Dean Herbert
82e4050fdd
Fix xmldoc
2020-07-24 19:41:34 +09:00
Dean Herbert
0050f6348f
Merge branch 'master' into add-spinner-bonus-score
2020-07-23 23:05:04 +09:00
smoogipoo
c348599189
Merge branch 'master' into add-slider-slide-support
2020-07-23 21:24:45 +09:00
smoogipoo
f883cb85d7
Null out the sample too
2020-07-23 21:24:31 +09:00
Dan Balasescu
f106106dc4
Merge pull request #9648 from peppy/fix-slider-ball-rotation
...
Fix slider ball rotation being applied to follow circle and specular layer
2020-07-23 19:39:58 +09:00
Dean Herbert
113fac84dd
Fix circle container type
2020-07-22 21:14:04 +09:00
Dean Herbert
bd6a51f545
Hide slider repeat judgements temporarily
2020-07-22 19:30:10 +09:00
Dean Herbert
53a9ac3c1a
Fix slider ball rotation being applied to follow circle and specular layer
2020-07-22 19:06:39 +09:00
Dean Herbert
2126f6bffc
Add slider "sliding" sample support
2020-07-22 16:37:58 +09:00
Dean Herbert
1560e1786a
Revert back to bool for application
2020-07-21 19:48:44 +09:00
Dean Herbert
7f2ae694cc
Simplify rewind handling
2020-07-21 19:21:30 +09:00
Dean Herbert
947f4e0d4c
Move tick handling to DrawableSpinner itself
2020-07-21 19:20:19 +09:00
Dean Herbert
05102bc1ba
Split ticks up into bonus and non-bonus
2020-07-21 18:22:37 +09:00
Salman Ahmed
35ad409da6
Fix spinner bonus ticks samples not actually playing
2020-07-21 06:59:29 +03:00
Dean Herbert
4dd40542d5
Rename rotation set method to match others
2020-07-21 11:31:29 +09:00
Dean Herbert
f48984920d
Change bonus volume logic to work
2020-07-21 11:31:29 +09:00
Dean Herbert
35d53139e7
Merge branch 'master' into add-spinner-bonus-score
2020-07-21 11:21:17 +09:00
Dean Herbert
e06d3c5812
Minor adjustments to tick clearance
2020-07-20 17:52:59 +09:00
Dean Herbert
4cbc176cb6
Add less fill and more transparency
2020-07-20 17:50:11 +09:00
Dean Herbert
33e58bb7db
Fix sizing and colour not correct on hit
2020-07-20 17:22:30 +09:00
Dean Herbert
55d921ef85
Improve feel of animation
2020-07-20 17:22:30 +09:00
smoogipoo
8a3cadc111
Fix judgement animations not resetting on use
2020-07-13 21:21:59 +09:00
Dean Herbert
dd025262d0
Fix one more nullref
2020-07-10 22:48:34 +09:00
Dean Herbert
0a61f80c8b
Remove result nullable check
2020-07-10 22:39:35 +09:00
Dean Herbert
13205319f3
Fix null reference if hit lighting is disabled
2020-07-10 22:37:29 +09:00
Dean Herbert
f872343bab
Make Apply virtual to further simplify application process
2020-07-10 18:35:20 +09:00
Dean Herbert
3138cc455c
Merge branch 'master' into judgement-pooling
2020-07-10 17:15:19 +09:00
Dean Herbert
efb2c2f4ae
Rename variable to be more clear on purpose
2020-07-09 12:01:00 +09:00
Bartłomiej Dach
4cd874280c
Add clarifying xmldoc for RotationAbsolute
2020-07-08 22:37:50 +02:00
Bartłomiej Dach
213dfac344
Fix broken spinner rotation logic
2020-07-08 22:37:50 +02:00
Bartłomiej Dach
d229993e5c
Use RotationAbsolute instead
