jorolf
|
41a0f9896e
|
Merge branch 'master' into flashlight-mod
|
2018-11-15 00:35:42 +01:00 |
|
jorolf
|
7d2958b7b0
|
split shader, remove unnecessary clutter and fix some bugs
|
2018-11-15 00:33:13 +01:00 |
|
smoogipoo
|
10543cf1b6
|
Move rest of ScrollingPlayfield into ScrollingRulesetContainer
|
2018-11-12 17:34:35 +09:00 |
|
smoogipoo
|
ad45bc7666
|
Move scroll direction to scrollinginfo
|
2018-11-12 17:34:35 +09:00 |
|
smoogipoo
|
7f0f143a1b
|
Move IScrollAlgorithm to ScrollingRulesetContainer + use DI
|
2018-11-12 17:34:35 +09:00 |
|
smoogipoo
|
aee7a80e71
|
ScrollAlgorithm -> ScrollVisualisationMethod
|
2018-11-12 17:26:37 +09:00 |
|
jorolf
|
023924396d
|
Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time
|
2018-11-11 18:38:12 +01:00 |
|
smoogipoo
|
f66a9f4f1e
|
Rename IScrollChangeVisualiser -> IScrollAlgorithm
|
2018-11-08 14:04:21 +09:00 |
|
Dean Herbert
|
468f7fd1ea
|
Merge remote-tracking branch 'upstream/master' into playfield-scaling-rework
|
2018-10-12 19:25:08 +09:00 |
|
Dean Herbert
|
e09e38148b
|
Merge branch 'master' into fix-scroll-speeds
|
2018-10-12 18:25:24 +09:00 |
|
smoogipoo
|
ff559a3a1b
|
Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
# osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
|
2018-10-05 10:40:16 +09:00 |
|
smoogipoo
|
d0007c047a
|
PlayfieldLayer -> PlayfieldAdjustmentContainer
|
2018-10-05 10:39:18 +09:00 |
|
smoogipoo
|
08bd363827
|
Adjust taiko scrolling speed
|
2018-10-01 18:15:55 +09:00 |
|
smoogipoo
|
0bc2bcaf14
|
Remove GetAspectAdjustedSize() and PlayfieldArea
|
2018-09-21 15:14:49 +09:00 |
|
smoogipoo
|
368ceec47c
|
Simplify creation of a playfield
|
2018-09-21 14:35:50 +09:00 |
|
Hanamuke
|
309d8c8cb4
|
CI
|
2018-09-19 18:43:39 +02:00 |
|
Hanamuke
|
e7d78b94ae
|
Remove ScrollingVisualisation from settings
|
2018-09-19 18:30:25 +02:00 |
|
smoogipoo
|
732dfde8ed
|
DrawableStrongHandler -> DrawableNestedStrongHit
|
2018-08-14 14:28:40 +09:00 |
|
smoogipoo
|
741ec0021e
|
Rename more judgement-related methods to "result"
|
2018-08-06 11:31:46 +09:00 |
|
smoogipoo
|
5fd4ed2f4e
|
Rename judgement-related methods/events + commenting
|
2018-08-06 10:55:25 +09:00 |
|
smoogipoo
|
38263714a1
|
Cleanups
|
2018-08-03 16:56:46 +09:00 |
|
smoogipoo
|
e6775c7a16
|
Fix playfield display
|
2018-08-03 16:46:03 +09:00 |
|
smoogipoo
|
a0887a600f
|
Fix swells showing hit circles on intermediate judgements
|
2018-08-02 21:08:06 +09:00 |
|
smoogipoo
|
9c2122c0ca
|
Make Rulesets.Taiko use the new judgement result structure
|
2018-08-02 20:36:19 +09:00 |
|
smoogipoo
|
1139f0dbf2
|
Centralise method of disabling playfield judgements
|
2018-07-20 17:04:33 +09:00 |
|
Dan Balasescu
|
64cde1ebad
|
Merge branch 'master' into use-switch-over-if
|
2018-07-17 16:44:57 +09:00 |
|
smoogipoo
|
827c5c4939
|
Remove scroll direction from ScrolingPlayfield constructor
|
2018-07-17 15:14:03 +09:00 |
|
Dean Herbert
|
825941aff1
|
Use switch with type matching in place of if-else where possible
|
2018-07-17 14:35:09 +09:00 |
|
smoogipoo
|
4575319102
|
Privatise the proxied content
|
2018-06-17 17:56:46 +09:00 |
|
smoogipoo
|
22dfe46572
|
Make taiko hitobject properly unproxy when rewound
|
2018-06-11 21:46:45 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
smoogipoo
|
187a025d36
|
Make hitobjects sorted by their start times
|
2018-03-29 16:07:31 +09:00 |
|
Dean Herbert
|
b62ed004f2
|
Remove judgements when deciding a new judgement for a HitObject
Generally happens when rewinding.
