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Merge branch 'master' into first-run-screen-import-from-stable

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Bartłomiej Dach 2022-05-17 22:52:01 +02:00 committed by GitHub
commit c2555a91c7
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4 changed files with 6 additions and 7 deletions

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@ -56,6 +56,6 @@
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
<PackageReference Include="Realm" Version="10.12.0" />
<PackageReference Include="Realm" Version="10.11.2" />
</ItemGroup>
</Project>

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@ -428,9 +428,8 @@ namespace osu.Game.Overlays.Mods
base.PopIn();
multiplierDisplay?
.Delay(fade_in_duration * 0.65f)
.FadeIn(fade_in_duration / 2, Easing.OutQuint)
.ScaleTo(1, fade_in_duration, Easing.OutElastic);
.FadeIn(fade_in_duration, Easing.OutQuint)
.MoveToY(0, fade_in_duration, Easing.OutQuint);
int nonFilteredColumnCount = 0;
@ -465,7 +464,7 @@ namespace osu.Game.Overlays.Mods
multiplierDisplay?
.FadeOut(fade_out_duration / 2, Easing.OutQuint)
.ScaleTo(0.75f, fade_out_duration, Easing.OutQuint);
.MoveToY(-distance, fade_out_duration / 2, Easing.OutQuint);
int nonFilteredColumnCount = 0;

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@ -34,7 +34,7 @@
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="10.12.0" />
<PackageReference Include="Realm" Version="10.11.2" />
<PackageReference Include="ppy.osu.Framework" Version="2022.511.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.513.0" />
<PackageReference Include="Sentry" Version="3.17.1" />

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@ -89,6 +89,6 @@
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
<PackageReference Include="ppy.osu.Framework.NativeLibs" Version="2022.429.0" ExcludeAssets="all" />
<PackageReference Include="Realm" Version="10.12.0" />
<PackageReference Include="Realm" Version="10.11.2" />
</ItemGroup>
</Project>