smoogipoo
6c28fd21c7
osu-side changes
2020-02-24 20:52:15 +09:00
smoogipoo
958c891d15
Update with framework-side bindable list changes
2020-02-17 15:06:14 +09:00
recapitalverb
c753cb46c5
Use [Resolved] wherever possible
2020-02-14 20:14:00 +07:00
Dean Herbert
0e439e3a70
Fix missing dependency in ZoomableScrollContainer test
2020-02-14 14:41:55 +09:00
Dan Balasescu
60d796ae3f
Merge branch 'master' into fix-timeline-seek-while-playing
2020-02-14 13:04:38 +09:00
Dan Balasescu
4b7a053544
Merge branch 'master' into update-placement-more-often
2020-02-13 18:43:27 +09:00
Dan Balasescu
c384e3cfc2
Merge branch 'master' into timeline-zoom-button-repeat
2020-02-13 18:04:36 +09:00
Dean Herbert
118f862342
Fix not being able to seek using scroll wheel in timeline while playing track
2020-02-13 12:03:50 +09:00
Dean Herbert
03bf10f9a2
Remove unused using statement
2020-02-13 11:15:00 +09:00
Dean Herbert
487dd47c9e
Add mouse down repeat support to timeline zoom buttons
2020-02-13 11:14:09 +09:00
Dean Herbert
e34a24a063
Update placement blueprint more often for better display
2020-02-13 10:45:16 +09:00
Dean Herbert
2b6f99d404
Standardise placement blueprint creation and destruction
2020-02-13 10:12:56 +09:00
Dean Herbert
b65e839bd2
Simplify blueprints by removing visible state
2020-02-13 10:00:09 +09:00
Dean Herbert
0fe41fd50a
Fix blueprint showing even when mouse outside of container
2020-02-13 09:03:48 +09:00
Dan Balasescu
28cf5c7a59
Add accessor
2020-02-10 14:28:43 +09:00
Dean Herbert
56a091674b
Add placement display to timeline
2020-02-07 18:04:10 +09:00
Dean Herbert
e31d69c749
Add commit status to EndPlacement; call BeginPlacement on initial movement
2020-02-07 18:02:48 +09:00
smoogipoo
6ae0efa40d
Fix adjustment not working when dragged before object
2020-02-06 14:47:43 +09:00
smoogipoo
c138e3907e
Move methods below ctor
2020-02-06 14:35:45 +09:00
Dean Herbert
f5edad16e6
Improve visuals
2020-02-05 19:43:13 +09:00
Dean Herbert
98ab1f9862
Fix negative spinners
2020-02-05 18:35:31 +09:00
Dean Herbert
3d42973764
Allow scrolling via drag while dragging a hold note handle
2020-02-05 18:35:31 +09:00
Dean Herbert
cef45afbc8
Add a simple hover state
2020-02-05 18:35:31 +09:00
Dean Herbert
d56accaef1
Disallow negative / zero repeat counts (and fix off-by-one)
2020-02-05 18:35:31 +09:00
Dean Herbert
d04cc0123d
Initial implementation of timeline blueprint dragbars
2020-02-05 18:35:31 +09:00
Dean Herbert
90caa61245
Reverse comparison for readability
...
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-02-01 02:05:26 +09:00
Dean Herbert
f51cfa2220
Fix too many ticks being displayed on beatmaps with multiple timing sections
...
Closes https://github.com/ppy/osu/issues/7681 .
2020-01-31 00:24:00 +09:00
Dan Balasescu
66b8d38d42
Merge branch 'master' into selection-composition-conformity
2020-01-29 16:52:45 +09:00
Dan Balasescu
e553a9b9e0
Merge branch 'master' into distance-snap-grid-correct-colouring
2020-01-29 16:09:35 +09:00
Dan Balasescu
63501c188a
Merge pull request #7644 from peppy/standardise-zoom-levels
...
