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mirror of https://github.com/ppy/osu.git synced 2024-12-17 23:02:55 +08:00
Commit Graph

318 Commits

Author SHA1 Message Date
Dean Herbert
12bdb1dafd Pin DC/NC pitch 2019-12-09 20:40:38 +09:00
Dean Herbert
edc8220554 Add time ramp settings 2019-12-09 19:58:51 +09:00
Dean Herbert
7fd52c21f5 Update mods and user adjust to use adjustments 2019-12-09 19:41:31 +09:00
Dean Herbert
ba538cf09b Merge branch 'apply-to-track' into adjustable-double-time 2019-12-09 17:45:19 +09:00
Dean Herbert
eb074b7058 Allow mods to apply to track, not clock 2019-12-09 17:44:45 +09:00
Dean Herbert
0c7e5a2e3b Add bindable adjustments for DT/HT rate 2019-12-09 16:54:00 +09:00
Dean Herbert
a5d5099868 Use SettingsSource for mod cusomisation 2019-12-06 17:09:48 +09:00
Dean Herbert
01a37771bc
Merge branch 'master' into customized-mods 2019-11-27 19:44:32 +09:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod 2019-11-26 06:57:47 +00:00
Dean Herbert
709ec1404f Centralise End/StartTime retrieval to extension method 2019-11-25 19:09:14 +09:00
Albie
9fdbb2a58e change name of interface and expose method instead of seperate values 2019-11-25 07:24:29 +00:00
Albie
1d6665fe57 improve code quality using resharper and codefactor advice 2019-11-24 07:42:39 +00:00
Albie
b8e5796af5 add forced video/storyboard and disabled dim for mod inside new interface 2019-11-24 07:37:06 +00:00
Albie Spriddell
20edaf4ba6 add cinema mod support 2019-11-23 17:32:16 +00:00
Andrei Zavatski
458496206c Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector 2019-11-21 18:49:37 +03:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Andrei Zavatski
2592a0489b Use existing ModNoMod 2019-11-15 11:57:40 +03:00
unknown
2bc6932567 make interface mod applicable 2019-11-05 00:55:55 +08:00
LeNitrous
59b2f02828 initial implementation of customizable mods 2019-10-08 18:34:09 +08:00
Dean Herbert
c99b48f934 Bring up-to-date and use IApplicableFailOverride 2019-09-21 23:30:54 +09:00
Dean Herbert
4c4b71eeec
Merge branch 'master' into master 2019-09-21 22:45:05 +09:00
smoogipoo
bc9941a990 Newline required when xmldocs are involved 2019-09-19 18:00:11 +09:00
smoogipoo
65276cd235 Remove whitespace 2019-09-19 17:58:10 +09:00
smoogipoo
da15b900f7 Remove virtual member from ModBlockFail 2019-09-19 17:44:24 +09:00
Dean Herbert
2296ea75d7
Add reference to xmldoc
Co-Authored-By: Salman Ahmed <slmanarendo1950@gmail.com>
2019-09-19 02:03:30 +09:00
Dean Herbert
1150e9fdfb Bring other mods up-to-date 2019-09-19 01:45:42 +09:00
Dean Herbert
ff3a7c1d13 Merge remote-tracking branch 'upstream/master' into auto-restart-mod-perfect 2019-09-19 01:36:29 +09:00
Dean Herbert
b0e0659715 Dispose instead 2019-08-07 17:33:30 +09:00
Dean Herbert
c6d481238d Move QuadBatch to a local variable to stop resharper complaining 2019-08-07 16:56:22 +09:00
smoogipoo
8a64ab0384 Remove generics from IApplicableToBeatmap 2019-08-01 12:39:32 +09:00
smoogipoo
776757545d Fix FTB causing flashlight to block vision correctly 2019-07-23 15:17:02 +09:00
Dean Herbert
d5ee4cbc9c Move TouchDevice mod to new "system" category 2019-07-23 13:14:28 +09:00
Dean Herbert
84919d70bb Health bar -> Health display
Also inverts logic
2019-07-07 05:30:30 +09:00
Salman Ahmed
1f13b94c72
Fix build error 2019-07-06 18:44:55 +03:00
Salman Ahmed
a42c79895d
