Dean Herbert
b6fd5b0f17
Fix keyboard and mouse input not properly getting blocked by GameplayMenuOverlay
2017-12-21 19:19:08 +09:00
naoey
01c4b1e544
Maintain a placeholder state and add tests showing all the states.
...
- Also don't replace placeholder if new one is same as old
2017-12-21 15:27:20 +05:30
Dean Herbert
afcb9912e4
Reorder API / logged in checks to make more sense
2017-12-21 03:11:44 +09:00
Dean Herbert
2ff351c6cb
Show retrieval failure when OnlineBeatmapID is missing
2017-12-21 03:10:09 +09:00
naoey
85dee3abac
Increase GetScoresRequest timeout & leave existing scores when API dies.
2017-12-20 20:48:30 +05:30
naoey
8d24a04641
Remove unused usings.
2017-12-20 20:26:59 +05:30
naoey
c8c8b6810a
Kill ugly retry button bounce.
2017-12-20 20:11:48 +05:30
naoey
23f4799840
Create placeholder classes instead of changing Children.
...
- Add MessagePlaceholder
- Use MessagePlacholder for when API is offline/user isn't a supporter
- Remove unnecessary placeholderFlow field
- Hook into API state changes
2017-12-20 20:00:52 +05:30
Dean Herbert
6d471da459
Remove unnecessary workaround
2017-12-20 21:52:03 +09:00
Dean Herbert
3292ef33fd
Fix test edge cases
2017-12-20 21:16:19 +09:00
Dean Herbert
1b91f24044
Simplify scope logic
2017-12-20 20:33:16 +09:00
Dean Herbert
21829ba37b
Merge branch 'master' into leaderboard-scopes
2017-12-20 20:17:11 +09:00
smoogipoo
5e111e14db
Make it possible to change the overlay actions beyond instantiation
2017-12-18 19:13:25 +09:00
smoogipoo
a17b2e4c18
Expose buttons for test cases
2017-12-18 19:13:08 +09:00
smoogipoo
918e7c9a4b
MenuOverlay -> GameplayMenuOverlay
2017-12-18 16:40:50 +09:00
smoogipoo
5f538f03ea
Comments
2017-12-18 16:34:25 +09:00
smoogipoo
59365bbdce
Make MenuOverlay support key selections
2017-12-18 16:34:17 +09:00
smoogipoo
f3a5258c5b
Reorder file (ctor + bdl)
2017-12-18 14:05:12 +09:00
Dean Herbert
6121cd3b67
Remove animating skipping and reorder file a bit
2017-12-18 12:30:39 +09:00
Dean Herbert
23e014b52d
Simplify drawable removal logic
2017-12-18 12:05:49 +09:00
Dean Herbert
b2cd32eb95
Move children to CarouselGroup
2017-12-18 11:57:13 +09:00
Dean Herbert
7173829896
Add filter checks to difficulty selection
2017-12-18 11:43:10 +09:00
Dean Herbert
4c1f00567b
Fix incorrect flush logic when starting play from non-selected difficulty using context menu
2017-12-18 11:31:38 +09:00
Dean Herbert
4e46565f6e
Remove todo
2017-12-18 11:25:02 +09:00
Dean Herbert
5bfb6d1f58
Remove unused variable
2017-12-18 11:13:51 +09:00
Dean Herbert
b21c22085d
Make more things private
2017-12-18 11:13:16 +09:00
Dean Herbert
954bc77a71
Indicate unused variable
2017-12-18 08:05:57 +09:00
Dean Herbert
dfd7787b15
Move more overhead from ctor to BDL
2017-12-18 07:58:48 +09:00
Dean Herbert
c10288541c
Avoid redundant IndexOf calls
2017-12-18 07:58:34 +09:00
Dean Herbert
482941b333
Preload drawables to force asynchronous construction
2017-12-18 06:59:32 +09:00
Dean Herbert
30a15729ec
Fix event handling from outside carousel being scheduled at the wrong level
...
Was causing BeatmapSet's Set to run *after* newer events were received.
