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Commit Graph

7315 Commits

Author SHA1 Message Date
Joseph Madamba
98524d60a4 Fix clear identifier typos 2021-12-27 20:26:28 -08:00
Bartłomiej Dach
ef763e9bd7
Add failing test for storyboard not tracking current track 2021-12-27 12:28:49 +01:00
Bartłomiej Dach
34b0101ff4
Add visual test coverage of "hidden by ruleset" combo option 2021-12-26 16:49:18 +01:00
Bartłomiej Dach
2b4c2f7ff3
Add failing test for storyboard sample playback with beatmap hitsounds off 2021-12-26 14:25:05 +01:00
Dean Herbert
8ad53138a6
Merge pull request #16234 from smoogipoo/fix-initial-button-colour
Fix OsuAnimatedButton animating when initially disabled
2021-12-25 15:34:40 +09:00
Dean Herbert
ac1a452e20
Merge pull request #16239 from peppy/sanitise-test-directory-usage
Fix some more test directory usage weirdness
2021-12-25 12:09:18 +09:00
Dean Herbert
1c0dc204c4 Fix some regressing behaviour due to CleanRunHeadlessGameHost's naming structure changing 2021-12-24 20:24:37 +09:00
Dean Herbert
4b88e257e5 Update usages of CleanRunHeadlessGameHost to match new signature 2021-12-24 20:17:34 +09:00
Dean Herbert
2ee3e61983
Merge branch 'master' into beatmap-card/extra-on-listing 2021-12-24 19:02:51 +09:00
Dan Balasescu
c973739b08 Fix OsuButton event binding + inital-enablement colour 2021-12-24 11:56:12 +09:00
Dan Balasescu
03d159d723 Refactor OsuAnimatedButton test scene 2021-12-24 11:56:12 +09:00
Bartłomiej Dach
5cbaa028eb
Use extracted ruleset config cache implementation in DI 2021-12-23 19:02:10 +01:00
Bartłomiej Dach
27c5cc5bd8
Add testing for beatmap card size switching 2021-12-23 15:55:51 +01:00
Bartłomiej Dach
1876617d8e
Implement beatmap card size tab control 2021-12-23 15:55:36 +01:00
Bartłomiej Dach
1040590844
Add cancellation support to game-side IResourceStores 2021-12-23 10:33:17 +01:00
Dean Herbert
d31c9db08b Adjust testing methodology to improve reliability of mosue wheel volume adjust tests
There was previously a potential in headless runs for timing
discrepancies to cause the volume to never get adjusted.

