Dean Herbert
81b5717ae7
Fix RealmLive
failing to retrieve due to lack of refresh
2022-01-21 17:33:03 +09:00
Dean Herbert
d2655c0825
Fix RealmLive
not necessarily being in refreshed state due to potentially using update context
2022-01-21 17:27:30 +09:00
Dean Herbert
114c9e8c1f
Update all usages of CreateContext
to use either Run
or Write
2022-01-21 17:27:08 +09:00
Dean Herbert
da0a803e6c
Add RealmContextFactory.Write
helper method
2022-01-21 17:08:05 +09:00
Dean Herbert
a59105635e
Make CreateContext
private
2022-01-21 16:40:20 +09:00
Dean Herbert
dde10d1ba2
Remove unused IRealmFactory
interface
2022-01-21 16:38:07 +09:00
Dean Herbert
5622d2ba4f
Show realm migration progress at Loader
2022-01-21 14:56:49 +09:00
Dean Herbert
0c9eb3ad61
Add realm factory helper methods to run work on the correct context
...
Avoids constructing a new `Realm` instance when called from the update
thread without worrying about disposal.
2022-01-21 01:33:47 +09:00
Dean Herbert
7aad2780b1
Add retry logic for realm backup creation
2022-01-21 00:46:53 +09:00
Dean Herbert
079b2dfc42
Create backup of databases before opening contexts
...
Attempt to avoid file IO issues.
Closes #16531 .
2022-01-21 00:46:53 +09:00
Dean Herbert
5df46d0a54
Remove all calls to Realm.Refresh
to fix blocking overhead from subscriptions
...
Turns out this is not required if realm is aware of a
`SynchronizationContext`. See
https://github.com/realm/realm-dotnet/discussions/2775#discussioncomment-2005412
for further reading.
2022-01-20 20:23:18 +09:00
Dean Herbert
ccddf9b47d
Avoid constructor overhead for realm BeatmapSetInfo
parameterless constructor
2022-01-20 17:03:44 +09:00
Dan Balasescu
64fe7d8dd3
Merge pull request #16520 from peppy/refresh-after-migrate
...
Improve realm migration performance further
2022-01-20 14:38:23 +09:00
Dean Herbert
a27a3b308c
Remove duplicate setters
2022-01-20 04:34:00 +09:00
Dean Herbert
fad66d7682
Backup collections alongside main databases when migrating to realm
2022-01-19 16:31:36 +09:00
Dean Herbert
aa93042aa3
Centralise backup code and also run on skin/settings migrations
2022-01-19 16:31:36 +09:00
Dean Herbert
fd5198d667
Avoid using parameterless constructors in migration code
...
Minor performance improvement (less garbage).
2022-01-19 16:22:18 +09:00
Dean Herbert
42736c9995
Add transactional committing of scores/beatmaps
...
This helps slightly with performance, allows better monitoring via realm
studio, but most importantly greatly reduces filesize.
fully compacted: 109M
transaction size 100: 115M
transaction size 1000: 123M
transaction size 10000: 164M
single transaction: 183M
With a transaction size of 100 there is a performance reduction, so 1000
seems to be the best middle-ground.
2022-01-19 16:08:48 +09:00
Dean Herbert
973836484c
Avoid using a write context for EF migration
...
This reduces a stall delay as EF tries to process changes over tracked
objects during disposal of the context.
2022-01-19 15:56:58 +09:00
Dean Herbert
faec62be51
Force a realm refresh after migration
...
This really shouldn't have much effect as it will be run in the first
`Update` method and is probably a noop (we are already pointing to the
newest version due to just performing writes), but seems like a safe addition.
In general `Realm.Refresh()` only really does anything when there's multithreaded
usage and notifications to be sent.
2022-01-19 15:56:58 +09:00
Dan Balasescu
fdf65aa2ff
Merge pull request #16502 from peppy/realm/remove-ef-migrations
...
Remove all EF migrations and helper methods
2022-01-19 14:43:45 +09:00
Dan Balasescu
3407b34b11
Merge branch 'master' into realm/remove-ef-migrations
2022-01-19 14:01:34 +09:00
Dan Balasescu
0b1736def6
Merge branch 'master' into realm-integration/faster-migration
2022-01-19 13:54:14 +09:00
Dan Balasescu
9c8f7795b7
Merge pull request #16510 from peppy/optimise-set-detach-part-2
...
