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mirror of https://github.com/ppy/osu.git synced 2024-11-15 04:27:34 +08:00
Commit Graph

733 Commits

Author SHA1 Message Date
Dean Herbert
82e4050fdd Fix xmldoc 2020-07-24 19:41:34 +09:00
Dean Herbert
0050f6348f
Merge branch 'master' into add-spinner-bonus-score 2020-07-23 23:05:04 +09:00
smoogipoo
c348599189 Merge branch 'master' into add-slider-slide-support 2020-07-23 21:24:45 +09:00
smoogipoo
f883cb85d7 Null out the sample too 2020-07-23 21:24:31 +09:00
Dan Balasescu
f106106dc4
Merge pull request #9648 from peppy/fix-slider-ball-rotation
Fix slider ball rotation being applied to follow circle and specular layer
2020-07-23 19:39:58 +09:00
Dean Herbert
113fac84dd Fix circle container type 2020-07-22 21:14:04 +09:00
Dean Herbert
bd6a51f545 Hide slider repeat judgements temporarily 2020-07-22 19:30:10 +09:00
Dean Herbert
53a9ac3c1a Fix slider ball rotation being applied to follow circle and specular layer 2020-07-22 19:06:39 +09:00
Dean Herbert
2126f6bffc Add slider "sliding" sample support 2020-07-22 16:37:58 +09:00
Dean Herbert
1560e1786a Revert back to bool for application 2020-07-21 19:48:44 +09:00
Dean Herbert
7f2ae694cc Simplify rewind handling 2020-07-21 19:21:30 +09:00
Dean Herbert
947f4e0d4c Move tick handling to DrawableSpinner itself 2020-07-21 19:20:19 +09:00
Dean Herbert
05102bc1ba Split ticks up into bonus and non-bonus 2020-07-21 18:22:37 +09:00
Salman Ahmed
35ad409da6 Fix spinner bonus ticks samples not actually playing 2020-07-21 06:59:29 +03:00
Dean Herbert
4dd40542d5 Rename rotation set method to match others 2020-07-21 11:31:29 +09:00
Dean Herbert
f48984920d Change bonus volume logic to work 2020-07-21 11:31:29 +09:00
Dean Herbert
35d53139e7 Merge branch 'master' into add-spinner-bonus-score 2020-07-21 11:21:17 +09:00
Dean Herbert
e06d3c5812 Minor adjustments to tick clearance 2020-07-20 17:52:59 +09:00
Dean Herbert
4cbc176cb6 Add less fill and more transparency 2020-07-20 17:50:11 +09:00
Dean Herbert
33e58bb7db Fix sizing and colour not correct on hit 2020-07-20 17:22:30 +09:00
Dean Herbert
55d921ef85 Improve feel of animation 2020-07-20 17:22:30 +09:00
smoogipoo
8a3cadc111 Fix judgement animations not resetting on use 2020-07-13 21:21:59 +09:00
Dean Herbert
dd025262d0 Fix one more nullref 2020-07-10 22:48:34 +09:00
Dean Herbert
0a61f80c8b Remove result nullable check 2020-07-10 22:39:35 +09:00
Dean Herbert
13205319f3 Fix null reference if hit lighting is disabled 2020-07-10 22:37:29 +09:00
Dean Herbert
f872343bab Make Apply virtual to further simplify application process 2020-07-10 18:35:20 +09:00
Dean Herbert
3138cc455c
Merge branch 'master' into judgement-pooling 2020-07-10 17:15:19 +09:00
Dean Herbert
efb2c2f4ae Rename variable to be more clear on purpose 2020-07-09 12:01:00 +09:00
Bartłomiej Dach
4cd874280c Add clarifying xmldoc for RotationAbsolute 2020-07-08 22:37:50 +02:00
Bartłomiej Dach
213dfac344 Fix broken spinner rotation logic 2020-07-08 22:37:50 +02:00
Bartłomiej Dach