Standardise editor timeline zoom across maps of all lengths
2020-01-29 16:04:25 +09:00
Dan Balasescu
0d6fd0a54a
Merge branch 'master' into standardise-zoom-levels
2020-01-29 15:32:57 +09:00
Dan Balasescu
65ac412ff8
Merge branch 'master' into fix-beat-snap
2020-01-29 15:32:27 +09:00
smoogipoo
391681b7af
Separate calculation to follow other examples
2020-01-29 15:16:48 +09:00
Dean Herbert
8e2159e4eb
Ensure selection tool correctly matches selection state
...
- When a selection is made (via the timeline) the selection tool should become the select tool.
- When the selection tool is changed to anything *but* the select tool, the selection should be cleared.
2020-01-28 15:13:12 +09:00
Dean Herbert
4bb33046ca
Standardise editor timeline zoom across maps of all lengths
2020-01-28 13:03:06 +09:00
Dean Herbert
58654f28b6
Fix beat snap implementation being incorrect
2020-01-28 12:48:24 +09:00
Dean Herbert
29daabb40a
Fix distance snap grid showing incorrect colouring
...
Now matches timeline colours (based on timing point).
2020-01-28 11:59:21 +09:00
Dean Herbert
d5fda053f4
Use centre origin/anchors
2020-01-27 18:09:54 +09:00
Dean Herbert
493390b750
Rename class to TimelineTickDisplay
2020-01-27 18:08:01 +09:00
Dean Herbert
084fa2f04a
Add timeline beat display
2020-01-27 17:38:50 +09:00
Dean Herbert
e24c4ab901
Adjust zoom defaults for timeline to be more useful
2020-01-27 17:34:40 +09:00
Dean Herbert
df665c3a3c
Move beat index colour retrieval to static function
2020-01-27 17:34:40 +09:00
smoogipoo
811ddb02a4
General refactoring
2020-01-24 17:50:36 +09:00
smoogipoo
28727bbafd
Fix crash when deselecting via ctrl+click
2020-01-24 17:30:37 +09:00
Dean Herbert
5646f7777e
Add comment about custom SelectionHandler
2020-01-23 16:23:42 +09:00
Dean Herbert
5cadbb1ffb
Move timeline blueprint to own class
2020-01-23 16:22:43 +09:00
Dean Herbert
9d90799447
Remove useless container
2020-01-23 16:20:42 +09:00
Dean Herbert
289be7a17b
Merge branch 'i-beat-snapping' into timeline-maybe
2020-01-23 15:45:33 +09:00
Dean Herbert
56c044c44a
Move beat snapping to its own interface
2020-01-23 14:30:25 +09:00
Dean Herbert
cb09c2e144
Add support for dragging outside visible extents
2020-01-23 14:30:25 +09:00
Dean Herbert
477e1b7d27
Rename TimelineHitObjectDisplay to TimelineBlueprintContainer
2020-01-23 14:30:25 +09:00
Dean Herbert
9d2a46df89
Add beat snapping to timeline movement
2020-01-23 14:30:25 +09:00
Dean Herbert
c76f76e5aa
Fix being able to drag out of the blueprint intending to be moved
2020-01-23 14:30:25 +09:00
Dean Herbert
aa1a226ab7
Remove unused ScreenSpaceStartPosition field
2020-01-23 14:30:25 +09:00
Dean Herbert
53bdf72592
Allow basic timeline selection temporal movement
2020-01-23 14:30:25 +09:00
Dean Herbert
cb6e7425ae
Make dragbox stateful to fix blueprint movement
2020-01-23 14:30:25 +09:00
Dean Herbert
f0d810fe20
Follow start time and duration changes
2020-01-23 14:30:08 +09:00
Dean Herbert
63cef8b8b7
Rename nested classes to be more appropriate
2020-01-23 14:30:08 +09:00
Dean Herbert
89d90fdfa0
Fix drag not updating until mouse is moved while scrolling timeline
2020-01-23 14:30:07 +09:00
Dean Herbert
a8ec4907c4
Fix selections while scrolling timeline
2020-01-23 14:27:21 +09:00
Dean Herbert
c4395b1cea
Clean up nested class implementations
2020-01-23 14:27:20 +09:00
Dean Herbert
482409e776