2017-12-18 02:46:53 +09:00
Dean Herbert
942054a30f
Re-fix null selection
2017-12-18 02:26:40 +09:00
Dean Herbert
19643ba5e6
Resolve scroll animation/position issues
2017-12-18 02:23:03 +09:00
Dean Herbert
54cc6fadf9
Greatly improve performance when many hidden panels are on-screen
2017-12-17 05:57:50 +09:00
Dean Herbert
5d7413f19c
Improve performance with large numbers of panels visible
2017-12-17 04:30:56 +09:00
Dean Herbert
c02ce16f47
Remove unnecessary capture
2017-12-17 03:04:57 +09:00
Dean Herbert
d27047f94d
Remove logging
2017-12-17 03:04:37 +09:00
Dean Herbert
e2710a309c
Fix panel animation and depth
2017-12-17 02:43:24 +09:00
Dean Herbert
29a8ade59f
Rename "Hidden" to "Collapsed"
2017-12-16 23:56:14 +09:00
Dean Herbert
da0940ae0b
Only apply criteria if there are items populated in the carousel
2017-12-16 23:55:55 +09:00
Dean Herbert
33f8c8419a
Fix initial beatmap selection potentially being incorrect
2017-12-16 21:25:54 +09:00
Dean Herbert
bd9056c709
Better choose new selection when multiple items are removed including current
2017-12-16 17:32:21 +09:00
Dean Herbert
59dbca2612
Fix ScrollToSelected being called in too many cases
2017-12-16 16:44:42 +09:00
Dean Herbert
df7e795aa3
Simplify and rename filter methods
2017-12-16 16:27:39 +09:00
Dean Herbert
3c406662ed
Ensure correct selection after deletion of currently selected
...
Also fixes a lot of bad interactions and simplifies further.
2017-12-16 16:18:44 +09:00
Dean Herbert
a8a2c233a0
Add tests for (and fix) removal of last item in carousel
2017-12-16 00:33:09 +09:00
Dean Herbert
acfdd32783
Move DrawableCarouselBeatmap initialisation to BDL
...
oops
2017-12-15 18:38:09 +09:00
Dean Herbert
59d512762e
SongSelect tidying
2017-12-15 14:44:14 +09:00
Dean Herbert
ed5b6cc16f
Add back ctrl-enter autoplay shortcut
2017-12-15 14:44:13 +09:00
Dean Herbert
192ceb5465
Avoid multiple access to selectedBeatmap during y position computation
2017-12-15 14:44:12 +09:00
Dean Herbert
2e3332e3fe
Shortcut non-visible panels to avoid adding as drawables
2017-12-15 14:44:12 +09:00
Dean Herbert
67f05977ea
Add sorting support
2017-12-15 14:36:51 +09:00
Dean Herbert
b4b2f12116
Add support for adding/removing items
...
Tests accompany of course
2017-12-15 14:36:51 +09:00
Dean Herbert
7814b2df14
More renaming
2017-12-15 14:36:51 +09:00
Dean Herbert
5cbb9b9b18
Fix random and add tests
...
Also exposes SelectedBeatmapSet.
2017-12-15 14:36:51 +09:00
Dean Herbert
8646d5d1e0
Add testing and fix filtering only some difficulties
2017-12-15 14:36:51 +09:00
Dean Herbert
ec4f99c92e
Clean up tests some more
2017-12-15 14:36:51 +09:00
Dean Herbert
1b85952441
Cleanup and basic TestCase
2017-12-15 14:36:51 +09:00
Dean Herbert
b9298325a3
Rename weird config setting
2017-12-15 14:36:51 +09:00
Dean Herbert
99b00143eb
More clean-ups and event bindings
2017-12-15 14:36:51 +09:00
Dean Herbert
78dd975a35
Initial carousel infrastructue changes
2017-12-15 14:36:51 +09:00
smoogipoo
33654ee5b4
Remove explicit padding on icon
2017-12-15 13:01:06 +09:00
Aergwyn
f329b1ed72
add Spinner Count to BeatmapInfoWedge
...
- added Tooltips to the respective InfoLabels
- made the TestCase internal like all others
2017-12-14 19:55:15 +01:00
Aergwyn
9fed972678
removed unnecessary using
2017-12-12 11:15:34 +01:00
Aergwyn
d11bf379d8
no longer select beatmapsets on import/download
...
let's save some ears and eyes for now
2017-12-12 11:04:11 +01:00
Dean Herbert
b10240d7ef
Handle the case where the selected panel is no longer a valid selection better
2017-12-11 21:31:26 +09:00
Dean Herbert
fb92b3551e
Correct panel y positions when filtered panels are present
2017-12-11 21:12:06 +09:00
Dean Herbert
970e55fc4a
Update difficulty icons on headers to match filtered difficulties
2017-12-11 20:49:27 +09:00
Dean Herbert
f58c554d19
Add per-difficulty filtering support
...