Remove unnecessary private field 2019-07-06 18:38:41 +03:00
iiSaLMaN
530e07110f Use a descriptive name for the setting 2019-07-06 06:32:25 +03:00
Salman Ahmed
98daaf634a Simplify changes 2019-07-03 06:44:17 +03:00
Salman Ahmed
3f39541cc2 Fade health bar on value change 2019-07-03 05:11:11 +03:00
Salman Ahmed
a8e8650ddd Move blocking fail logic into a base class 2019-07-02 01:47:39 +03:00
iiSaLMaN
41597efdf7 Hide health bar in no fail 2019-06-29 04:25:52 +03:00
iiSaLMaN
d37cefbad8 Implement IApplicableToHUD 2019-06-29 04:23:59 +03:00
David Zhao
de59e038ac Prevent non-combo affecting judgements from triggering sudden death 2019-06-21 14:29:16 +09:00
smoogipoo
c7d0fcd42a Update drawnodes 2019-06-06 16:49:35 +09:00
smoogipoo
117f8bdd01 Merge remote-tracking branch 'Joehuu/master' into flashlight-dim 2019-05-08 13:25:01 +09:00
smoogipoo
13b9b04bb8 Apply more cases/fix some existing ones 2019-05-07 13:23:09 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
David Zhao
abc163fa36 Fix merge 2019-05-07 12:07:45 +09:00
David Zhao
732b0b22a3 Merge remote-tracking branch 'upstream/master' into flashlight-dim 2019-05-07 12:04:58 +09:00
Dean Herbert
6bdaca1e3b Fix mod equality checks not working as intended 2019-05-03 10:09:47 +09:00
Dean Herbert
6a4dc5e25c Improve xmldoc slightly 2019-05-02 14:03:58 +09:00
iiSaLMaN
ddd9262384
fix xmldoc 2019-04-30 19:08:31 +03:00
iiSaLMaN
3b03ca802a
Merge branch 'master' into sh-xh-grading-2 2019-04-30 18:55:35 +03:00
iiSaLMaN
e0abd0b2c1
fix comment 2019-04-30 18:44:31 +03:00
iiSaLMaN
665558c297
Remove unnecessary comment 2019-04-30 18:44:06 +03:00
iiSaLMaN
5d50316ae7
Add xmldoc 2019-04-30 18:12:27 +03:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability 2019-04-27 18:41:19 +09:00
iiSaLMaN
b08fb5136e
Merge branch 'master' into sh-xh-grading-2 2019-04-26 10:38:10 +03:00
KingLuigi4932
c6b3197dd0 Add AdjustRank and use it in Hidden Mod 2019-04-25 13:56:57 +03:00
smoogipoo
0bd35ab7bb Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
David Zhao
9890884726 Remove fade in, update comment 2019-04-23 14:23:09 +09:00
David Zhao
3fbbb7dcf9 Move intiial fade outside of absolute sequence 2019-04-22 16:39:28 +09:00
iiSaLMaN
26f0b2a4fe
Remove bindable
Bad usage
2019-04-22 06:12:41 +03:00
iiSaLMaN
c5bf01cc5c
Fix issue 2019-04-21 18:05:52 +03:00
iiSaLMaN
77614189c9
Make AdjustRank Bindable 2019-04-21 17:48:50 +03:00
iiSaLMaN
4e07975e7c
Ranks must be adjusted in Hidden Mod 2019-04-21 15:58:40 +03:00
David Zhao
037e23247f Remove unused using 2019-04-18 14:31:47 +09:00
David Zhao
dfa5beea89 Use the actual scale of Flashlight for FlashlightSize 2019-04-18 14:24:19 +09:00
David Zhao
e25c7fdb9b Use absolute sequence for flashlight breaks 2019-04-12 17:39:25 +09:00
David Zhao
846a4835ca Invert flashlight dim 2019-04-12 11:23:40 +09:00
David Zhao
664a4ba540 Implement flashlight dimming on slider slide 2019-04-12 10:47:22 +09:00
smoogipoo
772bef91fa Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
#	osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
RORIdev
ca6a73cb9d Fixed Code Inspection Fails. 2019-04-04 18:04:49 -03:00
RORIdev
c195481223 Trimmed Whitespace 2019-04-04 13:28:43 -03:00
RORIdev
5a3e5036ed All suggestions were applied. 2019-04-04 13:21:53 -03:00
RORIdev
27fe6f610a Removed deprecated code. Thanks peppy. 2019-04-03 22:55:09 -03:00
RORIdev
ff1815e714 Fixed lives being not reseting between maps.