As seen at https://github.com/peppy/osu/runs/4604610951?check_suite_focus=true.
2021-12-23 13:25:24 +09:00
Dan Balasescu
e1b539fa9e
Merge pull request #16213 from peppy/working-beatmap-live
Tidy up `WorkingBeatmap`
2021-12-23 13:02:37 +09:00
Bartłomiej Dach
02fa1c21b7
Adjust existing placeholder test to demonstrate failure case 2021-12-22 15:03:20 +01:00
Dean Herbert
f3f491374b Remove unused load checks 2021-12-22 18:17:00 +09:00
Dean Herbert
967419c9ac Remove BeatmapSetInfo and Metadata from interface
There were very few accesses to this, and after realm they should all be
done via the `BeatmapInfo`, so let's remove this.
2021-12-22 18:17:00 +09:00
Dean Herbert
ea7d2c06fc
Merge pull request #16206 from peppy/fix-collection-import-test-cleanup
Fix `ImportCollectionsTest.TestSaveAndReload` not cleaning up before run
2021-12-22 18:16:48 +09:00
Dean Herbert
a866572ca8 Add comment regarding host name choice 2021-12-22 15:44:47 +09:00
Dean Herbert
cfdfe81afb
Merge pull request #16205 from smoogipoo/fix-multiplayer-tests
Fix multiplayer test failures when checking for parted room
2021-12-22 13:42:05 +09:00
Dean Herbert
f81e32149b Fix ImportCollectionsTest.TestSaveAndReload not cleaning up before/after run 2021-12-22 13:38:20 +09:00
Dean Herbert
a88800c99a
Merge pull request #16198 from smoogipoo/fix-current-item-before-population
Fix delete button showing on current item before beatmap retrieval
2021-12-22 13:15:07 +09:00
Dan Balasescu
24c6f8fafa Fix multiplayer test failures when checking for parted room 2021-12-22 12:55:37 +09:00
Dan Balasescu
ee64ab6383 Fix delete button test failures
Can be tested by adding a Thread.Sleep() in
DrawableRoomPlaylistItem.load().
2021-12-22 09:55:19 +09:00
Bartłomiej Dach
e35a8cab65
Merge branch 'master' into fix-custom-directory-tests 2021-12-21 13:08:27 +01:00
Dean Herbert
df975fb29e
Merge pull request #16181 from dekrain/statics-reset-no-sb
Split session statics reset method to prevent unloading seasonal backgrounds
2021-12-21 18:52:04 +09:00
Dean Herbert
0bda7892f7
Merge pull request #16197 from bdach/beatmap-card/renames
Rename beatmap card-related classes
2021-12-21 18:51:34 +09:00
Dean Herbert
4a3a5054fd Ensure CustomDataDirectoryTest methods use a fresh directory to avoid IO errors
Resolves test failures like https://github.com/ppy/osu/runs/4592088736?check_suite_focus=true.
2021-12-21 18:42:39 +09:00
Dan Balasescu
e2f8c71081 Fix test 2021-12-21 18:38:31 +09:00
Dan Balasescu
4ba5a939db
Merge pull request #16178 from bdach/lounge-background-screen-correct
Fix lounge screen showing information sourced from wrong playlist item
2021-12-21 17:36:23 +09:00
Dan Balasescu
a53c67b2ea
Merge pull request #16194 from peppy/fix-results-screen-wait-test
Fix intermittent test failures on `TestSceneResultsScreen` due to long delay step
2021-12-21 16:56:49 +09:00
Bartłomiej Dach
b6a458a07e
Cover seasonal backgrounds not resetting on inactivity in test 2021-12-21 08:50:25 +01:00
Bartłomiej Dach
979624160f
Do not reset last hover sound playback time on inactivity 2021-12-21 08:47:41 +01:00
Bartłomiej Dach
88d4e95ad8
Rename BeatmapCard{ => Normal} 2021-12-21 08:26:21 +01:00
Bartłomiej Dach
bd1fb33ad6
Add and use separate extensions for historical and upcoming playlist items 2021-12-21 08:01:04 +01:00
Dean Herbert
2707b2fbda
Merge pull request #16012 from bdach/beatmap-card/extra
Implement "extra" beatmap card size
2021-12-21 15:40:33 +09:00
Dean Herbert
16fe0e4f89 Fix SessionStaticsTest never working
In headless operation, the test would complete before ever reaching an
idle state. And this test only ran headless..
2021-12-21 15:39:08 +09:00
Dean Herbert
981158ed88 Rename method and simplify SetDefault calling code 2021-12-21 15:34:32 +09:00
Dean Herbert
c0a8758839 Fix intermittent test failures on TestSceneResultsScreen due to long delay step
Using real time delays of 3 seconds doesn't play well with headless runs.
2021-12-21 15:15:05 +09:00
Dan Balasescu
a8cd96278d
Merge pull request #16189 from peppy/fix-beatmap-listing-overlay-test-failure
Fix intermittent failures on `TestSceneBeatmapListingOverlay`
2021-12-21 15:11:25 +09:00
Dean Herbert
0f8a6a3f64 Fix intermittent failures on TestSceneBeatmapListingOverlay
In the specific method, there was no wait step after the initial fetch
(unlike all of the rest), meaning the fetch may not have finished in
time for the follow-up steps.

As seen at
https://github.com/ppy/osu/runs/4588058438?check_suite_focus=true.
2021-12-21 14:12:06 +09:00
Dean Herbert
bb3f375958 Add note about local button clicking usage 2021-12-21 13:49:51 +09:00
Dean Herbert
aad55ef89e Remove unused method in TestSceneMultiplayerQueueList 2021-12-21 13:49:51 +09:00
Dean Herbert
9aff646ff4 Centralise all multiplayer button clicking test logic
This adds the "wait for enabled" check in a way that can be easily
reused, as it keeps getting missed in test implementations.

