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Commit Graph

7895 Commits

Author SHA1 Message Date
Bartłomiej Dach
a1b8fa0992
Disable "select all mods" button if all are selected 2022-05-25 23:06:12 +02:00
Bartłomiej Dach
071e158a29
Expose available mod state outwardly as a bindable 2022-05-25 23:06:12 +02:00
Bartłomiej Dach
f0303d76e8
Split off "select all mods" button to separate class 2022-05-25 22:18:30 +02:00
Bartłomiej Dach
a3f2962558
Disable "deselect all mods" button if none are selected 2022-05-25 22:15:02 +02:00
Bartłomiej Dach
a4bd399b0c
Split off "deselect all mods" button to separate class 2022-05-25 22:14:45 +02:00
Jai Sharma
f94afa5f8c Code quality 2022-05-25 18:28:18 +01:00
Jai Sharma
997fc716e8 Split out the channel list labels from the channel list item flow 2022-05-25 15:15:46 +01:00
Jai Sharma
c0da05dda0 Use an array of channels to exclude from the overlay 2022-05-25 15:15:26 +01:00
Jai Sharma
cd90d29315 Ensure channel traversal shortcut scrolls channel list item into view 2022-05-25 12:37:28 +01:00
Jai Sharma
4a36f3aa4c Ensure channel traversal shortcut is using visual order 2022-05-25 12:29:04 +01:00
Dean Herbert
49ab031e75 Allow traversing in both directions using ctrl-tab shortcuts 2022-05-25 18:42:49 +09:00
Dean Herbert
a92089c443 Change filter method to consider all non-system channels as joinable 2022-05-25 18:42:33 +09:00
Dan Balasescu
79c8752bb4
Merge pull request #18408 from peppy/first-run-ui-scale-first
Move UI scale setup to the beginning of the first run setup
2022-05-25 12:56:03 +09:00
Dean Herbert
de5d2df100 Move UI scale setup to the beginning of the first run setup 2022-05-25 12:19:26 +09:00
Dan Balasescu
f468d1eb16
Merge branch 'master' into editor-tidy-up 2022-05-25 11:58:34 +09:00
Jai Sharma
f6810d3f59 Add keyboard shortcuts to ChatOverlayV2 with tests 2022-05-24 23:05:25 +01:00
Bartłomiej Dach
61c093c109
Merge branch 'master' into rounded-button-colour-default 2022-05-24 22:47:47 +02:00
Jai Sharma
fce527b0df Schedule channel manager bindable events to ensure they happen after the first poll 2022-05-24 21:25:27 +01:00
Bartłomiej Dach
2dd0b3f8d9
Merge branch 'master' into fix-mod-panel-click-area 2022-05-24 21:52:37 +02:00
Dean Herbert
0bcf8c846c Change editor colour scheme to aquamarine 2022-05-24 18:43:22 +09:00
Dean Herbert
f00dd27fcd Move OverlayColourProvider provisioning of RoundedButton to SettingsButton for now 2022-05-24 18:11:54 +09:00
Joseph Madamba
1f935cacf4 Add spotlighted beatmaps filter to beatmap listing 2022-05-23 18:47:04 -07:00
Joseph Madamba
ed0b841df0 Fix incorrect left/right clicking area of mod panels 2022-05-23 18:29:26 -07:00
apollo-dw
eae2378466 Add WIP to search filters 2022-05-24 01:49:07 +01:00
Jai Sharma
58d39734d0 Integrate ChatOverlayV2 into main game 2022-05-23 21:02:47 +01:00
Susko3
88217e0c98 Adjust ScrollDelta usages to account for normalised IsPrecise values 2022-05-23 20:22:27 +02:00
Dean Herbert
7d93778355
Merge pull request #18290 from jai-x/new-chat-remove-selector-item
Use dummy channel to show selector and remove `ChannelListSelector`
2022-05-23 15:49:00 +09:00
Dean Herbert
d84119ac06
Merge pull request #18343 from frenzibyte/waveform-test-beatmap-failure
Fix `WaveformTestBeatmap`s potentially providing disposed track
2022-05-22 21:21:28 +09:00
Jai Sharma
fb06b7658b Merge branch 'master' into new-chat-remove-selector-item 2022-05-21 17:30:06 +01:00
Dean Herbert
4633eed78c Merge branch 'master' into localisable-filter-items 2022-05-20 23:55:16 +09:00
Salman Ahmed
abf9039109 Use == instead of ?? 2022-05-20 16:08:31 +03:00
Salman Ahmed
c78d90ccbd Refactor track transferring logic for ability to override and disallow 2022-05-20 14:43:07 +03:00
Jai Sharma
c37d1e4fae Ensure current channel is set to the ChannelListingChannel when it becomes null 2022-05-19 11:45:39 +01:00
Dean Herbert
136ecb45e2 Rename dummy channel and move to a nested class inside the ChannelListing itself 2022-05-19 19:26:14 +09:00
Dean Herbert
63c9776365 Fix oversight in bindable logic in new overlay class 2022-05-19 19:24:18 +09:00
Dean Herbert
363e7a6f53 Simplify toolbar hiding logic in FirstRunSetupOverlay
Rather than fiddling around with the activation modes, this seems like a
much cleaner way to make things work.

