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Commit Graph

997 Commits

Author SHA1 Message Date
Dean Herbert
1733519c3a Split out CatcherArea nested classes and reorder methods 2020-03-13 12:59:30 +09:00
smoogipoo
c8cdc5fda5 Expose half catcher width to movement skill 2020-03-13 12:43:01 +09:00
Dean Herbert
c30bfa79e7
Merge branch 'master' into correct-trail-animation-frame 2020-03-13 09:55:41 +09:00
Dean Herbert
cc8a413f6b
Merge pull request #8230 from EVAST9919/catcher-fix
Fix catcher showing miss sprite upon missing bananas
2020-03-12 20:10:36 +09:00
Andrei Zavatski
bc2a1cdb62 Apply suggestions 2020-03-12 12:04:36 +03:00
Andrei Zavatski
e46c070d95 Add test scene 2020-03-11 23:09:29 +03:00
Andrei Zavatski
09b9983286 Fix CatcherAnimationState is Fail if missing banana shower 2020-03-11 21:14:07 +03:00
smoogipoo
5c051027e7 Fix different offset being applied from stable 2020-03-11 18:43:08 +09:00
smoogipoo
919410c627 Remove always-false condition 2020-03-11 18:39:50 +09:00
smoogipoo
f8e7579f45 Fix juice stream position reset not ever being applied 2020-03-11 18:38:05 +09:00
smoogipoo
5b03b3e363 Fix hyperdashes not recalculated with HR application 2020-03-11 18:36:37 +09:00
Dan Balasescu
42bc8bc50d
Merge pull request #8199 from peppy/add-banana-scale-rotate
Add random rotation and scale factors to osu!catch bananas
2020-03-11 16:31:18 +09:00
Dean Herbert
966e5bbc8a User helper function to reduce copy paste 2020-03-11 15:54:21 +09:00
Dan Balasescu
03c8140d3c
Merge branch 'master' into add-catcher-animation-states 2020-03-11 14:53:14 +09:00
Dean Herbert
73b225ad62 Make catcher's trail reflect the current animation frame rather than play the full animation 2020-03-11 14:28:13 +09:00
Dan Balasescu
affb227b38
Merge pull request #8200 from peppy/add-hyperdash-afterimage
Add afterimage glow when entering hyperdash
2020-03-11 13:56:19 +09:00
Dan Balasescu
cd5f0d6e96
Merge pull request #8201 from peppy/fix-hyperdash-test
Fix hyperdash test having a zero-length juice stream
2020-03-11 13:46:59 +09:00
Dean Herbert
1bad2ff879 Load all catcher states ahead-of-time to avoid blocking loads 2020-03-11 13:45:55 +09:00
Dan Balasescu
460f564b2b
Merge branch 'master' into add-hyperdash-afterimage 2020-03-11 12:58:24 +09:00
Dan Balasescu
ba98155832
Merge branch 'master' into fix-hyperdash-test 2020-03-11 12:56:40 +09:00
Dan Balasescu
df52b58543
Merge branch 'master' into remove-tiny-droplet-samples 2020-03-11 12:46:16 +09:00
Dan Balasescu
27c31969fd
Merge branch 'master' into fix-catch-hitobject-fadein 2020-03-11 11:49:11 +09:00
Dean Herbert
66a0f3334d
Merge branch 'master' into fix-perfect-judgements 2020-03-10 23:50:57 +09:00
Dean Herbert
8ec2c35c4f Change origin of nested objects inside JuiceStream to fix visibility issues 2020-03-10 19:35:10 +09:00
Dean Herbert
9ad519e5a5 Remove fade and custom InitialLifetimeOffset 2020-03-10 19:35:10 +09:00
Dean Herbert
4daba48a1d Stop rotating DrawableCatchHitObjects at the top level 2020-03-10 19:30:31 +09:00
Dean Herbert
14192c069f Don't play samples on catching a tiny droplet 2020-03-10 18:05:44 +09:00
Dean Herbert
5329b222f6 Fix hyperdash test having a zero-length juice stream 2020-03-10 17:49:51 +09:00
Dean Herbert
eab544b49f Add afterimage glow when entering hyperdash 2020-03-10 16:41:08 +09:00
Dean Herbert
2b33594400 Add random rotation and scale factors to osu!catch bananas 2020-03-10 15:59:13 +09:00
Dean Herbert
7069cef9ce Add catcher kiai/fail animation states 2020-03-10 15:28:37 +09:00
Dan Balasescu
a6cf6207aa
Merge pull request #8192 from peppy/fix-hyperdash
