smoogipoo
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606cfacedf
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Fix state update exception in a better way
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2020-11-11 19:01:12 +09:00 |
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Dean Herbert
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a82291f31f
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Merge pull request #10776 from smoogipoo/fix-possible-nullref
Fix possible nullref with non-attached hitobjects
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2020-11-11 11:14:57 +09:00 |
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smoogipoo
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81844878b0
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Fix possible nullref with non-attached hitobjects
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2020-11-11 00:29:34 +09:00 |
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smoogipoo
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b1e039bcec
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Prevent overrides from messing with application/freeing
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2020-11-07 00:40:26 +09:00 |
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smoogipoo
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3a4bd73823
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Fix DHOs being freed when not expected
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2020-11-07 00:25:26 +09:00 |
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smoogipoo
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e190afbfed
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Remove initial value changed invocations
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2020-11-07 00:00:25 +09:00 |
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smoogipoo
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33b629a87a
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Make top-level osu! objects use new methods
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2020-11-06 23:09:23 +09:00 |
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Dean Herbert
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e0ef777e87
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Merge branch 'master' into fix-hitcircle-glow-on-skin-change
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2020-11-06 16:47:56 +09:00 |
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Dean Herbert
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0cadb31947
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Merge branch 'master' into drawable-hit-object-hit-state-fix
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2020-11-05 17:07:52 +09:00 |
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Dean Herbert
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4a4fa96fef
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Merge pull request #10692 from smoogipoo/followpointrenderer-hitobject
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2020-11-05 16:39:05 +09:00 |
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Dean Herbert
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54775ccacf
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Merge pull request #10690 from smoogipoo/osu-remove-hitobject-references
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2020-11-05 16:22:13 +09:00 |
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Dean Herbert
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a43166e8a9
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Merge branch 'master' into followpointrenderer-hitobject
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2020-11-05 15:42:09 +09:00 |
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Dean Herbert
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c26fd4dc3d
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Merge pull request #10691 from smoogipoo/osu-lighting-colour-reuse
Remove AccentColour binding from judgement lighting
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2020-11-05 15:37:28 +09:00 |
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Dean Herbert
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4457e363d3
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Bring back local variables to reduce two-level-deep variable access
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2020-11-05 15:22:40 +09:00 |
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smoogipoo
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9c1c9945af
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Make FollowPointRenderer use hitobject models
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2020-11-05 15:01:45 +09:00 |
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smoogipoo
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9ac822beed
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Remove AccentColour binding from judgement lighting
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2020-11-05 14:49:15 +09:00 |
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smoogipoo
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400fcedf0f
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Remove stored hitobject references from skinnable components
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2020-11-05 14:40:48 +09:00 |
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smoogipoo
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9a7fcadabc
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Use BDL for top-level osu! DHOs
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2020-11-05 13:51:46 +09:00 |
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Dean Herbert
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65fb8628e0
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Use HitStateUpdateTime
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2020-11-04 17:30:11 +09:00 |
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Dean Herbert
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e5a5c3713d
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Merge branch 'drawable-hit-object-hit-state-fix' into fix-hitcircle-glow-on-skin-change
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2020-11-04 17:15:20 +09:00 |
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Dean Herbert
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a3dc1d5730
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Update existing implementations
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2020-11-04 17:14:23 +09:00 |
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Dean Herbert
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b069372b29
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Fix skin changes resulting in incorrectly applied transforms in MainCirclePiece
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2020-11-03 17:49:48 +09:00 |
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Dean Herbert
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ed982e8dd1
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Make stacked hitcircles more visible when using default skin
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2020-10-06 14:09:31 +09:00 |
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Dean Herbert
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f0b5ba9534
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Merge branch 'master' into skin-slider-end-circle-support
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2020-10-05 17:45:51 +09:00 |
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Dan Balasescu
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692ca87bec
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Merge branch 'master' into fix-spinner-rewind-crash
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2020-10-05 15:32:52 +09:00 |
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Bartłomiej Dach
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26eff0120d
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Apply same fix for miss-triggering case
See 5888ecd - the same fix is applied here, but in the miss case.