|
2018-03-07 19:14:42 +09:00 |
|
smoogipoo
|
c309cc9454
|
Privatise OnJudgements as much as possible
|
2018-01-16 15:37:32 +09:00 |
|
smoogipoo
|
8c5ef0a330
|
Remove base OnJudgement from Playfield to properly accomodate nested playfields
|
2018-01-15 20:48:57 +09:00 |
|
smoogipoo
|
3a869edf36
|
Add a flag to disable user scroll speed adjustments
|
2018-01-11 12:44:39 +09:00 |
|
smoogipoo
|
86b5591583
|
Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite
|
2018-01-10 18:02:49 +09:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
smoogipoo
|
a7aab21a29
|
Re-namespace files
|
2018-01-04 19:22:15 +09:00 |
|
smoogipoo
|
651e24e3cc
|
Implement proper scrolling directions
|
2018-01-04 19:17:40 +09:00 |
|
smoogipoo
|
f34131f8f4
|
Initial game-wide replacement of scrolling playfields
|
2018-01-04 18:50:17 +09:00 |
|
smoogipoo
|
35d7fa8a81
|
Cleanup things that are now not needed with these changes
|
2017-12-26 14:18:38 +09:00 |
|
smoogipoo
|
14162b5d46
|
Make InputDrum handle all Normals/Claps, hitobjects all others
|
2017-12-26 14:18:23 +09:00 |
|
smoogipoo
|
affdd81563
|
Remove unused usings
|
2017-12-25 17:29:44 +09:00 |
|
smoogipoo
|
ac8b345bfe
|
Make TaikoPlayfield use the new DrumSampleMapping
|
2017-12-25 17:29:20 +09:00 |
|
Dean Herbert
|
cd8e8c8323
|
Actually save changes
|
2017-12-23 16:52:23 +09:00 |
|
Dean Herbert
|
a30400ad29
|
Use a class instead of Tuple
|
2017-12-23 16:49:29 +09:00 |
|
Dean Herbert
|
9ca03c0209
|
Simplify and tidy sample retrieval
Less static weirdness
|
2017-12-23 16:46:02 +09:00 |
|
Dean Herbert
|
5026c7a95e
|
SoundControlPoint -> SampleControlPoint
|
2017-12-23 16:34:34 +09:00 |
|
FreezyLemon
|
4b3cf0773d
|
Various CI adjustments
|
2017-12-08 09:52:58 +01:00 |
|
FreezyLemon
|
61a6a2919e
|
Fixed multiple critical bugs and changed allSamples to a normal Dictionary for faster access
|
2017-12-08 09:41:13 +01:00 |
|
FreezyLemon
|
40e750f309
|
Added sample preloading and playing
|
2017-12-08 08:32:16 +01:00 |
|
FreezyLemon
|
229c9b5b4e
|
First basic implementation of IKeyBindingHandler for the playfield so it can handle taiko hitsounds
|
2017-12-07 23:11:34 +01:00 |
|
smoogipoo
|
3f20caa543
|
Make taiko stop crashing for now
|
2017-11-02 23:31:50 +09:00 |
|
Dean Herbert
|
d5892cf54e
|
Add a bool to specify whether judgements should be visible for certain DrawableHitObjects
|
2017-10-09 20:17:05 +09:00 |
|
smoogipooo
|
093d82ac45
|
Set depths from playfield add methods instead of DrawableHitObject
|
2017-09-13 16:17:01 +09:00 |
|
smoogipooo
|
3ef65a1e5d
|
Cleanup TaikoPlayfield a bit
|
2017-09-12 18:49:31 +09:00 |
|
Dean Herbert
|
f32d444d68
|
Remove generics from Playfield (fixes catch)
|
2017-09-12 18:19:28 +09:00 |
|
Dean Herbert
|
1194e46ef1
|
Merge remote-tracking branch 'upstream/master' into judgement-revamp
|
2017-09-12 17:46:21 +09:00 |
|
smoogipooo
|
19db7a8f72
|
Update in line with framework changes.
