Dean Herbert
0df339d0b8
Fix incorrect invocation of download method in SoloSpectator
2021-11-04 13:50:04 +09:00
Dean Herbert
9f9c960fe3
Revert PlaylistItem.APIBeatmap
to be private
2021-11-04 13:36:32 +09:00
Dean Herbert
05f1fd4bc9
Remove unnecessary properties and parameters
2021-11-04 13:33:54 +09:00
Chinmay Patil
9aa3021bbc
Added Unstable Rate Counter as a skinable element
2021-11-03 22:22:44 -06:00
Dean Herbert
3453160a8b
Change PlaylistItem.Beatmap
to be an IBeatmapInfo
2021-11-04 13:16:56 +09:00
Dean Herbert
6fdeb66dc1
Use APIBeatmap
instead of BeatmapInfo
in playlist display classes where feasible
2021-11-04 11:55:50 +09:00
Bartłomiej Dach
098fa181b4
Fix text flow wrapping incorrectly in multiplayer usages
2021-11-03 18:36:43 +01:00
Bartłomiej Dach
ed00cd9fc5
Remove simple localisable .ToString()
calls
2021-11-02 21:42:02 +01:00
Bartłomiej Dach
11de924704
Use LocalisableString
s where possible to leverage localisable text flow
2021-11-02 21:42:02 +01:00
Bartłomiej Dach
ad98ab0a26
Fix drawable room playlist item assuming single sprite text
2021-11-02 21:42:02 +01:00
Bartłomiej Dach
b95c95527e
Accept LocalisableString
s in LinkFlowContainer
2021-11-02 21:42:01 +01:00
Bartłomiej Dach
98367fc482
Update usages of GetLocalised{-> Bindable}String
2021-11-02 21:42:01 +01:00
Dean Herbert
6efd3d3115
Don't perform background difficulty calculation for multiplayer panels
...
There are cases these are shown in a long list. They shouldn't be
running calculations.
2021-11-03 03:12:52 +09:00
Dean Herbert
b21e0e7efb
Merge branch 'beatmap-refactor/get-and-present' into beatmap-refactor/beatmap-overlays
2021-11-01 18:07:51 +09:00
Dean Herbert
b98faf6159
Merge branch 'master' into score-refactor/isolated-serialisation
2021-11-01 15:49:25 +09:00
Dan Balasescu
9e633a1b17
Merge pull request #15321 from peppy/beatmap-refactor/download-tracker
...
Replace `DownloadTrackingComposite` with instantiable `DownloadTracker` components
2021-11-01 15:48:12 +09:00
Dean Herbert
123b10f647
Fix playlist item download button being clickable when it shouldn't
2021-11-01 15:10:32 +09:00
Dean Herbert
19feae4a8e
Merge branch 'master' into beatmap-refactor/download-tracker
2021-11-01 13:15:36 +09:00
Dean Herbert
02e69626e3
Reduce fail animation tint slightly
2021-11-01 13:06:26 +09:00
Bartłomiej Dach
914e5c0f9d
Fix star rating not updating for some mods on details tab in song select
...
`AdvancedStats` was locally assuming that the only changes in mods that
are relevant to it are if the mods are `IApplicableToDifficulty`. This
is not true, as other mods (such as `IApplicableToRate` mods, or more
recently, Flashlight) can also affect star difficulty, which is shown on
one of the bars in `AdvancedStats`.
2021-10-31 18:58:17 +01:00
Bartłomiej Dach
8053b2c320
Merge branch 'master' into score-refactor/isolated-serialisation
2021-10-30 15:07:34 +02:00
Dean Herbert
5311fe2d02
Merge branch 'master' into beatmap-refactor/beatmap-overlays
2021-10-29 22:37:29 +09:00
Dean Herbert
a16c8f1ebc
Update all beatmap overlay views to use APIBeatmap
/APIBeatmapSet
2021-10-29 18:50:55 +09:00
Dean Herbert
8ad33d43d0
Merge branch 'beatmap-refactor/get-and-present' into beatmap-refactor/beatmap-overlays
2021-10-29 18:01:17 +09:00
Dean Herbert
3f030cebf4
Remove local score copying in GetScoresRequest
to allow APIScoreInfo.Beatmap
to be APIBeatmap
2021-10-29 14:14:25 +09:00
Dean Herbert
1944c255a7
Implement score interfaces
2021-10-29 13:49:30 +09:00
Bartłomiej Dach
6f863ca204
Adjust game-side text flow containers to part-based model
2021-10-29 06:34:08 +02:00
Dean Herbert
414d920ca2
Revert to previous exposure of RoomSubScreen.BeatmapAvailability
2021-10-29 12:02:10 +09:00
Dean Herbert
b252b176d4
Seal implementation and add comment about LoadComplete
execution order
2021-10-29 11:59:07 +09:00
Dean Herbert
3b095e1626
Merge branch 'master' into beatmap-refactor/download-tracker
2021-10-29 11:50:54 +09:00
Dean Herbert
6f5040722a
Merge branch 'master' into beatmap-refactor/uncontested
2021-10-28 16:37:26 +09:00
Dean Herbert
a9208838a9
Merge pull request #15307 from peppy/playlist-remaining-attempt-display
...
