Dean Herbert
c35dd0153d
Merge branch 'master' into mania-column-line-colour
2020-04-02 23:03:22 +09:00
Dean Herbert
bff58f36e5
Merge pull request #8563 from smoogipoo/expand-mania-vertically
...
Expand mania to fit vertical screen bounds
2020-04-02 23:01:56 +09:00
smoogipoo
47e2ff5ce6
Fix incorrect frame length for hit explosions
2020-04-02 22:56:30 +09:00
Dean Herbert
e1a9a76e01
Merge pull request #8564 from smoogipoo/fix-holdnote-texturing
...
Fix hold note animation not being reset
2020-04-02 22:42:47 +09:00
Dean Herbert
8f2a3578bd
Merge branch 'master' into mania-hitexplosion-skinning
2020-04-02 21:59:01 +09:00
smoogipoo
62f1bc276d
Add skinning support for column line colour
2020-04-02 18:10:17 +09:00
smoogipoo
9552319732
Fix hold note animation not being reset
2020-04-02 17:09:08 +09:00
smoogipoo
5aa4c4f3cb
Remove corner radius
2020-04-02 16:10:09 +09:00
smoogipoo
7ba533b7a4
Expand mania to fit vertical screen bounds
2020-04-02 16:04:09 +09:00
mcendu
dae738d6a4
add todo entries
2020-04-02 14:58:31 +08:00
smoogipoo
62f6683a20
Remove unnecessary generic
2020-04-02 15:57:50 +09:00
smoogipoo
c8d161e03a
Fix explosion expiry
2020-04-02 15:57:02 +09:00
mcendu
f3b96f8f50
add fallback to normal note image
2020-04-02 14:29:30 +08:00
smoogipoo
de7ee57100
Fix adding null hit explosions
2020-04-02 15:27:31 +09:00
smoogipoo
fa3a449c3b
Implement legacy normal hit explosions
2020-04-02 14:37:29 +09:00
smoogipoo
b375a02cff
Cleanup positioning factor definition
2020-04-02 14:37:29 +09:00
smoogipoo
c8eee8d204
Add structure for legacy hit explosions
2020-04-02 14:37:29 +09:00
smoogipoo
94031b57ea
Split hit explosion positioning from column
2020-04-02 14:37:29 +09:00
Dean Herbert
1446b0782b
Merge branch 'master' into mania-existence-check
2020-04-01 23:11:09 +09:00
Dean Herbert
312f94d810
Merge pull request #8541 from smoogipoo/fix-default-explosion-position
...
Fix incorrect explosion position on default skin
2020-04-01 21:46:58 +09:00
Dan Balasescu
33119d38ad
Merge branch 'master' into fix-default-explosion-position
2020-04-01 20:03:23 +09:00
smoogipoo
f4d8defa48
Fix incorrect explosion position on default skin
2020-04-01 20:01:35 +09:00
Dean Herbert
aac7915eab
Merge branch 'master' into fix-column-light-position
2020-04-01 19:46:33 +09:00
smoogipoo
558feade87
Fix ci warnings
2020-04-01 18:19:11 +09:00
smoogipoo
59eac34d82
Fix barlines scrolling at different speeds in legacy skins
2020-04-01 18:00:17 +09:00
smoogipoo
ff2c5b446e
Fix column lights positioned incorrectly
2020-04-01 16:06:09 +09:00
Dean Herbert
9de348235e
Add comment about legacy fallback widths
2020-04-01 15:30:51 +09:00
mcendu
87e5e98cae
use GetAnimation for checking
2020-04-01 14:17:23 +08:00
smoogipoo
2d6d1a8cc6
Implement column width and column spacing
2020-04-01 13:38:03 +09:00
mcendu
716c7fa07a
Add check to detect whether mania is skinned
2020-04-01 11:04:29 +08:00
smoogipoo
bb5fa472dc
Remove null-stage fallback
2020-04-01 11:59:34 +09:00
mcendu
44fcd2613f
Add support for special column
2020-03-31 22:58:04 +08:00
mcendu
c9a81e7f71
Merge branch 'column-type3' into mania-skinning-refactor
2020-03-31 22:33:27 +08:00
mcendu
ff499b7d6b
fix indent
2020-03-31 19:12:02 +08:00
mcendu
df2379fb0e
remove unnecessary using
2020-03-31 18:10:43 +08:00
mcendu
3e0991d350
fix indent
2020-03-31 18:00:56 +08:00
mcendu
d41ff8c4b4
remove Column field from LegacyHitTarget
2020-03-31 17:58:29 +08:00
mcendu
ecc305bb63
extract superclass for all mania skinning elements
2020-03-31 17:54:51 +08:00
mcendu
977e1a3bfe
split shortcut into two methods
2020-03-31 17:48:37 +08:00
mcendu
71fc240aee
make mania skin elements use new method
2020-03-31 17:32:05 +08:00
mcendu
ec3d21e2b7
convert older elements to LegacyManiaColumnElement
...
