Bruno Heredia
3b81ad4cbf
Fix scroll speed slider defaulting to 0.01
2024-09-07 01:44:40 -03:00
Bartłomiej Dach
130802e480
Add hotkey hints to editor menus
2024-09-04 12:16:54 +02:00
Bartłomiej Dach
0c4f5bcdaa
Decouple editor main menu items from DrawableOsuMenuItem
...
It didn't ever really make sense for it to be sharing the implementation
details of that (e.g. colouring of primary/dangerous actions), and with
the hotkey display things got outright hacky, so I'm decoupling it
entirely.
2024-09-04 12:16:52 +02:00
Bartłomiej Dach
3acc5fe5a0
Integrate hotkey display into drawable menu items
2024-09-04 11:58:10 +02:00
Andrei Zavatski
837fa1b8dc
Use FastCircle for kiai visualisation
2024-08-31 17:32:24 +03:00
Andrei Zavatski
501ea68a21
Merge branch 'master' into fast-circle
2024-08-31 17:31:30 +03:00
Dean Herbert
6b8b49e4f1
Simplify scroll speed point display code now that it only serves one purpose
2024-08-31 13:14:56 +09:00
Andrei Zavatski
225418dbb3
Rework kiai handling in summary timeline
2024-08-31 01:59:40 +03:00
Andrei Zavatski
f5a2b5ea03
Use FastCircle in demanding places in the editor
2024-08-30 17:45:26 +03:00
OliBomby
ba0c4df2a9
Merge remote-tracking branch 'upstream/master' into doubleclick
2024-08-29 19:34:18 +02:00
OliBomby
8fe7ab131c
dont seek on right-click, only on keyboard request
2024-08-29 19:34:14 +02:00
Dan Balasescu
4e8fb0dcab
Merge branch 'master' into scroll-speed-std
2024-08-30 00:41:05 +09:00
Dan Balasescu
fec8fa46fa
Merge pull request #29533 from bdach/fix-sample-bank-stuff-again
...
Fix incorrect bank set / sample addition logic
2024-08-29 21:36:26 +09:00
OliBomby
b5b4f915a9
Automatic seek to sample point on right-click
2024-08-27 19:40:33 +02:00
OliBomby
daad476593
Add float comparison leniency just in case
2024-08-27 19:04:16 +02:00
OliBomby
71044a0766
fix difference in sample time calculation
2024-08-27 19:02:40 +02:00
OliBomby
2de5ecceb8
Merge remote-tracking branch 'upstream/master' into scroll-speed-std
2024-08-22 20:17:14 +02:00
OliBomby
ad8e7f1897
Fix scroll speed visualisation missing on start kiai effect points
...
They were being drawn far offscreen because the width of the kiai multiplied with the X coordinate of the scroll speed vis.
2024-08-22 20:17:09 +02:00
OliBomby
998b5fdc12
Add property EditorShowScrollSpeed to Ruleset
2024-08-22 19:53:34 +02:00
OliBomby
adbdb39e9f
move public member to top of file
2024-08-22 19:18:38 +02:00
OliBomby
0db068e423
allow repeating on seek actions
2024-08-22 19:15:53 +02:00
Bartłomiej Dach
df94c22a29
Merge pull request #29545 from peppy/timeline-redesign-in-circles
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Further timeline usability tweaks
2024-08-22 08:39:34 +02:00
Bartłomiej Dach
d33f4837fa
Merge pull request #29532 from bdach/redesign-timing-table-tracking
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Redesign timing table tracking
2024-08-22 08:21:39 +02:00
Dean Herbert
9df12e3d87
Move seek button to left to differentiate mutating operations
2024-08-22 14:15:36 +09:00
Dean Herbert
a943000579
Merge pull request #29435 from OliBomby/improve-snaps
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Fix timeline snapping ignoring nearby timing points
2024-08-22 01:36:30 +09:00
Dean Herbert
fb5fb78fd3
Move zero marker below control points to avoid common overlap scenario
2024-08-22 01:09:22 +09:00
Dean Herbert
843b10ef34
Add back incorrectly removed control point display toggle
2024-08-22 01:05:47 +09:00
OliBomby
423feadd64
Revert "add arrow indicator"
...
This reverts commit 1ce9e97fd4
.