Avoid file retrieval overhead when detaching `BeatmapSetInfo`
2022-01-19 13:53:34 +09:00
Dan Balasescu
a0336c6fc2
Merge pull request #16495 from peppy/realm-integration/reinit-on-corrupt
...
Add support for starting with a fresh realm database if the existing one is not usable
2022-01-19 13:30:14 +09:00
Dan Balasescu
2556f1cb87
Merge branch 'master' into optimise-set-detach-part-2
2022-01-19 13:20:38 +09:00
Dan Balasescu
d663fcd045
Merge pull request #16508 from peppy/optimise-set-detach
...
Create separate automapper configurations to reduce cyclic detach overhead
2022-01-19 13:20:25 +09:00
Dean Herbert
d440197fb3
Merge branch 'master' into realm-integration/faster-migration
2022-01-19 12:56:42 +09:00
Dean Herbert
ad4d9789ad
Merge branch 'master' into realm-integration/reinit-on-corrupt
2022-01-19 12:31:56 +09:00
Dan Balasescu
f6f44029e8
Merge pull request #16507 from peppy/more-ingore-rules
...
Add some missing `IgnoredAttributes` to reduce automapper overhead
2022-01-19 12:26:37 +09:00
Dean Herbert
fb558a3189
Merge branch 'master' into realm-integration/reinit-on-corrupt
2022-01-19 12:26:24 +09:00
Dan Balasescu
c52899b1fb
Rename property
2022-01-19 11:56:44 +09:00
Dean Herbert
261b4988f9
Only catch RealmExceptions
to avoid blocking the nested TimeoutException
2022-01-19 10:58:59 +09:00
Dean Herbert
195534a1d2
Only output "successful" messages when copy actually occurred
2022-01-19 10:31:13 +09:00
Dean Herbert
e1a35714be
Add notification for debug builds when database migration occurs
2022-01-19 10:31:10 +09:00
Dean Herbert
04e9ffa966
Freshen some comments
2022-01-19 10:20:56 +09:00
Dean Herbert
64a023665e
Avoid taking more than one backup per migration run
2022-01-19 10:20:56 +09:00
Dean Herbert
761e161eec
Add comment explaining ignore rule
2022-01-19 09:44:21 +09:00
Dean Herbert
60b80c88b6
Avoid file retrieval overhead when detaching BeatmapSetInfo
...
It seems that no usages of `BeatmapSetInfo` detaches require files - a
`WorkingBeatmap` is always obtained before doing further lookups.
Therefore we can omit this include unless the detaching object is a
`BeatmapInfo`. A refetch is performed when retrieving a
`WorkingBeatmap` to complete the equation.
2022-01-19 00:49:18 +09:00
Dean Herbert
f2b151023e
Create separate automapper configurations to reduce cyclic detach overhead
...
This optimises the `BeatmapSetInfo` detach operation by avoiding
detaching `BeatmapSetInfo.Beatmaps[].BeatmapSetInfo` a second time over.
2022-01-19 00:03:24 +09:00
Dean Herbert
67bf95bc91
Remove all usage of AuthorString
2022-01-18 23:30:40 +09:00
Dean Herbert
6b0bf38c93
Use a single EF context to avoid scores getting cascade deleted along the way
2022-01-18 20:47:53 +09:00
Dean Herbert
6ddd2d59d3
Remove EF helper methods
2022-01-18 20:44:26 +09:00
Dean Herbert
519f7e6ad2
Don't bother with removing from EF as the file is going to be deleted anyway
2022-01-18 19:17:47 +09:00
Dean Herbert
3b0977903b
Use IQueryable
directly to avoid insane overheads
2022-01-18 19:17:47 +09:00
Dean Herbert
49fcff190a
Merge branch 'master' into realm-integration/reinit-on-corrupt
2022-01-18 18:02:23 +09:00
Dean Herbert
7baada2fa6
Merge branch 'master' into realm-integration/safer-migration
2022-01-18 18:01:46 +09:00
Dean Herbert
246a4a4bfe
Add support for starting with a fresh realm database if the existing one is not usable
...
The most common scenario is switching between schema versions when
testing. This should alleviate the manual overhead of that for the
majority of cases.
For users, this will show a notification on startup if their database
was purged, similar to what we had with EF.
2022-01-18 16:05:13 +09:00
Dean Herbert
9a43ed742b
Update automapper spec in line with v11
...
See https://docs.automapper.org/en/latest/11.0-Upgrade-Guide.html for
more details.