Also added xmldoc for new shorthand method.
2020-03-31 17:18:53 +08:00
mcendu
5179635b2d
add shorthand method for config retrieval
2020-03-31 17:08:05 +08:00
smoogipoo
3cd353d387
Fix possible nullrefs
2020-03-31 16:57:58 +09:00
smoogipoo
1952fcc0ce
Implement mania hold note skinning
2020-03-31 16:42:35 +09:00
smoogipoo
11430d616e
Allow null hitobject
2020-03-31 16:00:08 +09:00
smoogipoo
b805ed6bf1
Flip anchors and origins
2020-03-31 15:59:52 +09:00
smoogipoo
9a37a328b6
Add component overrides for hold note head/tail
2020-03-31 15:39:00 +09:00
smoogipoo
c4f76ffdaf
Implement mania note skinning
2020-03-31 15:29:25 +09:00
smoogipoo
ae668e3e87
Fix post-merge errors
2020-03-31 15:24:13 +09:00
smoogipoo
211a8db4c5
Merge branch 'mania-key-area-skinning' into mania-note-skinning
2020-03-31 15:23:59 +09:00
smoogipoo
538dc0c558
Merge branch 'mania-hitobject-area-skinning' into mania-note-skinning
2020-03-31 15:20:56 +09:00
smoogipoo
1a858c602a
Merge branch 'mania-column-background-skinning' into mania-note-skinning
2020-03-31 15:20:14 +09:00
smoogipoo
16439f7d8e
Fix incorrect fallback index being used
2020-03-31 15:15:49 +09:00
smoogipoo
4b05f7ff27
Merge branch 'mania-skinning-testability' into mania-key-area-skinning
2020-03-31 15:11:32 +09:00
smoogipoo
75e43acb1a
Add a legacy element to help with texture fallbacks
2020-03-31 15:11:08 +09:00
mcendu
2008a7bbec
fix naming
2020-03-31 14:03:11 +08:00
mcendu
3fb044c3b6
rm unnecessary usings
2020-03-31 12:09:04 +08:00
mcendu
323146e4a6
simplify column type check logic
2020-03-31 11:53:17 +08:00
smoogipoo
71387016b2
Add missing judgement line
2020-03-31 12:26:31 +09:00
smoogipoo
02237133cb
Implement mania hit target skinning
2020-03-31 12:17:44 +09:00
smoogipoo
cb1513b374
Add mania key area skinning
2020-03-31 11:23:33 +09:00
smoogipoo
44727eb2b8
Implement column background skinning
2020-03-31 10:57:56 +09:00
smoogipoo
a8f7d7ea42
Add structure for mania configuration lookups
2020-03-30 23:21:40 +09:00
smoogipoo
c3cde7a163
Combine files
2020-03-30 23:21:40 +09:00
smoogipoo
c1789140d5
Prepare skin transformer for mania components
2020-03-30 23:21:40 +09:00
smoogipoo
6ff2273b64
Make column + stage cached
2020-03-30 23:21:40 +09:00
Dean Herbert
f75c082601
Fix osu!mania replays recording incorrectly when key mod applied
2020-03-27 15:50:11 +09:00
Dean Herbert
8a2aac5f83
Rename conversion methods for clarity
2020-03-25 20:21:34 +09:00
Dean Herbert
800e395bc8
Merge branch 'master' into replay-recording
2020-03-25 20:20:59 +09:00
Dean Herbert
388cf5c83a
Fix catch positional data being incorrectly recorded
2020-03-24 15:38:54 +09:00
Dean Herbert
96a849f897
Add remaining replay recorders
2020-03-24 14:55:49 +09:00
Dean Herbert
022465f546
Add encoding and import support
2020-03-24 14:51:52 +09:00
Dean Herbert
546772192c
Add helper method to convert to legacy mods enums
2020-03-24 13:07:51 +09:00