d229993e5c Use RotationAbsolute instead 2020-07-05 02:12:26 +02:00
Bartłomiej Dach
cd6bdcdb88 Replace further spinner transforms with manual lerp 2020-07-05 00:25:01 +02:00
Dean Herbert
ffec4298a7 Use DrawablePool for DrawableJudgements 2020-07-04 16:45:50 +09:00
Dean Herbert
9119f41604 Merge branch 'master' into results-screen-statistics-overlapping-transition 2020-06-24 18:22:51 +09:00
Dean Herbert
14ad3835ff Update naming 2020-06-23 21:27:01 +09:00
smoogipoo
eab00ec9d9 Move hit events to the ScoreProcessor 2020-06-19 19:58:35 +09:00
smoogipoo
900da88498 Populate hit offsets from score processor 2020-06-15 22:44:55 +09:00
smoogipoo
f3b5149648 Move some suggestions to warnings, resolve issues 2020-06-03 16:48:44 +09:00
smoogipoo
efff2bf15d Add HitObject to DefaultsApplied event 2020-05-08 18:49:19 +09:00
alex
0e2ccac33b Add spaces to comments 2020-05-04 18:36:24 -07:00
smoogipoo
4e4fe5cc90 Fix slider heads not being blocked when hit out of order 2020-04-17 14:33:29 +09:00
Dean Herbert
65b96079a0 Move dampening to base implementation and change range to 0..1 2020-04-13 13:01:02 +09:00
Fire937
22d89dbff7 Merge branch 'master' of https://github.com/ppy/osu into stereo-shifted-playback 2020-04-12 01:46:32 +02:00
Fire937
f274ec297c Add positional sound support for all rulesets
The SamplePlaybackBalance is calculated in a way that the balance
remains between -0.4 and 0.4.
Positional sound is not supported in osu!taiko.
2020-04-12 01:33:25 +02:00
smoogipoo
10e849d196 Separate into separate class 2020-04-10 02:02:09 +09:00
smoogipoo
a2f5a469cf Merge branch 'master' into add-notelock 2020-04-10 01:18:54 +09:00
Dean Herbert
87b29007c2
Merge pull request #8626 from LittleEndu/arrow-easing
Don't allow new transformations for reverse arrow after it's hit
2020-04-08 23:34:02 +09:00
Dean Herbert
067ec27859 Also fix slider repeat circles 2020-04-08 18:59:31 +09:00
Dean Herbert
f3e909539d Fix slider ball and follow circle blending for legacy skins 2020-04-08 18:39:18 +09:00
Endrik Tombak
0b70c20aa3 Merge branch 'master' of https://github.com/ppy/osu into arrow-easing 2020-04-07 17:16:56 +03:00
Endrik Tombak
16d906d769 Get rid of unnecessary removal 2020-04-07 17:16:06 +03:00
Dan Balasescu
bbbc13021b
Merge branch 'master' into fix-sliderball-acent-colour 2020-04-07 13:53:48 +09:00
Dean Herbert
66b8a8ad2e Remove stray default value specification 2020-04-06 12:45:58 +09:00
Endrik Tombak
23c3be0969 Rename variable 2020-04-05 13:39:31 +03:00
Endrik Tombak
a3626333be Use DI instead 2020-04-05 13:36:52 +03:00
Endrik Tombak
1f6a4fa4b8 Remove transformations 2020-04-05 12:45:10 +03:00
Dean Herbert
e340d2628b Fix sliderball accent colour not being set correctly 2020-04-05 03:17:11 +09:00
Dean Herbert
7a9d878a34
Merge branch 'master' into fix-follow-point-transforms 2020-03-31 20:03:42 +09:00
Dean Herbert
6907522cd7
Merge pull request #8486 from LittleEndu/fix-snaking-arrow
Make reverse arrows not follow snaking when they are already hit
2020-03-30 18:35:17 +09:00
Dean Herbert
c4df49954f Reword comment 2020-03-30 18:35:01 +09:00
smoogipoo