Show remaining attempts again on playlist screen
2021-10-28 05:28:20 +09:00
Dean Herbert
746d6a4c16
Fix some oversights and test failures
2021-10-27 23:42:27 +09:00
Dean Herbert
f014ceaead
Update remaining usages of download tracking
2021-10-27 21:00:46 +09:00
Dean Herbert
f268363924
Update UpdateableBeatmapBackgroundSprite
to accept IBeatmapInfo
2021-10-27 16:38:48 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Jason Won
c633e2e952
only propagate unmodified right click
2021-10-26 16:24:53 -04:00
Jason Won
f64fa65fd5
right click on unselected object shows context menu
2021-10-26 14:52:15 -04:00
Dean Herbert
c15bfb2cf4
Handle bindable changes to fix new playlist creation not showing correct details
2021-10-26 18:19:05 +09:00
Dean Herbert
42d8d4fd38
Add tooltips to start button to explain why it's not clickable
2021-10-26 18:06:08 +09:00
Dean Herbert
1c578f285a
Disable playlist start button when attempts have been exhausted
2021-10-26 18:06:08 +09:00
Dean Herbert
bffd9162ba
Tint attempt count red when no attempts remain
2021-10-26 18:06:08 +09:00
Dean Herbert
708d40931b
Add back remaining attempt display on playlist room screen
2021-10-26 18:06:08 +09:00
Dean Herbert
ea55ba7ba9
Remove unused using statement
2021-10-26 16:08:21 +09:00
Dan Balasescu
7b8982c87c
Merge pull request #15302 from peppy/fix-multiplayer-chat-escape-focus
...
Fix gameplay chat display not losing focus on escape key press
2021-10-26 15:34:05 +09:00
Dan Balasescu
efe6763226
Merge branch 'master' into move-online-beatmap-metrics
2021-10-26 14:24:40 +09:00
Dean Herbert
6c38028d06
Fix gameplay chat display not losing focus on escape key press
...
Closes #15293 .
2021-10-26 13:55:08 +09:00
Bartłomiej Dach
6802e9ec10
Remove FixedWidth
and add AutoSizeAxes
specs to all usages
2021-10-25 20:24:48 +02:00
Dean Herbert
2c308f3008
Rename BeatmapMetrics
to APIFailTimes
2021-10-25 15:34:41 +09:00
Dean Herbert
20baae9094
Move online metrics out of BeatmapInfo
model
2021-10-25 15:32:18 +09:00
Dean Herbert
045dd94a6e
Move online metrics out of BeatmapSetInfo
model
2021-10-25 15:12:39 +09:00
Dan Balasescu
c6ca0e5895
Merge branch 'master' into fix-password-popover-focus
2021-10-22 22:52:46 +09:00
Dean Herbert
90477e3788
Remove unused BeatmapTypeInfo
class
...
Helps reduce the scope of upcoming changes.
