Dean Herbert
|
03084aa04b
|
Revert async changes
|
2018-08-31 07:07:10 +09:00 |
|
smoogipoo
|
e7a5816d27
|
Use GetAsync for all samples
|
2018-08-27 17:30:16 +09:00 |
|
smoogipoo
|
1b279d383f
|
Use GetAsync on all textures
|
2018-08-27 17:26:44 +09:00 |
|
Dean Herbert
|
9cbead55d6
|
Add a second parallax layer to break overlay arrows
|
2018-08-22 17:41:13 +09:00 |
|
smoogipoo
|
2fb62827e2
|
Soft-handle errors when beatmap contains no objects
|
2018-08-22 16:01:58 +09:00 |
|
Dean Herbert
|
4a68b14447
|
Fix crash when selecting mods after entering play mode
Closes #3260.
|
2018-08-21 00:15:51 +09:00 |
|
Roman Kapustin
|
8a9b3f6459
|
Remove rewinded keycounter states
|
2018-08-15 22:18:48 +03:00 |
|
Dean Herbert
|
70ce9da321
|
Merge branch 'master' into judgement-rework
|
2018-08-07 18:09:06 +09:00 |
|
Dan Balasescu
|
12b99acb2b
|
Merge branch 'master' into add-loading-animation
|
2018-08-06 13:06:51 +09:00 |
|
Dan Balasescu
|
c1517e1521
|
Merge branch 'master' into judgement-rework
|
2018-08-06 12:30:46 +09:00 |
|
Dean Herbert
|
808754a191
|
Merge branch 'master' into fix-fade-discrepancies
|
2018-08-03 21:50:03 +09:00 |
|
Dean Herbert
|
042e4e3966
|
Merge branch 'master' into add-loading-animation
|
2018-08-03 21:50:02 +09:00 |
|
smoogipoo
|
3619290c34
|
Split out judgement definition from judgement result
|
2018-08-02 20:35:54 +09:00 |
|
Dean Herbert
|
b1afcf0e5d
|
Add loading animation to player loader to make it more obvious when loading is complete
|
2018-08-02 19:47:50 +09:00 |
|
Dean Herbert
|
7097ecb740
|
Fix discrepancies in how elements of play mode fade when restarting/exiting
|
2018-08-02 19:08:23 +09:00 |
|
Dean Herbert
|
4a11f2ec2a
|
Improve UX when adjusting visual settings at loading screen
|
2018-08-02 18:18:55 +09:00 |
|
ekrctb
|
ecc6d55380
|
Fix player loader not gets ready when multiple mouse button is down
|
2018-08-01 16:20:29 +09:00 |
|
Dan Balasescu
|
090bc592b5
|
Merge branch 'master' into add-skip-button-sound
|
2018-07-30 17:56:08 +09:00 |
|
Dean Herbert
|
8c3583ac54
|
Remove newline
|
2018-07-30 14:55:03 +09:00 |
|
Roman Kapustin
|
3134e14b37
|
Test KeyCounter.RestoreState
|
2018-07-28 23:24:03 +03:00 |
|
Roman Kapustin
|
8bb83a8fd9
|
Fix nullref in KeyCounterCollection
|
2018-07-28 22:16:14 +03:00 |
|
Roman Kapustin
|
1e6220e3c0
|
Call KeyCounter.RestoreState itself
|
2018-07-28 13:22:52 +03:00 |
|
phosphene47
|
d32a3ff052
|
Esc at the end of play should push to result screen
Closes #3060
|
2018-07-28 08:34:51 +10:00 |
|
Dan Balasescu
|
ceaa23fbbb
|
Merge branch 'master' into fix-turkish-i
|
2018-07-26 18:06:58 +09:00 |
|
Dean Herbert
|
5364a6148a
|
Use ToUpperInvariant
|
2018-07-24 14:42:06 +02:00 |
|
Dean Herbert
|
ab9340f4be
|
Fix usage of culture local ToUpper causing incorrect display on Turkish machines
Closes #3098.