Closes https://github.com/ppy/osu/issues/18277.
2022-05-19 16:42:48 +09:00
Dean Herbert
d187ca2d8c
Merge pull request #18246 from jai-x/new-chat-cache-loaded-channels
Add drawable channel caching to new chat overlay
2022-05-19 15:15:47 +09:00
Dean Herbert
a443200d0d Make dependency nullable to allow for safer disposal unbinding 2022-05-19 13:49:52 +09:00
Noah M
0ef9406787 Fix deleteBeatmapVideosButton not being reenabled
My bad
2022-05-18 16:35:14 -05:00
Noah M
617382a56f Split off MassVideoDeleteConfirmationDialog into its own file 2022-05-18 15:20:57 -05:00
Salman Ahmed
5d3878a737 Add test coverage for slow-loading channels 2022-05-18 22:58:39 +03:00
Jai Sharma
371738b047 Check against the loaded drawable channel 2022-05-18 20:00:42 +01:00
Dean Herbert
0cee90e156 Add common strings for missing localisable content 2022-05-18 21:32:57 +09:00
Dean Herbert
d54e1503c7 Rename interaction toggle method 2022-05-18 21:32:57 +09:00
Dean Herbert
fa09270e62 Remove left-over todo 2022-05-18 21:32:57 +09:00
Noah M
69351d2cdf Implement button to delete all beatmap videos 2022-05-18 01:20:57 -05:00
Jai Sharma
4015042e36 Ensure close button component is not stored as a Drawable 2022-05-18 01:35:39 +01:00
Bartłomiej Dach
c2555a91c7
Merge branch 'master' into first-run-screen-import-from-stable 2022-05-17 22:52:01 +02:00
Bartłomiej Dach
10b881dbf7
Merge branch 'master' into first-run-screen-button-ux 2022-05-17 22:27:49 +02:00
Jai Sharma
932442e242 Use null for empty grid cells in ChannelListItem 2022-05-17 18:52:19 +01:00
Dean Herbert
062ffe64ac Remove delay on pop in 2022-05-17 18:21:19 +09:00
Dean Herbert
bf00b062ad Add full localisation of import beatmaps screen 2022-05-17 17:58:24 +09:00
Dean Herbert
f4e0ad8c4c Fix drag drop of osu! folder not working as expected 2022-05-17 17:51:28 +09:00
Dean Herbert
c0de1f96ff Tidy up interaction toggling and add progress message 2022-05-17 17:33:54 +09:00
Dean Herbert
03d3900a02 Fix incorrect default state of checkboxes 2022-05-17 17:33:54 +09:00
Dean Herbert
adc7b61240 Switch directory selector to use a semi-shared popover implementation 2022-05-17 17:33:54 +09:00
Dean Herbert
e2ea98693f Tidy up buttons and text 2022-05-17 17:33:54 +09:00
Dean Herbert
4af1a788d1 Add locate stable button / screen 2022-05-17 15:55:53 +09:00
Dean Herbert
1593f05ff3 Tidy up checkbox implementation 2022-05-17 15:55:53 +09:00
Dean Herbert
13e70eab51 Allow cancellation of count operations and bypassing interactive location logic 2022-05-17 15:55:53 +09:00
Dean Herbert
1666d13d26 Add item counts to import screen 2022-05-17 15:55:53 +09:00
Dean Herbert
4412fec41a Add import from stable screen 2022-05-17 15:55:52 +09:00
Dean Herbert
ef5b2233d7 Improve the first run progress button to show loading and completion status 2022-05-17 15:23:13 +09:00
Dan Balasescu
a633501687 Change FilterTerms to use LocalisableString 2022-05-16 14:09:37 +09:00
Jai Sharma
ae5b6c3e10 Use dummy channel to show selector and remove ChannelListSelector
Add dummy channel `DummySelectorChannel` which should be set as the
current channel in the channel manager when the selector in the chat
overlay should be shown.