2020-07-05 02:12:26 +02:00
Bartłomiej Dach
cd6bdcdb88
Replace further spinner transforms with manual lerp
2020-07-05 00:25:01 +02:00
Dean Herbert
ffec4298a7
Use DrawablePool for DrawableJudgements
2020-07-04 16:45:50 +09:00
Dean Herbert
9119f41604
Merge branch 'master' into results-screen-statistics-overlapping-transition
2020-06-24 18:22:51 +09:00
Dean Herbert
14ad3835ff
Update naming
2020-06-23 21:27:01 +09:00
smoogipoo
eab00ec9d9
Move hit events to the ScoreProcessor
2020-06-19 19:58:35 +09:00
smoogipoo
900da88498
Populate hit offsets from score processor
2020-06-15 22:44:55 +09:00
smoogipoo
f3b5149648
Move some suggestions to warnings, resolve issues
2020-06-03 16:48:44 +09:00
smoogipoo
efff2bf15d
Add HitObject to DefaultsApplied event
2020-05-08 18:49:19 +09:00
alex
0e2ccac33b
Add spaces to comments
2020-05-04 18:36:24 -07:00
smoogipoo
4e4fe5cc90
Fix slider heads not being blocked when hit out of order
2020-04-17 14:33:29 +09:00
Dean Herbert
65b96079a0
Move dampening to base implementation and change range to 0..1
2020-04-13 13:01:02 +09:00
Fire937
22d89dbff7
Merge branch 'master' of https://github.com/ppy/osu into stereo-shifted-playback
2020-04-12 01:46:32 +02:00
Fire937
f274ec297c
Add positional sound support for all rulesets
...
The SamplePlaybackBalance is calculated in a way that the balance
remains between -0.4 and 0.4.
Positional sound is not supported in osu!taiko.
2020-04-12 01:33:25 +02:00
smoogipoo
10e849d196
Separate into separate class
2020-04-10 02:02:09 +09:00
smoogipoo
a2f5a469cf
Merge branch 'master' into add-notelock
2020-04-10 01:18:54 +09:00
Dean Herbert
87b29007c2
Merge pull request #8626 from LittleEndu/arrow-easing
...
Don't allow new transformations for reverse arrow after it's hit
2020-04-08 23:34:02 +09:00
Dean Herbert
067ec27859
Also fix slider repeat circles
2020-04-08 18:59:31 +09:00
Dean Herbert
f3e909539d
Fix slider ball and follow circle blending for legacy skins
2020-04-08 18:39:18 +09:00
Endrik Tombak
0b70c20aa3
Merge branch 'master' of https://github.com/ppy/osu into arrow-easing
2020-04-07 17:16:56 +03:00
Endrik Tombak
16d906d769
Get rid of unnecessary removal
2020-04-07 17:16:06 +03:00
Dan Balasescu
bbbc13021b
Merge branch 'master' into fix-sliderball-acent-colour
2020-04-07 13:53:48 +09:00
Dean Herbert
66b8a8ad2e
Remove stray default value specification
2020-04-06 12:45:58 +09:00
Endrik Tombak
23c3be0969
Rename variable
2020-04-05 13:39:31 +03:00
Endrik Tombak
a3626333be
Use DI instead
2020-04-05 13:36:52 +03:00
Endrik Tombak
1f6a4fa4b8
Remove transformations
2020-04-05 12:45:10 +03:00
Dean Herbert
e340d2628b
Fix sliderball accent colour not being set correctly
2020-04-05 03:17:11 +09:00
Dean Herbert
7a9d878a34
Merge branch 'master' into fix-follow-point-transforms
2020-03-31 20:03:42 +09:00
Dean Herbert
6907522cd7
Merge pull request #8486 from LittleEndu/fix-snaking-arrow
...
