Bartłomiej Dach
a1b8fa0992
Disable "select all mods" button if all are selected
2022-05-25 23:06:12 +02:00
Bartłomiej Dach
071e158a29
Expose available mod state outwardly as a bindable
2022-05-25 23:06:12 +02:00
Bartłomiej Dach
f0303d76e8
Split off "select all mods" button to separate class
2022-05-25 22:18:30 +02:00
Bartłomiej Dach
a3f2962558
Disable "deselect all mods" button if none are selected
2022-05-25 22:15:02 +02:00
Bartłomiej Dach
a4bd399b0c
Split off "deselect all mods" button to separate class
2022-05-25 22:14:45 +02:00
Jai Sharma
f94afa5f8c
Code quality
2022-05-25 18:28:18 +01:00
Jai Sharma
997fc716e8
Split out the channel list labels from the channel list item flow
2022-05-25 15:15:46 +01:00
Jai Sharma
c0da05dda0
Use an array of channels to exclude from the overlay
2022-05-25 15:15:26 +01:00
Jai Sharma
cd90d29315
Ensure channel traversal shortcut scrolls channel list item into view
2022-05-25 12:37:28 +01:00
Jai Sharma
4a36f3aa4c
Ensure channel traversal shortcut is using visual order
2022-05-25 12:29:04 +01:00
Dean Herbert
49ab031e75
Allow traversing in both directions using ctrl-tab shortcuts
2022-05-25 18:42:49 +09:00
Dean Herbert
a92089c443
Change filter method to consider all non-system channels as joinable
2022-05-25 18:42:33 +09:00
Dan Balasescu
79c8752bb4
Merge pull request #18408 from peppy/first-run-ui-scale-first
...
Move UI scale setup to the beginning of the first run setup
2022-05-25 12:56:03 +09:00
Dean Herbert
de5d2df100
Move UI scale setup to the beginning of the first run setup
2022-05-25 12:19:26 +09:00
Dan Balasescu
f468d1eb16
Merge branch 'master' into editor-tidy-up
2022-05-25 11:58:34 +09:00
Jai Sharma
f6810d3f59
Add keyboard shortcuts to ChatOverlayV2
with tests
2022-05-24 23:05:25 +01:00
Bartłomiej Dach
61c093c109
Merge branch 'master' into rounded-button-colour-default
2022-05-24 22:47:47 +02:00
Jai Sharma
fce527b0df
Schedule channel manager bindable events to ensure they happen after the first poll
2022-05-24 21:25:27 +01:00
Bartłomiej Dach
2dd0b3f8d9
Merge branch 'master' into fix-mod-panel-click-area
2022-05-24 21:52:37 +02:00
Dean Herbert
0bcf8c846c
Change editor colour scheme to aquamarine
2022-05-24 18:43:22 +09:00
Dean Herbert
f00dd27fcd
Move OverlayColourProvider
provisioning of RoundedButton
to SettingsButton
for now
2022-05-24 18:11:54 +09:00
Joseph Madamba
1f935cacf4
Add spotlighted beatmaps filter to beatmap listing
2022-05-23 18:47:04 -07:00
Joseph Madamba
ed0b841df0
Fix incorrect left/right clicking area of mod panels
2022-05-23 18:29:26 -07:00
apollo-dw
eae2378466
Add WIP to search filters
2022-05-24 01:49:07 +01:00
Jai Sharma
58d39734d0
Integrate ChatOverlayV2
into main game
2022-05-23 21:02:47 +01:00
Susko3
88217e0c98
Adjust ScrollDelta
usages to account for normalised IsPrecise
values
2022-05-23 20:22:27 +02:00
Dean Herbert
7d93778355
Merge pull request #18290 from jai-x/new-chat-remove-selector-item
...
Use dummy channel to show selector and remove `ChannelListSelector`
2022-05-23 15:49:00 +09:00
Dean Herbert
d84119ac06
Merge pull request #18343 from frenzibyte/waveform-test-beatmap-failure
...
Fix `WaveformTestBeatmap`s potentially providing disposed track
2022-05-22 21:21:28 +09:00
Jai Sharma
fb06b7658b
Merge branch 'master' into new-chat-remove-selector-item
2022-05-21 17:30:06 +01:00
Dean Herbert
4633eed78c
Merge branch 'master' into localisable-filter-items
2022-05-20 23:55:16 +09:00
Salman Ahmed
abf9039109
Use ==
instead of ??
