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Merge branch 'master' into first-run-screen-import-from-stable
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commit
c2555a91c7
@ -56,6 +56,6 @@
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</ItemGroup>
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<ItemGroup Label="Transitive Dependencies">
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<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
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<PackageReference Include="Realm" Version="10.12.0" />
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<PackageReference Include="Realm" Version="10.11.2" />
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</ItemGroup>
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</Project>
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@ -428,9 +428,8 @@ namespace osu.Game.Overlays.Mods
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base.PopIn();
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multiplierDisplay?
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.Delay(fade_in_duration * 0.65f)
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.FadeIn(fade_in_duration / 2, Easing.OutQuint)
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.ScaleTo(1, fade_in_duration, Easing.OutElastic);
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.FadeIn(fade_in_duration, Easing.OutQuint)
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.MoveToY(0, fade_in_duration, Easing.OutQuint);
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int nonFilteredColumnCount = 0;
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@ -465,7 +464,7 @@ namespace osu.Game.Overlays.Mods
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multiplierDisplay?
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.FadeOut(fade_out_duration / 2, Easing.OutQuint)
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.ScaleTo(0.75f, fade_out_duration, Easing.OutQuint);
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.MoveToY(-distance, fade_out_duration / 2, Easing.OutQuint);
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int nonFilteredColumnCount = 0;
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@ -34,7 +34,7 @@
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Realm" Version="10.12.0" />
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<PackageReference Include="Realm" Version="10.11.2" />
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<PackageReference Include="ppy.osu.Framework" Version="2022.511.0" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2022.513.0" />
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<PackageReference Include="Sentry" Version="3.17.1" />
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@ -89,6 +89,6 @@
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<PackageReference Include="NUnit" Version="3.13.3" />
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<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
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<PackageReference Include="ppy.osu.Framework.NativeLibs" Version="2022.429.0" ExcludeAssets="all" />
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<PackageReference Include="Realm" Version="10.12.0" />
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<PackageReference Include="Realm" Version="10.11.2" />
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</ItemGroup>
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</Project>
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