Make reverse arrows not follow snaking when they are already hit
2020-03-30 18:35:17 +09:00
Dean Herbert
c4df49954f
Reword comment
2020-03-30 18:35:01 +09:00
smoogipoo
0d20292992
Fix ticks/spinners contributing to notelock
2020-03-30 16:14:56 +09:00
smoogipoo
3f8fbebbb4
Merge branch 'master' into add-notelock
2020-03-30 15:01:39 +09:00
Dan Balasescu
a0b8243f4c
Merge branch 'master' into slider-start-circle
2020-03-30 14:49:17 +09:00
Endrik Tombak
2ab8267f84
Add a comment
2020-03-29 10:50:43 +03:00
Dean Herbert
d1b01095ee
Rewrite to reduce code changes and complexities in hit object implementation
2020-03-29 14:31:03 +09:00
Dean Herbert
b259708915
Merge branch 'master' into spun-out
2020-03-29 13:24:48 +09:00
Endrik Tombak
d3114ca858
Don't snake when hit
2020-03-28 23:12:13 +02:00
Dean Herbert
fb4b334ce2
Add support for legacy skin sliderstartcircle / sliderstartcircleoverlay
2020-03-28 14:10:26 +09:00
Dean Herbert
d36f5fb96f
Fix animated follow points not (re)animating after rewind
2020-03-27 18:03:02 +09:00
Dean Herbert
f80efd10c2
Avoid using a miss judgement
2020-03-26 19:54:17 +09:00
Dean Herbert
6555ab6ede
Only play slider end sounds if tracking
2020-03-26 17:18:27 +09:00
杜Nate
9ea0137b01
Merge branch 'master' into spun-out
2020-03-23 18:13:53 +08:00
Dean Herbert
19b6e496ef
Fix (very) long spinners degrading in performance due to high transform count
2020-03-22 04:18:03 +09:00
Dean Herbert
d96f684077
Merge pull request #8358 from peppy/remove-slider-implicit-judgement
...
Remove slider implicit judgement
2020-03-20 01:13:58 +09:00
Dean Herbert
6b482c057a
Merge pull request #8362 from peppy/fix-slidertick-judgement-accuracy
...
Fix slider ticks/repeats contributing to accuracy
2020-03-20 01:13:49 +09:00
smoogipoo
12a48d2774
Cause all earlier hitobjects to get missed
2020-03-19 19:16:24 +09:00
Dean Herbert
0c1f385d5a
Add OsuIgnoreJudgement to get correct result type
2020-03-19 18:19:10 +09:00
Dean Herbert
114b46c4f0
Change slider tail to give repeat judgement; slider itself to give none (managed by head already)
2020-03-19 15:01:14 +09:00
Dean Herbert
08b5ab8ec4
SliderRepeatPoint -> SliderRepeat
2020-03-19 14:42:02 +09:00
Dean Herbert
94c3ffb6e5
Fix slider ticks contributing to accuracy
2020-03-19 14:36:15 +09:00
Dean Herbert
1c0c269852
Reduce allocations of followpoints by reusing existing
2020-03-19 00:34:24 +09:00
Dan Balasescu
1d680b7a00
Better english
...
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2020-03-18 19:13:25 +09:00
smoogipoo
210e5c672f
Merge branch 'master' into add-notelock
2020-03-18 16:24:31 +09:00
Dean Herbert
d6be8eec0c
Merge branch 'master' into click-disabled-difficulty-icons
2020-03-16 11:30:57 +09:00
Andrei Zavatski
c271d17557
Remove useless field
2020-03-14 14:07:52 +03:00
Andrei Zavatski
74c9d5fc93
Use AccentColour
2020-03-14 13:45:55 +03:00
Andrei Zavatski
7e9d28b1b1
Fix slider ball colour affects follow circle
2020-03-13 13:42:33 +03:00
Dean Herbert
ed837d3115
Use framework extension method for FromHex
2020-03-11 10:18:41 +09:00
smoogipoo
742698acab
Add notelock implementation
2020-03-10 15:30:24 +09:00
Bartłomiej Dach
77fd748035
Fix incorrect circle piece hitbox
...
Hitboxes of circle pieces in osu! have regressed with commit 8592335
.