2022-05-20 16:08:31 +03:00
Salman Ahmed
c78d90ccbd
Refactor track transferring logic for ability to override and disallow
2022-05-20 14:43:07 +03:00
Jai Sharma
c37d1e4fae
Ensure current channel is set to the ChannelListingChannel
when it becomes null
2022-05-19 11:45:39 +01:00
Dean Herbert
136ecb45e2
Rename dummy channel and move to a nested class inside the ChannelListing
itself
2022-05-19 19:26:14 +09:00
Dean Herbert
63c9776365
Fix oversight in bindable logic in new overlay class
2022-05-19 19:24:18 +09:00
Dean Herbert
363e7a6f53
Simplify toolbar hiding logic in FirstRunSetupOverlay
...
Rather than fiddling around with the activation modes, this seems like a
much cleaner way to make things work.
Closes https://github.com/ppy/osu/issues/18277 .
2022-05-19 16:42:48 +09:00
Dean Herbert
d187ca2d8c
Merge pull request #18246 from jai-x/new-chat-cache-loaded-channels
...
Add drawable channel caching to new chat overlay
2022-05-19 15:15:47 +09:00
Dean Herbert
a443200d0d
Make dependency nullable to allow for safer disposal unbinding
2022-05-19 13:49:52 +09:00
Noah M
0ef9406787
Fix deleteBeatmapVideosButton not being reenabled
...
My bad
2022-05-18 16:35:14 -05:00
Noah M
617382a56f
Split off MassVideoDeleteConfirmationDialog into its own file
2022-05-18 15:20:57 -05:00
Salman Ahmed
5d3878a737
Add test coverage for slow-loading channels
2022-05-18 22:58:39 +03:00
Jai Sharma
371738b047
Check against the loaded drawable channel
2022-05-18 20:00:42 +01:00
Dean Herbert
0cee90e156
Add common strings for missing localisable content
2022-05-18 21:32:57 +09:00
Dean Herbert
d54e1503c7
Rename interaction toggle method
2022-05-18 21:32:57 +09:00
Dean Herbert
fa09270e62
Remove left-over todo
2022-05-18 21:32:57 +09:00
Noah M
69351d2cdf
Implement button to delete all beatmap videos
2022-05-18 01:20:57 -05:00
Jai Sharma
4015042e36
Ensure close button component is not stored as a Drawable
2022-05-18 01:35:39 +01:00
Bartłomiej Dach
c2555a91c7
Merge branch 'master' into first-run-screen-import-from-stable
2022-05-17 22:52:01 +02:00
Bartłomiej Dach
10b881dbf7
Merge branch 'master' into first-run-screen-button-ux
2022-05-17 22:27:49 +02:00
Jai Sharma
932442e242
Use null
for empty grid cells in ChannelListItem
2022-05-17 18:52:19 +01:00
Dean Herbert
062ffe64ac
Remove delay on pop in
2022-05-17 18:21:19 +09:00
Dean Herbert
bf00b062ad
Add full localisation of import beatmaps screen
2022-05-17 17:58:24 +09:00
Dean Herbert
f4e0ad8c4c
Fix drag drop of osu! folder not working as expected
2022-05-17 17:51:28 +09:00
Dean Herbert
c0de1f96ff
Tidy up interaction toggling and add progress message
2022-05-17 17:33:54 +09:00
Dean Herbert
03d3900a02
Fix incorrect default state of checkboxes
2022-05-17 17:33:54 +09:00
Dean Herbert
adc7b61240
Switch directory selector to use a semi-shared popover implementation
2022-05-17 17:33:54 +09:00
Dean Herbert
e2ea98693f
Tidy up buttons and text
2022-05-17 17:33:54 +09:00
Dean Herbert
4af1a788d1
Add locate stable button / screen
2022-05-17 15:55:53 +09:00
Dean Herbert
1593f05ff3
Tidy up checkbox implementation
2022-05-17 15:55:53 +09:00
Dean Herbert
13e70eab51
Allow cancellation of count operations and bypassing interactive location logic
2022-05-17 15:55:53 +09:00
Dean Herbert
1666d13d26
Add item counts to import screen
2022-05-17 15:55:53 +09:00
Dean Herbert
4412fec41a
Add import from stable screen
2022-05-17 15:55:52 +09:00
Dean Herbert
ef5b2233d7
Improve the first run progress button to show loading and completion status
2022-05-17 15:23:13 +09:00
Dan Balasescu
a633501687
Change FilterTerms to use LocalisableString
2022-05-16 14:09:37 +09:00
Jai Sharma
ae5b6c3e10
Use dummy channel to show selector and remove ChannelListSelector
...