2024-08-21 14:12:58 +02:00
Dean Herbert
fef56cc29e
Remove expanding behaviour of timeline completely
2024-08-21 16:57:52 +09:00
Dean Herbert
7e6490133d
Adjust visuals of tick display (and fine tune some other timeline elements)
2024-08-21 16:46:14 +09:00
Dean Herbert
1a48a6f654
Reduce size of hit objects on timeline
2024-08-21 16:46:13 +09:00
Dean Herbert
3065f808a7
Simplify timing point display on timeline
2024-08-21 16:46:13 +09:00
Dean Herbert
a0002943a1
Adjust centre marker visuals a bit
2024-08-21 16:46:12 +09:00
Bartłomiej Dach
c4f08b42ab
Use colours to distinguish buttons better
2024-08-21 09:05:33 +02:00
OliBomby
1ce9e97fd4
add arrow indicator
2024-08-20 23:38:38 +02:00
OliBomby
ae6d855f8d
Merge remote-tracking branch 'upstream/master' into doubleclick
2024-08-20 23:19:27 +02:00
Bartłomiej Dach
bb964e32fa
Fix crash on attempting to edit particular beatmaps
...
Closes https://github.com/ppy/osu/issues/29492 .
I'm not immediately sure why this happened, but some old locally
modified beatmaps in my local realm database have a `BeatDivisor` of 0
stored, which is then passed to
`BindableBeatDivisor.SetArbitraryDivisor()`, which then blows up.
To stop this from happening, just refuse to use values outside of a sane
range.
2024-08-20 13:51:58 +02:00
Bartłomiej Dach
c9f1ef5361
Fix incorrect bank set / sample addition logic
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Closes https://github.com/ppy/osu/issues/29361 .
Typical case of a few early-returns gone wrong leading to `NodeSamples`
not being checked correctly.
2024-08-20 12:37:01 +02:00
Dean Herbert
a633fcdb49
Merge branch 'master' into redesign-timing-table-tracking
2024-08-20 19:16:03 +09:00
Bartłomiej Dach
f0ddb6daa4
Merge pull request #29445 from OliBomby/transparent-break
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Make break periods in bottom timeline transparent
2024-08-20 11:46:02 +02:00
Bartłomiej Dach
a33294ac42
Redesign timing table tracking
...
- On entering the screen, the timing point active at the current instant
of the map is selected. This is the *only* time where the selected
point is changed automatically for the user.
- The ongoing automatic tracking of the relevant point after the initial
selection is *gone*. Even knowing the fact that it was supposed to
track the supposedly relevant "last selected type" of control point,
I always found the tracking to be fairly arbitrary in how it works.
Removing this behaviour also incidentally fixes
https://github.com/ppy/osu/issues/23147 .
In its stead, to indicate which timing groups are having an effect,
they receive an indicator line on the left (coloured using the
relevant control points' representing colours), as well as a slight
highlight effect.
- If there is no control point selected, the table will autoscroll to
the latest timing group, unless the user manually scrolled the table
before.
- If the selected control point changes, the table will autoscroll to
the newly selected point, *regardless* of whether the user manually
scrolled the table before.
- A new button is added which permits the user to select the latest
timing group. As per the point above, this will autoscroll the user
to that group at the same time.
2024-08-20 11:14:42 +02:00
Dean Herbert
bccc797bcb
Move break display to background of summary timeline
2024-08-20 17:45:44 +09:00
Bartłomiej Dach
373ff47a94
Remove dead row attribute classes
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These aren't shown on the control point table since difficulty and
sample control points were moved into objects.
2024-08-20 09:53:40 +02:00
Andrei Zavatski
3cd5820b5b
Make PositionSnapGrid a BufferedContainer
2024-08-17 10:34:39 +03:00
OliBomby
621c4d65a3
Hide scroll speed in effect row attribute
2024-08-16 14:43:33 +02:00
OliBomby
b253d8ecbf
Hide scroll speed in bottom timeline
2024-08-16 14:43:09 +02:00
OliBomby
5624c1d304
Make break periods in bottom timeline transparent
2024-08-16 13:22:09 +02:00
OliBomby
3a84409546
Use TimingPointAfter for seeking check
2024-08-16 01:36:51 +02:00
Dean Herbert
b5f615882f
Ensure the "Change Difficulty" menu uses up-to-date difficulty names
...
Closes https://github.com/ppy/osu/issues/29391 .
