smoogipoo
6add395288
Fix gameplay cursor being hidden in tests/replays
2019-04-23 13:32:44 +09:00
Dean Herbert
908eee9942
Fix pause tests
2019-04-22 18:29:51 +09:00
smoogipoo
ac2eabc9bf
Fix replay rewinding not respecting 60fps playback
2019-04-16 17:47:00 +09:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
...
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
7845d542e3
Cache mods as array in DrawableRuleset
2019-04-10 17:20:36 +09:00
smoogipoo
4310f07a5c
Rename SelectedMods -> Mods
2019-04-10 12:03:57 +09:00
smoogipoo
c584967eb1
Remove mods from workingbeatmap
2019-04-09 12:59:32 +09:00
Dean Herbert
184403c7e1
Merge branch 'master' into resume-cursor-2
2019-04-01 14:24:00 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
42eaabe24c
Fix editor blueprints being misplaced
...
Regressed with PlayfieldAdjustmentContainer changes.
2019-03-31 01:29:37 +09:00
Dean Herbert
6949c233bf
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-29 15:02:12 +09:00
Dean Herbert
14cef94a53
Merge remote-tracking branch 'upstream/master' into hitobject-drawable-representation
2019-03-29 12:59:26 +09:00
Dean Herbert
fed58fba3a
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-29 12:14:28 +09:00
Dean Herbert
ed0bf59e73
Merge branch 'master' into universal-playfield-adjust
2019-03-29 11:51:44 +09:00
Dan Balasescu
bab7d78130
Remove redundant cast
...
Co-Authored-By: peppy <pe@ppy.sh>
2019-03-29 11:36:40 +09:00
Dean Herbert
785433bb74
Merge branch 'master' into universal-playfield-adjust
2019-03-29 11:25:54 +09:00
Dan Balasescu
d410054ec8
Merge branch 'master' into key-counter-display
2019-03-29 11:22:59 +09:00
Dean Herbert
7715606188
Merge branch 'master' into sprite-icon-compatibility
2019-03-29 11:15:34 +09:00
Dean Herbert
8642886ffa
Merge branch 'sprite-icon-compatibility' into universal-playfield-adjust
2019-03-29 00:39:51 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Dean Herbert
3fcbc2eab3
Fix key counter getting overridden
2019-03-27 10:31:21 +09:00
Dean Herbert
15821c7511
Fix cursor adding
2019-03-26 17:04:14 +09:00
Dean Herbert
dde7788c44
Merge branch 'universal-playfield-adjust' into resume-cursor-2
2019-03-26 13:58:48 +09:00
Dean Herbert
fb302e7ad8
Remove using
2019-03-26 13:58:07 +09:00
Dean Herbert
8658de5108
Rename KeyCounterCollection -> KeyCounterDisplay
...
Also fix not working
2019-03-26 13:52:48 +09:00
Dean Herbert
27cb4ce0d1
Remove poop
2019-03-26 13:48:35 +09:00
Dean Herbert
fbc97edc55
Add base cursor class to retrieve true visibility state
2019-03-26 13:41:30 +09:00
Dean Herbert
b4d785c76c
Don't update gameplay loop while paused
2019-03-26 13:36:17 +09:00
Dean Herbert
ed3746e166
Make PlayfieldAdjustmentContainer universal
2019-03-26 13:32:44 +09:00
Dean Herbert
b75ea295db
Rename KeyCounterCollection -> KeyCounterDisplay
...
Also fix not working
2019-03-26 11:28:43 +09:00
Dean Herbert
82140c38fc
Apply CI fixes
2019-03-25 22:00:33 +09:00
Dean Herbert
a642f10131
Remove redundant cast
2019-03-25 21:52:01 +09:00
Dean Herbert
245f463e3f
Don't update gameplay loop while paused
2019-03-25 20:31:55 +09:00
Dean Herbert
a23dfb58ad
Add base cursor class to retrieve true visibility state
2019-03-25 20:31:55 +09:00
Dean Herbert
06d4856e17
Remove unnecessary CursorTargetContainer
2019-03-25 20:31:55 +09:00
Dean Herbert
c79d187a89
Add final osu! resume screen implementation
2019-03-25 20:31:55 +09:00
Dean Herbert
38e481686f
Make PlayfieldAdjustmentContainer universal
2019-03-25 20:31:55 +09:00
Dean Herbert
57b3b7b54b
Add back resume overlay
2019-03-25 20:31:55 +09:00
Dean Herbert
a694626cc6
Add proper resume request logic
2019-03-25 20:31:55 +09:00
Dean Herbert
9bf48863b0
Fix DrawableRuleset drawable creation method's name
2019-03-25 00:00:29 +09:00
Dean Herbert
f43e7a880c
Merge remote-tracking branch 'upstream/master' into pause-logic-simplification
2019-03-20 15:27:06 +09:00
Dean Herbert
c186629b8a
Reorder class
2019-03-20 14:55:38 +09:00
Dean Herbert
936c3e1ed9
Add safety type check to DrawableScrollingRuleset
2019-03-20 11:34:06 +09:00
Dean Herbert
45b8bfcfd3
Better protect not-generic DrawableRuleset
2019-03-20 11:31:03 +09:00
Dean Herbert
7b6d882ce6
Remove double-generic type
2019-03-20 11:29:16 +09:00
Dean Herbert
baea7230bc
Rename RulesetContainer to DrawableRuleset
2019-03-19 23:47:31 +09:00
Dean Herbert
68f28326a2
Refactor RulesetContainer for readability
2019-03-19 20:21:31 +09:00
Dean Herbert
9433a97747
Add resume requesting support and fix exit scenarios
2019-03-18 20:33:43 +09:00
Dean Herbert
9ca4d9d4d1
Remove regions
2019-03-18 10:48:44 +09:00
Dean Herbert
771d676ba1