Add dummy channel `DummySelectorChannel` which should be set as the
current channel in the channel manager when the selector in the chat
overlay should be shown.
Refactors the `ChannelListItem` to not show mention pill and close
button when the channel is the dummy selector channel.
Ensure that the `ChannelList` selects the dummy channel on clicking the
selector item.
Removes `ChannelListSelector` as it is no longer needed.
Removes the `setCurrent` parameter from `ChannelManager.JoinChannel`
method as it is no longer needed.
2022-05-15 20:24:49 +01:00
Bartłomiej Dach
170df01b46
Adjust difficulty multiplier scale transition on mod overlay
...
The previous transition was supposed to be a center-anchored elastic
scale-in, but this didn't work as intended - because the multiplier
ended up inside of an auto-sized right-aligned container, the animation
itself would end up being anchored right.
Attempts to remove the scale transition resulted in a rather
jarring-looking result, so swap out the elastic scale-in for a sweep-in
effect from the top, to match the header and avoid introducing too many
directions of movement.
Delay values tweaked "to taste" - can be adjusted further if there is an
alternative set of values that feels better.
2022-05-15 20:44:50 +02:00
Dean Herbert
328561f5c8
Merge pull request #18263 from frenzibyte/spotlight-beatmap-badge
...
Add support for "spotlight" label in beatmap overlay/listing
2022-05-15 12:32:20 +09:00
Salman Ahmed
4bb06873d5
Move badge hierarchy declaration to constructor for safer access
2022-05-14 21:54:56 +03:00
Dean Herbert
8a01050168
Refactor mod select button initialisation to allow shared usage of deselect button
2022-05-15 03:16:43 +09:00
Salman Ahmed
1878578196
Move todo comment to subclasses
2022-05-14 21:05:34 +03:00
Salman Ahmed
441957e18e
Convert get-only virtual properties to avoid DI order dependency
2022-05-14 21:05:34 +03:00
Salman Ahmed
88ba84ac9c
Replace Pill
with Badge
everywhere
2022-05-14 20:52:38 +03:00
Dean Herbert
a759cf2dab
Add key binding to deselect all mods
...
Defaults to `Backspace`.
2022-05-15 02:51:58 +09:00
Salman Ahmed
2878a6dcbe
Integrate spotlight beatmap badge in info overlay
2022-05-14 19:47:10 +03:00
Salman Ahmed
56d6cb5764
Add "spotlight" beatmap badge
2022-05-14 19:46:50 +03:00
Salman Ahmed
c8bea6273b
Abstractify beatmap badge logic to own class
2022-05-14 19:46:37 +03:00
Jai Sharma
bd68ffa805
Fix textbox focus test in ChatOverlayV2
2022-05-14 12:16:00 +01:00
Jai Sharma
2163a78b7f
Ensure drawable channels removed from the cache are disposed
2022-05-14 00:15:09 +01:00
Jai Sharma
f88e416d1a
Ensure the wrong drawable channel isn't shown after load
2022-05-13 23:39:09 +01:00
Jai Sharma
9f5351e5a1
Add drawable channel caching to new chat overlay
2022-05-12 23:58:41 +01:00
Dean Herbert
8760e5d884
Merge branch 'master' into new-chat-drawable-channel
2022-05-12 22:36:19 +09:00
Dan Balasescu
5f2d9bf04c
Merge pull request #18211 from frenzibyte/audio-adjustment-breakage-alt
...
