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Add item counts to import screen
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6448c97929
commit
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@ -4,6 +4,7 @@
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#nullable enable
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Game.Database;
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@ -28,8 +29,8 @@ namespace osu.Game.Overlays.FirstRunSetup
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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[Resolved(canBeNull: true)]
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private LegacyImportManager? legacyImportManager { get; set; }
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[Resolved]
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private LegacyImportManager legacyImportManager { get; set; } = null!;
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load()
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@ -76,6 +77,11 @@ namespace osu.Game.Overlays.FirstRunSetup
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Action = runImport
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},
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};
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legacyImportManager.GetImportCount(StableContent.Beatmaps).ContinueWith(task => Schedule(() => checkboxBeatmaps.LabelText += $" ({task.GetResultSafely()} items)"));
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legacyImportManager.GetImportCount(StableContent.Scores).ContinueWith(task => Schedule(() => checkboxScores.LabelText += $" ({task.GetResultSafely()} items)"));
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legacyImportManager.GetImportCount(StableContent.Skins).ContinueWith(task => Schedule(() => checkboxSkins.LabelText += $" ({task.GetResultSafely()} items)"));
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legacyImportManager.GetImportCount(StableContent.Collections).ContinueWith(task => Schedule(() => checkboxCollections.LabelText += $" ({task.GetResultSafely()} items)"));
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}
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private void runImport()
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@ -89,7 +95,7 @@ namespace osu.Game.Overlays.FirstRunSetup
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if (checkboxSkins.Current.Value) importableContent |= StableContent.Skins;
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if (checkboxCollections.Current.Value) importableContent |= StableContent.Collections;
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legacyImportManager?.ImportFromStableAsync(importableContent)
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legacyImportManager.ImportFromStableAsync(importableContent)
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.ContinueWith(t => Schedule(() =>
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{
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if (t.IsCompletedSuccessfully)
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