The reason for the regression was that hit detection was moved from
DrawableHitCircle itself to a newly-introduced private HitArea class
(now named HitReceptor).
As HitArea inherited from Drawable, it would return IsHovered == true
over its entire bounding box. This meant that the hit area could wrongly
pick up actions that are not within circle radius and make them into
hits.
To resolve, make HitReceptor a CompositeDrawable and set its corner
radius to match the circle piece. This fixes the invalid hitbox, as
IsHovered takes radius into account.
2020-03-06 21:21:20 +01:00
杜Nate
cf88e3ff19
Merge branch 'master' into spun-out
2020-03-04 17:38:35 +08:00
smoogipoo
5e218697c5
Use stacked positions
2020-03-04 09:46:53 +09:00
Dean Herbert
900882610d
Merge branch 'master' into expand-number-piece-on-old-skins
2020-03-02 16:40:59 +09:00
Dean Herbert
e6cfafffe9
Fix incorrect LifetimeStart and add todo regarding Expire usage
2020-02-24 12:24:15 +09:00
Dean Herbert
090d9d9350
Make FollowPointRenderer a LifetimeManagementContainer
2020-02-23 04:37:04 +09:00
Dean Herbert
cb9a7ee0bb
Give FollowPointConnections a valid lifetime
2020-02-23 04:36:50 +09:00
Dean Herbert
00b4fc1e1f
Add fill to default skin slider ball when tracking
2020-02-21 17:38:23 +09:00
mcendu
9aa5db88d4
move auto fade in to mod
2020-02-10 14:14:04 +08:00
mcendu
68873830aa
make spm counter show up automatically with spun out
2020-02-09 13:49:08 +08:00
mcendu
d314b38699
rename trackable to enabled and cleanup code
2020-02-09 13:46:06 +08:00
杜Nate
8d480c794a
Merge branch 'master' into spun-out
2020-02-08 13:54:39 +08:00
mcendu
efa95ecebb
fix spinner unspinnable
2020-02-08 10:52:59 +08:00
mcendu
4d9232a895
Move autospin logic to mods
2020-02-08 09:51:32 +08:00
mcendu
25a930c438
Implement OsuModSpunOut
2020-02-08 08:59:35 +08:00
mcendu
9f79713fb3
move rotation logic to its own method
2020-02-05 14:23:59 +08:00
mcendu
d773eb2c22
refactor rotation logic to use explicit delta value
2020-02-05 14:05:12 +08:00
Dean Herbert
84fcf45aae
Make slider tracking match what is on screen
2020-02-03 11:55:14 +09:00
Dean Herbert
cf4788d7ef
Merge branch 'master' into fix-follow-circle
2020-02-03 09:58:12 +09:00
TheWildTree
35032e2ddd
Make variables private
2020-02-02 14:34:06 +01:00
TheWildTree
f7abfdb40e
Remove unnecessary parameter
2020-02-02 14:33:48 +01:00
TheWildTree
e2589b2dcb
Rename drawable
2020-02-02 11:24:28 +01:00
Bartłomiej Dach
434c0d92e4
Use Bindable{Float,Double}s everywhere
...
To avoid further floating-point comparison bugs, remove all usages of
Bindable<{float,double}>, replacing them with their
Bindable<Float,Double> counterparts.
2020-02-01 22:50:29 +01:00
TheWildTree
9f4261111b
Match osu-stable behaviour and size
2020-02-01 16:55:30 +01:00
smoogipoo
7b2f58eb30
Apply OnRelease method signature refactorings
2020-01-22 13:22:34 +09:00
smoogipoo
92daf9b8f1
Cleanup
2020-01-14 18:14:31 +09:00
Dean Herbert
fe09e34f1b
Remove limiting clause
2020-01-14 01:48:20 +09:00
Dean Herbert
ab4f31639d
Remove weird time clause
2020-01-14 01:47:44 +09:00
Dean Herbert
210d06b75e
Remove default value
2020-01-14 01:45:32 +09:00
Dean Herbert
c5085aea24
Use Child, not InternalChild
2020-01-14 01:45:10 +09:00
Dean Herbert
619fe29871
Make reverse arrow animate faster via divisor specification
...