This particular commit hopefully fixes
https://github.com/ppy/osu/runs/4583845033?check_suite_focus=true.
2021-12-21 13:49:51 +09:00
Bartłomiej Dach
f1a03aced5
Merge branch 'master' into beatmap-card/extra 2021-12-20 15:49:00 +01:00
Bartłomiej Dach
0975f570ba
Return last playlist item if all expired 2021-12-20 13:49:05 +01:00
Bartłomiej Dach
a5a9922f81
Fix lounge screen content not matching current room playlist item 2021-12-20 13:32:42 +01:00
Bartłomiej Dach
a59583ee09
Add extension method for returning next playlist item 2021-12-20 13:18:02 +01:00
Bartłomiej Dach
0b7daf542f
Merge branch 'master' into fix-song-select-test-failure 2021-12-20 11:36:49 +01:00
Bartłomiej Dach
f492cf84d9
Ensure presence of at least 1 difficulty for each ruleset 2021-12-20 11:34:39 +01:00
Bartłomiej Dach
d8be455a43
Merge branch 'master' into fix-ready-button-test 2021-12-20 11:02:43 +01:00
Dean Herbert
ec0a6735eb Rename TestMultiplayerScreenStack to TestMultiplayerComponents 2021-12-20 18:24:59 +09:00
Dean Herbert
6907a9a3cc Name some screen stacks for better logging context 2021-12-20 18:24:14 +09:00
Dean Herbert
87051d5d61 Add better defined steps to TestLoseHostWhileReady ready button test
Not 100% sure this will solve the issue but it's worth a try. The button
state checks are using `Until` everywhere else so this brings the test
in line with the standards.

As seen
https://github.com/ppy/osu/runs/4579641456?check_suite_focus=true.
2021-12-20 17:47:06 +09:00
Dean Herbert
5c8e317a6e Chooser earlier items in song select tests to avoid potentially not having enough 2021-12-20 17:11:15 +09:00
Dean Herbert
af78a3e99d Fix weird loop logic 2021-12-20 17:09:08 +09:00
Dean Herbert
d79602a912 Add wait step to TestScenePlaylistResultScreen explicitly for screen load 2021-12-20 16:58:36 +09:00
Dean Herbert
2e47c4e25d
Merge pull request #16164 from smoogipoo/fix-intermittent-background-test
Fix intermittent background screen test failures
2021-12-20 14:00:53 +09:00
Dan Balasescu
9316abc278 Better fix for intermittent multiplayer tests 2021-12-20 13:10:13 +09:00
Dan Balasescu
11f3ec0cb5 Wait for previous screen to be hidden in test 2021-12-20 12:44:23 +09:00
Bartłomiej Dach
097402677d
Add test for ranked/unranked user display 2021-12-19 13:40:22 +01:00
Bartłomiej Dach
c112177559
Bring profile header test in line with modern conventions
- Removed online code that didn't work anyway after the introduction of
  the development web instance.

- Removed some weird test steps.

- Fixed online/offline test steps not working at all due to identical
  user ID.
2021-12-19 13:40:21 +01:00
Bartłomiej Dach
883fcf2604
Fix tests 2021-12-17 11:45:01 +01:00
Bartłomiej Dach
c6d0b5d200
Merge branch 'master' into beatmap-card/extra-wip 2021-12-17 11:11:36 +01:00
Bartłomiej Dach
54790bb758
Merge branch 'master' into fix-realm-post-storage-migration-failure 2021-12-17 00:19:46 +01:00
Dan Balasescu
488374b4a2 Don't show multiplayer channels in chat overlay 2021-12-16 16:41:47 +09:00
Bartłomiej Dach
cbb65e1e07
Merge branch 'master' into beatmap-card-expanded-state-fix 2021-12-15 22:20:30 +01:00
Dean Herbert
9e82a3e79a Merge branch 'master' into forego-resetting-spectate-state 2021-12-15 18:05:06 +09:00
Dan Balasescu
18d7b79207 Don't reset spectating state if gameplay is finished 2021-12-15 17:40:30 +09:00
Dean Herbert
39a0a21132 Add test coverage of same scenario without deletion 2021-12-15 17:30:09 +09:00
Dan Balasescu
d22e1b9001 Add another until step to guard against async test issues 2021-12-15 17:00:06 +09:00
Dan Balasescu
740a6f16c7 Fix exception when updating the room's visual playlist 2021-12-15 16:53:25 +09:00
Dean Herbert
e9187cc3cf Add failing test showing expanded state being unexpectedly lost 2021-12-15 16:26:19 +09:00
Dan Balasescu
2cea39a92a
Merge pull request #16083 from peppy/fix-online-availability-after-reimport
Fix `OnlinePlayBeatmapAvailabilityTracker` failng after modified reimport of existing beatmap
2021-12-15 08:31:02 +09:00
Dan Balasescu
ee6f125948
Merge pull request #15967 from tbrose/chat-mention-fix
Check word boundaries during username mention matching
2021-12-15 08:04:39 +09:00
Dan Balasescu
da00c020be Remove whitespace 2021-12-15 07:33:49 +09:00
Bartłomiej Dach
00154fe86d
Merge branch 'master' into fix-menu-background-desync 2021-12-14 21:31:10 +01:00
tbrose
a831744f05 Merge remote-tracking branch 'origin/chat-mention-fix' into chat-mention-fix 2021-12-14 16:24:05 +01:00
tbrose
8e79fac389 Fixes code quality check failed 2021-12-14 16:23:51 +01:00
Dean Herbert
0950d8d327 Add back PlaylistRoomCreation test
Was spiritually removed in https://github.com/ppy/osu/pull/16045.