Filters based on selected ruleset
2017-12-11 20:22:10 +09:00
Unknown
47bd97363e
Use ShortName for mode.
...
- Also set the ruleset when fetching scores in BeatmapSetOverlay
2017-12-11 15:05:12 +05:30
naoey
ccbbd09d84
Merge remote-tracking branch 'upstream/master' into leaderboard-scopes
2017-12-11 13:59:22 +05:30
Dean Herbert
04715f9a51
Merge branch 'master' into HandleInput
2017-12-11 15:24:29 +09:00
smoogipoo
ed81ed7c54
Add back HandleInput disable overrides
2017-12-11 15:19:00 +09:00
Aergwyn
e4628427cb
moved query into schedule
2017-12-10 08:15:29 +01:00
TocoToucan
219bdbc4e1
Populate HandleInput automatically
2017-12-09 22:21:17 +03:00
Aergwyn
821154d3bb
reverted Beatmaps-setter back to its former glory
2017-12-09 08:42:59 +01:00
Dean Herbert
16b8c9bd11
Merge branch 'master' into fix-crash-hidden-sets#2
2017-12-09 11:51:47 +09:00
Aergwyn
dde7678095
select beatmap on import/download
2017-12-08 13:09:30 +01:00
Aergwyn
3e417d8e30
removed specific AddBeatmap method
...
the way UpdateBeatmapSet was extended it can handle all of this and better
2017-12-08 12:47:28 +01:00
Aergwyn
105d01d85b
fix crash when restoring from any non-SongSelect-screen
...
removed unwanted refresh
2017-12-07 22:02:53 +01:00
Dean Herbert
44ee11e75f
Merge branch 'master' into fix-beatmap-carousel-lag
2017-12-07 15:30:50 +09:00
Dean Herbert
fb6408257a
Add shader precompile step
...
Resolves https://github.com/ppy/osu-framework/issues/1180 in a way.
2017-12-05 17:41:47 +09:00
Aergwyn
12665fb8cf
remove unnecessary declaration + revert accidental formatting
2017-12-04 12:11:28 +01:00
Aergwyn
011223048b
fix crash if any amount of maps were restored from main menu
...
also fixes preview not playing if an entire set is restored
2017-12-04 11:47:27 +01:00
Dean Herbert
d75db5046b
Merge branch 'master' into editor-composer
2017-12-04 12:41:40 +09:00
smoogipoo
5f9de399e4
Add keydown override
2017-12-04 11:30:25 +09:00
Dean Herbert
7957e55710
Merge branch 'master' into editor-composer
2017-12-03 14:47:07 +09:00
smoogipoo
2852337b04
Remove unused using
2017-12-02 20:35:47 +09:00
smoogipoo
cd20d6df16
Apply suggested changes
2017-12-02 20:31:15 +09:00
smoogipoo
c14d68e685
Use OsuColour for radio buttons
2017-12-02 20:30:18 +09:00
Dean Herbert
70b29b8b62
Merge branch 'master' into fix-set-hidden-crash
2017-12-01 23:35:48 +09:00
smoogipoo
5be00cb0ec
Add todo
2017-12-01 18:40:55 +09:00
smoogipoo
0b95e36675
Fix RelativeChildSize error temporarily
2017-12-01 18:00:20 +09:00
Aergwyn
016057ab01
readd storyboard to beatmap + minor cleanup
2017-11-30 16:49:53 +01:00
smoogipoo
89772f4efd
A few resharper fixes
2017-11-30 19:54:58 +09:00
smoogipoo
e9cbef88f1
Improve selection/deselection behaviour of RadioButtonCollections
2017-11-30 19:50:07 +09:00
smoogipoo
efa39f38ca
CI fixes
2017-11-30 18:49:08 +09:00
smoogipoo
e5353bb53e
Add border to playfield, add shadow to toolbox buttons
2017-11-30 17:38:55 +09:00
smoogipoo
456bbe25f3
Implement toolbox into HitObjectComposer
2017-11-30 16:58:14 +09:00
smoogipoo
73e41f9dde
Add constructors to RadioButton
2017-11-30 16:57:30 +09:00