Fix hyperdash not initiating correctly when juice streams are present
2020-03-10 14:00:44 +09:00
Dean Herbert
0d18ea1d29 Add animation and fallback catcher support 2020-03-10 12:36:25 +09:00
Dean Herbert
e7f1f0f38b Fix hyperdash not initiating correctly when juice streams are present 2020-03-10 10:21:32 +09:00
smoogipoo
6d051d9e42 Fix perfect mod failure cases 2020-03-02 13:25:56 +09:00
Dean Herbert
b5306d16cf
Merge pull request #8005 from peppy/fix-catcher-dropping-streams
Fix catcher dropping juice streams due to it considering ignored judgements
2020-02-26 20:58:22 +09:00
Dean Herbert
2aa649e073 Fix catcher dropping juice streams due to it considering ignored judgements 2020-02-26 19:31:49 +09:00
Dean Herbert
e5927447fc Fix hyperdash fruit not visible on custom skins 2020-02-26 19:22:46 +09:00
Dean Herbert
015a39abc7 Fix hyperdash fruit not visible on default skin 2020-02-26 19:22:31 +09:00
Bartłomiej Dach
bf36dc10a5 Fix invalid cast
Since introduction of IgnoreJudgement and its usage in JuiceStream
and BananaShower the hard cast in CatcherArea that was used to check
if the drawable hit object should cause the fruits on the plate explode
at the end of combo caused a hard crash instead, since IgnoreJudgement
was no longer deriving from CatchJudgement.

Replace the hard cast with a soft pattern-matched cast.
2020-02-25 23:21:54 +01:00
Dean Herbert
ffc7eaa3f2 Fix hitobjects with unknown lifetimes by enforcing non-null judgement
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.

This fixes BananaShower and JuiceStreams in osu!catch.

This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
Dean Herbert
a55b2b8918 Add explosion effect when catching fruit 2020-02-21 18:09:50 +09:00
Dan Balasescu
8d48008dd5
Merge branch 'master' into split-out-pulp-formations 2020-02-21 11:45:06 +09:00
Dean Herbert
9344f62cf0 Merge branch 'master' into catch-droplet-rotation 2020-02-21 11:09:02 +09:00
Dean Herbert
a7e3e8ace9 Merge branch 'master' into catch-drawable-namespace 2020-02-21 10:31:31 +09:00
Dean Herbert
8a6a424893
Merge branch 'master' into catch-droplet-rotation 2020-02-21 10:31:02 +09:00
smoogipoo
6468bfa543 Apply adjustments 2020-02-21 10:01:38 +09:00
Dean Herbert
049975b5a4 Use kebaberize shorthand 2020-02-20 15:45:54 +09:00
Dean Herbert
8f5d3896f6 Remove unnecessary cast by changing method siganture 2020-02-20 15:45:47 +09:00
Dean Herbert
5551343cf3 Throw instead of null return 2020-02-20 15:45:25 +09:00
Dean Herbert
2869128e11 Update in line with combo colour API changes 2020-02-20 15:41:57 +09:00
Dean Herbert
13873ff1b6 Split out pulp formations into own piece classes 2020-02-19 23:32:56 +09:00
Dean Herbert
ea0bbd2926 Rename drawable namespace to avoid clashes with framework class 2020-02-19 18:01:59 +09:00
Dean Herbert
7b27f6b378 Add droplet rotation animation 2020-02-19 17:55:40 +09:00
Dean Herbert
e1140d7c91 Fix caught fruit radius being incorrect due to moved scale 2020-02-19 17:28:40 +09:00
Dean Herbert
4c4140ae54 Adjust droplets to match stable 2020-02-19 15:55:22 +09:00
Dean Herbert
5261579531 Fix indices in beatmap not being transferred to children (and being off by one) 2020-02-19 15:37:12 +09:00
Dean Herbert
69b5d5606a Fix nested catch objects not having a correct IndexInBeatmap 2020-02-19 15:32:24 +09:00
Dean Herbert
3f99d25e37 Use new UpdateComboColour method to simplify colouring 2020-02-19 15:28:29 +09:00
Dean Herbert
26fe15b038 Fix fruit representation not cycling as often as it should 2020-02-19 14:41:25 +09:00
Dean Herbert
aeb45c8442 Fix ordering of fruits to match stable 2020-02-19 14:31:43 +09:00
Dean Herbert
