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Commit Graph

950 Commits

Author SHA1 Message Date
Dean Herbert
049975b5a4 Use kebaberize shorthand 2020-02-20 15:45:54 +09:00
Dean Herbert
8f5d3896f6 Remove unnecessary cast by changing method siganture 2020-02-20 15:45:47 +09:00
Dean Herbert
5551343cf3 Throw instead of null return 2020-02-20 15:45:25 +09:00
Dean Herbert
2869128e11 Update in line with combo colour API changes 2020-02-20 15:41:57 +09:00
Dean Herbert
13873ff1b6 Split out pulp formations into own piece classes 2020-02-19 23:32:56 +09:00
Dean Herbert
ea0bbd2926 Rename drawable namespace to avoid clashes with framework class 2020-02-19 18:01:59 +09:00
Dean Herbert
7b27f6b378 Add droplet rotation animation 2020-02-19 17:55:40 +09:00
Dean Herbert
e1140d7c91 Fix caught fruit radius being incorrect due to moved scale 2020-02-19 17:28:40 +09:00
Dean Herbert
4c4140ae54 Adjust droplets to match stable 2020-02-19 15:55:22 +09:00
Dean Herbert
5261579531 Fix indices in beatmap not being transferred to children (and being off by one) 2020-02-19 15:37:12 +09:00
Dean Herbert
69b5d5606a Fix nested catch objects not having a correct IndexInBeatmap 2020-02-19 15:32:24 +09:00
Dean Herbert
3f99d25e37 Use new UpdateComboColour method to simplify colouring 2020-02-19 15:28:29 +09:00
Dean Herbert
26fe15b038 Fix fruit representation not cycling as often as it should 2020-02-19 14:41:25 +09:00
Dean Herbert
aeb45c8442 Fix ordering of fruits to match stable 2020-02-19 14:31:43 +09:00
Dean Herbert
24e33abcbf Fix banana colouring for skins 2020-02-19 14:31:32 +09:00
Dean Herbert
3eeb60f60f Centralise and fix scaling 2020-02-19 14:31:14 +09:00
Dean Herbert
ce1a57550f Add droplet skinning support 2020-02-19 13:29:05 +09:00
Dean Herbert
0f85e81240 Fix handling of bindable changes in accent colour 2020-02-19 12:10:09 +09:00
Dean Herbert
f245fe5934 Fix catch combo colouring 2020-02-19 10:28:20 +09:00
Dean Herbert
ab863cdfd9 Fix incorrect scaling factor being applied 2020-02-19 09:52:29 +09:00
Dean Herbert
73e5018696 Move radius adjust local to fruit piece 2020-02-19 09:39:56 +09:00
Dean Herbert
ded7f5ff1b Merge branch 'master' into catch-fruit-skinning 2020-02-19 09:38:03 +09:00
Dean Herbert
65320ace47 Merge branch 'master' into fix-catch-skin-change 2020-02-18 13:41:00 +09:00
Dean Herbert
79f3249d37 Fix typo in method 2020-02-18 13:40:50 +09:00
Dean Herbert
b4887f9120 Fix dropping fruit as well (with tidying along the way) 2020-02-18 12:24:22 +09:00
Dean Herbert
c51e5a8c1d Fix osu!catch fruit exploding multiple timed is skin is changed during explode animation 2020-02-18 12:11:30 +09:00
Dean Herbert
89bff32274 Fix metrics not matching between skins and lazer 2020-02-17 19:16:40 +09:00
Dean Herbert
2133ba38e5 Add overlay layer 2020-02-17 19:07:43 +09:00
Dean Herbert
7ce00bebf0 Add basic structure for skinning fruits 2020-02-17 18:47:22 +09:00
Dean Herbert
a3e0f84fcc Update catcher test to use SkinnableTestScene 2020-02-17 17:19:46 +09:00
Dean Herbert
bb541f5ae4 Update inspectcode version and fix new issues 2020-02-15 11:54:29 +09:00
smoogipoo
cf12ffd27e Merge remote-tracking branch 'origin/master' into sorcerer-catch-changes
# Conflicts:
#	osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs
2020-02-13 17:18:32 +09:00
Dean Herbert
53b62816f8 Add index constants for cross-class safety 2020-02-13 14:07:37 +09:00
voidedWarranties
ca237fd987 Simplify ordering by using only numbers, add xmldoc 2020-02-10 16:21:49 -08:00
voidedWarranties
ea521b466f Switch numerical consts to an enum 2020-02-09 21:37:40 -08:00
voidedWarranties
137181017b Naming consistency with osu!web 2020-02-09 20:36:54 -08:00
voidedWarranties
88a56d00bf Allow specifying order to SettingSource 2020-02-09 20:11:37 -08:00