2024-08-15 17:25:30 +09:00
Bartłomiej Dach
06c2952fe8
Merge branch 'master' into grids-3
2024-08-12 13:55:35 +02:00
Dean Herbert
8fdd94090b
Show object inspector values during placement
2024-08-09 18:02:37 +09:00
Bartłomiej Dach
437812eebe
Merge pull request #29279 from normalid-awa/bugfix/editor/delete-operation-wont-close-the-menu
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Close context menus when deselecting items in editor
2024-08-07 13:25:13 +02:00
Dan Balasescu
c574551ee0
Simplify caching
2024-08-06 16:02:36 +09:00
Dan Balasescu
b91461e661
Refactor + CI fixes
2024-08-06 15:17:52 +09:00
jkh675
cb877b7675
Close the menu when selecting other object
2024-08-06 13:09:48 +08:00
jkh675
75c0c6a5f9
Make the OsuContextMenu
nullable in SelectionHandler
2024-08-05 16:32:49 +08:00
Dean Herbert
0557b9ab79
Allow placement deletion with middle mouse
...
This is in addition to Shift + Right-click.
I thik middle mouse feels more natural and is a good permanent solution
to this issue.
Note that this also *allows triggering the context menu from placement
mode*. Until now it's done nothing. This may be annoying to users with
muscle memory but I want to make the change and harvest feedback. I
think showing the context menu is more correct behaviour (although
arguably it should return to placement mode on dismiss?).
2024-08-05 14:25:09 +09:00
jkh675
b32d97b4c0
Remove decreapted property
2024-08-04 21:27:25 +08:00
jkh675
2145368d17
Merge EditorContextMenuContainer
into OsuContextMenuContainer
2024-08-04 21:00:43 +08:00
jkh675
7c83d6a883
Cleanup code
2024-08-04 19:56:41 +08:00
jkh675
5d31171fb0
Fix code quality
2024-08-04 19:43:43 +08:00
jkh675
3cc5466774
Refactor the code to follow IoC principle and more flexible
2024-08-04 19:39:06 +08:00
jkh675
27d6c4cecb
Implement on beatmap editor
2024-08-04 19:16:14 +08:00
jkh675
5c5fcd7e7e
Allow key event pass through selection handler
2024-08-04 19:11:21 +08:00
jkh675
1ff0c7cb46
Replace original menu container with custom one
2024-08-04 19:10:49 +08:00
jkh675
83aeb27c73
Replace original menu container to the custom one
2024-08-04 19:08:31 +08:00
jkh675
de6d8e7eb7
Add the custom context menu to handle the key event
2024-08-04 19:07:35 +08:00
Dean Herbert
548fd9cbf9
Show breaks behind objects in timeline
...
Closes https://github.com/ppy/osu/issues/29227 .
2024-08-01 19:47:44 +09:00
Dean Herbert
2d52bab77b
Always show timing points in timeline when at the timing screen
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Supersedes https://github.com/ppy/osu/pull/29196 .
2024-07-31 19:43:08 +09:00
Dean Herbert
e329427d6e
Apply nullability to Timeline
2024-07-31 19:28:32 +09:00
Salman Ahmed
621f4dfece
Enforce new line between X/Y coordinate in editor position inspector
2024-07-30 02:45:21 +03:00
Dean Herbert
4983e5f33e
Merge pull request #29039 from bdach/multiple-selection-sample-popover
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Make sample popover change properties of all samples in multiple selection
2024-07-24 22:49:20 +09:00
Bartłomiej Dach
1ed7e4b075
Make sample popover change properties of all samples in multiple selection
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Closes https://github.com/ppy/osu/issues/28916 .
The previous behaviour *may* have been intended, but it was honestly
quite baffling. This seems like a saner variant.
2024-07-24 12:15:12 +02:00
Dean Herbert
aded31bd07
Merge pull request #29021 from bdach/editor-breaks-respect-time-preempt
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Respect pre-empt time when auto-generating breaks
2024-07-24 15:21:12 +09:00
Dean Herbert
aed7ba9508
Change order of application to avoid bias to side with more room to drag
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-07-23 20:56:21 +09:00
Bartłomiej Dach
c3062f96ee
Fix autogenerated breaks not invalidating on change to pre-empt time
2024-07-23 13:38:50 +02:00
Bartłomiej Dach
088e8ad0a2
Respect pre-empt time when auto-generating breaks
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Closes https://github.com/ppy/osu/issues/28703 .
