Dean Herbert
874d722820
Merge branch 'master' into fix-editor-difficulty-name-update
2021-10-15 11:14:45 +09:00
Dean Herbert
8a4c0c0ac8
Lock one more case of usage
2021-10-14 16:22:43 +09:00
Dean Herbert
060bb1afbd
Add locking around async beatmap (task) retrieval
2021-10-14 15:39:53 +09:00
Dean Herbert
09536cd733
Add logging of WorkingBeatmapCache.Invalidate
calls
2021-10-14 14:05:33 +09:00
Dan Balasescu
e49f1f6e6b
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-13 20:17:57 +09:00
Dean Herbert
02689a1b60
Use actual BeatmapInfo
rather than PlayableBeatmap.BeatmapInfo
for editor writes
2021-10-13 14:50:12 +09:00
Dean Herbert
1373cc02d7
Shallow clone BeatmapInfo
during conversion process to avoid overwriting fields
2021-10-12 16:43:56 +09:00
Dean Herbert
6b35ccae95
Fix some cases where interface specifications can be used but weren't
2021-10-11 15:06:24 +09:00
smoogipoo
bc37cb6f43
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-08 18:41:17 +09:00
Dean Herbert
ee66414e4f
Move difficulty copy inside context retrieval
2021-10-07 17:49:13 +09:00
Dean Herbert
d3efec3c04
Remove unnecessary clone operations
2021-10-07 17:22:10 +09:00
Dean Herbert
0df409c050
Move difficulty copy to BeatmapModelManager.Save
2021-10-07 17:16:45 +09:00
Dean Herbert
4ca97bc60a
Merge branch 'master' into difficulty-move-to-beatmap
2021-10-06 16:14:21 +09:00
Dean Herbert
0ab8dcc2a0
Fix taiko weird difficulty multiplier failing on double convert
2021-10-06 15:18:06 +09:00
Dean Herbert
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
Dan Balasescu
80c8612630
Merge pull request #14977 from peppy/fix-working-beatmap-cache-invalidation
...
Fix changes not being reflected immediately after exiting the editor
2021-10-06 13:51:21 +09:00
Dean Herbert
8ffaa491e7
Fix BeatmapModelManager
not receiving WorkingBeatmapCache
2021-10-06 12:55:04 +09:00
Dean Herbert
007b33cd88
Add missing methods to interfaces
2021-10-06 12:55:04 +09:00
Dan Balasescu
e837a3511d
Merge branch 'master' into beatmap-difficulty-more-interface-usage
2021-10-06 12:18:51 +09:00
Dan Balasescu
4bbff2ebf7
Merge branch 'master' into new-interfaces
2021-10-06 11:38:17 +09:00
Dan Balasescu
9491e5a547
Merge pull request #14954 from peppy/rename-result-response
...
Rename `APIRequest.Result` to `Response`
2021-10-06 10:52:33 +09:00
Dean Herbert
4f59fc15a5
Mark BeatmapSet
as nullable for the time being
2021-10-06 05:54:37 +09:00
Dean Herbert
bd84a8b749
Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage
2021-10-05 18:21:21 +09:00
Dean Herbert
599d82e383
Avoid returning a live IEnumerable
2021-10-05 17:01:07 +09:00
Dean Herbert
a5aa32811a
Remove null check suppression and add non-null fallback
2021-10-05 14:49:59 +09:00
Dean Herbert
d3b9660148
Move common interface implementations to extension methods
2021-10-05 14:41:14 +09:00
Dean Herbert
b41fa41c85
Rename APIRequest.Result
to Response
2021-10-05 14:28:56 +09:00
smoogipoo
593da79bbc
Further asyncify load process
2021-10-05 11:26:13 +09:00
Dean Herbert
1d99bc280f
Merge branch 'master' into new-interfaces
2021-10-04 20:42:40 +09:00
smoogipoo
031c5a441e
Merge branch 'master' into realtime-pp-display
2021-10-04 20:19:37 +09:00
smoogipoo
4871db2f86
Merge branch 'master' into importer-returns-live
2021-10-04 19:42:36 +09:00
Dean Herbert
f293e008d9
Move BeatmapInfo
's SearchableTerms
implementation to interface
2021-10-04 17:01:02 +09:00
Dean Herbert
51b7dce16f
Remove reference to osu-web-10
2021-10-04 16:55:51 +09:00
Dean Herbert
4df5f93152
Inline single usage of StoryboardFile
to avoid interface default method woes
2021-10-04 16:55:02 +09:00
Dean Herbert
8bfdfe3672
Add literal string marker
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-10-04 16:54:00 +09:00
Dean Herbert
63f0b0c932
Rename out of place interface name
2021-10-04 16:35:55 +09:00
Dean Herbert
916342c837
Merge branch 'master' into importer-returns-live
2021-10-04 16:24:26 +09:00
smoogipoo
69c2b7dc59
Merge branch 'master' into rename-beatmap-info-beatmap-fields
2021-10-04 16:03:22 +09:00
smoogipoo
4e1322effa
Fix typo
2021-10-04 16:02:45 +09:00
Dean Herbert
ec61c3c5ee
Rename all remaining cases
2021-10-03 00:55:29 +09:00
Dean Herbert
20e3f7fec4
Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage
2021-10-02 13:08:02 +09:00
Dean Herbert
dcd7d7a709
Add JsonIgnore
rule for StoryboardFile
...