Refactors the `ChannelListItem` to not show mention pill and close
button when the channel is the dummy selector channel.

Ensure that the `ChannelList` selects the dummy channel on clicking the
selector item.

Removes `ChannelListSelector` as it is no longer needed.

Removes the `setCurrent` parameter from `ChannelManager.JoinChannel`
method as it is no longer needed.
2022-05-15 20:24:49 +01:00
Bartłomiej Dach
170df01b46
Adjust difficulty multiplier scale transition on mod overlay
The previous transition was supposed to be a center-anchored elastic
scale-in, but this didn't work as intended - because the multiplier
ended up inside of an auto-sized right-aligned container, the animation
itself would end up being anchored right.

Attempts to remove the scale transition resulted in a rather
jarring-looking result, so swap out the elastic scale-in for a sweep-in
effect from the top, to match the header and avoid introducing too many
directions of movement.

Delay values tweaked "to taste" - can be adjusted further if there is an
alternative set of values that feels better.
2022-05-15 20:44:50 +02:00
Dean Herbert
328561f5c8
Merge pull request #18263 from frenzibyte/spotlight-beatmap-badge
Add support for "spotlight" label in beatmap overlay/listing
2022-05-15 12:32:20 +09:00
Salman Ahmed
4bb06873d5 Move badge hierarchy declaration to constructor for safer access 2022-05-14 21:54:56 +03:00
Dean Herbert
8a01050168 Refactor mod select button initialisation to allow shared usage of deselect button 2022-05-15 03:16:43 +09:00
Salman Ahmed
1878578196 Move todo comment to subclasses 2022-05-14 21:05:34 +03:00
Salman Ahmed
441957e18e Convert get-only virtual properties to avoid DI order dependency 2022-05-14 21:05:34 +03:00
Salman Ahmed
88ba84ac9c Replace Pill with Badge everywhere 2022-05-14 20:52:38 +03:00
Dean Herbert
a759cf2dab Add key binding to deselect all mods
Defaults to `Backspace`.
2022-05-15 02:51:58 +09:00
Salman Ahmed
2878a6dcbe Integrate spotlight beatmap badge in info overlay 2022-05-14 19:47:10 +03:00
Salman Ahmed
56d6cb5764 Add "spotlight" beatmap badge 2022-05-14 19:46:50 +03:00
Salman Ahmed
c8bea6273b Abstractify beatmap badge logic to own class 2022-05-14 19:46:37 +03:00
Jai Sharma
bd68ffa805 Fix textbox focus test in ChatOverlayV2 2022-05-14 12:16:00 +01:00
Jai Sharma
2163a78b7f Ensure drawable channels removed from the cache are disposed 2022-05-14 00:15:09 +01:00
Jai Sharma
f88e416d1a Ensure the wrong drawable channel isn't shown after load 2022-05-13 23:39:09 +01:00
Jai Sharma
9f5351e5a1 Add drawable channel caching to new chat overlay 2022-05-12 23:58:41 +01:00
Dean Herbert
8760e5d884 Merge branch 'master' into new-chat-drawable-channel 2022-05-12 22:36:19 +09:00
Dan Balasescu
5f2d9bf04c
Merge pull request #18211 from frenzibyte/audio-adjustment-breakage-alt
Fix mods potentially adjusting track while not selected
2022-05-12 15:44:19 +09:00
Salman Ahmed
82c4a5fe9f
Merge branch 'master' into new-chat-visibility-behaviour 2022-05-12 09:04:24 +03:00
Dean Herbert
3d64dc53a6 Merge branch 'master' into audio-adjustment-breakage-alt 2022-05-12 14:18:28 +09:00
Dean Herbert
6ba0760b17
Merge branch 'master' into new-chat-visibility-behaviour 2022-05-12 13:59:35 +09:00
Dean Herbert
1d38e5bd33 Add notes about weird local handling in ChannelListSelector 2022-05-12 13:58:10 +09:00
Dean Herbert
2dfed6eda1 Remove selectorActive bindable completely 2022-05-12 13:53:57 +09:00
Jai Sharma
db371ab068 Use CurrentChannel == null to show the channel selector 2022-05-11 22:52:15 +01:00
Bartłomiej Dach
981ead68bf
Ensure local mods are constructed in time for Pop{In,Out}() 2022-05-11 22:31:27 +02:00
Bartłomiej Dach
93539160ad