24e33abcbf Fix banana colouring for skins 2020-02-19 14:31:32 +09:00
Dean Herbert
3eeb60f60f Centralise and fix scaling 2020-02-19 14:31:14 +09:00
Dean Herbert
ce1a57550f Add droplet skinning support 2020-02-19 13:29:05 +09:00
Dean Herbert
0f85e81240 Fix handling of bindable changes in accent colour 2020-02-19 12:10:09 +09:00
Dean Herbert
f245fe5934 Fix catch combo colouring 2020-02-19 10:28:20 +09:00
Dean Herbert
ab863cdfd9 Fix incorrect scaling factor being applied 2020-02-19 09:52:29 +09:00
Dean Herbert
73e5018696 Move radius adjust local to fruit piece 2020-02-19 09:39:56 +09:00
Dean Herbert
ded7f5ff1b Merge branch 'master' into catch-fruit-skinning 2020-02-19 09:38:03 +09:00
Dean Herbert
65320ace47 Merge branch 'master' into fix-catch-skin-change 2020-02-18 13:41:00 +09:00
Dean Herbert
79f3249d37 Fix typo in method 2020-02-18 13:40:50 +09:00
Dean Herbert
b4887f9120 Fix dropping fruit as well (with tidying along the way) 2020-02-18 12:24:22 +09:00
Dean Herbert
c51e5a8c1d Fix osu!catch fruit exploding multiple timed is skin is changed during explode animation 2020-02-18 12:11:30 +09:00
Dean Herbert
89bff32274 Fix metrics not matching between skins and lazer 2020-02-17 19:16:40 +09:00
Dean Herbert
2133ba38e5 Add overlay layer 2020-02-17 19:07:43 +09:00
Dean Herbert
7ce00bebf0 Add basic structure for skinning fruits 2020-02-17 18:47:22 +09:00
Dean Herbert
a3e0f84fcc Update catcher test to use SkinnableTestScene 2020-02-17 17:19:46 +09:00
Dean Herbert
bb541f5ae4 Update inspectcode version and fix new issues 2020-02-15 11:54:29 +09:00
smoogipoo
cf12ffd27e Merge remote-tracking branch 'origin/master' into sorcerer-catch-changes
# Conflicts:
#	osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs
2020-02-13 17:18:32 +09:00
Dean Herbert
53b62816f8 Add index constants for cross-class safety 2020-02-13 14:07:37 +09:00
voidedWarranties
ca237fd987 Simplify ordering by using only numbers, add xmldoc 2020-02-10 16:21:49 -08:00
voidedWarranties
ea521b466f Switch numerical consts to an enum 2020-02-09 21:37:40 -08:00
voidedWarranties
137181017b Naming consistency with osu!web 2020-02-09 20:36:54 -08:00
voidedWarranties
88a56d00bf Allow specifying order to SettingSource 2020-02-09 20:11:37 -08:00
Dean Herbert
daf5fa9da4 Throw NotSupportedException instead 2020-02-06 13:16:32 +09:00
Dean Herbert
cd6902a312 Make EndTime and RepeatCount settable 2020-02-05 17:52:51 +09:00
Dean Herbert
d8ce1fd86c Fix osu!catch not handling all vertical space 2020-01-30 13:23:39 +09:00
smoogipoo
7b2f58eb30 Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
smoogipoo
97b5d71ee4 Adjust catch HP increase values 2020-01-07 15:09:30 +09:00
Albie Spriddell
3a903339d6 add playingverb and database migrations 2020-01-03 11:39:15 +00:00
Dean Herbert
2c8879f0fb Lock user adjusted difficulty settings when changing beatmap 2019-12-27 19:05:17 +09:00
smoogipoo
522847987b Implement break/gameplay start times 2019-12-26 15:00:58 +09:00
smoogipoo
90cb9d9162 Simplify scoreprocesor/healthprocessor implementations 2019-12-26 14:59:49 +09:00
smoogipoo
7414a6aadd Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
# Conflicts:
#	osu.Game.Rulesets.Catch/CatchRuleset.cs
#	osu.Game.Rulesets.Mania/ManiaRuleset.cs
#	osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dan Balasescu
9702cc9809
Merge branch 'master' into remove-legacy-id 2019-12-25 21:01:12 +09:00
Dean Herbert
504a55e803
Merge branch 'master' into better-beatmap-conversion 2019-12-25 19:52:06 +09:00
Dean Herbert
911dc2d98d Fix code inspections 2019-12-25 15:20:10 +09:00
Dean Herbert
52ba0cd816 Rename method to be more appropriate
Also adds xmldoc.