2021-10-22 19:13:50 +09:00
Dean Herbert
91cc77407d
Fix low-pass filter continuing to take effect after fail animation has already ended
2021-10-22 17:02:02 +09:00
Dean Herbert
c580ec865f
APIBeatmapSet.Covers
is never null
2021-10-21 19:34:01 +09:00
Dean Herbert
69e7810dad
Enable nullable
and switch classes to structs
2021-10-21 18:54:36 +09:00
Dean Herbert
0706ad70fb
Move BeatmapSetOnlineInfo
to an interface type
2021-10-21 16:58:42 +09:00
Bartłomiej Dach
9ad9465020
Remove online-screen-local textbox recolours
2021-10-20 22:49:25 +02:00
Dean Herbert
7cf4395875
Merge branch 'master' into default-value-indicator
2021-10-19 16:23:02 +09:00
Dean Herbert
480dc57102
Schedule joinFailed
callback for added safety
2021-10-19 15:54:12 +09:00
Dean Herbert
da524261c0
Fix focus potentially being transferred too far up when password is being verified
2021-10-19 15:53:29 +09:00
Dean Herbert
a589964dc7
Centralise join logic
2021-10-19 15:53:29 +09:00
Dean Herbert
8944b1dd78
Add basic test coverage of DrawableLoungeRoom
2021-10-19 15:36:27 +09:00
Dean Herbert
473459d191
Add layout duration to PasswordEntryPopover
to make error text look a bit smoother
2021-10-19 15:36:27 +09:00
Dean Herbert
d35fe5493a
Change default value of DrawableLoungeRoom.matchingFilter
so they display by default
2021-10-19 15:36:27 +09:00
sh0ckR6
e7b280fc81
Comment out RankDisplay
...
Commented out as it may be revisited at a later time.
Also currently unused.
2021-10-18 23:12:33 -04:00
Bartłomiej Dach
8db2fc439d
Change ruleset ID assert in player to null-check
2021-10-18 23:45:06 +02:00
Bartłomiej Dach
6d9d85685f
Fix settings item having zero height
2021-10-18 23:30:38 +02:00
Dan Balasescu
8643c725cc
Merge pull request #15175 from peppy/fail-animation-flash-controlled-by-setting
...
Don't flash screen red on fail if the user has disabled red tinting
2021-10-18 15:27:10 +09:00
Dean Herbert
762949f49f
Don't flash screen red on fail if the user has disabled red tinting
2021-10-18 14:20:38 +09:00
Dean Herbert
59dc04017e
Fix epilepsy warning not being faded out on an early exit from PlayerLoader
2021-10-18 13:30:37 +09:00
5ln
3529f34c98
Multi: Hide mods when spectating or Beatmap isn't Locally Available.
...
Signed-off-by: 5ln <xnafumie@gmail.com>
2021-10-18 02:01:50 +08:00
Bartłomiej Dach
874decb3cd
Replace spectator-local fix for wrong ruleset ID with player-global consistency check
2021-10-16 16:10:42 +02:00
Dean Herbert
7a5a612896
Move retry and exit hotkey overlays to same depth / container
2021-10-16 02:29:45 +09:00
Dean Herbert
e9f50179ab
Merge branch 'master' into fail-animation-update
2021-10-15 23:32:10 +09:00
Dean Herbert
91754450b2
Remove dispose method completely
2021-10-15 21:27:44 +09:00
Dean Herbert
6f947cacbd
Fix test failures
2021-10-15 21:22:38 +09:00
Dean Herbert
c47497923a
Schedule drag events for now
2021-10-15 19:52:44 +09:00
Dean Herbert
30c3fcb4ea
Merge branch 'master' into slider-timeline-velcotiy-adjust-v2
2021-10-15 19:45:04 +09:00
Dean Herbert
3909fd8caa
Fix wonkiness when dragging slider end at high input refresh rates
2021-10-15 19:43:57 +09:00
Dean Herbert
b9fd1f52df
Tweak animation slightly
2021-10-15 19:37:22 +09:00
Dean Herbert
b08743342b
Fix incorrect nesting
2021-10-15 19:35:08 +09:00
Dean Herbert
66f3370a19
Add new fail animation to better match new sound effects
2021-10-15 19:14:59 +09:00
Dean Herbert
a59ee9ec1f
Merge pull request #15121 from nekodex/fail-highpass
...
Add high-pass filter to gameplay fail sequence
2021-10-15 19:14:44 +09:00
Jamie Taylor
8d6d7fcdbe
Add high-pass filter to gameplay fail sequence
2021-10-15 17:03:37 +09:00
Dan Balasescu
3604a762d0
Merge branch 'master' into fix-editor-difficulty-name-update
2021-10-15 16:58:01 +09:00
Dean Herbert
f73e505ee6
Further adjustments to glow to be less bright on settings overlay
2021-10-15 12:35:19 +09:00
Dean Herbert
3a25bdaf3d
Merge branch 'master' into slider-timeline-velcotiy-adjust-v2
2021-10-15 11:18:37 +09:00
Dean Herbert
874d722820
Merge branch 'master' into fix-editor-difficulty-name-update
2021-10-15 11:14:45 +09:00
Dean Herbert
ad0732484f
Just wait for metadata section to be loaded
2021-10-14 22:12:38 +09:00
Dean Herbert
9d54285b2e
Merge branch 'master' into fix-multiplayer-sounds-during-gameplay
2021-10-14 21:34:04 +09:00
Dean Herbert
06249c4ab2
Fix incorrect usages of Scheduler.AddOnce
2021-10-14 17:52:19 +09:00
Dean Herbert
0d86dab80a
Fix multiplayer components updating when not alive
...