Dean Herbert
daf5fa9da4 Throw NotSupportedException instead 2020-02-06 13:16:32 +09:00
Dean Herbert
cd6902a312 Make EndTime and RepeatCount settable 2020-02-05 17:52:51 +09:00
Dean Herbert
d8ce1fd86c Fix osu!catch not handling all vertical space 2020-01-30 13:23:39 +09:00
smoogipoo
7b2f58eb30 Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
smoogipoo
97b5d71ee4 Adjust catch HP increase values 2020-01-07 15:09:30 +09:00
Albie Spriddell
3a903339d6 add playingverb and database migrations 2020-01-03 11:39:15 +00:00
Dean Herbert
2c8879f0fb Lock user adjusted difficulty settings when changing beatmap 2019-12-27 19:05:17 +09:00
smoogipoo
522847987b Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
smoogipoo
90cb9d9162 Simplify scoreprocesor/healthprocessor implementations 2019-12-26 14:59:49 +09:00
smoogipoo
7414a6aadd Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
# Conflicts:
#	osu.Game.Rulesets.Catch/CatchRuleset.cs
#	osu.Game.Rulesets.Mania/ManiaRuleset.cs
#	osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
Dean Herbert
504a55e803
Merge branch 'master' into better-beatmap-conversion 2019-12-25 19:52:06 +09:00
Dean Herbert
911dc2d98d Fix code inspections 2019-12-25 15:20:10 +09:00
Dean Herbert
52ba0cd816 Rename method to be more appropriate
Also adds xmldoc.
2019-12-25 15:20:04 +09:00
Dean Herbert
0677f746aa Provide the ruleset to converter classes 2019-12-24 16:02:16 +09:00
Dean Herbert
a324bfbc2c Remove LegacyID from Ruleset 2019-12-24 13:48:27 +09:00
smoogipoo
6e7426a098 Simplify/improve beatmap conversion precheck 2019-12-23 17:44:18 +09:00
unknown
fe73b9f8d3 make HP and OD generic and instantiate CS and AR to modes that need it 2019-12-22 16:45:32 +08:00
unknown
08b477ed52 make ModDifficultyAdjust abstract 2019-12-20 18:30:23 +08:00
smoogipoo
76f2fb378f Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
Dean Herbert
ea661fce21
Merge branch 'master' into adjustable-map-settings 2019-12-18 18:44:11 +09:00
Dean Herbert
51a01c7006
Merge pull request #7256 from peppy/remove-ruleset-ctor-param
Remove RulesetInfo parameter from Ruleset constructor
2019-12-18 18:42:42 +09:00
smoogipoo
2a128340d0 Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats 2019-12-18 17:58:37 +09:00
Dean Herbert
6e0802e50c Remove RulesetInfo parameter from Ruleset constructor 2019-12-18 14:49:09 +09:00
Dean Herbert
e0ce87adca
Move CreateScoreProcessor() to Ruleset (#7244)
Move CreateScoreProcessor() to Ruleset
2019-12-17 22:15:42 +09:00
Dan Balasescu
fd2785bab3
Merge branch 'master' into fxcop 2019-12-17 20:14:45 +09:00
smoogipoo
49bf8d27d1 Move CreateScoreProcessor() to Ruleset 2019-12-17 20:08:13 +09:00
Huo Yaoyuan
ecfc6dfa3d CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00
Dean Herbert
b5db927d93 Merge branch 'master' into cinema-mod 2019-12-17 12:56:06 +09:00
Dean Herbert
3f3ba603c1 Merge remote-tracking branch 'upstream/master' into nightcore-beats 2019-12-16 18:03:32 +09:00
smoogipoo
a554ca728b Don't reuse the same control point references 2019-12-16 15:27:54 +09:00
unknown
01c036b0b0 implement backing beats for nightcore mods 2019-12-15 16:56:02 +08:00
unknown
7f659cd057 Merge branch 'update-beatmap-settings' into adjustable-map-settings 2019-12-13 09:45:10 +08:00
unknown
002a125b4a make ModDifficultyAdjust generic 2019-12-12 21:14:26 +08:00
Dean Herbert
37a94988a3 Merge branch 'improve-hud-hiding' into cinema-mod 2019-12-12 16:12:19 +09:00
smoogipoo
5861eca80d Make DrawableRuleset take a converted beatmap 2019-12-12 15:58:11 +09:00
Albie
4a1c6db3ed
Merge branch 'master' into cinema-mod 2019-12-11 18:00:17 +00:00
unknown
b0cf44c3be fix appveyor issues 2019-12-11 20:12:29 +08:00
unknown
b795532aa5 add difficulty adjustment mods 2019-12-11 19:43:16 +08:00