2019-12-25 15:20:04 +09:00
Dean Herbert
0677f746aa Provide the ruleset to converter classes 2019-12-24 16:02:16 +09:00
Dean Herbert
a324bfbc2c Remove LegacyID from Ruleset 2019-12-24 13:48:27 +09:00
smoogipoo
6e7426a098 Simplify/improve beatmap conversion precheck 2019-12-23 17:44:18 +09:00
unknown
fe73b9f8d3 make HP and OD generic and instantiate CS and AR to modes that need it 2019-12-22 16:45:32 +08:00
unknown
08b477ed52 make ModDifficultyAdjust abstract 2019-12-20 18:30:23 +08:00
smoogipoo
76f2fb378f Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
Dean Herbert
ea661fce21
Merge branch 'master' into adjustable-map-settings 2019-12-18 18:44:11 +09:00
Dean Herbert
51a01c7006
Merge pull request #7256 from peppy/remove-ruleset-ctor-param
Remove RulesetInfo parameter from Ruleset constructor
2019-12-18 18:42:42 +09:00
smoogipoo
2a128340d0 Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats 2019-12-18 17:58:37 +09:00
Dean Herbert
6e0802e50c Remove RulesetInfo parameter from Ruleset constructor 2019-12-18 14:49:09 +09:00
Dean Herbert
e0ce87adca
Move CreateScoreProcessor() to Ruleset (#7244)
Move CreateScoreProcessor() to Ruleset
2019-12-17 22:15:42 +09:00
Dan Balasescu
fd2785bab3
Merge branch 'master' into fxcop 2019-12-17 20:14:45 +09:00
smoogipoo
49bf8d27d1 Move CreateScoreProcessor() to Ruleset 2019-12-17 20:08:13 +09:00
Huo Yaoyuan
ecfc6dfa3d CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00
Dean Herbert
b5db927d93 Merge branch 'master' into cinema-mod 2019-12-17 12:56:06 +09:00
Dean Herbert
3f3ba603c1 Merge remote-tracking branch 'upstream/master' into nightcore-beats 2019-12-16 18:03:32 +09:00
smoogipoo
a554ca728b Don't reuse the same control point references 2019-12-16 15:27:54 +09:00
unknown
01c036b0b0 implement backing beats for nightcore mods 2019-12-15 16:56:02 +08:00
unknown
7f659cd057 Merge branch 'update-beatmap-settings' into adjustable-map-settings 2019-12-13 09:45:10 +08:00
unknown
002a125b4a make ModDifficultyAdjust generic 2019-12-12 21:14:26 +08:00
Dean Herbert
37a94988a3 Merge branch 'improve-hud-hiding' into cinema-mod 2019-12-12 16:12:19 +09:00
smoogipoo
5861eca80d Make DrawableRuleset take a converted beatmap 2019-12-12 15:58:11 +09:00
Albie
4a1c6db3ed
Merge branch 'master' into cinema-mod 2019-12-11 18:00:17 +00:00
unknown
b0cf44c3be fix appveyor issues 2019-12-11 20:12:29 +08:00
unknown
b795532aa5 add difficulty adjustment mods 2019-12-11 19:43:16 +08:00
smoogipoo
48f1dad4aa Remove abstract ScoreProcessor class 2019-12-11 17:25:06 +09:00
Dean Herbert
77b9989e11 Fix some weird private field names 2019-12-11 14:10:35 +09:00
Albie
a61f8cc2c3
Merge branch 'master' into cinema-mod 2019-12-10 17:06:53 +00:00
Dean Herbert
5f3d163772
Merge branch 'master' into segmented-slider-paths-3 2019-12-10 14:28:20 +09:00
Dean Herbert
1e71681916 Fix osu!catch catcher not scaling down correctly 2019-12-10 02:00:39 +09:00
smoogipoo
fa1468325e Refactor hitobjects to remove default control point 2019-12-09 17:48:27 +09:00
smoogipoo
b9d12e5fe4 Fix nested hitobjects not updating 2019-12-06 20:53:40 +09:00