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2020-10-03 21:11:34 +02:00 |
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Dean Herbert
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5888ecdeb1
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Fix spinner crashing on rewind
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2020-10-04 01:08:24 +09:00 |
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Bartłomiej Dach
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1f0620ffd4
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Replace assignment references to HitResult.Miss with Judgement.MinResult
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2020-10-02 23:31:24 +02:00 |
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Bartłomiej Dach
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2b1ef16f89
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Replace comparison references to HitResult.Miss with IsHit
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2020-10-02 23:31:24 +02:00 |
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Dean Herbert
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b1e7a5113e
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Merge pull request #10328 from smoogipoo/fix-spinner-transforms
Fix spinners not transforming correctly
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2020-10-02 23:51:09 +09:00 |
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Dean Herbert
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a3ecc6c5a4
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Remove redundant array type specification
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2020-10-02 19:56:24 +09:00 |
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Dean Herbert
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5a6c45e2ff
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Fix hidden mod support for sliderendcircle
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2020-10-02 18:41:28 +09:00 |
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smoogipoo
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fe818a020a
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Fix spinners not transforming correctly
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2020-10-02 16:17:57 +09:00 |
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Dean Herbert
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dde7f706aa
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Avoid rapid triangle repositioning during editor slider placement
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2020-10-02 15:51:14 +09:00 |
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Dean Herbert
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2427ae43da
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Share fade in logic with repeats
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2020-10-02 14:50:03 +09:00 |
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Dean Herbert
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5d2a8ec764
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Add final sliderendcircle display support
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2020-10-02 14:50:03 +09:00 |
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Dean Herbert
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fce3eacd7d
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Move tail circle to display beneath ticks etc.
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2020-10-02 14:50:03 +09:00 |
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smoogipoo
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ba76089219
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Fix spinner flashing yellow glow before completion
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2020-10-01 20:24:32 +09:00 |
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Dan Balasescu
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3a81602d0c
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Merge pull request #10286 from peppy/fix-hitobject-sample-stuck-on-future-seek
Fix HitObject samples getting stuck in a playing state on seeking far into the future
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2020-10-01 18:08:17 +09:00 |
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Dean Herbert
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b7ac779760
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Merge branch 'master' into fix-hitobject-sample-stuck-on-future-seek
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2020-10-01 16:46:14 +09:00 |
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smoogipoo
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7890319802
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Merge branch 'master' into adjust-hit-result-types
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2020-10-01 16:19:07 +09:00 |
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smoogipoo
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cb6b35116a
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Merge branch 'master' into scoring-standardisation
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2020-10-01 12:28:51 +09:00 |
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smoogipoo
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3c9ee6abc1
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Use local static to determine score per spinner tick
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2020-10-01 12:15:34 +09:00 |
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Dean Herbert
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4b70fe8585
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Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek
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2020-09-30 22:46:09 +09:00 |
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Dean Herbert
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7f579850dd
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Merge branch 'master' into fix-editor-silence-on-seek
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2020-09-30 17:03:23 +09:00 |
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Dean Herbert
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414c40d298
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Reverse inheritance order of SkinnableSound's pause logic
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2020-09-30 15:45:14 +09:00 |
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Dean Herbert
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59ce9fcab9
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Merge branch 'master' into fix-editor-silence-on-seek
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2020-09-30 15:35:55 +09:00 |
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smoogipoo
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f439c1afbc
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Make osu/taiko/catch use Ok+Great
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2020-09-29 17:16:55 +09:00 |
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smoogipoo
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cd895c792c
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Merge branch 'master' into scoring-standardisation
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2020-09-29 17:04:59 +09:00 |
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smoogipoo
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a77741927c
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Use new hit results in osu
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2020-09-29 16:33:38 +09:00 |
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