smoogipoo
48f1dad4aa Remove abstract ScoreProcessor class 2019-12-11 17:25:06 +09:00
Dean Herbert
77b9989e11 Fix some weird private field names 2019-12-11 14:10:35 +09:00
Albie
a61f8cc2c3
Merge branch 'master' into cinema-mod 2019-12-10 17:06:53 +00:00
Dean Herbert
5f3d163772
Merge branch 'master' into segmented-slider-paths-3 2019-12-10 14:28:20 +09:00
Dean Herbert
1e71681916 Fix osu!catch catcher not scaling down correctly 2019-12-10 02:00:39 +09:00
smoogipoo
fa1468325e Refactor hitobjects to remove default control point 2019-12-09 17:48:27 +09:00
smoogipoo
b9d12e5fe4 Fix nested hitobjects not updating 2019-12-06 20:53:40 +09:00
Dean Herbert
15ee65b8e9
Merge branch 'master' into ctb-relax 2019-12-04 23:35:55 +09:00
Dean Herbert
f0d49d0cdf Decouple APILegacyScoreInfo from ScoreInfo 2019-12-03 15:31:11 +09:00
Dean Herbert
c7305f0b44 Simplify implementation structure 2019-11-29 18:27:27 +09:00
Dean Herbert
63128c9465 Extend mouse hiding in catch to include catcher area 2019-11-29 18:25:11 +09:00
Dean Herbert
3864ea6ca3 Move position updating logic back to CatcherArea 2019-11-29 18:24:46 +09:00
Dean Herbert
4f081f2fe8 Remove catch-specific cursor provider 2019-11-29 17:38:28 +09:00
Dean Herbert
8ec25a6af2
Merge branch 'master' into ctb-relax 2019-11-29 16:28:06 +09:00
Albie
7864899249
Merge branch 'master' into cinema-mod 2019-11-28 16:42:01 +00:00
Dan Balasescu
c6a85a11bd
Merge branch 'master' into sharpen 2019-11-27 17:09:11 +09:00
Huo Yaoyuan
9425e80a5d Unify to use double in performance calculators. 2019-11-26 18:34:23 +08:00
Huo Yaoyuan
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod 2019-11-26 06:57:47 +00:00
Dean Herbert
709ec1404f Centralise End/StartTime retrieval to extension method 2019-11-25 19:09:14 +09:00
Albie
0a70ec0b11
Merge branch 'master' into cinema-mod 2019-11-25 07:25:30 +00:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Albie Spriddell
3b9f59cb33 add cinema mod support 2019-11-23 17:34:53 +00:00
Albie Spriddell
20edaf4ba6 add cinema mod support 2019-11-23 17:32:16 +00:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Huo Yaoyuan
374ef6ff83 Merge branch 'master' into sharpen 2019-11-20 17:30:58 +08:00
Huo Yaoyuan
608785b99a Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00
Huo Yaoyuan
144812669d Use static local functions. 2019-11-12 19:56:54 +08:00
Huo Yaoyuan
e5e8e70704 Use pattern matching. 2019-11-12 19:55:19 +08:00
Huo Yaoyuan
7d7b9e36b2 Use compound assignment. 2019-11-12 19:53:50 +08:00
Huo Yaoyuan
bbeab6fa76 Use auto property. 2019-11-12 19:53:25 +08:00
Dean Herbert
b37bf4ea01 Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition 2019-11-12 10:44:53 +09:00
Huo Yaoyuan
e9b8cbb516 Apply other styles. 2019-11-11 20:27:04 +08:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
smoogipoo
6fc1be64c2 Make hitobject samples a bindable list 2019-11-08 14:04:57 +09:00
unknown
131809838f pleasing CI 2019-11-03 16:22:07 +01:00
unknown
c180a71afe even more formatting 2019-11-03 15:57:52 +01:00
unknown
9570f7c04b more formatting 2019-11-03 15:34:09 +01:00
unknown
2a0db8aeac add missing access modifier 2019-11-03 15:34:08 +01:00
unknown
883d5ed58e formatting 2019-11-03 15:34:08 +01:00
unknown
bd5cb86b15 add license header 2019-11-03 15:34:08 +01:00
unknown
8e248d5cfa add invisible cursor for ctb 2019-11-03 15:34:08 +01:00
unknown
750e3c4aaf replace 'as' with direct cast to avoid possible nullref 2019-11-03 15:34:07 +01:00
unknown
a8fab4cba1 make catcher field readonly 2019-11-03 15:34:07 +01:00
unknown
a842d727c7 formatting 2019-11-03 15:34:07 +01:00
unknown
5761cc673f implement CatchModRelax 2019-11-03 15:34:07 +01:00
Huo Yaoyuan
bcf8e3a9d4 Remove redundant properties from desktop projects.