Dean Herbert
15ee65b8e9
Merge branch 'master' into ctb-relax 2019-12-04 23:35:55 +09:00
Dean Herbert
f0d49d0cdf Decouple APILegacyScoreInfo from ScoreInfo 2019-12-03 15:31:11 +09:00
Dean Herbert
c7305f0b44 Simplify implementation structure 2019-11-29 18:27:27 +09:00
Dean Herbert
63128c9465 Extend mouse hiding in catch to include catcher area 2019-11-29 18:25:11 +09:00
Dean Herbert
3864ea6ca3 Move position updating logic back to CatcherArea 2019-11-29 18:24:46 +09:00
Dean Herbert
4f081f2fe8 Remove catch-specific cursor provider 2019-11-29 17:38:28 +09:00
Dean Herbert
8ec25a6af2
Merge branch 'master' into ctb-relax 2019-11-29 16:28:06 +09:00
Albie
7864899249
Merge branch 'master' into cinema-mod 2019-11-28 16:42:01 +00:00
Dan Balasescu
c6a85a11bd
Merge branch 'master' into sharpen 2019-11-27 17:09:11 +09:00
Huo Yaoyuan
9425e80a5d Unify to use double in performance calculators. 2019-11-26 18:34:23 +08:00
Huo Yaoyuan
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod 2019-11-26 06:57:47 +00:00
Dean Herbert
709ec1404f Centralise End/StartTime retrieval to extension method 2019-11-25 19:09:14 +09:00
Albie
0a70ec0b11
Merge branch 'master' into cinema-mod 2019-11-25 07:25:30 +00:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Albie Spriddell
3b9f59cb33 add cinema mod support 2019-11-23 17:34:53 +00:00
Albie Spriddell
20edaf4ba6 add cinema mod support 2019-11-23 17:32:16 +00:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Huo Yaoyuan
374ef6ff83 Merge branch 'master' into sharpen 2019-11-20 17:30:58 +08:00
Huo Yaoyuan
608785b99a Update .Net Standard projects to 2.1 2019-11-18 18:35:58 +08:00
Huo Yaoyuan
144812669d Use static local functions. 2019-11-12 19:56:54 +08:00
Huo Yaoyuan
e5e8e70704 Use pattern matching. 2019-11-12 19:55:19 +08:00
Huo Yaoyuan
7d7b9e36b2 Use compound assignment. 2019-11-12 19:53:50 +08:00
Huo Yaoyuan
bbeab6fa76 Use auto property. 2019-11-12 19:53:25 +08:00
Dean Herbert
b37bf4ea01 Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition 2019-11-12 10:44:53 +09:00
Huo Yaoyuan
e9b8cbb516 Apply other styles. 2019-11-11 20:27:04 +08:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
smoogipoo
6fc1be64c2 Make hitobject samples a bindable list 2019-11-08 14:04:57 +09:00
unknown
131809838f pleasing CI 2019-11-03 16:22:07 +01:00
unknown
c180a71afe even more formatting 2019-11-03 15:57:52 +01:00
unknown
9570f7c04b more formatting 2019-11-03 15:34:09 +01:00
unknown
2a0db8aeac add missing access modifier 2019-11-03 15:34:08 +01:00
unknown
883d5ed58e formatting 2019-11-03 15:34:08 +01:00
unknown
bd5cb86b15 add license header 2019-11-03 15:34:08 +01:00
unknown
8e248d5cfa add invisible cursor for ctb 2019-11-03 15:34:08 +01:00
unknown
750e3c4aaf replace 'as' with direct cast to avoid possible nullref 2019-11-03 15:34:07 +01:00
unknown
a8fab4cba1 make catcher field readonly 2019-11-03 15:34:07 +01:00
unknown
a842d727c7 formatting 2019-11-03 15:34:07 +01:00
unknown
5761cc673f implement CatchModRelax 2019-11-03 15:34:07 +01:00
Huo Yaoyuan
bcf8e3a9d4 Remove redundant properties from desktop projects.