Remove no-longer-necessary guard 2022-05-11 22:31:26 +02:00
Bartłomiej Dach
2266a5c9a0
Remove no-longer-necessary ModColumn.Filter 2022-05-11 22:31:26 +02:00
Bartłomiej Dach
1c0166367d
Fix remaining column operations being coupled to drawables 2022-05-11 22:31:26 +02:00
Bartłomiej Dach
b5a9f1310a
Fix select/deselect all toggle not working correctly after changes 2022-05-11 22:31:26 +02:00
Bartłomiej Dach
52bbce12f1
Fix not being able to set AvailableMods before loaded 2022-05-11 22:31:26 +02:00
Bartłomiej Dach
fc24a56478
Add protection from recursive updates from external selection 2022-05-11 22:31:25 +02:00
Bartłomiej Dach
83ba06e7af
Extract helper property for accessing all mods 2022-05-11 22:31:25 +02:00
Bartłomiej Dach
11ae1da65a
Hoist reference replacement logic to overlay level 2022-05-11 22:26:47 +02:00
Bartłomiej Dach
05a21fbbe0
Hoist ModState to overlay level 2022-05-11 22:26:21 +02:00
Bartłomiej Dach
e86444c4bf
Hoist ModState to column level 2022-05-11 22:03:49 +02:00
Bartłomiej Dach
74599c9c62
Use ModState in mod panels 2022-05-11 22:03:48 +02:00
Bartłomiej Dach
478cfc0b87
Split model class for mod state 2022-05-11 22:03:48 +02:00
Bartłomiej Dach
ddb2d4eef5
Rename FreeModSelect{Screen -> Overlay} reference in inline comment 2022-05-11 18:06:09 +02:00
Bartłomiej Dach
a104277e7f
Rename ModSelect{Screen -> Overlay}Strings 2022-05-11 18:01:33 +02:00
Bartłomiej Dach
76c63f1d0a
Rename ModSelect{Screen -> Overlay} in place of removed old design 2022-05-10 22:56:50 +02:00
Bartłomiej Dach
33634cba1e
Remove old mod buttons 2022-05-10 21:58:22 +02:00
Bartłomiej Dach
8b0ece1c09
Remove old mod section 2022-05-10 21:55:54 +02:00
Bartłomiej Dach
dfd97701d7
Remove old mod settings container & related controls 2022-05-10 21:53:42 +02:00
Bartłomiej Dach
128468e13d
Remove old base mod select overlay 2022-05-10 21:52:30 +02:00
Bartłomiej Dach
24c59e2f2f
Remove old user mod select overlay 2022-05-10 21:52:17 +02:00
Salman Ahmed
9446be2511 Remove unnecessary UnbindAdjustments call
It is not necessary given that `CurrentTrack` already removes all adjustments first.
2022-05-10 20:49:44 +03:00
Salman Ahmed
36a7644164 Reinstantiate mod adjustments layer for safety against previous mods 2022-05-10 20:46:33 +03:00
Salman Ahmed
725ff93f34 Define local adjustments component for mods in MusicController
Isolates `CurrentTrack` from being directly adjusted by the mod, which could lead to issues depending on how the mod adds adjustments (i.e. `ModTimeRamp`, which adds adjustments based on changes to a setting bindable).
2022-05-10 18:24:29 +03:00
Dan Balasescu
42fe708225
Fix inspection 2022-05-10 19:56:21 +09:00
Dean Herbert
a578f7a406 Force nested screens to load synchronously 2022-05-10 18:21:35 +09:00
Dean Herbert
a93c63b2b5 Add loading spinner when loading first run screens 2022-05-10 18:21:35 +09:00
Dean Herbert
25c6226ca9 Adjust transition length for a more seamless screen change 2022-05-10 18:21:35 +09:00
Dean Herbert
493798ae5e Fix nested ui scale example screens no longer fitting 2022-05-10 18:21:35 +09:00
Dean Herbert
63b9e01d38 Fix behaviour screen using old style buttons 2022-05-10 18:21:35 +09:00
Dean Herbert
61313b69ec Standardise font sizes in first run overlay screens 2022-05-10 18:21:35 +09:00
Dean Herbert
e5204e565d Move horizontal padding to content level to better align scrollbar 2022-05-10 18:21:35 +09:00
Dean Herbert
bcce9c5e67 Limit the width of first run overlay content 2022-05-10 18:21:35 +09:00
Dean Herbert
9aadc274bf Show first run dialog on first run of the game 2022-05-10 18:21:35 +09:00
Dan Balasescu
8ccf2ee075 Add inline comment 2022-05-10 15:07:08 +09:00
Dan Balasescu
2b7eeadac0 Workaround bad performance when selecting all freemods 2022-05-10 14:48:41 +09:00