2022-01-18 15:23:28 +09:00
Dean Herbert
1b62a685f3
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-18 15:07:59 +09:00
Dean Herbert
3429fd8768
Fix transaction scope and add even more logging
2022-01-18 14:47:00 +09:00
Dean Herbert
bf50a9b8f8
Also backup the realm database before migration
2022-01-18 14:30:41 +09:00
Dean Herbert
2b1c15b6cc
Allow BlockAllOperations
to be called from a non-update thread if update has never run
2022-01-18 14:30:32 +09:00
Dean Herbert
cf30d48721
Add more logging during migration process
2022-01-18 14:21:33 +09:00
Dean Herbert
798482c941
Create backups before deleting scores and beatmaps from EF database
2022-01-18 14:21:33 +09:00
Dean Herbert
b1a75ce480
Permanently delete client.db
after migration completes
2022-01-18 14:17:43 +09:00
Dean Herbert
a714941f93
Rename EF variable to make reading code easier
2022-01-18 14:06:22 +09:00
Dean Herbert
a7db793d8c
Specify realm pipe path location
...
I can't confirm this works yet, since I'm not sure what the
preconditions are for the `.note` file to be created. What I can confirm
is that a `.note` file hasn't appeared in my game data directory yet.
2022-01-18 11:43:23 +09:00
Dean Herbert
2f2c498477
Fix importer not considering that some EF beatmaps have no local metadata
2022-01-14 23:31:42 +09:00
Dean Herbert
2840a71dda
Uncomment EF deletion lines in migrations
2022-01-13 18:28:00 +09:00
Dean Herbert
b610d2db12
Add EF to realm beatmap migration
2022-01-13 18:23:18 +09:00
Dean Herbert
45a23e5a43
Add EF to realm score migration
2022-01-13 18:23:18 +09:00
Dean Herbert
c61419dfe5
Fix scores not using correct filename/display strings
...
I've updated all cases where we should have been using
`GetDisplayString()` anyway, but left the `ToString()` implementations
in place for safety. They should probably be removed in the future.
2022-01-13 16:56:11 +09:00
Dean Herbert
dcc354aa7c
Fix deleted scores not being cleaned up on next startup
2022-01-13 13:40:09 +09:00
Dean Herbert
7a81fe19f6
Bump realm schema version to allow upgrades
2022-01-13 13:28:46 +09:00
Dean Herbert
7baff18764
Add back PerformRead
return safety by checking IsManaged
status of returned data
2022-01-13 13:14:44 +09:00
Dean Herbert
085893c9b4
Fix stray bracket
2022-01-13 13:03:57 +09:00
Dean Herbert
e12025dd48
Cascade delete metadata when beatmaps are deleted
2022-01-12 17:49:11 +09:00
Dean Herbert
5f7365e8f3
Ensure scores are cleaned up alongside beatmap so they don't have a null reference
2022-01-12 17:49:11 +09:00
Dean Herbert
f24b2b1be3
Make copying detached changes to realm only exposed for BeatmapSet
...
Also fixes remaining issues with the copy process.
2022-01-12 17:49:11 +09:00
Dean Herbert
a4de0f93fa
Move manager Update
methods to be explicit to where they are still used by legacy code
...
Also fixes skin hash repopulation being completely broken.
2022-01-12 17:49:11 +09:00
Dean Herbert
580ad03f8d
Combine mapper configurations and add more explanation about special cases
2022-01-12 17:49:11 +09:00
Salman Ahmed
6db3c32dd1
Handle automapper realm cyclic references via AfterMap
s
...
This may not be the cleanest solution, but there don't seem to be any
way towards this either.
- `UseDestinationValue` has been inherited by default as noted in
https://docs.automapper.org/en/stable/10.0-Upgrade-Guide.html#usedestinationvalue-is-now-inherited-by-default , and its behaviour in this case would be using the nested **managed** realm object for the destination member rather than creating an unmanaged version.
- `MaxDepth` already sets `PreserveReferences` so there's no point of using it.
- `MaxDepth` should probably not be set for all maps, only for those with
cyclic references, to avoid the expensive overhead of `PreserveReferences`, as mentioned in https://docs.automapper.org/en/stable/5.0-Upgrade-Guide.html#circular-references .
That aside, `MaxDepth` should actually only be set to `1` for
`BeatmapSetInfo` mapping, because we don't want AutoMapper to create a
nested instance of `BeatmapSetInfo` in each mapped/detached beatmap, but
for some reason, doing that will cause automapper to not map any beatmap
inside the set and leave it with 0 beatmaps.