0d20292992 Fix ticks/spinners contributing to notelock 2020-03-30 16:14:56 +09:00
smoogipoo
3f8fbebbb4 Merge branch 'master' into add-notelock 2020-03-30 15:01:39 +09:00
Dan Balasescu
a0b8243f4c
Merge branch 'master' into slider-start-circle 2020-03-30 14:49:17 +09:00
Endrik Tombak
2ab8267f84 Add a comment 2020-03-29 10:50:43 +03:00
Dean Herbert
d1b01095ee Rewrite to reduce code changes and complexities in hit object implementation 2020-03-29 14:31:03 +09:00
Dean Herbert
b259708915
Merge branch 'master' into spun-out 2020-03-29 13:24:48 +09:00
Endrik Tombak
d3114ca858 Don't snake when hit 2020-03-28 23:12:13 +02:00
Dean Herbert
fb4b334ce2 Add support for legacy skin sliderstartcircle / sliderstartcircleoverlay 2020-03-28 14:10:26 +09:00
Dean Herbert
d36f5fb96f Fix animated follow points not (re)animating after rewind 2020-03-27 18:03:02 +09:00
Dean Herbert
f80efd10c2 Avoid using a miss judgement 2020-03-26 19:54:17 +09:00
Dean Herbert
6555ab6ede Only play slider end sounds if tracking 2020-03-26 17:18:27 +09:00
杜Nate
9ea0137b01
Merge branch 'master' into spun-out 2020-03-23 18:13:53 +08:00
Dean Herbert
19b6e496ef Fix (very) long spinners degrading in performance due to high transform count 2020-03-22 04:18:03 +09:00
Dean Herbert
d96f684077
Merge pull request #8358 from peppy/remove-slider-implicit-judgement
Remove slider implicit judgement
2020-03-20 01:13:58 +09:00
Dean Herbert
6b482c057a
Merge pull request #8362 from peppy/fix-slidertick-judgement-accuracy
Fix slider ticks/repeats contributing to accuracy
2020-03-20 01:13:49 +09:00
smoogipoo
12a48d2774 Cause all earlier hitobjects to get missed 2020-03-19 19:16:24 +09:00
Dean Herbert
0c1f385d5a Add OsuIgnoreJudgement to get correct result type 2020-03-19 18:19:10 +09:00
Dean Herbert
114b46c4f0 Change slider tail to give repeat judgement; slider itself to give none (managed by head already) 2020-03-19 15:01:14 +09:00
Dean Herbert
08b5ab8ec4 SliderRepeatPoint -> SliderRepeat 2020-03-19 14:42:02 +09:00
Dean Herbert
94c3ffb6e5 Fix slider ticks contributing to accuracy 2020-03-19 14:36:15 +09:00
Dean Herbert
1c0c269852 Reduce allocations of followpoints by reusing existing 2020-03-19 00:34:24 +09:00
Dan Balasescu
1d680b7a00
Better english
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2020-03-18 19:13:25 +09:00
smoogipoo
210e5c672f Merge branch 'master' into add-notelock 2020-03-18 16:24:31 +09:00
Dean Herbert
d6be8eec0c Merge branch 'master' into click-disabled-difficulty-icons 2020-03-16 11:30:57 +09:00
Andrei Zavatski
c271d17557 Remove useless field 2020-03-14 14:07:52 +03:00
Andrei Zavatski
74c9d5fc93 Use AccentColour 2020-03-14 13:45:55 +03:00
Andrei Zavatski
7e9d28b1b1 Fix slider ball colour affects follow circle 2020-03-13 13:42:33 +03:00
Dean Herbert
ed837d3115 Use framework extension method for FromHex 2020-03-11 10:18:41 +09:00
smoogipoo
742698acab Add notelock implementation 2020-03-10 15:30:24 +09:00
Bartłomiej Dach
77fd748035 Fix incorrect circle piece hitbox
Hitboxes of circle pieces in osu! have regressed with commit 8592335.