Dan Balasescu
886a4815fa
Merge pull request #18180 from frenzibyte/fix-toolbox-double-tap
Fix `SettingsToolboxGroup` not clearing transforms before updating autosize
2022-05-10 13:48:02 +09:00
Jai Sharma
2481201a73 Fix selector dismissal behaviour during user actions 2022-05-09 22:58:46 +01:00
Salman Ahmed
96ea4ee7b3 Add explanatory comment 2022-05-09 23:49:05 +03:00
Bartłomiej Dach
626fcd5d35
Merge branch 'master' into column-flow-cq 2022-05-09 19:22:29 +02:00
Jai Sharma
d4cc2bd7dd Ensure channel selector is dismissed when the current channel is changed 2022-05-09 12:11:25 +01:00
Salman Ahmed
702c6ae658 Fix SettingsToolboxGroup not clearing transforms before updating autosize 2022-05-09 13:49:31 +03:00
Dean Herbert
1c63c27fdf Merge branch 'master' into new-chat-drawable-channel 2022-05-09 18:23:00 +09:00
Dan Balasescu
e9cc3ab54a
Merge pull request #18164 from Joehuu/fix-exit-dialog-bad-state
Fix popup dialog potentially not clicking last button when dismissed
2022-05-09 17:22:03 +09:00
Jai Sharma
623e2c94ae Adjust padding 2022-05-09 00:32:22 +01:00
Jai Sharma
aeb2984989 Move ChatOverlayDrawableChannel to it's own file 2022-05-09 00:31:22 +01:00
Jai Sharma
5f80e344c3 Update day separator date text to right align against username 2022-05-09 00:15:08 +01:00
Joseph Madamba
21e1f4546a Fix popup dialog potentially not clicking last button when dismissed 2022-05-08 14:40:30 -07:00
Joseph Madamba
172d14bcc6 Improve code quality of mod column flow container 2022-05-08 11:40:14 -07:00
Bartłomiej Dach
d964b4f23c
Fix uneven spacing when some mod columns are hidden 2022-05-08 15:40:21 +02:00
Bartłomiej Dach
6bdcf893b7
Move alpha management closer to screen level
Felt bad messing with alpha at the column level.
2022-05-08 15:40:10 +02:00
Bartłomiej Dach
92ccec20d7
Hide mod columns if all mods within are filtered out 2022-05-08 14:53:59 +02:00
Dean Herbert
b8cb2c1b82 Increase scroll amount slightly 2022-05-08 19:57:03 +09:00
Dean Herbert
778497b9e2 Scroll mod select slightly into view on first display 2022-05-08 18:58:54 +09:00
Bartłomiej Dach
b92d95a17a
Fix mod panels playing samples when hidden at a higher level 2022-05-08 10:39:49 +02:00
Bartłomiej Dach
81ca534f87
Implement ISamplePlaybackDisabler in mod select 2022-05-08 10:39:49 +02:00
Dean Herbert
230c4e27b8 Simplify and centralise hiding logic for mod overlay
Behaviourally, this also always toggles via button triggering to add the
button flash animation.
2022-05-08 13:03:28 +09:00
Jai Sharma
8da7bbd322 Code quality 2022-05-07 23:30:46 +01:00
Jai Sharma
c0643cae75 Create ChatOverlayDaySeparator and use in ChatOverlayDrawableChannel 2022-05-07 23:24:34 +01:00
Jai Sharma
f4acfbd0df Change return type of CreateDaySeparator to Drawable 2022-05-07 22:23:46 +01:00
Jai Sharma
bec28c5b28 Remove virtual ColourInfo properties from DaySeparator 2022-05-07 22:16:11 +01:00
Bartłomiej Dach
46d3220c07
Isolate sample screens from global mods bindable
Fixes scenario wherein entering the first run setup overlay, exiting at
the "UI scale" step (which shows a song select), then moving to actua
song select and trying to select a mod would lead to a crash.

The crash was caused by two active mod screen instances attempting to
swap the global mod bindable's mod instances for ones they owned. This
logic - while generally problematic and hard to maintain - was fixing
several issues with mod reference management and setting copying, so I'm
letting it live another day.

This change will mean that the song select preview on the "UI scale"
step will not receive the same mods that the actual game has enabled.
That said, it already doesn't use the same beatmap or ruleset, so this
looks fine to break.
2022-05-07 21:44:58 +02:00