Colour extension bars of long objects
2020-01-23 14:26:33 +09:00
Dean Herbert
a6775d1bd3
Implement custom drag box and allow drag seeking once again
2020-01-23 14:26:33 +09:00
Dean Herbert
8a7f7c5e46
Merge remote-tracking branch 'smoogipoo/void-key-up-returns' into update-framework
2020-01-22 22:57:56 +09:00
Dean Herbert
7c62cc3ac3
Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework
2020-01-22 22:57:52 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
Dean Herbert
e3a2b20f63
Fix SelectionHandler visibility on remote selection
2020-01-22 01:32:11 +09:00
Dean Herbert
83fa4a9bb3
Move circle size to a constant
2020-01-21 22:24:04 +09:00
Dean Herbert
a963d652bc
Mark readonly
2020-01-21 20:54:50 +09:00
Dean Herbert
c88bdbd4a0
Share selected hitobjects across multiple blueprint containers
2020-01-21 20:46:39 +09:00
Dean Herbert
1ce78afa98
Disable y offset for now
2020-01-21 19:51:44 +09:00
Dean Herbert
f582c42bbd
Perform deletion directly via EditorBeatmap
2020-01-21 18:56:09 +09:00
Dean Herbert
a888d148b6
Remove remaining cast
2020-01-21 18:01:10 +09:00
Dean Herbert
6187b2e77c
Implement IDistanceSnapProvider in timeline for now
2020-01-21 18:00:36 +09:00
Dean Herbert
353b74b04a
Handle selection events in timeline
2020-01-21 17:37:35 +09:00
Dean Herbert
8f16c1cb04
Add non-hiding selection state
2020-01-21 14:21:00 +09:00
Dean Herbert
53fe0ce790
Use AliveChildren
2020-01-21 14:20:52 +09:00
Dean Herbert
bd96cf94a6
Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
2020-01-21 12:47:14 +09:00
smoogipoo
40f502c6d1
Apply input method signature refactorings
2020-01-20 19:35:37 +09:00
smoogipoo
bfb056c612
Apply input method signature refactorings
2020-01-20 18:17:21 +09:00
Dean Herbert
25aff5d96e
Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container
2020-01-20 17:08:59 +09:00
smoogipoo
9535b3eeba
Fix possible nullref on blueprint removal
2020-01-16 12:00:36 +09:00
smoogipoo
5f178b7755
General refactorings
2020-01-16 11:54:03 +09:00
Dean Herbert
d57f55f053
Apply remaining changes required to restore previous functionality
2020-01-15 19:09:49 +09:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Dean Herbert
d8d12cbbdd
wip: Move more functionality into ComposeBlueprintContainer
2020-01-02 19:09:37 +09:00
Dean Herbert
ee332e0d42
Split out BlueprintContainer functionality further
2020-01-02 18:21:16 +09:00
smoogipoo
8c378dc625
Move EditorBeatmap construction/conversion to Editor
2019-12-30 14:51:14 +09:00
smoogipoo
94a298a82d
Refactor distance snap grid to not require hitobjects
2019-12-10 16:00:09 +09:00
Dean Herbert
9248fbe881
Remove extra checkboxes for now
2019-12-06 12:22:44 +09:00
Dean Herbert
28400aa865
Update test scene
2019-12-06 11:27:24 +09:00
Dean Herbert
12a9843835
Move thickness to a constant
2019-12-06 10:48:18 +09:00
Dean Herbert
e76f8bdd64
Fix warnings
2019-12-05 23:31:21 +09:00
Dean Herbert
d8620a70fb
Make work in editor
2019-12-05 20:12:25 +09:00
Dean Herbert
e225b0032a
Add basic hitobject display to timeline
2019-12-05 19:31:40 +09:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
...
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Dean Herbert
201f32859a
Merge branch 'master' into slider-control-point-removal
2019-11-21 22:10:52 +09:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
smoogipoo
76ab0ecd3c
Disallow deselections with right clicks
2019-11-13 17:21:55 +09:00