E.G.  quitting a map with only 1 revive and getting 2 lives on another map.
2019-04-03 20:22:48 -03:00
RORIdev
28bf3156ba Fixed the mod being not resetting. 2019-04-03 19:32:29 -03:00
RORIdev
5aa284781e Reverted back Player.cs changes. 2019-04-03 19:20:20 -03:00
RORIdev
ebaaaef4d6 Fixed Inconsistent Naming 2019-04-03 18:17:21 -03:00
RORIdev
621f8fd78d Trimmed whitespaces. 2019-04-03 18:05:47 -03:00
RORIdev
f6e1cb07a1 Changed the logic to ModEasy. 2019-04-03 17:58:17 -03:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
smoogipoo
d8af5e1c5a Update in-line with drawnode changes 2019-04-02 11:56:22 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
fe255c54d0
Merge pull request #4496 from smoogipoo/reinstantiate-mods
Fix mods being reused for difficulty calculation
2019-03-20 19:10:52 +09:00
smoogipoo
6df275c83a Use fresh mods for each difficulty calculation iteration 2019-03-20 16:37:25 +09:00
Dean Herbert
3b7a76aa4e Fix typo 2019-03-20 11:22:34 +09:00
Dean Herbert
e0ab40b082 Rename missed files 2019-03-19 23:56:12 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
smoogipoo
2815c3b07c Remove unused variable 2019-03-14 15:12:26 +09:00
Dean Herbert
85c518f146 Change logic to better handle external adjustments 2019-03-14 12:29:16 +09:00
Dean Herbert
c40e24739b Fix weird application logic 2019-03-13 21:37:33 +09:00
Dan Balasescu
5d23a966d7
Fix incorrect application logic for rate fallback
Co-Authored-By: peppy <pe@ppy.sh>
2019-03-13 20:55:33 +09:00
Dean Herbert
a10cd2288d Improve ModRamp's handling of external rate changes 2019-03-12 18:15:18 +09:00
Dean Herbert
6832e384a9 Simplify DT/HT/NC/DC 2019-03-12 18:14:41 +09:00
Dean Herbert
48e54c84c1
Merge branch 'master' into mod-wind 2019-03-08 20:23:02 +09:00
Dan Balasescu
101009c92e
Merge branch 'master' into fix-autoplay-tests 2019-03-08 12:14:40 +09:00
Dean Herbert
1f44dde96b Fix autoplay tests not working 2019-03-07 18:34:56 +09:00
smoogipoo
04d756524d Adjust with shader changes 2019-03-07 18:30:18 +09:00
Dean Herbert
2300e59e91 Formatting and simplification 2019-03-06 14:19:00 +09:00
LeNitrous
74a23edaf7 no longer adjust the clock rate 2019-03-04 17:48:51 +08:00
LeNitrous
86e861ddeb update mod descriptions 2019-03-04 17:39:13 +08:00
LeNitrous
b83d44c316 use ternary operator instead 2019-03-03 16:50:31 +08:00
LeNitrous
a1a8246c05 trim whitespace 2019-03-03 16:30:08 +08:00
LeNitrous
ecc2c28a62 mod rule changes 2019-03-03 16:22:00 +08:00
Dean Herbert
2dbf7d122c
Merge branch 'master' into use-pattern-matching 2019-02-28 14:53:07 +09:00
Dean Herbert
e2c6a8bc07 Use pattern matching wherever possible 2019-02-28 14:35:00 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
LeNitrous
03e57d0423 fix codefactor warnings and derive ModWindUp and ModWindDown to ModTimeRamp 2019-01-26 20:15:19 +08:00
LeNitrous
d920ee67ee forgot last whitespace 2019-01-26 13:47:33 +08:00
LeNitrous
73dbf5712d add license headers 2019-01-26 13:43:27 +08:00
LeNitrous
