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osu-lazer/osu.Game/Screens/Edit/Compose/Components
2020-01-21 18:56:09 +09:00
..
Timeline Implement IDistanceSnapProvider in timeline for now 2020-01-21 18:00:36 +09:00
BeatDivisorControl.cs Use MathF instead of Math- functions when possible 2019-11-25 00:45:42 +01:00
BlueprintContainer.cs Remove remaining cast 2020-01-21 18:01:10 +09:00
CircularDistanceSnapGrid.cs Refactor distance snap grid to not require hitobjects 2019-12-10 16:00:09 +09:00
ComposeBlueprintContainer.cs Begin refactoring SelectionBlueprint to handle non-drawable HitObjects 2020-01-21 12:47:14 +09:00
DistanceSnapGrid.cs Move EditorBeatmap construction/conversion to Editor 2019-12-30 14:51:14 +09:00
DragBox.cs Apply remaining changes required to restore previous functionality 2020-01-15 19:09:49 +09:00
EditorPlayfieldBorder.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
MoveSelectionEvent.cs Remove remaining cast 2020-01-21 18:01:10 +09:00
SelectionHandler.cs Perform deletion directly via EditorBeatmap 2020-01-21 18:56:09 +09:00