smoogipoo
e3a5be71cc
Implement random mod for taiko
2020-03-23 12:09:30 +09:00
smoogipoo
9f73b2960d
Prevent unnecessary auto-size computations in mania
2020-03-02 20:08:04 +09:00
smoogipoo
da89798765
Merge remote-tracking branch 'origin/master' into layout-rework
2020-02-26 15:06:40 +09:00
smoogipoo
6c28fd21c7
osu-side changes
2020-02-24 20:52:15 +09:00
Dean Herbert
0e29d3c4a2
Correctly expire bar lines in osu!taiko and osu!mania
2020-02-23 13:50:05 +09:00
Dean Herbert
ffc7eaa3f2
Fix hitobjects with unknown lifetimes by enforcing non-null judgement
...
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.
This fixes BananaShower and JuiceStreams in osu!catch.
This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
Dean Herbert
0fe41fd50a
Fix blueprint showing even when mouse outside of container
2020-02-13 09:03:48 +09:00
Dean Herbert
e31d69c749
Add commit status to EndPlacement; call BeginPlacement on initial movement
2020-02-07 18:02:48 +09:00
Dean Herbert
cd6902a312
Make EndTime and RepeatCount settable
2020-02-05 17:52:51 +09:00
Dean Herbert
bd7c137394
Remap osu!mania dual stage key bindings to be more ergonomic
2020-01-26 18:34:43 +09:00
Dean Herbert
289be7a17b
Merge branch 'i-beat-snapping' into timeline-maybe
2020-01-23 15:45:33 +09:00
Dean Herbert
7c62cc3ac3
Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework
2020-01-22 22:57:52 +09:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
Dean Herbert
6dd50572d2
Break mania more
2020-01-21 17:37:43 +09:00
Dean Herbert
bd96cf94a6
Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
2020-01-21 12:47:14 +09:00
smoogipoo
bfb056c612
Apply input method signature refactorings
2020-01-20 18:17:21 +09:00
Dean Herbert
25aff5d96e
Merge remote-tracking branch 'upstream/master' into decouple-blueprint-container
2020-01-20 17:08:59 +09:00
Dean Herbert
d57f55f053
Apply remaining changes required to restore previous functionality
2020-01-15 19:09:49 +09:00
mcendu
5d160376c0
nullable-ize Mod.Icon
2020-01-14 21:22:00 +08:00
mcendu
76c70a7622
Move hit target bar height def to defaulthittarget
2020-01-11 21:19:46 +08:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
smoogipoo
dfa6575f75
Adjust mania HP increase values
2020-01-07 15:24:33 +09:00
mcendu
a897f497a2
remove LaneGlowPiece and GlowPiece
2020-01-04 18:35:37 +08:00
Albie Spriddell
3a903339d6
add playingverb and database migrations
2020-01-03 11:39:15 +00:00
Dean Herbert
ee332e0d42
Split out BlueprintContainer functionality further
2020-01-02 18:21:16 +09:00
mcendu
20c5748342
Use hitTarget in place of stageHint
2019-12-29 23:37:28 +08:00
mcendu
51000765dd
remove override
2019-12-29 23:29:00 +08:00
mcendu
61fb9f5613
Remove class StageHint and usage
2019-12-29 23:18:50 +08:00
mcendu
cdfbe96e9b
Make AccentColour of StageHint virtual
2019-12-29 14:52:51 +08:00
mcendu
5d2b5cc950
correct type of field stageHint