The reason for the regression was that hit detection was moved from
DrawableHitCircle itself to a newly-introduced private HitArea class
(now named HitReceptor).

As HitArea inherited from Drawable, it would return IsHovered == true
over its entire bounding box. This meant that the hit area could wrongly
pick up actions that are not within circle radius and make them into
hits.

To resolve, make HitReceptor a CompositeDrawable and set its corner
radius to match the circle piece. This fixes the invalid hitbox, as
IsHovered takes radius into account.
2020-03-06 21:21:20 +01:00
杜Nate
cf88e3ff19
Merge branch 'master' into spun-out 2020-03-04 17:38:35 +08:00
smoogipoo
5e218697c5 Use stacked positions 2020-03-04 09:46:53 +09:00
Dean Herbert
900882610d
Merge branch 'master' into expand-number-piece-on-old-skins 2020-03-02 16:40:59 +09:00
Dean Herbert
e6cfafffe9 Fix incorrect LifetimeStart and add todo regarding Expire usage 2020-02-24 12:24:15 +09:00
Dean Herbert
090d9d9350 Make FollowPointRenderer a LifetimeManagementContainer 2020-02-23 04:37:04 +09:00
Dean Herbert
cb9a7ee0bb Give FollowPointConnections a valid lifetime 2020-02-23 04:36:50 +09:00
Dean Herbert
00b4fc1e1f Add fill to default skin slider ball when tracking 2020-02-21 17:38:23 +09:00
mcendu
9aa5db88d4
move auto fade in to mod 2020-02-10 14:14:04 +08:00
mcendu
68873830aa
make spm counter show up automatically with spun out 2020-02-09 13:49:08 +08:00
mcendu
d314b38699
rename trackable to enabled and cleanup code 2020-02-09 13:46:06 +08:00
杜Nate
8d480c794a
Merge branch 'master' into spun-out 2020-02-08 13:54:39 +08:00
mcendu
efa95ecebb fix spinner unspinnable 2020-02-08 10:52:59 +08:00
mcendu
4d9232a895 Move autospin logic to mods 2020-02-08 09:51:32 +08:00
mcendu
25a930c438 Implement OsuModSpunOut 2020-02-08 08:59:35 +08:00
mcendu
9f79713fb3 move rotation logic to its own method 2020-02-05 14:23:59 +08:00
mcendu
d773eb2c22 refactor rotation logic to use explicit delta value 2020-02-05 14:05:12 +08:00
Dean Herbert
84fcf45aae Make slider tracking match what is on screen 2020-02-03 11:55:14 +09:00
Dean Herbert
cf4788d7ef
Merge branch 'master' into fix-follow-circle 2020-02-03 09:58:12 +09:00
TheWildTree
35032e2ddd Make variables private 2020-02-02 14:34:06 +01:00
TheWildTree
f7abfdb40e Remove unnecessary parameter 2020-02-02 14:33:48 +01:00
TheWildTree
e2589b2dcb Rename drawable 2020-02-02 11:24:28 +01:00
Bartłomiej Dach
434c0d92e4 Use Bindable{Float,Double}s everywhere
To avoid further floating-point comparison bugs, remove all usages of
Bindable<{float,double}>, replacing them with their
Bindable<Float,Double> counterparts.
2020-02-01 22:50:29 +01:00
TheWildTree
9f4261111b Match osu-stable behaviour and size 2020-02-01 16:55:30 +01:00
smoogipoo
7b2f58eb30 Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
smoogipoo
92daf9b8f1 Cleanup 2020-01-14 18:14:31 +09:00
Dean Herbert
fe09e34f1b Remove limiting clause 2020-01-14 01:48:20 +09:00
Dean Herbert
ab4f31639d Remove weird time clause 2020-01-14 01:47:44 +09:00
Dean Herbert
210d06b75e Remove default value 2020-01-14 01:45:32 +09:00
Dean Herbert
c5085aea24 Use Child, not InternalChild 2020-01-14 01:45:10 +09:00
Dean Herbert
619fe29871 Make reverse arrow animate faster via divisor specification
Adds MinimumBeatLength to BeatSyncedContainer to make sure things don't get out of hand.
