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Use == instead of ??

This commit is contained in:
Salman Ahmed 2022-05-20 14:44:07 +03:00
parent cef99fd020
commit abf9039109

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@ -267,7 +267,7 @@ namespace osu.Game.Overlays
TrackChangeDirection direction = TrackChangeDirection.None;
bool audioEquals = newWorking?.BeatmapInfo?.AudioEquals(current?.BeatmapInfo) ?? false;
bool audioEquals = newWorking?.BeatmapInfo?.AudioEquals(current?.BeatmapInfo) == true;
if (current != null)
{