2019-12-28 14:05:46 +08:00
mcendu
bf162f148e
Move mania stage hint to its own class
2019-12-28 13:48:10 +08:00
Dean Herbert
3a5015d013
Merge branch 'master' into fix-hold-note-input
2019-12-27 21:48:38 +09:00
Dean Herbert
aa97487f8e
Merge branch 'master' into hp-drain
2019-12-27 14:58:22 +09:00
Dean Herbert
cfa1dfa1a4
Split out into own method
2019-12-27 11:37:05 +09:00
Dean Herbert
5260eb76d0
Merge remote-tracking branch 'upstream/master' into mania-judgement
2019-12-27 11:17:47 +09:00
Dean Herbert
cac011edc1
Merge branch 'master' into hp-drain
2019-12-26 23:51:12 +09:00
Dean Herbert
32843ffef5
Merge branch 'master' into fix-hold-note-input
2019-12-26 23:50:53 +09:00
mcendu
92dd1ade17
Attempt to implement mania-specific sprites
2019-12-26 21:03:21 +08:00
smoogipoo
d45556eb6a
Remove whitespace
2019-12-26 17:57:16 +09:00
smoogipoo
522847987b
Implement break/gameplay start times
2019-12-26 15:00:58 +09:00
smoogipoo
90cb9d9162
Simplify scoreprocesor/healthprocessor implementations
2019-12-26 14:59:49 +09:00
smoogipoo
7414a6aadd
Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
...
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Mania/ManiaRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id
2019-12-25 21:01:12 +09:00
Dean Herbert
504a55e803
Merge branch 'master' into better-beatmap-conversion
2019-12-25 19:52:06 +09:00
Dean Herbert
0677f746aa
Provide the ruleset to converter classes
2019-12-24 16:02:16 +09:00
Dean Herbert
a324bfbc2c
Remove LegacyID from Ruleset
2019-12-24 13:48:27 +09:00
smoogipoo
63c96d5a83
Fix tail note not properly capping result
2019-12-23 18:49:08 +09:00
smoogipoo
d6fd1007c4
internal -> public
2019-12-23 18:48:14 +09:00
smoogipoo
7ac6f68de8
Rewrite hold note input handling
2019-12-23 17:48:57 +09:00
smoogipoo
42853b5af6
Separate head/tail notes from hold note class
2019-12-23 17:48:57 +09:00
smoogipoo
6e7426a098
Simplify/improve beatmap conversion precheck
2019-12-23 17:44:18 +09:00
unknown
00ef2bd8d3
remove unused usings
2019-12-22 16:57:07 +08:00
unknown
fe73b9f8d3
make HP and OD generic and instantiate CS and AR to modes that need it
2019-12-22 16:45:32 +08:00
unknown
08b477ed52
make ModDifficultyAdjust abstract
2019-12-20 18:30:23 +08:00
smoogipoo
76f2fb378f
Separate score and health parts of ScoreProcessor
2019-12-19 20:03:14 +09:00
Dean Herbert
ea661fce21
Merge branch 'master' into adjustable-map-settings
2019-12-18 18:44:11 +09:00
Dean Herbert
51a01c7006
Merge pull request #7256 from peppy/remove-ruleset-ctor-param
...
Remove RulesetInfo parameter from Ruleset constructor
2019-12-18 18:42:42 +09:00
smoogipoo
2a128340d0
Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats
2019-12-18 17:58:37 +09:00
Dean Herbert
6e0802e50c
Remove RulesetInfo parameter from Ruleset constructor
2019-12-18 14:49:09 +09:00
Dean Herbert
e0ce87adca
Move CreateScoreProcessor() to Ruleset ( #7244 )
...