While on the other hand, using `MaxDepth(2)` for `BeatmapSetInfo` works,
but creates an unused instance of a `BeatmapSetInfo` inside each mapped
beatmap, which may not be ideal.
For `BeatmapInfo`, it has to be `MaxDepth(2)`, in which the first
`BeatmapInfo` depth would be itself (when detaching a beatmap), and the
second would be nested beatmaps inside the mapped/detached
`BeatmapSetInfo` within the beatmap. (note that when detaching a beatmap
set, the unused instance of `BeatmapSetInfo` within each beatmap of that
beatmap set doesn't also have a list of unused beatmaps as one might expect from the depth specification, it surprisingly has 0 beatmaps)
This causes it to create an unused instance of `BeatmapInfo` in the beatmap set resembling the root mapped/detached beatmap, but that one might be inevitable.
2022-01-12 17:49:11 +09:00
Dean Herbert
e0c59f4b3c
Localise EF context factory usage to migration only
2022-01-12 17:49:11 +09:00
Dean Herbert
f986c3ebd4
Add basic write support via automapper
2022-01-12 17:49:11 +09:00
Dean Herbert
aaefd72c69
Handle ignored mappings locally in Detach
configuration
2022-01-12 17:00:17 +09:00
Dean Herbert
2b8706b6ce
Detach and reattach scores to make work
2022-01-12 17:00:16 +09:00
Dean Herbert
8461eaab46
BeatmapSetInfo
detach support
2022-01-12 17:00:16 +09:00
Dean Herbert
fe8a5e867d
Remove updated/removed flow method mapping
2022-01-12 17:00:16 +09:00
Dean Herbert
8d943b5709
Fix many shortcomings and compatibility issues with EF classes post-rename
2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366
Update model manager and many related classes to get things compiling again
2022-01-12 17:00:00 +09:00
Dean Herbert
d70e292828
Remove old EF classes
2022-01-12 16:57:27 +09:00
Dean Herbert
2a4bee61dd
Update many score-related classes to move closer to being able to persist to realm
2022-01-12 16:57:27 +09:00
Dean Herbert
3da762e145
Replace EF ScoreInfo
with realm version
...
May contain errors.
2022-01-12 16:57:27 +09:00
Dean Herbert
b8cd3cdbbc
Various updates to ruleset and primary key usages to move closer to realm support
2022-01-12 16:57:13 +09:00
Dean Herbert
3ecd889fef
Replace EF RulesetStore
with realm version
...
Pass full EF context factory to `RealmContextFactory` for migration purposes
2022-01-12 16:39:36 +09:00
Dean Herbert
618903c217
Rename realm to become imposter classes
2022-01-12 16:39:36 +09:00
Dean Herbert
0b6c4497bd
Rename EF classes to allow for shit to hit the fan
2022-01-12 16:39:36 +09:00
Dan Balasescu
af9fad00c3
Merge branch 'master' into async-deadlock-safety
2022-01-10 16:11:09 +09:00
Dean Herbert
d072f1d08d
Add mention to detach methods of only running once
2022-01-10 13:09:26 +09:00
Dean Herbert
00177a3ae1
Update usages to new naming
2022-01-06 22:54:43 +09:00
Dean Herbert
3ea7588a91
Update continuation usages to use GetCompletedResult
2022-01-06 22:53:07 +09:00
Dean Herbert
73b40e6833
Replace usage of .Result
with .WaitSafelyForResult
2022-01-04 11:51:41 +09:00
Bartłomiej Dach
ca7303a50a
Fix online lookup cache not clearing completed task on early return
...
The task not being cleared in the early return path would cause
`pendingRequestTask` to become stuck as a completed task, and
`queryValue()` would not recreate it due to the null check there,
therefore stalling all lookups forevermore until a game restart.
2021-12-21 11:13:41 +01:00
Bartłomiej Dach
ee89d8643e
Extract abstract implementation of online lookup cache
2021-12-21 11:12:51 +01:00
Dean Herbert
04cfae9bde
Fix "Random Skin" text not showing up correctly
2021-12-18 16:26:15 +09:00
Dean Herbert
a9dbcd92a1
Split out unmanaged implementation of RealmLive
into its own class
2021-12-16 15:23:55 +09:00
Dean Herbert
441b7baa93
Provide a realm factory to usages of ToLive
/RealmLive
2021-12-14 14:26:34 +09:00
Dean Herbert
f7c5a3f506
Use similar method of consuming OnlineID
as done in beatmap classes
2021-12-10 18:34:31 +09:00
Dean Herbert
8d9c37a825
Merge branch 'master' into primary-key-consistency
2021-12-08 21:34:38 +09:00
Bartłomiej Dach
4278a320e4
Fix skin setting resetting every launch
...
