smoogipoo
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f2e811928b
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Rework slider hackery to not overwrite Samples
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2021-04-09 15:28:08 +09:00 |
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smoogipoo
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8efa381d3a
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Actually use whistle sample for sliderwhistle
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2021-04-08 23:13:16 +09:00 |
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smoogipoo
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7713c8a45f
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Add support for sliderwhistle
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2021-04-08 20:20:09 +09:00 |
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Amber
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5ac36a2462
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Switch AlwaysPlaySample to SamplePlaysOnlyOnHit in DrawableSliderTail for conformity
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2021-04-02 03:56:23 -05:00 |
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Amber
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5063cd957f
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Force hit sample to play when Classic mod is enabled
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2021-04-02 02:54:35 -05:00 |
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smoogipoo
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5d1d6ec1cb
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Fix inverted calculation
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2021-02-10 22:09:24 +09:00 |
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smoogipoo
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bd2486e5a0
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Fix grammatical error in comment
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2021-02-10 21:27:12 +09:00 |
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smoogipoo
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1d425b8322
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Simplify case
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2021-02-10 21:25:31 +09:00 |
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smoogipoo
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4a391ce03d
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Fix div-by-0 when 0 ticks are hit
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2021-02-10 21:24:41 +09:00 |
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smoogipoo
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a16f4cee3a
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Adjust DrawableSlider comment
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2021-02-10 18:52:39 +09:00 |
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smoogipoo
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2fcc4213e1
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Rename IgnoreJudgement -> OnlyJudgeNestedObjects
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2021-02-10 18:46:26 +09:00 |
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smoogipoo
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2f22dbe06b
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Make sliders display judgements when not ignored
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2021-02-03 22:42:50 +09:00 |
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smoogipoo
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03b7817887
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Add flags to return to classic slider scoring
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2021-02-03 22:12:20 +09:00 |
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ekrctb
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245be2c5ed
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Adjust namespace
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2020-12-04 20:21:53 +09:00 |
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smoogipoo
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e831c797f3
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Merge branch 'master' into hit-sample-pooling
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2020-12-02 14:45:24 +09:00 |
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Dean Herbert
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71a121389b
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Merge pull request #11033 from smoogipoo/immutable-hit-samples
Make HitSampleInfo immutable
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2020-12-02 14:44:26 +09:00 |
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Dan Balasescu
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46a57921e2
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Merge branch 'master' into osu-fade-slider-body-on-hit
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2020-12-02 11:03:04 +09:00 |
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smoogipoo
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2bb7484608
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Merge branch 'immutable-hit-samples' into hit-sample-pooling
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2020-12-01 16:05:28 +09:00 |
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smoogipoo
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5760e1c1fc
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Make HitSampleInfo immutable
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2020-12-01 15:37:51 +09:00 |
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Dean Herbert
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dd05c56a08
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Fix sliders playing hit animations when completely missed
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2020-12-01 15:34:29 +09:00 |
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Dean Herbert
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f8ef822e73
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Add short fade to better hide transition on default skin
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2020-12-01 15:21:32 +09:00 |
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Dean Herbert
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d0852d7f4a
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Hide slider body immediately on successful hit when snaking is enabled
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2020-12-01 14:56:41 +09:00 |
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Dean Herbert
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8d101efb24
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Remove unused proxy layer
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2020-12-01 14:56:14 +09:00 |
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smoogipoo
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4bbeb9ebd4
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Merge branch 'master' into hit-sample-pooling
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2020-11-30 18:31:58 +09:00 |
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ekrctb
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57454bbb1c
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Remove hitObject argument from OnApply and OnFree
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2020-11-27 10:13:05 +09:00 |
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ekrctb
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c506b438bf
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Remove more code and make some methods private
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2020-11-22 18:51:16 +09:00 |
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smoogipoo
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688a04c2ff
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Make slider/spinner use pooled samples
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2020-11-19 20:40:30 +09:00 |
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smoogipoo
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04805b78c3
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Tighten osu! ruleset lifetime expiry for past hitobjects
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2020-11-17 23:20:19 +09:00 |
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smoogipoo
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4cf6aca873
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Fix slider ball tint not working
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2020-11-16 22:40:25 +09:00 |
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smoogipoo
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3f0a127196
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Fix slider/spinner samples not being disposed
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2020-11-12 18:51:58 +09:00 |
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smoogipoo
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3f78d81386
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Add nested osu! hitobject pooling
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2020-11-12 15:59:48 +09:00 |
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smoogipoo
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bf72961959
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Add top-level osu! hitobject pooling
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2020-11-12 15:39:02 +09:00 |
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smoogipoo
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b1e039bcec
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Prevent overrides from messing with application/freeing
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2020-11-07 00:40:26 +09:00 |
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smoogipoo
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3a4bd73823
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Fix DHOs being freed when not expected
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2020-11-07 00:25:26 +09:00 |
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smoogipoo
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e190afbfed
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Remove initial value changed invocations
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2020-11-07 00:00:25 +09:00 |
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smoogipoo
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33b629a87a
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Make top-level osu! objects use new methods
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2020-11-06 23:09:23 +09:00 |
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Dean Herbert
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0cadb31947
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Merge branch 'master' into drawable-hit-object-hit-state-fix
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2020-11-05 17:07:52 +09:00 |
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smoogipoo
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400fcedf0f
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Remove stored hitobject references from skinnable components
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2020-11-05 14:40:48 +09:00 |
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smoogipoo
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9a7fcadabc
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Use BDL for top-level osu! DHOs
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2020-11-05 13:51:46 +09:00 |
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Dean Herbert
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a3dc1d5730
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Update existing implementations
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2020-11-04 17:14:23 +09:00 |
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Dean Herbert
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f0b5ba9534
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Merge branch 'master' into skin-slider-end-circle-support
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2020-10-05 17:45:51 +09:00 |
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Bartłomiej Dach
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1f0620ffd4
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Replace assignment references to HitResult.Miss with Judgement.MinResult
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2020-10-02 23:31:24 +02:00 |
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Bartłomiej Dach
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2b1ef16f89
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Replace comparison references to HitResult.Miss with IsHit
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2020-10-02 23:31:24 +02:00 |
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Dean Herbert
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fce3eacd7d
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Move tail circle to display beneath ticks etc.
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2020-10-02 14:50:03 +09:00 |
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Dean Herbert
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4b70fe8585
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Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek
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2020-09-30 22:46:09 +09:00 |
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Dean Herbert
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414c40d298
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Reverse inheritance order of SkinnableSound's pause logic
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2020-09-30 15:45:14 +09:00 |
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Dean Herbert
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5d1c377379
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Fix HitObject samples getting stuck in a playing state on seeking far into the future
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2020-09-29 15:07:55 +09:00 |
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Dean Herbert
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d6f3beffb6
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Use existing bindable flow instead
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2020-09-29 12:50:17 +09:00 |
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smoogipoo
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f883cb85d7
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Null out the sample too
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2020-07-23 21:24:31 +09:00 |
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Dean Herbert
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2126f6bffc
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Add slider "sliding" sample support
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2020-07-22 16:37:58 +09:00 |
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