While OutputType=Library maybe doubtful, PlatformTarget=AnyCPU should be clearly the default.
2019-10-30 22:56:33 +08:00
Huo Yaoyuan
31595159be Normalize .props 2019-10-30 21:54:14 +08:00
smoogipoo
f429a8f7c2 Add back/obsolete old AddNested() method 2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c Rename parameter 2019-10-17 12:53:54 +09:00
smoogipoo
1a0dfcdd46 Make catch use the new nested hitobject structure 2019-10-17 12:37:09 +09:00
Dean Herbert
51bf600ea7 Use empty hitwindows instead of null 2019-10-09 19:08:31 +09:00
smoogipoo
bbf0544a8d Add bindables for IHasComboInformation properties 2019-09-26 16:55:08 +09:00
Dean Herbert
381daffe52 Generate better temporary frames to support framed handling flaws 2019-09-18 16:09:48 +09:00
Dean Herbert
77947e8309 Fix rewind tests failing 2019-09-17 22:33:27 +09:00
Bartłomiej Dach
a407e267a2 Fix PF/SD legacy mod conversion
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.

Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Dean Herbert
624e5644a4 Change osu!catch key trigger to occur on frame before positional change 2019-09-13 23:06:35 +09:00
Dean Herbert
82561aa44a Fix catcher additive sprite rewinding and remove unnecessary update code 2019-09-13 22:44:40 +09:00
Dean Herbert
744085fa54 Fix exploding fruit not getting correct lifetime 2019-09-13 20:25:08 +09:00
Dean Herbert
8ba12fc91f Merge remote-tracking branch 'upstream/master' into fix-catch-rewind 2019-09-13 19:49:36 +09:00
Dan Balasescu
125b3fda6c
Merge branch 'master' into improve-catch-replay-frames 2019-09-13 19:23:15 +09:00
Dean Herbert
1c317bc9dc Merge branch 'reset-dho-lifetimes' into fix-catch-rewind 2019-09-12 19:40:26 +09:00
Dean Herbert
f21e47d6d2 Move expire to DrawableHitObject 2019-09-12 19:29:08 +09:00
Dean Herbert
acdfeef1dc Improve how osu!catch stores and replays key actions 2019-09-12 18:33:46 +09:00
Dean Herbert
ec7a50b75f Fix already caught osu!catch objects not correctly disappearing 2019-09-08 00:10:31 +09:00
Dean Herbert
fdd3687437 Fix catcher additive sprites staying on screen during rewind 2019-09-08 00:09:24 +09:00
Dean Herbert
f925e781a9 Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
Dean Herbert
d1cdf49dd5 Revert SkinnableSprite lookups to old behaviour 2019-09-03 14:21:54 +09:00
Dean Herbert
0261456d5a
Merge branch 'master' into play-to-gameplay 2019-09-03 11:42:15 +09:00
Dean Herbert
0f04357f1f Revert short name change for now 2019-09-02 14:41:14 +09:00
Dean Herbert
70e417533f Update naming 2019-08-30 15:13:29 +09:00
Dean Herbert
a15828ab25 Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
smoogipoo
6ab2b20c70 Add an interface for working beatmaps 2019-08-29 19:38:44 +09:00
Dean Herbert
9a98f39f06 Share logic with other rulesets (and make default) 2019-08-28 18:12:47 +09:00
iiSaLMaN
62edfe7327 Correct comment 2019-08-26 15:16:01 +03:00
iiSaLMaN
fb69755869 Use transform management for catch hit objects 2019-08-26 15:15:23 +03:00
Dean Herbert
48716f8f2b Update framework 2019-08-21 13:29:50 +09:00
smoogipoo
e9eea7157d Trim unnecessary file contents 2019-08-01 18:04:57 +09:00
smoogipoo
2ae8cba24d Add hardrock spinner test 2019-08-01 17:58:20 +09:00
smoogipoo
b978727422 Add stream + repeat slider tests 2019-08-01 14:58:17 +09:00
smoogipoo
8a1d690011 Reset tick offsets 2019-08-01 14:57:54 +09:00
smoogipoo
423857f403 Fix inverted offset 2019-08-01 14:57:07 +09:00
smoogipoo
38a2b9d92b Fix multiple invocations by using a separate variable 2019-08-01 13:33:00 +09:00