While OutputType=Library maybe doubtful, PlatformTarget=AnyCPU should be clearly the default.
2019-10-30 22:56:33 +08:00
Huo Yaoyuan
31595159be Normalize .props 2019-10-30 21:54:14 +08:00
smoogipoo
f429a8f7c2 Add back/obsolete old AddNested() method 2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c Rename parameter 2019-10-17 12:53:54 +09:00
smoogipoo
1a0dfcdd46 Make catch use the new nested hitobject structure 2019-10-17 12:37:09 +09:00
Dean Herbert
51bf600ea7 Use empty hitwindows instead of null 2019-10-09 19:08:31 +09:00
smoogipoo
bbf0544a8d Add bindables for IHasComboInformation properties 2019-09-26 16:55:08 +09:00
Dean Herbert
381daffe52 Generate better temporary frames to support framed handling flaws 2019-09-18 16:09:48 +09:00
Dean Herbert
77947e8309 Fix rewind tests failing 2019-09-17 22:33:27 +09:00
Bartłomiej Dach
a407e267a2 Fix PF/SD legacy mod conversion
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.

Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Dean Herbert
624e5644a4 Change osu!catch key trigger to occur on frame before positional change 2019-09-13 23:06:35 +09:00
Dean Herbert
82561aa44a Fix catcher additive sprite rewinding and remove unnecessary update code 2019-09-13 22:44:40 +09:00
Dean Herbert
744085fa54 Fix exploding fruit not getting correct lifetime 2019-09-13 20:25:08 +09:00
Dean Herbert
8ba12fc91f Merge remote-tracking branch 'upstream/master' into fix-catch-rewind 2019-09-13 19:49:36 +09:00
Dan Balasescu
125b3fda6c
Merge branch 'master' into improve-catch-replay-frames 2019-09-13 19:23:15 +09:00
Dean Herbert
1c317bc9dc Merge branch 'reset-dho-lifetimes' into fix-catch-rewind 2019-09-12 19:40:26 +09:00
Dean Herbert
f21e47d6d2 Move expire to DrawableHitObject 2019-09-12 19:29:08 +09:00
Dean Herbert
acdfeef1dc Improve how osu!catch stores and replays key actions 2019-09-12 18:33:46 +09:00
Dean Herbert
ec7a50b75f Fix already caught osu!catch objects not correctly disappearing 2019-09-08 00:10:31 +09:00
Dean Herbert
fdd3687437 Fix catcher additive sprites staying on screen during rewind 2019-09-08 00:09:24 +09:00
Dean Herbert
f925e781a9 Refactor HitWindows for legibility 2019-09-06 15:24:14 +09:00
Dean Herbert
d1cdf49dd5 Revert SkinnableSprite lookups to old behaviour 2019-09-03 14:21:54 +09:00
Dean Herbert
0261456d5a
Merge branch 'master' into play-to-gameplay 2019-09-03 11:42:15 +09:00
Dean Herbert
0f04357f1f Revert short name change for now 2019-09-02 14:41:14 +09:00
Dean Herbert
70e417533f Update naming 2019-08-30 15:13:29 +09:00
Dean Herbert
a15828ab25 Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
smoogipoo
6ab2b20c70 Add an interface for working beatmaps 2019-08-29 19:38:44 +09:00
Dean Herbert
9a98f39f06 Share logic with other rulesets (and make default) 2019-08-28 18:12:47 +09:00
iiSaLMaN
62edfe7327 Correct comment 2019-08-26 15:16:01 +03:00