Not sure why this is required, doesn't make much sense.
2021-10-02 03:05:06 +09:00
Dean Herbert
d6dbdc911f
Merge branch 'master' into storyboard-fixes
2021-10-02 00:35:51 +09:00
Dan Balasescu
6a172d54d5
Merge branch 'master' into model-downloader-split
2021-10-01 22:34:39 +09:00
Dan Balasescu
154c412f34
Merge branch 'master' into beatmap-manager-split
2021-10-01 21:46:27 +09:00
Dean Herbert
4c28749d73
Fix incorrect legacy decoder usage
2021-10-01 19:05:08 +09:00
Dean Herbert
3faafd7200
Rename parameter to repeatCount
and add guards
2021-10-01 18:26:29 +09:00
Dean Herbert
0daf8937e3
Add missing xmldoc
2021-10-01 17:36:44 +09:00
Dean Herbert
d6618a99a3
Redirect more methods to interface implementations
2021-10-01 17:36:44 +09:00
Dean Herbert
9dae92e78c
Add missing backlink to BeatmapSet
from Beatmap
and fix non-explicit implementations
2021-10-01 17:22:25 +09:00
Dean Herbert
00e33a1da7
Fix incorrect OnlineID
mappings
2021-10-01 17:06:09 +09:00
Dean Herbert
05996cc2e9
Add changes that got forgotted in branch surgery
2021-10-01 17:04:53 +09:00
Dean Herbert
a92d499d7a
Convert usages of BeatmapDifficulty
to IBeatmapDifficultyInfo
2021-10-01 16:55:50 +09:00
Dean Herbert
8595eb2d11
Switch BeatmapDifficulty
usages to use interface type
2021-10-01 16:55:50 +09:00
Dean Herbert
d309636460
Update all EF based models to implement new read only interfaces
2021-10-01 16:55:50 +09:00
Dean Herbert
619dfe0690
Add new interface base types for models
2021-10-01 16:55:47 +09:00
Dean Herbert
c71cf1e220
Fix incomplete xmldoc
2021-10-01 01:51:31 +09:00
Dean Herbert
3ddb348252
Merge branch 'online-lookup-cache-separation' into beatmap-manager-split
2021-10-01 01:49:31 +09:00
Dean Herbert
2ed28f625a
Pass whole queue in rather than function
2021-10-01 01:46:37 +09:00
Dean Herbert
428c7830d9
Pass online lookup queue in as a whole, rather than function
2021-10-01 01:45:21 +09:00
Dean Herbert
dde19f2e81
Fix unbalanced brackets
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-10-01 01:37:51 +09:00
Dean Herbert
a2e61883e3
Initial push to use ILive
in import process
2021-09-30 22:55:25 +09:00
Dean Herbert
3e3b9bc963
Split out IModelDownloader
and also split apart ScoreManager
2021-09-30 18:25:20 +09:00
Dean Herbert
fd13142a15
Add missing interface to BeatmapManager
2021-09-30 18:21:24 +09:00
Dean Herbert
7a72747d88
Add back optional online lookups
2021-09-30 17:18:39 +09:00
Dean Herbert
90225f2082
Hook up all required interfaces to new BeatmapManager
2021-09-30 17:18:39 +09:00
smoogipoo
84bddf0885
Initial PP counter implementation
2021-09-30 17:00:24 +09:00
Dean Herbert
d21139b03e
Split out database portion from BeatmapManager
2021-09-30 15:43:49 +09:00
Dean Herbert
e7e0473323
Split out WorkingBeatmapCache
from BeatmapManager
2021-09-30 15:40:41 +09:00
Dean Herbert
8a6501fa58
Add basic component level xmldoc
2021-09-30 14:46:07 +09:00
Dean Herbert
6ffd9fdcfa
Split out BeatmapOnlineLookupQueue
from BeatmapManager
2021-09-30 14:46:01 +09:00
Dean Herbert
46bafb6252
Merge branch 'master' into no-more-difficulty-control-points-info
2021-09-28 13:53:56 +09:00
Dean Herbert
d4310f5d9a
Move database connection string operations local
...