|
2018-07-24 11:37:43 +02:00 |
|
Dean Herbert
|
44a2ae5f9a
|
Fix incorrect variable usage
|
2018-07-23 08:33:47 +02:00 |
|
Roman Kapustin
|
332ad5bb67
|
Move states to KeyCounter
|
2018-07-22 23:58:21 +03:00 |
|
Dean Herbert
|
479fe98335
|
Add more prominent sound when skipping
|
2018-07-22 22:57:55 +02:00 |
|
Dean Herbert
|
3c59ccadd0
|
Fix gameplay always skipping to first hitobject time
Regresssed with previous build
|
2018-07-22 22:19:58 +02:00 |
|
Roman Kapustin
|
ecd51d70f9
|
Rename Memento class
|
2018-07-22 23:13:06 +03:00 |
|
Roman Kapustin
|
d387048057
|
Resolve KeyCounterCollection merge conflict
|
2018-07-22 21:15:53 +03:00 |
|
Roman Kapustin
|
7f3ad37ede
|
Restore keycounter state on replay seek
|
2018-07-22 19:42:18 +03:00 |
|
Roman Kapustin
|
1d9bf42082
|
Fix clock assigning during KeyCounterCollection creation
|
2018-07-22 18:38:10 +03:00 |
|
Roman Kapustin
|
0632c59e60
|
Save KeyCounter state when keypress happens
|
2018-07-22 17:35:42 +03:00 |
|
Roman Kapustin
|
72959691e9
|
Introduce KeyCounterMemento
|
2018-07-22 17:16:17 +03:00 |
|
Dean Herbert
|
0f37758314
|
Update framework
|
2018-07-21 16:21:53 +09:00 |
|
Dean Herbert
|
241437c819
|
Remove unnecessary counting change logic
|
2018-07-20 17:08:25 +09:00 |
|
Dean Herbert
|
82ddbb3f5d
|
Delay key count stop
|
2018-07-19 01:18:07 +09:00 |
|
Dean Herbert
|
8414fe9d05
|
Add key counter exceptions for paused state
|
2018-07-18 22:19:32 +09:00 |
|
Dean Herbert
|
a01361f833
|
Set restart count
|
2018-07-18 22:05:24 +09:00 |
|
Dean Herbert
|
c2cdf12986
|
Better pause logic
|
2018-07-18 19:59:04 +09:00 |
|
Dean Herbert
|
b967fe714b
|
Fix lead-in time now being long enough in many cases
|
2018-07-17 14:29:22 +09:00 |
|
Dean Herbert
|
da300baff1
|
Update hide logic
|
2018-07-17 00:06:51 +09:00 |
|
Dean Herbert
|
ca7b61367f
|
Merge branch 'master' into correctQuickFade
|
2018-07-17 00:02:15 +09:00 |
|
HoutarouOreki
|
453d58bcbd
|
Hide Content instead of particular overlays
|
2018-07-15 01:10:05 +02:00 |
|
Berkan Diler
|
c8697e1743
|
Fix KeyCounter counting clicks when game is paused
|
2018-07-14 03:08:28 +02:00 |
|
HoutarouOreki
|
1e48582dc2
|
Instantly hide pause menu for quick retry
|
2018-07-11 13:49:37 +02:00 |
|
Dean Herbert
|
8cf1553fd5
|
Merge remote-tracking branch 'upstream/master' into Aergwyn-allow-back-in-player
|
2018-06-29 20:30:42 +09:00 |
|
Dean Herbert
|
750f5a86c3
|
Fix catch test failing due to disabled bindable
|
2018-06-29 16:49:11 +09:00 |
|
Dean Herbert
|
0866dd11bd
|
DefaultBackAction -> BackAction, defaults to last button
The last button is more commonly the escape condition.