This implementation is mostly taken from that PR's comment thread
verbatim, and now works due to the associated changes to
`OnlinePlayBeatmapAvailabilityTracker`.
2021-12-14 19:16:52 +09:00
Dean Herbert
3bc2de4889 Add failing test coverage of modified beatmap import breaking online availability state 2021-12-14 19:11:23 +09:00
Dean Herbert
04551ea61e
Merge pull request #16080 from smoogipoo/fix-storyboard-start-time
Fix incorrect storyboard life time start with looping commands
2021-12-14 18:33:56 +09:00
Dean Herbert
cebfeb5220
Merge pull request #16045 from smoogipoo/multiplayer-local-beatmap-query
Rework multiplayer's current item tracking
2021-12-14 18:33:30 +09:00
Dean Herbert
25a056dfad Remove pointless/broken test steps
These aren't accurate and are tested via a more accurate means directly
above.
2021-12-14 16:40:50 +09:00
Dean Herbert
b6a272e31a Add failing test coverage of BackgroundScreeNDefault's beatmap background tracking when active/non-active 2021-12-14 16:40:34 +09:00
Dan Balasescu
eb3050b2ac Fix incorrect test 2021-12-14 15:08:00 +09:00
Dean Herbert
441b7baa93 Provide a realm factory to usages of ToLive/RealmLive 2021-12-14 14:26:34 +09:00
Dean Herbert
f9a2db5ec6 Add accessibility to realm factory via IStorageResourceProvider
We might need to rename this class..
2021-12-14 14:19:49 +09:00
Dean Herbert
be337b4ace Add failing test coverage of RealmLive failing post storage migration 2021-12-14 13:53:23 +09:00
Dean Herbert
8e6c7eb030 Use OsuStorage in realm tests to allow for migration
Also changes the realm filename to use `client` to match the ignore
rules in `OsuStorage`. Without doing this, migration will fail in an
indefinite mutex wait when attempting to delete the realm `.note` file.
2021-12-14 13:52:28 +09:00
Dan Balasescu
51b6b9d857
Merge branch 'master' into chat-mention-fix 2021-12-14 11:49:57 +09:00
Dan Balasescu
419a34e7b4
Merge branch 'master' into test-score-refactoring 2021-12-14 07:30:06 +09:00
Dan Balasescu
6e3558b222 Remove weird test 2021-12-14 06:38:57 +09:00
Dean Herbert
9e9341597d Remove unused using statement 2021-12-13 17:59:04 +09:00
Dean Herbert
309290a3c9 Use new method in more places that can benefit from it 2021-12-13 16:56:43 +09:00
Dean Herbert
654b47c7ec Move "excess mods" test behaviour to local usages
There were only two of these, so it doesn't make sense to add extra
complexity in the test resources class.
2021-12-13 16:41:30 +09:00
Dean Herbert
99ac71c1fe Simplify usages where the ruleset being used is osu! ruleset 2021-12-13 16:37:20 +09:00