d76681aa82 use IApplicableToBeatmap instead of IApplicableToRulesetContainer 2019-01-26 13:39:23 +08:00
LeNitrous
c6e26a92ec add wind up and wind down mods 2019-01-26 12:15:45 +08:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Dean Herbert
b6dc6c4a74
Merge branch 'master' into do_not_use_local_user_for_autoplay_score 2019-01-04 13:11:17 +09:00
smoogipoo
2e767a5292 Fix incorrect acronym 2018-12-14 13:38:13 +09:00
smoogipoo
439d741dee Implement basic api structure for rooms 2018-12-12 16:06:56 +09:00
Roman Kapustin
c6c255718b Handle ModAutoplay during score construction in the Player 2018-12-03 22:37:26 +03:00
Dean Herbert
9718e476c7 Add license header 2018-11-30 18:07:15 +09:00
Dean Herbert
be37f3c328 Rename NoModMod 2018-11-30 17:35:13 +09:00
Dean Herbert
d97a15a504 Add IMod and change ShortenedName to Acronym 2018-11-30 17:16:00 +09:00
smoogipoo
69370c53ca Fix rank not being read 2018-11-30 14:48:25 +09:00
smoogipoo
b8e60afa69 Move replays to an wrapping Score class 2018-11-28 18:45:17 +09:00
smoogipoo
219929eb47 Score -> ScoreInfo 2018-11-28 18:33:01 +09:00
smoogipoo
2ee181daf7 Re-namespace replay-related classes 2018-11-28 17:20:37 +09:00
smoogipoo
09b79d736b Remove unused usings 2018-11-28 16:33:42 +09:00
smoogipoo
5fd6e6ca77 Re-namespacing 2018-11-28 16:12:57 +09:00
smoogipoo
ea52d2d527 Make Mod IJsonSerializable 2018-11-28 13:12:29 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
jorolf
80bd98bb9d apply suggestions 2018-11-15 17:38:38 +01:00
jorolf
7d2958b7b0 split shader, remove unnecessary clutter and fix some bugs 2018-11-15 00:33:13 +01:00
jorolf
023924396d Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time 2018-11-11 18:38:12 +01:00
Dean Herbert
6dde5e3b4a
Merge branch 'master' into auto-restart-mod-perfect 2018-10-31 03:56:08 +09:00
Paul Teng
007dfedbb7 Combine RestartOnFail into FailOverride 2018-10-30 07:12:06 -04:00
Kyle Chang
6d00aff9fd Add type parameter to IApplicableToBeatmap 2018-10-30 00:13:33 -04:00
Paul Teng
52b9a3f5e9 Remove unused using 2018-10-29 17:51:49 -04:00
Paul Teng
cb9ec94dc2 Remove option from settings 2018-10-29 08:19:38 -04:00
Kyle Chang
df6fc4013a Add interface to adjust Beatmaps 2018-10-28 02:21:25 -04:00
Paul Teng
794afa988f Make both SD and PF auto-restart based on settings 2018-10-24 13:37:27 -04:00
Paul Teng
39c767af2d Update file name and update summary 2018-10-14 11:25:05 -04:00
Paul Teng
fd774c6a09 Allow restarts in ModPerfect 2018-10-14 11:18:52 -04:00
Paul Teng
dea2acaea3 Add new interface that allows restarts 2018-10-14 11:18:10 -04:00
Dean Herbert
ed0dcb2e73 Add comment explaining why 2018-10-10 19:41:40 +09:00
tgi74000
b1d1a2400b Remove IUpdatableByHitObject completely 2018-08-05 09:52:19 +02:00
tgi74000
07d6a75e23 Rename variables to be human readable 2018-08-04 00:18:09 +02:00
tgi74000
7310c38df9 Add relax mod 2018-08-03 14:03:11 +02:00
Dean Herbert
3c06655672 Split out Special mods into Automation and Conversion 2018-07-31 18:00:42 +09:00