In line with framework changes in
https://github.com/ppy/osu-framework/pull/4793 .
2021-09-27 17:32:41 +09:00
Bartłomiej Dach
80197bae48
Revert not decoding legacy difficulty points on scrolling rulesets for now
2021-09-18 15:32:08 +02:00
Bartłomiej Dach
76ccdd1340
Collect and sort points from nested objects before extracting
2021-09-18 14:38:38 +02:00
Bartłomiej Dach
8026968939
Move difficulty -> effect point conversion back to decoder
2021-09-18 14:38:38 +02:00
Bartłomiej Dach
5969e2b852
Add TODO comment about lack of in-gameplay support
2021-09-13 00:13:07 +02:00
Bartłomiej Dach
1be8cb452f
Make new beatmaps' samples match playback rate by default
2021-09-12 16:57:21 +02:00
Bartłomiej Dach
af7c2b93e6
Add encoding support for SamplesMatchPlaybackRate
2021-09-12 16:47:38 +02:00
Bartłomiej Dach
cd181452be
Add decoding support for SamplesMatchPlaybackRate
2021-09-12 16:45:27 +02:00
Bartłomiej Dach
925b455330
Add "samples match playback rate" setting to beatmap info
2021-09-12 16:40:52 +02:00
Dean Herbert
943e0d49f7
Handle control point flattening of nested hit objects
2021-09-10 17:29:09 +09:00
Dean Herbert
34f875187c
Copy time between ControlPoint
s
2021-09-10 14:36:38 +09:00
Dean Herbert
212c3c699c
Reword xmldoc slightly
2021-09-10 12:58:12 +09:00
ekrctb
7543f9dfb0
Add featured artist track ID online info
2021-09-08 12:21:24 +09:00
Dean Herbert
eabca016d4
Throw rather than ignore on invalid control point addition
2021-09-06 22:04:37 +09:00
Dean Herbert
693ecdf62a
Refactor some incorrect/outdated terminology
2021-09-06 21:32:43 +09:00
Dean Herbert
3c7a34bdbd
Move mania-specific conversion to converter
2021-09-06 21:06:13 +09:00
Dean Herbert
766d789845
Rename ApproachRate
to ScrollSpeed
for now (to reduce complexity/confusion)
2021-09-06 21:06:13 +09:00
Dean Herbert
0e6660da30
Replace todo with permanent comment
2021-09-03 17:11:12 +09:00
Dean Herbert
8f24ea54ee
Change SamplePoints
to be SortedList
for conformity
2021-09-03 17:11:12 +09:00
Dean Herbert
2b9157987e
Fix regression in SampleControlPoint
add logic
2021-09-03 17:11:12 +09:00
Dean Herbert
d587dc6203
Populate new approach rate where required
2021-09-03 17:11:12 +09:00
Dean Herbert
a3d9ab1e2e
Move approach rate to EffectControlPoint
2021-09-03 16:58:16 +09:00
Dean Herbert
4eb09ea1a9
Update decoder to also extract DifficultyControlPoint
s from HitObject
s
2021-09-03 16:58:16 +09:00
Dean Herbert
db3fc1d4af
Move DifficultyControlPoint
s list to LegacyControlPointInfo
2021-09-03 16:58:16 +09:00
Dan Balasescu
6c649b7bbe
Merge branch 'master' into no-more-sample-control-points-info
2021-09-02 18:09:05 +09:00
Dean Herbert
f0b128b6ec
Merge pull request #14592 from frenzibyte/cleanup-tooltips
...
Update remaining tooltip implementations to use generics
2021-09-01 17:03:59 +09:00
Dean Herbert
edf29e405b
Merge pull request #14581 from bdach/setup-screen-countdown-settings
...
Add countdown settings to setup screen
2021-09-01 15:35:46 +09:00
Dan Balasescu
e715b21ca7
Merge pull request #14586 from peppy/remove-ijsonserializable
...