Split RulesetInputManager out to FrameStabilityContainer
2019-03-17 13:30:52 +09:00
Dean Herbert
a73e3d9700
Move cursor construction to BDL
2019-03-08 15:01:45 +09:00
Dean Herbert
2c98ba1c0c
Split out consumption and creation into two separate code paths
2019-03-08 14:59:45 +09:00
Dean Herbert
62716851a1
Revert some unnecessary changes
2019-03-06 17:41:54 +09:00
Dean Herbert
7aa30ca3f6
Change method of cursor creation
2019-03-06 17:41:54 +09:00
Dean Herbert
acf518c208
Move cursor inside playfield
2019-03-06 17:41:54 +09:00
Dean Herbert
5411c63093
Fix menu cursor not displaying outside of gameplay scaling area
2019-03-06 17:14:08 +09:00
Dean Herbert
558dbafb71
Use a safer method of setting the clock
2019-03-05 20:14:04 +09:00
Dean Herbert
d5943330b1
Fix potential infinite loop
2019-03-05 20:06:04 +09:00
Dean Herbert
9a9b4efb8d
Fix excess line
2019-03-05 16:41:11 +09:00
Dean Herbert
ec063a13db
Update RulesetInputManager to support new clock structure more accurately
2019-03-05 16:34:50 +09:00
Dean Herbert
01f1018d02
Tidy up clock logic using DI and a GameplayClock
2019-03-05 13:37:51 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
c8793911a8
Enable more stringent inspectcode style inspections
2019-02-27 21:25:40 +09:00
smoogipoo
a07d797d75
Merge remote-tracking branch 'Joehuu/master' into use-lifetime-optimization
2019-02-27 12:08:43 +09:00
Dean Herbert
90cae0a69c
Simplify RulesetInputManager further
2019-02-23 15:48:34 +09:00
Dean Herbert
6d3c0e3191
Holy sheet
2019-02-23 14:39:55 +09:00
Dean Herbert
0c218eb0d5
Apply new RulesetInputManager logic
...
Run UpdateSubTree twice to ensure correctness
2019-02-23 14:14:41 +09:00
Dean Herbert
3fe4b8fd1c
Update variable names
...
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
Dan Balasescu
c9c8cccd68
Merge branch 'master' into use-lifetime-optimization
2019-02-18 15:22:34 +09:00
Dean Herbert
ca5c8d37d1
Use leased bindables
2019-02-01 16:44:06 +09:00
ekrctb
8955d5de04
Update hit object result when lifetime is end
2019-01-29 15:25:27 +09:00
ekrctb
504e79b968
Merge branch 'master' into use-lifetime-optimization
2019-01-29 12:15:02 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
c18ce2c23a
Formatting fixes
2019-01-23 14:51:25 +09:00
Dean Herbert
49633b3394
Fix key counter receptor getting overwritten by async load drawables
2019-01-23 14:51:25 +09:00
Dean Herbert
b6dc6c4a74
Merge branch 'master' into do_not_use_local_user_for_autoplay_score
2019-01-04 13:11:17 +09:00
Dean Herbert
ef9d93ff6b
Remove mod multipliers
...
We decided that mods shouldn't be interacting with other mods. This can be added once we have the ability to have per-mod settings, as a difficulty setting local to blinds.
2018-12-20 19:46:39 +09:00
Dean Herbert
d3368df94d
Simplify changes to RulesetContainer
2018-12-20 19:35:32 +09:00
ekrctb
6f8a2e6ff2
Use LifetimeManagementContainer
...
This is a significant performance boost for gameplay,
especially for long or stroyboard-heavy maps.
2018-12-13 15:23:06 +09:00
Dean Herbert
7d9cdf6f81
Remove unnecessary private field
2018-12-07 20:13:03 +09:00
WebFreak001
3cb91979bd
Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
2018-12-06 12:14:48 +01:00
Roman Kapustin
c6c255718b
Handle ModAutoplay during score construction in the Player
2018-12-03 22:37:26 +03:00
Dean Herbert
271dcded3c
Merge branch 'master' into scoredatabase
2018-11-30 14:59:58 +09:00
smoogipoo
2ee181daf7
Re-namespace replay-related classes
2018-11-28 17:20:37 +09:00
smoogipoo
56032a4522
Merge branch 'mania-selection-movement' into inter-column-movements
...
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
# osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
2018-11-26 11:45:48 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
smoogipoo
595e2ffbff
Unbind event when column changes
2018-11-19 16:20:21 +09:00
Dean Herbert
2ae139d260
Merge branch 'master' into more-global-scrollalgo
2018-11-14 13:54:53 +09:00
smoogipoo
2c277545e0
Merge branch 'add-mania-selection-testcase' into mania-selection-movement
2018-11-13 15:40:51 +09:00
smoogipoo
b9b20607af
Add IScrollAlgorithm.TimeAt()
2018-11-12 17:43:22 +09:00
smoogipoo
d8e7ad8241
Fix post-rebase issues
2018-11-12 17:36:19 +09:00
smoogipoo
10543cf1b6
Move rest of ScrollingPlayfield into ScrollingRulesetContainer
2018-11-12 17:34:35 +09:00
smoogipoo
e7969ecec7
Move ScrollAlgorithm inside IScrollingInfo
2018-11-12 17:34:35 +09:00
smoogipoo
54668a0dec
Simplify construction of ScrollingInfo
2018-11-12 17:34:35 +09:00
smoogipoo
ad45bc7666
Move scroll direction to scrollinginfo
2018-11-12 17:34:35 +09:00