The reason this was happening was an unfortunate oversight in the
migration logic. The code that was attempting to parse the skin settings
as `int` was firing regardless of whether a skin migration from EF to
realm had already occurred. If it had occurred, the skin setting would
contain a GUID rather than an integer, and therefore fail to parse, and
therefore implicitly fallback to a EF skin ID of 0 which would be the
default skin.
Fix by not running the setting migrating logic at all when there are no
EF skins to migrate.
2021-12-06 20:12:02 +01:00
Dean Herbert
ae3038ead4
Overwrite existing files if AddFile
is called with an existing filename
2021-12-02 17:18:06 +09:00
Dean Herbert
65f0a80c97
Merge branch 'master' into realm-integration/skins-rebase
2021-12-02 13:37:20 +09:00
Bartłomiej Dach
8bef50cbba
Revert "Refactor migration precondition to read better"
...
Realm cannot translate `.All()` LINQ queries.
This reverts commit 0e0e8c25e8
.
2021-12-01 19:39:44 +01:00
Dan Balasescu
685bdd522e
Replace 'skin' in comments with 'instance'
2021-12-01 20:17:38 +09:00
Dan Balasescu
c225f8f84c
Merge branch 'master' into realm-subscribe-helper-methods
2021-12-01 20:15:21 +09:00
Dan Balasescu
af704dfe5b
Merge pull request #15878 from peppy/beatmap-lookup-cache
...
Cache beatmap metadata lookups used by multiplayer
2021-12-01 20:13:21 +09:00
Dean Herbert
bf5a186a2b
Add early abort to avoid sending empty lookup requests
2021-12-01 17:47:16 +09:00
Dean Herbert
81f82c24c3
Use new API endpoint to do batch lookups
2021-12-01 17:45:41 +09:00
Dean Herbert
09817ff161
Add missing returns
additional documentation to main method call
2021-12-01 15:27:10 +09:00
Dean Herbert
4306420922
Add extension methods to add extra safety to realm subscriptions
...
Also adjusts the naming and documentation to make it (hopefully) easier
to understand what this method/process implies.
2021-12-01 15:09:53 +09:00
Dean Herbert
0e0e8c25e8
Refactor migration precondition to read better
2021-12-01 12:48:49 +09:00
Dean Herbert
ef3d0ee0db
Merge branch 'master' into realm-integration/skins-rebase
2021-11-30 19:59:59 +09:00
Dean Herbert
87883f1fe4
Add BeatmapLookupCache
2021-11-30 19:28:45 +09:00
Dan Balasescu
8fdb9ab4e5
Merge branch 'master' into realm-integration/live-queryable-fix
2021-11-30 18:54:14 +09:00
Dan Balasescu
daa7135381
Merge branch 'master' into realm-nested-context-creation-deadlock-fix
2021-11-30 18:01:00 +09:00
Dean Herbert
e83ada40f9
Merge branch 'realm-nested-context-creation-deadlock-fix' into realm-integration/skins-rebase
2021-11-30 15:56:34 +09:00
Dean Herbert
6f66ecd77b
Move migrations to own file and add user skin choice config migration
2021-11-30 15:41:18 +09:00
Dean Herbert
a943089be2
Add support for migration of skins from EF to Realm
2021-11-30 15:17:26 +09:00
Dean Herbert
6bf9327228
Add linking property on SkinFileInfo
to allow EF to understand the link post-rename
2021-11-30 15:17:16 +09:00
Dean Herbert
6b0999052f
Merge branch 'master' into realm-integration/live-queryable-fix
2021-11-30 12:02:37 +09:00
Dean Herbert
f3f77fa053
Update missed xmldoc/comments
2021-11-30 11:56:53 +09:00
Dean Herbert
35d68d6ab0
Remove all optimisations from RealmLive
2021-11-30 11:47:29 +09:00
Dan Balasescu
823552a5e8
Merge pull request #15856 from peppy/simplify-replace-file
...
Remove the ability to specify a filename in `ReplaceFile`
2021-11-29 20:49:38 +09:00
Dan Balasescu
8a188b74b1
Merge pull request #15850 from peppy/realm-integration/misc-qol
...
