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extract superclass for all mania skinning elements

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mcendu 2020-03-31 17:54:51 +08:00
parent 977e1a3bfe
commit ecc305bb63
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2 changed files with 33 additions and 15 deletions

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@ -14,12 +14,8 @@ namespace osu.Game.Rulesets.Mania.Skinning
/// <summary>
/// A <see cref="CompositeDrawable"/> which is placed somewhere within a <see cref="Column"/>.
/// </summary>
public class LegacyManiaColumnElement : CompositeDrawable
public class LegacyManiaColumnElement : LegacyManiaElement
{
[Resolved(CanBeNull = true)]
[CanBeNull]
protected ManiaStage Stage { get; private set; }
[Resolved]
protected Column Column { get; private set; }
@ -40,16 +36,6 @@ namespace osu.Game.Rulesets.Mania.Skinning
}
}
/// <summary>
/// Retrieve a per-column-count skin configuration.
/// </summary>
/// <param name="skin">The skin from which configuration is retrieved.</param>
/// <param name="lookup">The value to retrieve.</param>
/// <param name="index">If not null, denotes the index of the column to which the entry applies.</param>
protected IBindable<T> GetManiaSkinConfig<T>(ISkin skin, LegacyManiaSkinConfigurationLookups lookup, int? index = null)
=> skin.GetConfig<LegacyManiaSkinConfigurationLookup, T>(
new LegacyManiaSkinConfigurationLookup(Stage?.Columns.Count ?? 4, lookup, index));
/// <summary>
/// Retrieve a per-column skin configuration.
/// </summary>

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@ -0,0 +1,32 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.Skinning
{
/// <summary>
/// A mania legacy skin element.
/// </summary>
public class LegacyManiaElement : CompositeDrawable
{
[Resolved(CanBeNull = true)]
[CanBeNull]
protected ManiaStage Stage { get; private set; }
/// <summary>
/// Retrieve a per-column-count skin configuration.
/// </summary>
/// <param name="skin">The skin from which configuration is retrieved.</param>
/// <param name="lookup">The value to retrieve.</param>
/// <param name="index">If not null, denotes the index of the column to which the entry applies.</param>
protected virtual IBindable<T> GetManiaSkinConfig<T>(ISkin skin, LegacyManiaSkinConfigurationLookups lookup, int? index = null)
=> skin.GetConfig<LegacyManiaSkinConfigurationLookup, T>(
new LegacyManiaSkinConfigurationLookup(Stage?.Columns.Count ?? 4, lookup, index));
}
}