Fix mods potentially adjusting track while not selected
2022-05-12 15:44:19 +09:00
Salman Ahmed
82c4a5fe9f
Merge branch 'master' into new-chat-visibility-behaviour
2022-05-12 09:04:24 +03:00
Dean Herbert
3d64dc53a6
Merge branch 'master' into audio-adjustment-breakage-alt
2022-05-12 14:18:28 +09:00
Dean Herbert
6ba0760b17
Merge branch 'master' into new-chat-visibility-behaviour
2022-05-12 13:59:35 +09:00
Dean Herbert
1d38e5bd33
Add notes about weird local handling in ChannelListSelector
2022-05-12 13:58:10 +09:00
Dean Herbert
2dfed6eda1
Remove selectorActive
bindable completely
2022-05-12 13:53:57 +09:00
Jai Sharma
db371ab068
Use CurrentChannel == null
to show the channel selector
2022-05-11 22:52:15 +01:00
Bartłomiej Dach
981ead68bf
Ensure local mods are constructed in time for Pop{In,Out}()
2022-05-11 22:31:27 +02:00
Bartłomiej Dach
93539160ad
Remove no-longer-necessary guard
2022-05-11 22:31:26 +02:00
Bartłomiej Dach
2266a5c9a0
Remove no-longer-necessary ModColumn.Filter
2022-05-11 22:31:26 +02:00
Bartłomiej Dach
1c0166367d
Fix remaining column operations being coupled to drawables
2022-05-11 22:31:26 +02:00
Bartłomiej Dach
b5a9f1310a
Fix select/deselect all toggle not working correctly after changes
2022-05-11 22:31:26 +02:00
Bartłomiej Dach
52bbce12f1
Fix not being able to set AvailableMods
before loaded
2022-05-11 22:31:26 +02:00
Bartłomiej Dach
fc24a56478
Add protection from recursive updates from external selection
2022-05-11 22:31:25 +02:00
Bartłomiej Dach
83ba06e7af
Extract helper property for accessing all mods
2022-05-11 22:31:25 +02:00
Bartłomiej Dach
11ae1da65a
Hoist reference replacement logic to overlay level
2022-05-11 22:26:47 +02:00
Bartłomiej Dach
05a21fbbe0
Hoist ModState
to overlay level
2022-05-11 22:26:21 +02:00
Bartłomiej Dach
e86444c4bf
Hoist ModState
to column level
2022-05-11 22:03:49 +02:00
Bartłomiej Dach
74599c9c62
Use ModState
in mod panels
2022-05-11 22:03:48 +02:00
Bartłomiej Dach
478cfc0b87
Split model class for mod state
2022-05-11 22:03:48 +02:00
Bartłomiej Dach
ddb2d4eef5
Rename FreeModSelect{Screen -> Overlay}
reference in inline comment
2022-05-11 18:06:09 +02:00
Bartłomiej Dach
a104277e7f
Rename ModSelect{Screen -> Overlay}Strings
2022-05-11 18:01:33 +02:00
Bartłomiej Dach
76c63f1d0a
Rename ModSelect{Screen -> Overlay}
in place of removed old design
2022-05-10 22:56:50 +02:00
Bartłomiej Dach
33634cba1e
Remove old mod buttons
2022-05-10 21:58:22 +02:00
Bartłomiej Dach
8b0ece1c09
Remove old mod section
2022-05-10 21:55:54 +02:00
Bartłomiej Dach
dfd97701d7
Remove old mod settings container & related controls
2022-05-10 21:53:42 +02:00
Bartłomiej Dach
128468e13d
Remove old base mod select overlay
2022-05-10 21:52:30 +02:00
Bartłomiej Dach
24c59e2f2f
Remove old user mod select overlay
2022-05-10 21:52:17 +02:00
Salman Ahmed
9446be2511
Remove unnecessary UnbindAdjustments
call
...
It is not necessary given that `CurrentTrack` already removes all adjustments first.
2022-05-10 20:49:44 +03:00
Salman Ahmed
36a7644164
Reinstantiate mod adjustments layer for safety against previous mods
2022-05-10 20:46:33 +03:00
Salman Ahmed
725ff93f34
Define local adjustments component for mods in MusicController
...
Isolates `CurrentTrack` from being directly adjusted by the mod, which could lead to issues depending on how the mod adds adjustments (i.e. `ModTimeRamp`, which adds adjustments based on changes to a setting bindable).
2022-05-10 18:24:29 +03:00
Dan Balasescu
42fe708225
Fix inspection
2022-05-10 19:56:21 +09:00
Dean Herbert
a578f7a406
Force nested screens to load synchronously
2022-05-10 18:21:35 +09:00
Dean Herbert
a93c63b2b5
Add loading spinner when loading first run screens
2022-05-10 18:21:35 +09:00
Dean Herbert
25c6226ca9
Adjust transition length for a more seamless screen change
2022-05-10 18:21:35 +09:00
Dean Herbert
493798ae5e
Fix nested ui scale example screens no longer fitting
2022-05-10 18:21:35 +09:00
Dean Herbert
63b9e01d38
Fix behaviour screen using old style buttons
2022-05-10 18:21:35 +09:00
Dean Herbert
61313b69ec
Standardise font sizes in first run overlay screens
2022-05-10 18:21:35 +09:00
Dean Herbert
e5204e565d
Move horizontal padding to content level to better align scrollbar
2022-05-10 18:21:35 +09:00
Dean Herbert
bcce9c5e67
Limit the width of first run overlay content
2022-05-10 18:21:35 +09:00
Dean Herbert
9aadc274bf
Show first run dialog on first run of the game
2022-05-10 18:21:35 +09:00
Dan Balasescu
8ccf2ee075
Add inline comment
2022-05-10 15:07:08 +09:00
Dan Balasescu
2b7eeadac0
Workaround bad performance when selecting all freemods
2022-05-10 14:48:41 +09:00
Dan Balasescu
886a4815fa
Merge pull request #18180 from frenzibyte/fix-toolbox-double-tap
...