Should close https://github.com/ppy/osu/issues/15092 .
- [ ] Depends on https://github.com/ppy/osu-framework/pull/4826 .
2021-10-14 17:37:10 +09:00
smoogipoo
901f107b2e
Merge branch 'master' into slider-timeline-velcotiy-adjust-v2
2021-10-14 17:25:51 +09:00
Dan Balasescu
fb9c3fe72e
Merge pull request #14619 from peppy/no-more-difficulty-control-points-info
...
Move `DifficultyControlPoint`s to be specified at a per-`HitObject` level
2021-10-14 17:24:32 +09:00
Dean Herbert
1212b08672
Fix gameplay audio ramping down in frequency a second time at the end of the fail sequence
2021-10-14 16:45:34 +09:00
Dean Herbert
e0babe4b79
Add global logging of WorkingBeatmap
changes
2021-10-14 14:07:43 +09:00
Dean Herbert
09536cd733
Add logging of WorkingBeatmapCache.Invalidate
calls
2021-10-14 14:05:33 +09:00
smoogipoo
aa380a11c1
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-14 12:02:10 +09:00
Dean Herbert
8d479bbe56
Merge branch 'master' into fix-editor-difficulty-name-update
2021-10-14 10:17:01 +09:00
Bartłomiej Dach
d2115824fa
Merge branch 'master' into dropdown-refresh
2021-10-13 23:53:14 +02:00
Bartłomiej Dach
f3647eb94e
Recolour room settings screens to match dropdown theming
2021-10-13 22:50:19 +02:00
Bartłomiej Dach
d067159435
Recolour elements of editor setup screen to match dropdown theming
2021-10-13 22:32:54 +02:00
smoogipoo
fdf7142711
Remove Room.Position
2021-10-13 21:24:54 +09:00
Dan Balasescu
e49f1f6e6b
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-13 20:17:57 +09:00
Dan Balasescu
d88daf0cc2
Merge pull request #15073 from peppy/fix-player-loader-low-pass
...
Improve `PlayerLoader` audio and visual transitions
2021-10-13 17:01:49 +09:00
Dean Herbert
02689a1b60
Use actual BeatmapInfo
rather than PlayableBeatmap.BeatmapInfo
for editor writes
2021-10-13 14:50:12 +09:00
Dean Herbert
26a1e40d24
Fix storyboard outro during fail test not being lenient enough
2021-10-13 13:48:57 +09:00
Dean Herbert
ae4dcbd829
Improve PlayerLoader
audio and visual transitions
2021-10-13 13:26:20 +09:00
Dean Herbert
3d6602b8df
Ensure FailAnimation
is disposed synchronously to avoid test failures
2021-10-11 14:05:31 +09:00
Dean Herbert
794b4c46cf
Split score counter class into two distinct classes to simplify usages
2021-10-10 17:56:32 +09:00
Dean Herbert
06cce0119c
Use localisable format string for comma separator mode
2021-10-10 17:41:16 +09:00
Dean Herbert
446f091d32
Use comma separator for tournament score displays
2021-10-10 16:06:12 +09:00
smoogipoo
bc37cb6f43
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-08 18:41:17 +09:00
Dean Herbert
436ead421a
Move low pass fail effect to FailAnimation
2021-10-08 12:27:04 +09:00
Dean Herbert
da96cc73d8
Fix dual specification of SuspensionHandler
and move fields around slightly
2021-10-07 23:40:47 +09:00
Dean Herbert
310d7965b6
Merge branch 'master' into more-filter-effects
2021-10-07 20:52:38 +09:00
Dan Balasescu
f8e50731b7
Merge pull request #14991 from peppy/intro-tests-no-menu-load
...
Allow intro screens to be created without loading a `MainMenu`
2021-10-07 20:48:54 +09:00
Dean Herbert
ef64c64f0b
Merge branch 'master' into popup-filter-effect
2021-10-07 18:56:07 +09:00
Dan Balasescu
bece807857
Merge pull request #14980 from peppy/difficulty-move-to-beatmap
...