Adds MinimumBeatLength to BeatSyncedContainer to make sure things don't get out of hand.
2020-01-14 01:39:45 +09:00
Sebastian Krajewski
45cf65a28a
Merge remote-tracking branch 'upstream/master' into reverse-arrows
2020-01-13 14:15:37 +01:00
Dean Herbert
87645f6a41
Remove excess namespace specification
2020-01-10 01:13:42 +08:00
Dean Herbert
3be2fc27f3
Merge branch 'master' into Remove_osuTK.MathHelper
2020-01-10 00:28:46 +08:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Berkan Diler
ed2bf5154d
Use tuple deconstruction to swap values
2020-01-08 20:46:17 +01:00
Berkan Diler
34d8740ec4
Remove remaining usage of osuTK.MathHelper
2020-01-08 20:21:13 +01:00
Sebastian Krajewski
21468eb070
Remove settings related to reverse arrow
2020-01-07 04:55:05 +01:00
Sebastian Krajewski
3194658998
Fix repeat point pulsing when it is in fade out state
2020-01-04 13:12:37 +01:00
Sebastian Krajewski
46271ccbc8
Add slider reverse arrow pulse settings
2020-01-04 13:01:42 +01:00
Sebastian Krajewski
fc0b622a69
Change reverse arrow pulse easing to OutQuad
2020-01-04 10:35:10 +01:00
Sebastian Krajewski
9da7eec0d9
Add pulse to slider reverse arrows
2020-01-04 08:21:48 +01:00
Salman Ahmed
b7565f5943
Remove unnecessary using directive
2019-12-25 05:36:58 +03:00
Salman Ahmed
949ab4e0d3
Move spinner bonus scoring to it's own component class
...
Also fixes counter rewinding issue and does optimizations.
2019-12-25 05:34:12 +03:00
Dean Herbert
419656cea4
Merge branch 'master' into add-spinner-bonus-score
2019-12-20 19:55:53 +09:00
Dean Herbert
f150d22eaf
Fix SPM calculation logic not handling paused clocks ( #7253 )
...
Fix SPM calculation logic not handling paused clocks
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-12-18 16:30:18 +09:00
smoogipoo
1fe0e45a9c
Implement legacy slider border shadow
2019-12-18 13:37:37 +09:00
Salman Ahmed
cbfbbf9999
Make SpmCounter public
2019-12-18 03:04:37 +03:00
Salman Ahmed
7e58b4a948
Early-return on potential division by zero in SPM calculation
2019-12-18 03:03:12 +03:00
smoogipoo
35276c3739
Prevent test scene failures through casting softly
2019-12-17 21:26:23 +09:00
smoogipoo
7c2884700e
Fix various display issues by abstracting further
2019-12-17 19:29:27 +09:00
smoogipoo
9caed9e98a
Add legacy slider body support
2019-12-17 18:16:25 +09:00
smoogipoo
1e798a8dbe
Add abstract implementation of slider path
2019-12-17 17:54:05 +09:00
Salman Ahmed
10e1e512fd
Update the nested hitobject logic inline with new implementation
2019-12-12 15:15:16 +03:00
Dean Herbert
06352a95be
Merge remote-tracking branch 'upstream/master' into add-spinner-bonus-score
2019-12-11 20:02:51 +09:00
smoogipoo
4905709ea4
Remove unused usings
2019-12-09 13:19:21 +09:00
smoogipoo
3ebbf62b2a
Initial game-wide update with the new SliderPath
2019-12-05 19:53:36 +09:00
Dean Herbert
990f94dc34
Merge branch 'master' into expand-number-piece-on-old-skins
2019-12-05 01:42:13 +09:00
Huo Yaoyuan
c0fe91a84c
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
...
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00