|
2018-06-27 12:57:26 +09:00 |
|
Dean Herbert
|
d7ce4ab6fd
|
Merge remote-tracking branch 'upstream/master' into Aergwyn-allow-back-in-player
|
2018-06-27 12:36:10 +09:00 |
|
ekrctb
|
d6084c0b30
|
Adapt to new input handling changes
|
2018-06-22 18:10:27 +09:00 |
|
Dean Herbert
|
a7ed3ea80b
|
Rename alwaysVisible to explain where it comes from
|
2018-06-13 11:38:15 +09:00 |
|
Dean Herbert
|
d9e7a324c0
|
Revert HudOverlay to private field
|
2018-06-13 11:30:22 +09:00 |
|
smoogipoo
|
67aa52fb1d
|
Use bindable binding
|
2018-06-12 19:34:49 +09:00 |
|
smoogipoo
|
c70c7a476b
|
Always display the key counter during replay/autoplay
|
2018-06-12 17:59:59 +09:00 |
|
smoogipoo
|
b9391b3c6b
|
Fix bindable not working under non-debug due to weak references
|
2018-06-11 18:18:24 +09:00 |
|
Aergwyn
|
b9b04c1b6e
|
move back logic into GameplayMenuOverlay
|
2018-06-09 09:28:02 +02:00 |
|
Aergwyn
|
792d3b8215
|
allow "go back" keybind in play
|
2018-06-09 09:14:58 +02:00 |
|
Dean Herbert
|
0b4f5af52e
|
Add setting to toggle standardised or exponential scoring display
Also adjusts exponential scoring to be closer to stable. Log wasn't cutting it.
|
2018-06-08 03:17:12 +09:00 |
|
Dean Herbert
|
f3c9049660
|
Merge branch 'master' into disallow-beatmap-change
|
2018-06-07 15:34:19 +09:00 |
|
smoogipoo
|
d516a0a05c
|
Store platform offset clock in variable for visibility
|
2018-06-07 13:42:31 +09:00 |
|
smoogipoo
|
3745f9000b
|
Merge remote-tracking branch 'origin/master' into remove-decoder-offset
|
2018-06-07 13:37:19 +09:00 |
|
Dan Balasescu
|
c30861186b
|
Merge branch 'master' into disallow-beatmap-change
|
2018-06-06 20:26:17 +09:00 |
|
smoogipoo
|
4086ff7313
|
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
# osu.Game.Tests/Visual/TestCaseBeatmapInfoWedge.cs
# osu.Game/Screens/Menu/Intro.cs
# osu.Game/Screens/Menu/MenuSideFlashes.cs
|
2018-06-06 18:26:51 +09:00 |
|
Dean Herbert
|
55921efffb
|
Rewrite much state logic
|
2018-06-06 16:17:51 +09:00 |
|
Dean Herbert
|
86be1bef6b
|
Use UserTriggered in Player
|
2018-06-06 15:10:15 +09:00 |
|
Thomas Müller
|
88b23d4e66
|
Merge branch 'master' into netcoreapp2.1
|
2018-06-04 05:30:25 +02:00 |
|
Dean Herbert
|
4b604bf055
|
Merge branch 'master' into disallow-beatmap-change
|
2018-06-04 10:53:04 +09:00 |
|
Dean Herbert
|
7ca437aa8e
|
Merge branch 'master' into fix-expand-button-colour
|
2018-06-04 02:16:27 +09:00 |
|
Joehu
|
0f13acf67e
|
Use updateExpanded method
|
2018-06-02 12:52:31 -07:00 |
|
Dean Herbert
|
652e2ccaf5
|
Merge branch 'master' into netcoreapp2.1
|
2018-06-03 03:55:33 +09:00 |
|
Dean Herbert
|
64eda27547
|
Update framework
|
2018-06-03 03:05:53 +09:00 |
|
FreezyLemon
|
a0c643fae5
|
Fix SongProgressInfo timespan formatting
|
2018-06-02 11:25:49 +02:00 |