2024-07-23 13:30:13 +02:00
Dean Herbert
cc4ed0ff3f
Use non-screen-space coordinates and add time-based drag ramping for better control
2024-07-23 18:59:22 +09:00
Bartłomiej Dach
38fc6f70f6
Add tolerance when drag-scrolling editor timeline
...
Closes https://github.com/ppy/osu/issues/28983 .
While the direct cause of this is most likely mouse confine in
full-screen, it shouldn't/can't really be disabled just for this,
and I also get this on linux in *windowed* mode.
In checking other apps, adding some tolerance to this sort of
drag-scroll behaviour seems like a sane UX improvement anyways.
2024-07-23 11:10:18 +02:00
Dean Herbert
c2cc85e6f0
Use purple again for kiai time specifically
2024-07-19 19:59:38 +09:00
Dean Herbert
c4de2bbb60
Ignore "too many ticks" in timeline (triggers in normal cases)
2024-07-19 19:57:47 +09:00
Dean Herbert
5ee645ac8f
Increase opacity of control points slightly
2024-07-19 19:50:21 +09:00
Bartłomiej Dach
4dd225fdc8
Fix compose blueprint container not unsubscribing from event
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Closes https://github.com/ppy/osu/issues/28938 .
This is related to reloading the composer on timing point changes in
scrolling rulesets. The lack of unsubscription from this would cause
blueprints to be created for disposed composers via the
`hitObjectAdded()` flow.
The following line looks as if a sync load should be forced on a newly
created placement blueprint:
da4d37c4ad/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs (L364)
however, it is not the case if the parent
(`placementBlueprintContainer`) is disposed, which it would be in this
case. Therefore, the blueprint stays `NotLoaded` rather than `Ready`,
therefore it never receives its DI dependencies, therefore it dies on
an `EditorBeatmap` nullref.
2024-07-19 08:32:36 +02:00
Salman Ahmed
a570949459
Fix selection box initialy visible despite no items selected
2024-07-19 03:00:44 +03:00
Bartłomiej Dach
ad2db3f853
Merge pull request #28882 from peppy/update-framework
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Update framework
2024-07-16 12:28:51 +02:00
Dean Herbert
f1325386f0
Fix summary timeline timing points having x position applied twice
2024-07-16 18:32:54 +09:00
Dean Herbert
4ad7d900c1
Fix incorrect editor screen padding
2024-07-16 18:20:33 +09:00
Bartłomiej Dach
217b01d303
Apply tooltip to bookmark pieces too
...
Bookmarks don't show on real beatmaps, but they do show in test scenes
(namely `TestSceneEditorSummaryTimeline`).
Also does some more changes to adjust the markers to the latest updates
to other markers.
2024-07-12 11:12:20 +02:00
Dean Herbert
2453e2fd00
Fix nullability issue
2024-07-12 18:11:23 +09:00
Bartłomiej Dach
5e00995948
Merge branch 'master' into tooltips
2024-07-12 11:01:03 +02:00
Bartłomiej Dach
518dc17518
Merge pull request #28788 from bdach/timeline-redesign
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Redesign editor timelines to address most frequent user complaints
2024-07-12 10:58:59 +02:00
Dean Herbert
4be5d056c5
Reduce opacity of centre marker slightly
2024-07-12 17:23:48 +09:00
Dean Herbert
d2cb07b157
Add a bit more padding between node overlays and hitobjects in timeline
2024-07-12 17:22:36 +09:00
Dean Herbert
2454722601
Add tooltips to summary timeline display
2024-07-12 16:39:41 +09:00
Dean Herbert
275e7aa451
Adjust timeline centre marker visuals and bring in front of ticks
2024-07-12 16:37:03 +09:00
Dean Herbert
ca2fc72959
Adjust timeline centre marker visuals and bring in front of ticks
2024-07-12 16:29:40 +09:00
Dean Herbert
f65ab6736d
Adjust breaks in timeline to be centered with waveform / hitobjects
2024-07-12 15:45:58 +09:00
Dean Herbert
2ad2ae0c16
Add slight offset for timeline BPM display to avoid overlaps
2024-07-12 14:34:01 +09:00
Dean Herbert
9a7a0cdb34
Adjust timeline ticks to add a bit more body back
2024-07-12 14:29:18 +09:00
Dean Herbert
685b19a571
Adjust various visuals of summary timeline in a hope for user acceptance
...
.. with a somewhat appealing design.
2024-07-12 13:57:42 +09:00