Copy `BaseDifficulty` to `Beatmap<T>` and move the majority of write operations across
2021-10-07 18:43:44 +09:00
Dean Herbert
f98dd1b811
Merge branch 'master' into popup-filter-effect
2021-10-07 18:40:21 +09:00
Jamie Taylor
cc209f0f2d
Add filter effect to fail sequence
2021-10-07 17:55:30 +09:00
Jamie Taylor
5c48340520
Add filter effect to beatmap loading
2021-10-07 17:55:21 +09:00
Dean Herbert
0df409c050
Move difficulty copy to BeatmapModelManager.Save
2021-10-07 17:16:45 +09:00
Dan Balasescu
d50443fdf2
Merge branch 'master' into difficulty-move-to-beatmap
2021-10-07 16:50:10 +09:00
Dean Herbert
f88d898960
Allow intro screens to be created without loading a MainMenu
2021-10-07 16:38:22 +09:00
Dean Herbert
5f129ae33c
Remove local overridden storage of Mods
in Player
...
Not required and only causing headaches. Accessing mods should now be
done via `GameplayState`.
Closes #14912 .
2021-10-07 14:53:39 +09:00
Dean Herbert
9705c7b546
Use cloned mods in one more place
2021-10-06 21:30:30 +09:00
Dean Herbert
433e7cd403
Fix rate mods not working if pp counter is displayed
2021-10-06 21:26:30 +09:00
Dean Herbert
4ca97bc60a
Merge branch 'master' into difficulty-move-to-beatmap
2021-10-06 16:14:21 +09:00
Dean Herbert
222997f2b9
Copy difficulty settings back out to BeatmapInfo
on editor changes
2021-10-06 15:19:26 +09:00
Dean Herbert
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
Dan Balasescu
e6aa05a4a4
Merge pull request #14978 from peppy/fix-editor-file-selector-textbox-drags
...
Fix dragging on an editor file selection text box causing repeated popover display
2021-10-06 13:52:08 +09:00
Dean Herbert
d9849bcf49
Fix dragging on an editor file selection text box causing repeated popover display
...
Local fix and no tests as this is a pretty weird usage of `TextBox`.
We'll probably want to change it to not use a textbox eventually.
Closes #14969 .
2021-10-06 13:15:05 +09:00
Dan Balasescu
e837a3511d
Merge branch 'master' into beatmap-difficulty-more-interface-usage
2021-10-06 12:18:51 +09:00
Dan Balasescu
4bbff2ebf7
Merge branch 'master' into new-interfaces
2021-10-06 11:38:17 +09:00
Dan Balasescu
9491e5a547
Merge pull request #14954 from peppy/rename-result-response
...
Rename `APIRequest.Result` to `Response`
2021-10-06 10:52:33 +09:00
Dean Herbert
5a4474e1b2
Fix incorrect DI retrieval in ReplayDownloadButton
2021-10-06 05:29:00 +09:00
Dean Herbert
98fef6ece2
Handle judgement reverts with actual display updates
2021-10-05 19:08:30 +09:00
Dean Herbert
bd84a8b749
Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage
2021-10-05 18:21:21 +09:00
Dean Herbert
0859c336de
Also dim counter during initial calculation phase
2021-10-05 17:24:36 +09:00
Dean Herbert
f64226ded6
Fix display not displaying correctly after initial load
2021-10-05 17:10:32 +09:00
Dean Herbert
599d82e383
Avoid returning a live IEnumerable
2021-10-05 17:01:07 +09:00
Dean Herbert
fa7f11d906
Add easing to rolling counter value
2021-10-05 16:51:49 +09:00
Dean Herbert
565e888f58
Tidy up attribute retrieval code
2021-10-05 16:40:07 +09:00
smoogipoo
45b63cbad9
Remove unnecessary dependency
2021-10-05 16:03:25 +09:00
Dean Herbert
676df55a0e
Fade display out during rewind (as the value displayed is no longer valid)
2021-10-05 15:39:29 +09:00
Dean Herbert
81a13566bc
Adjust default location slightly, fix alignment of "pp" subtext
2021-10-05 15:28:03 +09:00
Dean Herbert
b6af93d434
Apply some code quality refactoring
2021-10-05 15:14:49 +09:00
Dean Herbert
7176dc95e5
Revert Player.Score
to protected
2021-10-05 14:55:40 +09:00