Fix `SettingsToolboxGroup` not clearing transforms before updating autosize
2022-05-10 13:48:02 +09:00
Jai Sharma
2481201a73
Fix selector dismissal behaviour during user actions
2022-05-09 22:58:46 +01:00
Salman Ahmed
96ea4ee7b3
Add explanatory comment
2022-05-09 23:49:05 +03:00
Bartłomiej Dach
626fcd5d35
Merge branch 'master' into column-flow-cq
2022-05-09 19:22:29 +02:00
Jai Sharma
d4cc2bd7dd
Ensure channel selector is dismissed when the current channel is changed
2022-05-09 12:11:25 +01:00
Salman Ahmed
702c6ae658
Fix SettingsToolboxGroup
not clearing transforms before updating autosize
2022-05-09 13:49:31 +03:00
Dean Herbert
1c63c27fdf
Merge branch 'master' into new-chat-drawable-channel
2022-05-09 18:23:00 +09:00
Dan Balasescu
e9cc3ab54a
Merge pull request #18164 from Joehuu/fix-exit-dialog-bad-state
...
Fix popup dialog potentially not clicking last button when dismissed
2022-05-09 17:22:03 +09:00
Jai Sharma
623e2c94ae
Adjust padding
2022-05-09 00:32:22 +01:00
Jai Sharma
aeb2984989
Move ChatOverlayDrawableChannel
to it's own file
2022-05-09 00:31:22 +01:00
Jai Sharma
5f80e344c3
Update day separator date text to right align against username
2022-05-09 00:15:08 +01:00
Joseph Madamba
21e1f4546a
Fix popup dialog potentially not clicking last button when dismissed
2022-05-08 14:40:30 -07:00
Joseph Madamba
172d14bcc6
Improve code quality of mod column flow container
2022-05-08 11:40:14 -07:00
Bartłomiej Dach
d964b4f23c
Fix uneven spacing when some mod columns are hidden
2022-05-08 15:40:21 +02:00
Bartłomiej Dach
6bdcf893b7
Move alpha management closer to screen level
...
Felt bad messing with alpha at the column level.
2022-05-08 15:40:10 +02:00
Bartłomiej Dach
92ccec20d7
Hide mod columns if all mods within are filtered out
2022-05-08 14:53:59 +02:00
Dean Herbert
b8cb2c1b82
Increase scroll amount slightly
2022-05-08 19:57:03 +09:00
Dean Herbert
778497b9e2
Scroll mod select slightly into view on first display
2022-05-08 18:58:54 +09:00
Bartłomiej Dach
b92d95a17a
Fix mod panels playing samples when hidden at a higher level
2022-05-08 10:39:49 +02:00
Bartłomiej Dach
81ca534f87
Implement ISamplePlaybackDisabler
in mod select
2022-05-08 10:39:49 +02:00
Dean Herbert
230c4e27b8
Simplify and centralise hiding logic for mod overlay
...
Behaviourally, this also always toggles via button triggering to add the
button flash animation.
2022-05-08 13:03:28 +09:00
Jai Sharma
8da7bbd322
Code quality
2022-05-07 23:30:46 +01:00
Jai Sharma
c0643cae75
Create ChatOverlayDaySeparator
and use in ChatOverlayDrawableChannel
2022-05-07 23:24:34 +01:00
Jai Sharma
f4acfbd0df
Change return type of CreateDaySeparator
to Drawable
2022-05-07 22:23:46 +01:00
Jai Sharma
bec28c5b28
Remove virtual ColourInfo
properties from DaySeparator
2022-05-07 22:16:11 +01:00
Bartłomiej Dach
46d3220c07
Isolate sample screens from global mods bindable
...
Fixes scenario wherein entering the first run setup overlay, exiting at
the "UI scale" step (which shows a song select), then moving to actua
song select and trying to select a mod would lead to a crash.
The crash was caused by two active mod screen instances attempting to
swap the global mod bindable's mod instances for ones they owned. This
logic - while generally problematic and hard to maintain - was fixing
several issues with mod reference management and setting copying, so I'm
letting it live another day.
This change will mean that the song select preview on the "UI scale"
step will not receive the same mods that the actual game has enabled.
That said, it already doesn't use the same beatmap or ruleset, so this
looks fine to break.
2022-05-07 21:44:58 +02:00