Move CreateScoreProcessor() to Ruleset
2019-12-17 22:15:42 +09:00
Dan Balasescu
fd2785bab3
Merge branch 'master' into fxcop
2019-12-17 20:14:45 +09:00
smoogipoo
49bf8d27d1
Move CreateScoreProcessor() to Ruleset
2019-12-17 20:08:13 +09:00
Huo Yaoyuan
ecfc6dfa3d
CA1825: use Array.Empty.
2019-12-17 12:59:48 +08:00
Dean Herbert
b5db927d93
Merge branch 'master' into cinema-mod
2019-12-17 12:56:06 +09:00
Huo Yaoyuan
c457571da6
Use index and range expressions
2019-12-15 20:17:35 +08:00
unknown
01c036b0b0
implement backing beats for nightcore mods
2019-12-15 16:56:02 +08:00
Huo Yaoyuan
ddb2cfc46d
Use GetEndTime in Taiko and Mania
2019-12-14 18:16:13 +08:00
unknown
002a125b4a
make ModDifficultyAdjust generic
2019-12-12 21:14:26 +08:00
Dean Herbert
37a94988a3
Merge branch 'improve-hud-hiding' into cinema-mod
2019-12-12 16:12:19 +09:00
smoogipoo
5861eca80d
Make DrawableRuleset take a converted beatmap
2019-12-12 15:58:11 +09:00
unknown
b0cf44c3be
fix appveyor issues
2019-12-11 20:12:29 +08:00
unknown
b795532aa5
add difficulty adjustment mods
2019-12-11 19:43:16 +08:00
smoogipoo
48f1dad4aa
Remove abstract ScoreProcessor class
2019-12-11 17:25:06 +09:00
Albie
a61f8cc2c3
Merge branch 'master' into cinema-mod
2019-12-10 17:06:53 +00:00
Huo Yaoyuan
9ddfdab27a
Remove meaningless Convert calls.
2019-12-03 20:47:00 +08:00
Albie
7864899249
Merge branch 'master' into cinema-mod
2019-11-28 16:42:01 +00:00
Huo Yaoyuan
c0fe91a84c
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod
2019-11-26 06:57:47 +00:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
Albie
0a70ec0b11
Merge branch 'master' into cinema-mod
2019-11-25 07:25:30 +00:00
Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
...
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Albie Spriddell
3b9f59cb33
add cinema mod support
2019-11-23 17:34:53 +00:00
Albie Spriddell
20edaf4ba6
add cinema mod support
2019-11-23 17:32:16 +00:00
Huo Yaoyuan
8239c2da61
Refactor to avoid using try-finally as control flow.
2019-11-22 00:12:03 +08:00
Huo Yaoyuan
4cd7d67fe4
Use early return for if-pattern-matching.
2019-11-22 00:02:40 +08:00
Huo Yaoyuan
20f01ff3e9
Revert false positives of 'unused assignment'.
2019-11-21 23:54:38 +08:00
Huo Yaoyuan
818553027b
Merge branch 'master' into sharpen
2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Huo Yaoyuan
374ef6ff83
Merge branch 'master' into sharpen
2019-11-20 17:30:58 +08:00
Huo Yaoyuan
b5c20fecee
Merge branch 'master' into netstandard2.1
2019-11-19 21:40:12 +08:00
Huo Yaoyuan
608785b99a
Update .Net Standard projects to 2.1
2019-11-18 18:35:58 +08:00
Huo Yaoyuan
53bc2dcab7
Use costum displaying text for inherited references.
2019-11-18 15:29:18 +08:00
Huo Yaoyuan
b04bca7db6
Reference elements in origin definition.
2019-11-17 20:55:40 +08:00
Huo Yaoyuan
144812669d
Use static local functions.
2019-11-12 19:56:54 +08:00
Huo Yaoyuan
dcfa98414f
Use ??=.
2019-11-12 19:56:51 +08:00
Huo Yaoyuan
31cc0d13da
Use 'out var'.
