add basic test for difficulty switching 2021-09-05 21:48:10 +02:00
Bartłomiej Dach
a9403b65b3
Eliminate dependency on OsuGame 2021-09-05 21:48:10 +02:00
Bartłomiej Dach
c397cc2027
Restructure proof of concept 2021-09-05 21:48:09 +02:00
Bartłomiej Dach
fe2520c599
Add intermediary screen to avoid going back to menus 2021-09-05 21:48:09 +02:00
Bartłomiej Dach
7befd030df
Minimal working example of switching difficulties 2021-09-05 21:48:09 +02:00
Bartłomiej Dach
90f0b6874f
Highlight current difficulty in switcher 2021-09-05 21:48:08 +02:00
Bartłomiej Dach
e8fb5d2e66
Add non-functional difficulty switcher to menu 2021-09-05 21:48:08 +02:00
Dean Herbert
e0ee2a5533 Change section title to read better 2021-09-05 13:34:57 +09:00
Dean Herbert
25420af078 Rename method to drop redundant ruleset suffix 2021-09-05 13:34:23 +09:00
Bartłomiej Dach
1a90fb1ef3
Fix cached property being assigned twice 2021-09-04 19:52:42 +02:00
Dean Herbert
f42131ff89 Add back editor functionality for now 2021-09-03 19:08:23 +09:00
Dean Herbert
d4e5a612ea Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
2021-09-03 17:11:12 +09:00
Dean Herbert
a3d9ab1e2e Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
Dean Herbert
071c56e90b Update usages of DifficultyPointAt 2021-09-03 16:58:16 +09:00
Bartłomiej Dach
ce1912781e
Add extension point for ruleset-specific beatmap setup sections 2021-09-02 23:29:14 +02:00
Dan Balasescu
6c649b7bbe
Merge branch 'master' into no-more-sample-control-points-info 2021-09-02 18:09:05 +09:00
Dean Herbert
0319177c5c Fix pixels poking out of the top edge of editor setup screen 2021-09-01 16:46:19 +09:00
Dean Herbert
edf29e405b
Merge pull request #14581 from bdach/setup-screen-countdown-settings
Add countdown settings to setup screen
2021-09-01 15:35:46 +09:00
Bartłomiej Dach
5dc938cc9f
Update tests to match expectations 2021-08-31 22:41:47 +02:00
Bartłomiej Dach
04773b51bb
Remove countdown toggle transition for now
Tricky to get right and the design isn't final as is anyway, so leaving
*something* functioning as a best-effort for now.
2021-08-31 22:41:40 +02:00
Dean Herbert
ce0d7cce2d Merge branch 'remove-ijsonserializable' into no-more-sample-control-points-info 2021-08-31 14:40:54 +09:00
Dean Herbert
c25ab6835c Remove IJsonSerializable interface
Was pretty pointless and made it hard to use the custom serialisation
terms arbitrarily in tests.
2021-08-31 14:39:20 +09:00
Bartłomiej Dach
ddf9d2aa6c
Add test coverage 2021-08-30 22:55:58 +02:00
Bartłomiej Dach
eec9f6d191
Add countdown settings to design section 2021-08-30 22:51:41 +02:00
Dean Herbert
ccacf56dd8 Move to legacy namespace 2021-08-30 17:14:53 +09:00
Dean Herbert
7257aae7f2 Move samples to LegacyControlPointInfo 2021-08-30 17:14:53 +09:00
Bartłomiej Dach
fcc3e57d5d
Move overlay colour provider up to editor screen 2021-08-28 20:05:58 +02:00
Bartłomiej Dach
e94d96f250
Add local popover container to editor screens 2021-08-28 20:05:58 +02:00
Salman Ahmed
b4d6495f99 Fix editor skin providing container not providing playable beatmap 2021-08-25 17:52:36 +03:00
Salman Ahmed
3ad0b529fb Make EditorScreen inherit from VisibilityContainer rather than unsafe transforms 2021-08-25 17:14:52 +03:00
Bartłomiej Dach
ccf337bdc2
Merge branch 'master' into editor-setup-file-selector-popovers 2021-08-23 18:28:44 +02:00
Salman Ahmed
bd42d7aada Hide popover on file selection 2021-08-23 18:01:01 +03:00
Dean Herbert
c2c9a93e2c Show editor file choosers in a popover rather than inline
Supersedes and closes #14370.
Closes #14367.
2021-08-23 18:12:36 +09:00
Dean Herbert
2f6b95da39 Add descriptions for the remaining settings 2021-08-23 17:41:03 +09:00
Dean Herbert
1de84e1c98
Change description to include mention of video
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2021-08-23 17:34:19 +09:00
Bartłomiej Dach
2e80e2be51
Reword epilepsy warning description text 2021-08-22 21:47:37 +02:00
Bartłomiej Dach
9816af688e
Add basic design settings to setup screen 2021-08-22 17:43:20 +02:00
Dean Herbert
98357d51da
Merge pull request #14323 from minetoblend/editor-seek
Prevent seeking before mp3 start time while editor is playing
2021-08-20 13:28:20 +09:00
Salman Ahmed
8c5d99ab21 Override CreateInstance() in osu! bindable subclasses
Three bindables are left which don't have this overriden due to them
already not having a value-only constructor and not supporting
`GetBoundCopy()` properly:
 - `BeatmapDifficultyCache.BindableStarDifficulty`.
