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mirror of https://github.com/ppy/osu.git synced 2024-09-22 00:47:24 +08:00
Commit Graph

211 Commits

Author SHA1 Message Date
smoogipoo
3905a9105c Add a playfield method to retrieve all hitobjects 2018-07-17 15:51:10 +09:00
smoogipoo
0b66f63f7d Invert flow order of hitobjects between composer and mask layers 2018-07-17 15:35:32 +09:00
smoogipoo
55475d129f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 19:19:20 +09:00
smoogipoo
72cc53aded Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
AlFasGD
44cf2aa7a3 Sync changes on composition tools 2018-05-22 09:00:11 +03:00
AlFasGD
61a18b952f Remove useless things 2018-05-21 23:24:10 +03:00
AlFasGD
d504a44dfb Implement mask layering (incomplete) 2018-05-21 23:08:04 +03:00
DrabWeb
ec53927d8e Add selection to DrawableRoom. 2018-05-10 22:48:07 -03:00
smoogipoo
4ecdea8b2e Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer 2018-05-07 10:17:54 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
fbc50d6030 Merge master into editor-clock 2018-04-12 13:35:53 +09:00
smoogipoo
248be8e35f HitObjectComposer no longer needs a beat divisor 2018-04-06 18:21:45 +09:00
smoogipoo
c7abd56fc4 Give editor a custom clock to handle seeking 2018-04-06 18:11:37 +09:00
Huo Yaoyuan
b842f682eb Use Linq.Append and Prepend. 2018-04-02 12:06:34 +08:00
smoogipoo
786e6242e1 Make bdl beat divisor nullable 2018-03-20 14:01:06 +09:00
smoogipoo
b1d09500f2 Integrate beat snap divisor into editor seeking 2018-03-19 20:42:06 +09:00
smoogipoo
e25d1f6982 Pass down editor clocks through DI 2018-03-19 16:27:52 +09:00
Dean Herbert
4b83278cf4
Merge branch 'master' into fix-editor-clocks 2018-03-16 23:32:54 +09:00
smoogipoo
6f7163769d Adjust comment for readability 2018-03-16 19:57:14 +09:00
Dean Herbert
bca4b620b6
Merge branch 'master' into editor-wheel-movement 2018-03-16 15:56:51 +09:00
smoogipoo
fc15c63a88 Re-order methods 2018-03-15 18:28:08 +09:00
smoogipoo
c937ef5d24 Fix not being able to scroll before the first timing point 2018-03-15 18:26:53 +09:00
smoogipoo
c8f6a6980b Move clock construction to Editor 2018-03-15 17:27:37 +09:00
smoogipoo
9e0aeec574 Use a decoupled clock for accurate clock times 2018-03-15 17:03:33 +09:00
smoogipoo
50f9d810dd Add more testcases + fix up seeking a bit more 2018-03-15 15:40:52 +09:00
smoogipoo
0da3ae0944 Add some basic tests + fixes to seek/seekforward functionality 2018-03-14 20:52:48 +09:00
Dean Herbert
81f82d98a1 Rework a lot of naming and structure 2018-03-14 15:18:21 +09:00
smoogipoo
299de4b866 Rewrite seeking to better handle timing point boundaries 2018-03-13 16:54:34 +09:00
smoogipoo
df352c98d6 Change wheel direction to match stable 2018-03-13 14:30:50 +09:00
smoogipoo
e580819621 Rename to seekAmount 2018-03-13 14:08:43 +09:00
smoogipoo
6c148930b5 Don't skip beats when scrolling in the direction of the closest beat 2018-03-13 14:02:37 +09:00
smoogipoo
8acba47a2b Implement mouse wheel movement in the editor 2018-03-13 11:23:44 +09:00
smoogipoo
8c4bcb4a04 Only accept drag movement on the overlays 2018-03-12 17:33:10 +09:00
smoogipoo
212142429f Derive from IHasPosition 2018-03-12 17:25:34 +09:00
smoogipoo