2019-11-12 19:55:26 +08:00
Huo Yaoyuan
e5e8e70704
Use pattern matching.
2019-11-12 19:55:19 +08:00
Huo Yaoyuan
7d7b9e36b2
Use compound assignment.
2019-11-12 19:53:50 +08:00
Huo Yaoyuan
4b75e0bf6a
Redundant assignment.
2019-11-12 19:53:47 +08:00
Dean Herbert
b37bf4ea01
Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition
2019-11-12 10:44:53 +09:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
Dean Herbert
fd7bdc03ab
Merge remote-tracking branch 'upstream/master' into infrastructure
2019-11-11 11:11:59 +09:00
Dan Balasescu
1c1a49011b
Merge branch 'master' into infrastructure
2019-11-08 19:10:49 +09:00
smoogipoo
6fc1be64c2
Make hitobject samples a bindable list
2019-11-08 14:04:57 +09:00
smoogipoo
1f9f03dc66
Add temporary fix for null references
2019-11-07 13:36:54 +09:00
smoogipoo
8d42e45fd3
Make holdnote notes update lazily
2019-11-07 13:23:00 +09:00
smoogipoo
8141509a71
Split hold note blueprints into separate file
2019-11-07 12:59:05 +09:00
smoogipoo
2c1bfd62ef
Disallow selections to be moved outside of the playfield
2019-11-06 17:28:04 +09:00
Huo Yaoyuan
bcf8e3a9d4
Remove redundant properties from desktop projects.
...
While OutputType=Library maybe doubtful, PlatformTarget=AnyCPU should be clearly the default.
2019-10-30 22:56:33 +08:00
Huo Yaoyuan
31595159be
Normalize .props
2019-10-30 21:54:14 +08:00
smoogipoo
38c2c328ff
Rename HitObject -> DrawableObject in selection blueprints
2019-10-21 17:04:56 +09:00
Dean Herbert
d0eaf629af
Merge branch 'master' into dho-apply
2019-10-18 19:45:10 +09:00
Dean Herbert
e3740fbc77
Merge pull request #6528 from smoogipoo/fix-mania-selection-movement
...
Fix mania hitobject selections not moving correctly
2019-10-18 16:28:04 +09:00
smoogipoo
c4cc960e15
Fix mania hitobject selections not moving correctly
2019-10-17 18:00:15 +09:00
smoogipoo
510ce9345f
Fix potential blueprint nullrefs with the new structure
2019-10-17 16:14:28 +09:00
smoogipoo
bc41eb176e
Clean up head/tail setting in various DHOs
2019-10-17 14:02:23 +09:00
smoogipoo
f429a8f7c2
Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c
Rename parameter
2019-10-17 12:53:54 +09:00
smoogipoo
8a284bacba
Make mania use the new nested hitobject structure
2019-10-17 12:37:20 +09:00
smoogipoo
79b2c7b480
Make BeginPlacement() set the hitobject start time
2019-10-16 20:04:15 +09:00
Dean Herbert
00d4d976b7
Move editor selections relative to hitobject start positions ( #6431 )
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Move editor selections relative to hitobject start positions
2019-10-11 19:35:11 +09:00
Dean Herbert
51bf600ea7
Use empty hitwindows instead of null
2019-10-09 19:08:31 +09:00
smoogipoo
8b661e624d
Remove drag from class/method namings + refactor
2019-10-08 19:08:31 +09:00
smoogipoo
08d043f447
Move selection relative to the hitobject start positions
2019-10-08 18:57:03 +09:00
Dean Herbert
0fdb07346b
Merge branch 'master' into fix-mania-placement
2019-10-06 14:22:03 +08:00
smoogipoo
80585d446c
Split applyPositionOffset into two methods and add xmldocs
2019-10-03 18:40:48 +09:00
smoogipoo
f1ff22cf8b
Fix hold note blueprint placing in the wrong direction
2019-10-03 18:40:48 +09:00