 - `TotalScoreBindable`
 - `TotalScoreStringBindable`

I could add support for them by passing the required data to them, as
they seem to be able to have that shared, but I'm hesitant to support
something which was already broken and never used, not sure.
2021-08-18 04:19:58 +03:00
Dean Herbert
f16468b706 Improve visibility of repeat ticks / drag areas on timeline 2021-08-17 18:17:55 +09:00
Marvin Schürz
78f9f4a230 Move time clamp to Seek/transformSeekTo methods 2021-08-16 20:39:09 +02:00
Dean Herbert
1c7cbc8621 Add missing readonly keyword to new bindable 2021-08-16 17:14:13 +09:00
Bartłomiej Dach
6108451449
Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00
Bartłomiej Dach
81280dfd25
Use editable skin structure in combo colour picker 2021-08-15 21:18:08 +02:00
Bartłomiej Dach
0d64da8c63
Add skin providing container responding to beatmap skin edits 2021-08-15 21:18:08 +02:00
Bartłomiej Dach
df43e758ee
Add editable beatmap skin 2021-08-15 21:18:07 +02:00
Marvin Schürz
d287db7961 Clamping seekTime to beatmap length 2021-08-15 14:48:56 +02:00
Jamie Taylor
c1d8a7e2ad
Add and use 'Submit' select sample variant for particular components 2021-07-30 21:35:28 +09:00
Jamie Taylor
be3c02ff7f
Remove 'Soft' select sample variant usage (soft is the new default) 2021-07-30 21:35:27 +09:00
Bartłomiej Dach
0691c0dd63
Switch Colour{Display,Palette} to use Colour4 2021-07-29 23:14:32 +02:00
Henry Lin
89e8296eb1 Reset all types of adjustments in MusicController; Rename AllowRateAdjustments to AllowTrackAdjustments 2021-07-29 15:39:26 +08:00
Bartłomiej Dach
239b38a0ab
Reduce implicit conversions by using default 2021-07-27 21:46:29 +02:00
Lucas A
94877117b9 Apply changes in-line with framework changes. 2021-07-27 18:22:47 +02:00
Dean Herbert
50a2abbe7f
Merge pull request #12683 from frenzibyte/legacy-beatmap-combo-offset
Apply combo offsets "colour hax" only on beatmap skins
2021-07-23 14:30:18 +09:00
Salman Ahmed
7bc30b46ff Use BindValueChanged with last running immediately instead 2021-07-23 07:51:58 +03:00
Salman Ahmed
ee3791ccf2 Update colours once on TimelineHitObjectBlueprint 2021-07-23 06:25:56 +03:00
Salman Ahmed
523c154f15 Add ComboIndexWithOffsetsBindable and bind similar to ComboIndexBindable 2021-07-22 16:40:33 +03:00
Dean Herbert
29ffae4025
Merge pull request #13967 from nekodex/new-select-sounds
Add new 'soft' select sound variant and use it in some places
2021-07-22 16:21:03 +09:00
Dean Herbert
8b1202153a
Merge pull request #13951 from LumpBloom7/timeline-object-interactions
Make timeline blueprints outside of TimelineBlueprint boundaries interactable
2021-07-22 16:20:22 +09:00
Dean Herbert
957a0686ed Split out nested classes from TimelineBlueprintContainer
They got too big.
2021-07-22 15:48:08 +09:00
Dean Herbert
b5cc9010de Move resolved property to top of class 2021-07-22 15:39:01 +09:00
Jamie Taylor
507b53dc73
Use 'Soft' hover/select samples for EditorTable row selection 2021-07-21 22:02:40 +09:00
Derrick Timmermans
9d43ca122f
Allow context menus to be triggered as well 2021-07-21 12:04:09 +02:00
Derrick Timmermans
f85ff40a6b
Add back LeftMouse button check 2021-07-21 11:47:21 +02:00
Dean Herbert
adda96ac86
Merge pull request #13962 from ekrctb/platform-action
Adapt to framework `PlatformAction` type change
2021-07-21 18:17:38 +09:00
ekrctb
1bac471b49 Adapt to PlatformAction type change 2021-07-21 16:12:53 +09:00
ekrctb
1bff4373b3 Allow specifying flipping support of selection box different from scaling 2021-07-21 15:59:45 +09:00
Derrick Timmermans
a8cf6a6854
Fix slight Y position offset in HandleDrag 2021-07-20 23:00:58 +02:00
Derrick Timmermans
bfec87b082
Let TimelineBlueprintContainer only accept positional input within timeline quad 2021-07-20 22:30:50 +02:00
Derrick Timmermans
8b09ddbcd6
Merge branch 'ppy:master' into timeline-object-interactions 2021-07-20 16:36:39 +02:00
Salman Ahmed
1af230c48c Merge branch 'master' into refactor-combo-colour-retrieval 2021-07-20 10:08:25 +03:00
Dan Balasescu
f3bcaf7f11
Merge pull request #13929 from peppy/i-deep-cloneable
Create a deep clone of score for score submission purposes
2021-07-19 21:58:27 +09:00
Dean Herbert
bde35d9f21 Rename radio button classes to be local to editor 2021-07-19 16:57:12 +09:00
Dean Herbert
3c028ce05c Add IDeepCloneable interface and update existing CreateCopy methods to use it 2021-07-19 12:54:17 +09:00