Remove IJsonSerializable interface
2021-09-01 14:17:32 +09:00
Bartłomiej Dach
1e4fa87648
Merge branch 'master' into setup-screen-countdown-settings
2021-08-31 22:43:18 +02:00
Salman Ahmed
505824d8ea
Constrain difficulty icon tooltip to internal
accessibility"
...
This reverts the reverted commit cd356b8eae
.
Sorry for the revert-unrevert, rushly pushed without realizing it
doesn't even build.
2021-08-31 21:16:17 +03:00
Salman Ahmed
cd356b8eae
Revert "Constrain difficulty icon tooltip to internal
accessibility"
...
This reverts commit 4a590a041c
.
2021-08-31 20:57:47 +03:00
Salman Ahmed
4a590a041c
Constrain difficulty icon tooltip to internal
accessibility
2021-08-31 20:57:36 +03:00
Salman Ahmed
da7ff4b160
Update remaining tooltip implementations to use generics
2021-08-31 20:01:13 +03:00
Dean Herbert
a254624373
Avoid performing beatmap metadata lookups when entering the editor
...
If none of the lookup parameters are available, skip the lookup
completely.
2021-08-31 17:18:05 +09:00
Dean Herbert
d988aa1680
Actually serialise SampleControlPoint
s along with HitObject
s
2021-08-31 15:14:03 +09:00
Dean Herbert
448c58c35d
Remove unnecessary variable discard
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-08-31 15:08:07 +09:00
Dean Herbert
9fa8bee094
Remove outdated TODO
2021-08-31 14:51:19 +09:00
Dean Herbert
ce0d7cce2d
Merge branch 'remove-ijsonserializable' into no-more-sample-control-points-info
2021-08-31 14:40:54 +09:00
Dean Herbert
c25ab6835c
Remove IJsonSerializable interface
...
Was pretty pointless and made it hard to use the custom serialisation
terms arbitrarily in tests.
2021-08-31 14:39:20 +09:00
Bartłomiej Dach
b43ee2d61c
Add descriptions to enum members
2021-08-30 22:51:42 +02:00
Dean Herbert
a2cff75fc0
Fix editor not cloning control points as expected
2021-08-30 21:55:08 +09:00
Dan Balasescu
b95da3ca27
Merge pull request #14576 from peppy/update-framework
...
Update framework
2021-08-30 21:09:58 +09:00
Dean Herbert
1aaea7011a
Fix early return causing event loss in case of multiple control points in group
2021-08-30 18:33:05 +09:00
Dean Herbert
015df282fe
Simplify copy operations
2021-08-30 18:32:55 +09:00
Dean Herbert
d35c4da906
Add new control point to legacy regeneration logic
2021-08-30 17:14:53 +09:00
Dean Herbert
6ee4a6526c
Don't block sample points from still being added to ControlPointInfo
2021-08-30 17:14:53 +09:00
Dean Herbert
6fd24a5d92
Remove redundant null coalesce
2021-08-30 17:14:53 +09:00
Dean Herbert
ccacf56dd8
Move to legacy namespace
2021-08-30 17:14:53 +09:00
Dean Herbert
7257aae7f2
Move samples to LegacyControlPointInfo
2021-08-30 17:14:53 +09:00
Dean Herbert
da7a871afa
Update inline comment to point to new variable location
...
Co-authored-by: PercyDan <50285552+PercyDan54@users.noreply.github.com>
2021-08-30 16:27:24 +09:00
Dean Herbert
fa2bf42188
Update tooltip implementations
2021-08-30 16:05:00 +09:00
Dean Herbert
6a6dac609c
Fix instability of taiko double conversion
...
Until now, the taiko speed multiplier was potentially applied more than
once if conversion was run multiple times.
2021-08-30 15:30:18 +09:00
Dean Herbert
ee49305cad
Move taiko legacy speed multiplier to osu.Game
project
...
Allows it to be used in local case in `LegacyBeatmapEncoder`.
2021-08-30 15:13:31 +09:00
Salman Ahmed
e374ef163d
Update localisable formattable extensions usages inline with framework change
2021-08-29 15:00:28 +03:00
Dean Herbert
6dcd9427ac
Remove bindable usage in PathControlPoint
...
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.