4103c66cff Move selection overlay to HitObjectOverlayLayer for extensibility 2018-03-10 00:48:57 +09:00
smoogipoo
0e8fbc47b7 Give HitObjectOverlayLayer full input state information 2018-03-10 00:03:02 +09:00
smoogipoo
376f6eec58 SetPosition -> OffsetPosition 2018-03-10 00:02:13 +09:00
smoogipoo
ad72d3816b Allow dragging anywhere in a capture box to move objects 2018-03-09 23:43:50 +09:00
smoogipoo
4a48136e4f Make hitobject positions adjustable 2018-03-09 23:12:34 +09:00
smoogipoo
3b766b8ec8 Make CaptureBox account for changes in hitobject states 2018-03-09 23:11:48 +09:00
smoogipoo
278b25bcbd Fix border being the wrong size 2018-02-23 15:29:56 +09:00
smoogipoo
0cdf6fa7e2 Make HitObjectOverlay into an OverlayContainer 2018-02-22 14:36:58 +09:00
smoogipoo
45c579630d Make selectionLayer handle input below object overlays 2018-02-22 14:34:37 +09:00
smoogipoo
07252254eb Fix post-merge issues 2018-02-22 14:22:04 +09:00
smoogipoo
99e9eb81f2 Merge remote-tracking branch 'origin/master' into editor-hitobject-overlays 2018-02-22 14:16:01 +09:00
Dean Herbert
7c942eb592 Tidy up layer container logic 2018-02-22 13:42:36 +09:00
smoogipoo
4934ef7429 Add playfield aspect ratio + scaling modifications to composer layers 2018-02-21 11:07:42 +09:00
smoogipoo
7fe0989427 Merge branch 'general-slider-improvements' into editor-hitobject-overlays 2018-02-20 23:51:47 +09:00
smoogipoo
ad2f556133 Add hitobject overlays to selected hitobjects 2018-02-20 18:01:45 +09:00
smoogipoo
2a5bfdb4b8 Deselect hitobjects that are now not in the selection quad 2018-02-20 15:06:51 +09:00
smoogipoo
2f4925d031 Add some xmldocs 2018-02-20 15:06:14 +09:00
smoogipoo
285df52f43 Encapsulate logic for selecting/deselecting further 2018-02-20 14:54:45 +09:00
smoogipoo
995ecb7d94 Make selectedHitObjects into a HashSet for quick Contains checks 2018-02-20 14:48:35 +09:00
smoogipoo
87065a0b13 Rename + publicise DeselectAll 2018-02-20 14:38:57 +09:00
smoogipoo
423fe4eba8 Combine border radiuses of selection and capture boxes 2018-02-20 14:25:42 +09:00
smoogipoo
8f25a5da66 Add playfield aspect ratio + scaling modifications to composer layers 2018-02-20 14:01:33 +09:00
smoogipoo
cbac4de9c2 Expire + dispose CaptureBoxes 2018-02-15 19:11:29 +09:00
smoogipoo
ebcdb62570 Remove now unneeded hide 2018-02-15 19:10:55 +09:00
smoogipoo
9583191556 Dispose SelectionBoxes when they die 2018-02-15 19:08:03 +09:00
smoogipoo
4ac0c48ba6 Add fadein to SelectionBox 2018-02-15 19:07:53 +09:00
smoogipoo
dcbc8c3dcd Remove animated capture boxes for now 2018-02-15 18:06:33 +09:00
smoogipoo
115484741d Capture -> Select 2018-02-14 17:54:43 +09:00
smoogipoo
a9d14eadac Add clearSelection method 2018-02-14 17:53:04 +09:00
smoogipoo
344da5965c Add a CaptureBox that encloses hitobjects from the drag selection 2018-02-14 14:38:37 +09:00
smoogipoo
bfedd1cee0 Remove nested container 2018-02-12 19:01:50 +09:00
smoogipoo
c3212d36ef Remove handles for now (will be re-implemented) 2018-02-12 18:36:16 +09:00
smoogipoo
e10bb2db05 Unify SelectionLayer and HitObjectCapturer, rename SelectionBox 2018-02-12 18:35:01 +09:00
smoogipoo
20c0dee17d Remove SelectionInfo 2018-02-12 18:22:52 +09:00
smoogipoo
ee168f9a77 Split out drag selection box from post-capture box
Cleans up a lot of code, removes handles for now.