|
2017-09-07 22:46:21 +09:00 |
|
smoogipooo
|
0cc443e618
|
Remove all generic judgements.
|
2017-09-06 18:05:51 +09:00 |
|
smoogipooo
|
ac8ec31b61
|
Make judgements able to be "added" plus make everything compile and run.
|
2017-09-06 17:02:13 +09:00 |
|
Dean Herbert
|
84c22df3f5
|
Combine Judgement.HitResults into one.
|
2017-09-06 17:01:48 +09:00 |
|
smoogipooo
|
6a7e868a2e
|
Make taiko major bar line triangles show up again. Fixes #1081
|
2017-08-21 15:36:01 +09:00 |
|
smoogipooo
|
e9a98358b3
|
Don't move completed drum rolls above the playfield.
|
2017-08-09 17:26:59 +09:00 |
|
smoogipooo
|
2334c109e5
|
Set better TaikoPlayfield default VisibleTimeRange.
|
2017-08-09 16:46:08 +09:00 |
|
smoogipooo
|
ef29d9c093
|
Merge remote-tracking branch 'origin/master' into taiko-timingchanges-2
# Conflicts:
# osu.Game.Rulesets.Taiko/UI/TaikoRulesetContainer.cs
|
2017-08-09 16:18:27 +09:00 |
|
Dean Herbert
|
723e27353c
|
HitRenderer -> RulesetContainer
|
2017-08-09 13:28:29 +09:00 |
|
smoogipooo
|
a95ee7494f
|
Initial conversion of taiko to use ScrollingPlayfield.
|
2017-08-08 16:01:18 +09:00 |
|
smoogipooo
|
dc0d0a3602
|
CI.
|
2017-08-03 14:31:20 +09:30 |
|
smoogipooo
|
324fd456a7
|
Rework border + fillmodes + size in TaikoPlayfield.
|
2017-08-03 13:35:07 +09:30 |
|
smoogipooo
|
358b7c9d3d
|
Better InputDrum sizing + positioning.
|
2017-08-03 09:35:42 +09:30 |
|
smoogipooo
|
5352da277d
|
Remove ScaleFixContainer.
|
2017-08-03 08:16:19 +09:30 |
|
Dean Herbert
|
64f2e2dc32
|
Use Colour instead of ColourInfo
|
2017-07-23 13:06:16 +02:00 |
|
Thomas Müller
|
9d523ea012
|
Update framework
|
2017-07-12 11:06:13 +09:00 |
|
paparony03
|
62dee59672
|
Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
|
2017-06-20 15:54:23 +10:00 |
|
smoogipooo
|
ffbb46f668
|
Update in line with framework.
|
2017-06-12 12:48:47 +09:00 |
|
John Neijzen
|
431d225a60
|
Keyword Spacing and Brackets Fixing
|
2017-06-08 14:35:10 +08:00 |
|
smoogipooo
|
7afa1766e1
|
Make HitExplosion circular again, keep it masked to the stage.
|
2017-05-24 15:48:47 +09:00 |
|
smoogipooo
|
4224143136
|
Add faint kiai explosion on the hit marker.
|
2017-05-24 14:56:07 +09:00 |
|
smoogipooo
|
ae94e6ea85
|
Redesign hit explosions.
|
2017-05-23 17:57:34 +09:00 |
|
smoogipooo
|
61348ff08d
|
Restructure playfield so that various elements are masked.
|
2017-05-23 16:42:17 +09:00 |
|
smoogipooo
|
6cef3021c7
|
Adjust sizing to better fit glows within the playfield.
|
2017-05-22 19:50:01 +09:00 |
|
Dean Herbert
|
efab186384
|
Update namespaces in line with framework
|
2017-05-16 12:50:30 +09:00 |
|
smoogipooo
|
6cc54773e8
|
Fix taiko right background not scaling with the playfield as intended.
|
2017-05-11 17:18:22 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
|