I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
Dean Herbert
414457ba57
Add basic xmldoc explaining CountdownOffset
2021-08-25 13:24:52 +09:00
Bartłomiej Dach
a6c2cbd2e5
Add countdown settings to beatmap info model
2021-08-24 21:55:10 +02:00
Dan Balasescu
dfd61e413a
Merge branch 'master' into difficulty-cache-difficulty-adjust
2021-08-24 12:08:52 +09:00
Dean Herbert
d17f7b5c8b
Side WidescreenStoryboard
to on by default for new beatmaps
2021-08-23 17:40:41 +09:00
Bartłomiej Dach
d602dc9d90
Enable epilepsy warning setting persistence in encoder
2021-08-22 17:43:20 +02:00
Bartłomiej Dach
995338029c
Fix difficulty cache lookups sharing underlying mod instances
...
`DifficultyCacheLookup`s were storing raw `Mod` instances into their
`OrderedMods` field. This could cause the cache lookups to wrongly
succeed in cases of mods with settings. The particular case that
triggered this fix was Difficulty Adjust.
Because the difficulty cache is backed by a dictionary, there are two
stages to the lookup; first `GetHashCode()` is used to find the
appropriate hash bucket to look in, and then items from that hash bucket
are compared against the key being searched for via the implementation
of `Equals()`.
As it turns out, the first hashing step ended up being the saving grace
in most cases, as the hash computation included the values of the mod
settings. But the Difficulty Adjust failure case was triggered by the
quirk that `GetHashCode(0) == GetHashCode(null) == 0`.
In such a case, the `Equals()` fallback was used. But as it turns out,
because the `Mod` instance stored to lookups was not cloned and
therefore potentially externally mutable, it could be polluted after
being stored to the dictionary, and therefore breaking the equality
check. Even though all of the setting values were compared, the hash
bucket didn't match the actual contents of the lookup anymore (because
they were mutated externally, e.g. by the user changing the mod setting
values in the mod settings overlay).
To resolve, clone out the mod structure before creating all difficulty
lookups.
2021-08-21 15:50:33 +02:00
Dean Herbert
77149044a5
Allow intro screen to retrieve beatmap even if rulesets is not loaded
2021-08-20 19:43:48 +09:00
Salman Ahmed
6d57a240ac
Add animation support for the star rating display
2021-08-19 07:17:43 +03:00
Salman Ahmed
102320f8ae
Merge branch 'master' into mod-settings-difficulty-cache
2021-08-19 06:35:13 +03:00
Salman Ahmed
d2df09432f
Center the star rating display text rather than left
2021-08-18 11:49:33 +03:00
Salman Ahmed
5e91ec73e3
Handle star rating range display sizing
2021-08-18 11:36:27 +03:00
Dean Herbert
9d2664cbb1
Merge branch 'master' into star-rating-display-v2
2021-08-18 17:22:33 +09:00
Salman Ahmed
74d6c26520
Refactor star rating display layout with flexibility in mind
2021-08-18 11:03:35 +03:00
Salman Ahmed
32ba525555
Track changes to mod settings in beatmap difficulty cache with 100ms debouncing
2021-08-17 05:46:05 +03:00
Salman Ahmed
0291cd5ae2
Consider mod equality in difficulty cache lookup rather than acronym
2021-08-17 04:27:43 +03:00
Bartłomiej Dach
e744629a41
Fix broken obsoletion message
2021-08-16 01:01:56 +02:00
Bartłomiej Dach
6108451449
Retrieve separated skin instance from working beatmap for editing
2021-08-15 21:18:09 +02:00
Bartłomiej Dach
7c88a1c6de
Add a way to change custom combo colours via IHasComboColours
...
`IHasComboColours` was already mutable (via a strange
`AddComboColours()` method) and exposing a straight list is easier to
work with. `IHasCustomColours` is also similarly externally mutable (in
a way which is not easily removable).
2021-08-15 20:06:06 +02:00
Salman Ahmed
b01893d3f2
Merge branch 'master' into star-rating-display-v2
2021-08-06 13:51:34 +03:00
Dean Herbert
7d670c6d35
Fix gap in fill colour
2021-08-06 18:05:24 +09:00
Salman Ahmed
b63d472594
Adjust font size to match designs
...
Looks silly when using `12f`, I've added a todo comment so that this specific case does not get forgotten when CSS-compatible font sizing gets supported.
The todo comment may not be 100% required but very unsure about silently changing it and forgetting about it.
2021-08-04 18:19:37 +03:00
Salman Ahmed
b2332eb5b3
Use new difficulty colours permanently
2021-08-04 18:19:37 +03:00
Salman Ahmed
284fa49646
Bring margins of components closer to existing designs
2021-08-04 18:19:28 +03:00