smoogipoo
fdc6a3958d Make catch HR properly utilise the RNG 2019-08-01 13:10:20 +09:00
smoogipoo
8a64ab0384 Remove generics from IApplicableToBeatmap 2019-08-01 12:39:32 +09:00
Dean Herbert
c3b81bef4a Flip default to the preferred method going forward 2019-07-22 15:55:38 +09:00
Dean Herbert
91f86adb66 Move DrawableHitObject state management to base class 2019-07-22 15:07:12 +09:00
Dean Herbert
8327452fe1 Make AccentColour a bindable 2019-07-22 14:48:59 +09:00
Dean Herbert
3b5ffdc2cb
Merge branch 'master' into android 2019-07-03 19:05:58 +09:00
Dean Herbert
392985a95b
Merge branch 'master' into ctb-hd 2019-07-03 13:29:59 +09:00
Dean Herbert
9bed0094de Merge remote-tracking branch 'upstream/master' into android 2019-07-02 19:40:50 +09:00
Dean Herbert
60ea3d4e1a Fix skinning support for combobreak 2019-06-30 21:58:30 +09:00
Unknown
01508e6813 implement HD for CtB 2019-06-28 10:34:04 +02:00
Albert Tang
3cf2ffc1a7
Merge branch 'master' into android 2019-06-25 17:54:23 -05:00
Dean Herbert
9baf8160d1 Remove pointless SkinReloadableDrawable specification 2019-06-24 15:10:50 +09:00
Dean Herbert
d9f7011769 Use SkinnableSprite to reduce complexity of implementation 2019-06-24 15:10:50 +09:00
Lucas A
332ac0b82b Fix CI inspections 2019-06-22 18:23:20 +02:00
Lucas A
e2f82ac29b Move CatcherSprite to its own file + Make CatcherSprite a SkinReloadableDrawable 2019-06-22 17:53:00 +02:00
Shane Woolcock
17d103181c Merge branch 'master' into android 2019-06-18 20:05:14 +09:30
Dean Herbert
1916fdd247
Add comment specifically about infinity being ok 2019-06-16 05:57:52 +09:00
HoLLy
53a7d919c7
Clarify speedRequired 2019-06-15 22:41:10 +02:00
HoLLy
c723ec5a9d Remove unneeded checks against h.StartTime 2019-06-15 19:40:56 +02:00
HoLLy
4d690a2b14 Use normal movement for bananas when possible 2019-06-15 19:21:00 +02:00
HoLLy
f97cab5815 Prevent speedRequired from being NaN 2019-06-15 19:14:24 +02:00
HoLLy
d735d4cd7f Fix crash on 2B hitobjects 2019-06-15 19:11:29 +02:00
Dean Herbert
5c2c4f0ada
Merge pull request #4878 from HoLLy-HaCKeR/expose-skills
Expose skills in DifficultyAttributes
2019-06-11 18:47:56 +09:00
Arphox
07e17518e9 Fix all "Maintainability" CodeFactor issues 2019-06-11 10:28:16 +02:00
HoLLy
7e9f5a0939 Add Skills to DifficultyAttributes 2019-05-29 11:22:51 +02:00
tangalbert919
07e550a950 Merge branch 'master' into android 2019-05-28 09:08:44 -05:00
HoLLy
cb664dd183 Change OfType<> to Cast<> to be more clear 2019-05-12 22:08:47 +02:00
HoLLy
3981cf55fa Fix order of nested hitobjects on 2B Catch maps 2019-05-12 21:31:16 +02:00
tangalbert919
6fd1eb5e08 Merge remote-tracking branch 'upstream/master' into android 2019-05-08 08:15:03 -05:00
smoogipoo
13b9b04bb8 Apply more cases/fix some existing ones 2019-05-07 13:23:09 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability 2019-04-27 18:41:19 +09:00
smoogipoo
aeae759fcd Rename method + add xmldoc 2019-04-22 18:08:15 +09:00
smoogipoo
910b9df2d5 Fix catch awarding too much hp 2019-04-22 18:02:57 +09:00
smoogipoo
4edb17a88a Make hp work + cleanup 2019-04-22 18:02:49 +09:00
smoogipoo
78c844e259 Make catch provide some HP at DrainRate=10 2019-04-22 17:24:22 +09:00
smoogipoo
d7919544fe Implement approximate hp increase for catch 2019-04-22 16:59:14 +09:00
smoogipoo
0222424aef Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
9d116efdbd Limit to 10000 tiny ticks per slider 2019-04-10 10:57:27 +09:00