2020-01-14 01:39:45 +09:00
Sebastian Krajewski
45cf65a28a Merge remote-tracking branch 'upstream/master' into reverse-arrows 2020-01-13 14:15:37 +01:00
Dean Herbert
87645f6a41 Remove excess namespace specification 2020-01-10 01:13:42 +08:00
Dean Herbert
3be2fc27f3
Merge branch 'master' into Remove_osuTK.MathHelper 2020-01-10 00:28:46 +08:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Berkan Diler
ed2bf5154d Use tuple deconstruction to swap values 2020-01-08 20:46:17 +01:00
Berkan Diler
34d8740ec4 Remove remaining usage of osuTK.MathHelper 2020-01-08 20:21:13 +01:00
Sebastian Krajewski
21468eb070 Remove settings related to reverse arrow 2020-01-07 04:55:05 +01:00
Sebastian Krajewski
3194658998 Fix repeat point pulsing when it is in fade out state 2020-01-04 13:12:37 +01:00
Sebastian Krajewski
46271ccbc8 Add slider reverse arrow pulse settings 2020-01-04 13:01:42 +01:00
Sebastian Krajewski
fc0b622a69 Change reverse arrow pulse easing to OutQuad 2020-01-04 10:35:10 +01:00
Sebastian Krajewski
9da7eec0d9 Add pulse to slider reverse arrows 2020-01-04 08:21:48 +01:00
Salman Ahmed
b7565f5943 Remove unnecessary using directive 2019-12-25 05:36:58 +03:00
Salman Ahmed
949ab4e0d3 Move spinner bonus scoring to it's own component class
Also fixes counter rewinding issue and does optimizations.
2019-12-25 05:34:12 +03:00
Dean Herbert
419656cea4
Merge branch 'master' into add-spinner-bonus-score 2019-12-20 19:55:53 +09:00
Dean Herbert
f150d22eaf
Fix SPM calculation logic not handling paused clocks (#7253)
Fix SPM calculation logic not handling paused clocks

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-12-18 16:30:18 +09:00
smoogipoo
1fe0e45a9c Implement legacy slider border shadow 2019-12-18 13:37:37 +09:00
Salman Ahmed
cbfbbf9999 Make SpmCounter public 2019-12-18 03:04:37 +03:00
Salman Ahmed
7e58b4a948 Early-return on potential division by zero in SPM calculation 2019-12-18 03:03:12 +03:00
smoogipoo
35276c3739 Prevent test scene failures through casting softly 2019-12-17 21:26:23 +09:00
smoogipoo
7c2884700e Fix various display issues by abstracting further 2019-12-17 19:29:27 +09:00
smoogipoo
9caed9e98a Add legacy slider body support 2019-12-17 18:16:25 +09:00
smoogipoo
1e798a8dbe Add abstract implementation of slider path 2019-12-17 17:54:05 +09:00
Salman Ahmed
10e1e512fd Update the nested hitobject logic inline with new implementation 2019-12-12 15:15:16 +03:00
Dean Herbert
06352a95be Merge remote-tracking branch 'upstream/master' into add-spinner-bonus-score 2019-12-11 20:02:51 +09:00
smoogipoo
4905709ea4 Remove unused usings 2019-12-09 13:19:21 +09:00
smoogipoo
3ebbf62b2a Initial game-wide update with the new SliderPath 2019-12-05 19:53:36 +09:00
Dean Herbert
990f94dc34
Merge branch 'master' into expand-number-piece-on-old-skins 2019-12-05 01:42:13 +09:00
Huo Yaoyuan
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
Dean Herbert
709ec1404f Centralise End/StartTime retrieval to extension method 2019-11-25 19:09:14 +09:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00