2018-02-12 18:20:05 +09:00
smoogipoo
1adbe3585c HitObjectSelectionBox -> SelectionDragger 2018-02-12 16:03:59 +09:00
smoogipoo
cfb2b3f1e8 Rework SelctionLayer to support click-selections 2018-02-12 16:02:42 +09:00
TocoToucan
e88f514cf4 Resolve merge conflicts 2018-01-21 18:32:21 +03:00
TocoToucan
a81f32a388 PlayerGroup -> PlayerSettingsGroup 2018-01-15 20:52:52 +03:00
TocoToucan
43d2ae348a Rename ReplaySomething -> PlayerSomething 2018-01-13 22:25:09 +03:00
TocoToucan
ae032cbf23 Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties 2018-01-07 23:40:00 +03:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
6f5f4f76e5 Use Logger.Error when exceptions are involved 2017-12-25 18:21:15 +09:00
Dean Herbert
051a3c4d47 Fix line endings 2017-12-18 21:51:00 +09:00
smoogipoo
fabf1bf60a Make the captured objects not update for now
Since this is not the intended functionality.
2017-12-18 19:31:03 +09:00
smoogipoo
5493493f82 FinishCapture -> FinishDrag from Handles 2017-12-18 19:24:41 +09:00
smoogipoo
09c51df2bd Marker* -> Handle 2017-12-18 19:21:26 +09:00
smoogipoo
3999940538 DragSelector -> HitObjectSelectionBox 2017-12-18 19:17:26 +09:00
Dan Balasescu
812181190e
Update SelectionLayer.cs 2017-12-18 14:10:14 +09:00
Dan Balasescu
17c58678cf
Update SelectionInfo.cs 2017-12-18 13:59:46 +09:00
smoogipoo
66b19b6c97 Expose selected objects from SelectionLayer 2017-12-15 14:48:24 +09:00
smoogipoo
3d51301e03 Add license headers 2017-12-11 22:21:33 +09:00
smoogipoo
666dcdbd62 Give HitObjectComposer a SelectionLayer 2017-12-11 22:20:02 +09:00
smoogipoo
a303bf71cf Give control over screen space conversion to DrawableHitObject 2017-12-11 22:19:02 +09:00
smoogipoo
2f1063c5c0 Refactor into separate files + add xmldocs + rename some methods 2017-12-11 21:56:58 +09:00
smoogipoo
c12c241633 Implement hover colours 2017-12-11 21:27:19 +09:00
smoogipoo
25d80a36be Finish up logical implementation of markers 2017-12-11 21:03:34 +09:00
smoogipoo
5147b342dc More refactorings + add markers
Move
2017-12-11 19:07:40 +09:00
smoogipoo
4573cc3322 Refactor into a new DragBox class, representing a single drag 2017-12-11 17:45:03 +09:00
smoogipoo
5341e79102 Remove SelectionDragger for now 2017-12-08 17:51:15 +09:00
smoogipoo
faa921ba05 Fix up post-merge issues 2017-12-08 17:41:10 +09:00
smoogipoo
f41af191ed Merge remote-tracking branch 'origin/master' into editor-selection-tool 2017-12-08 15:13:18 +09:00
smoogipoo
a80059032c Remove PlayfieldOverlay 2017-12-02 20:24:10 +09:00
smoogipoo
5a7c4772bd Remove PlayfieldUnderlay for now 2017-12-02 19:53:20 +09:00
smoogipoo
cf859a6cf2 Make the dragger attach to objects it surrounds
Plus a lot more implementation.
2017-12-02 00:26:02 +09:00
smoogipoo
f6591851c3 Implement a selection dragger box 2017-12-01 13:15:58 +09:00
smoogipoo
52ba68e25d Add/fix up license headers 2017-11-30 22:21:02 +09:00
smoogipoo
c0c051aa32 Remove unused parameter for now 2017-11-30 21:58:41 +09:00
smoogipoo
e8cbde3ae1 Add overlay/underlay 2017-11-30 21:56:19 +09:00
smoogipoo
7e34b0f08d Remove SelectionTool, make Select the default tool 2017-11-30 19:53:52 +09:00
smoogipoo
677f3653eb Hide osu! playfield cursor 2017-11-30 19:19:34 +09:00
smoogipoo
efa39f38ca CI fixes 2017-11-30 18:49:08 +09:00
smoogipoo
e5353bb53e Add border to playfield, add shadow to toolbox buttons 2017-11-30 17:38:55 +09:00
smoogipoo
456bbe25f3 Implement toolbox into HitObjectComposer 2017-11-30 16:58:14 +09:00
smoogipoo
309eb4edd7 Integrate HitObjectComposer into Compose
Also removes the other rulesets' HitObjectComposers for now.
2017-11-29 17:46:21 +09:00
smoogipoo
8c30fd490c Add HitObjectComposer class 2017-11-29 16:22:11 +09:00