|
Joehu
|
8d3de3affb
|
Use '?:' expression instead
|
2018-06-01 15:58:05 -07:00 |
|
Joehu
|
5d1421c0e9
|
Fix visual settings expand button colour
|
2018-06-01 15:31:25 -07:00 |
|
Dean Herbert
|
5872b61988
|
Fix potential double-disposal of player if PlayerLoader is finalised
|
2018-05-30 15:48:26 +09:00 |
|
smoogipoo
|
a3470f9ec3
|
Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts:
# osu.Game/Overlays/Music/PlaylistOverlay.cs
# osu.Game/Screens/OsuScreen.cs
|
2018-05-28 18:01:15 +09:00 |
|
smoogipoo
|
3abfd4711d
|
Fix wrong clock being seeked when unpausing
|
2018-05-28 03:42:53 +09:00 |
|
smoogipoo
|
8ae2a3696f
|
Apply platform universal offset at player level
|
2018-05-28 03:31:46 +09:00 |
|
Dean Herbert
|
975ce82177
|
Ensure autoplay tests actually increase score above zero
|
2018-05-26 14:46:05 +09:00 |
|
Dean Herbert
|
28aa6faef9
|
Merge branch 'master' into player_loader_input_toggles
|
2018-05-25 18:38:12 +09:00 |
|
smoogipoo
|
8004b8af4d
|
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
|
2018-05-23 17:38:02 +09:00 |
|
smoogipoo
|
0e122468db
|
Fix progress easing to 0 if aborting after confirmation
|
2018-05-22 18:06:40 +09:00 |
|
Dean Herbert
|
d43e4af8ea
|
Fix overlap between quit button at key input overlay
|
2018-05-22 16:45:42 +09:00 |
|
Dean Herbert
|
436067c01f
|
Handle scale back in a nicer way
|
2018-05-22 16:44:37 +09:00 |
|
Dean Herbert
|
7b770d03c5
|
Use OnMouseMove instead of Update logic
|
2018-05-22 16:26:59 +09:00 |
|
Dean Herbert
|
babb7d5158
|
Fix white ring flash when holding button post-confirmation
|
2018-05-22 16:23:05 +09:00 |
|
Dean Herbert
|
5f8eb6d823
|
Fix class name
|
2018-05-22 16:04:36 +09:00 |
|
Dean Herbert
|
8fbda9d57e
|
Improve comment
|
2018-05-22 16:04:07 +09:00 |
|
Dean Herbert
|
58ae545747
|
innerCircle -> overlayCircle
|
2018-05-22 15:59:53 +09:00 |
|
Dean Herbert
|
ef55c3c197
|
Fix icon scale not resetting due to no implicit triggering
|
2018-05-22 15:58:17 +09:00 |
|
Dean Herbert
|
2ce2bd9788
|
Add comment for pendingAnimation
|
2018-05-22 15:58:00 +09:00 |
|
Dean Herbert
|
5a892e4d08
|
This quit button don't quit
|
2018-05-22 02:09:52 +09:00 |
|
Dean Herbert
|
323aa189b6
|
Make on-confirmation animation more robust
|
2018-05-22 02:08:44 +09:00 |
|
Dean Herbert
|
156d7fb25a
|
Change depth of HUD
Yes, this is intentional.
|
2018-05-22 02:08:21 +09:00 |
|
Dean Herbert
|
946a75ddb2
|
Block hover to use UI cursor instead of gameplay cursor
|
2018-05-22 02:05:08 +09:00 |
|
Dean Herbert
|
ebda287e81
|
Share code with HoldToConfirm implementations elsewhere
|
2018-05-22 01:44:06 +09:00 |
|
Roman Kapustin
|
30956b64aa
|
Do not change Margin for player settings groups on the PlayerLoader screen
|
2018-05-21 18:57:01 +03:00 |
|