Apply a couple of realm related documentation/interface changes
2021-11-29 18:58:15 +09:00
Dean Herbert
0bcfb8e199
Fix regression in implementation of fix
2021-11-29 18:52:29 +09:00
Dean Herbert
cd0c811ab1
Add the ability to call ToString
on a RealmLive
to get the underlying object's implementation
2021-11-29 18:28:25 +09:00
Dean Herbert
5db7cf23d3
Add pending deletion skin cleanup
2021-11-29 18:28:25 +09:00
Dean Herbert
e283379f0e
Replace EF SkinInfo
with realm implementation
2021-11-29 18:28:25 +09:00
Dean Herbert
348d1d0be9
Don't dispose fetched realm instance when using RealmLive.Value
...
See https://github.com/realm/realm-dotnet/discussions/2734#discussioncomment-1705038 for reasoning.
2021-11-29 18:28:25 +09:00
Dean Herbert
1dd5e1ca89
Remove RealmLive
context re-fetch optimisation for now
2021-11-29 18:28:25 +09:00
Dean Herbert
c411a755c7
Merge branch 'realm-nested-context-creation-deadlock-fix' into realm-integration/compiled
2021-11-29 18:28:07 +09:00
Dean Herbert
29f1ad10ba
Merge branch 'realm-integration/misc-qol' into realm-integration/compiled
2021-11-29 18:28:03 +09:00
Dean Herbert
1cfcd33b07
Merge branch 'simplify-replace-file' into realm-integration/compiled
2021-11-29 18:28:02 +09:00
Dean Herbert
23fded4a3a
Fix potential oversight in semaphore release logic
2021-11-29 18:26:37 +09:00
Dean Herbert
a7e4e7be3a
Remove the ability to specify a filename in ReplaceFile
2021-11-29 18:11:51 +09:00
Dean Herbert
f19cfcc82e
Make readonly
2021-11-29 17:38:54 +09:00
Dean Herbert
673481ebc5
Use ThreadLocal
to avoid potential threading issues
2021-11-29 17:38:42 +09:00
Dean Herbert
6dcc244e21
Fix RealmLive
not working is data is attached to realm post-ToLive
call
2021-11-29 17:34:58 +09:00
Dean Herbert
c98451a7bf
Fix potential deadlock on nested context creation requests
2021-11-29 16:29:53 +09:00
Dean Herbert
cb8fa80352
Don't dispose fetched realm instance when using RealmLive.Value
...
See https://github.com/realm/realm-dotnet/discussions/2734#discussioncomment-1705038 for reasoning.
2021-11-29 14:25:43 +09:00
Dean Herbert
e40e5096ea
Remove RealmLive
context re-fetch optimisation for now
2021-11-29 14:25:43 +09:00
Dean Herbert
21e8ab8357
Return ILive
from ToLive
calls instead of realm-typed instance
2021-11-29 14:12:22 +09:00
Bartłomiej Dach
93b5aec23e
Fix realm migration failures when upgrading from old versions
...
* `RealmRulesetSetting` was added in 2021.916.0.
* `RealmKeyBinding` was added in 2021.703.0.
Attempting to upgrade from older releases than the above would cause
migrations up to schema versions 10 and 11 to fail.
2021-11-28 15:00:40 +01:00
Dan Balasescu
5e53f51c99
Merge pull request #15812 from peppy/realm-live-unmanaged-fetch-fix
...
Avoid attempting to fetch a non-managed `RealmLive` instance from the realm backing
2021-11-26 15:37:58 +09:00
Dean Herbert
40d1b97af1
Avoid attempting to fetch a non-managed RealmLive
instance from the realm backing
...
For compatibility reasons, we quite often convert completely unmanaged
instances to `ILive`s so they fit the required parameters of a property
or method call. This ensures such cases will not cause any issues when
trying to interact with the underlying data.
Originally I had this allowing write operations, but that seems a bit
unsafe (when performing a write one would assume that the underlying
data is being persisted, whereas in this case it is not). We can change
this if the requirements change in the future, but I think throwing is
the safest bet for now.
2021-11-26 15:06:14 +09:00
Dean Herbert
13612c0d02
Add equality support to ILive
types
2021-11-26 14:56:16 +09:00
Dan Balasescu
f712aeee01
Merge pull request #15795 from peppy/realm-integration/separate-download-flow
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Split out download logic from main manager classes
2021-11-25 20:59:23 +09:00
Dan Balasescu
d3a4890c31
Merge branch 'master' into realm-integration/stable-export-flow
2021-11-25 19:06:18 +09:00
Dean Herbert
e2ebcf7a26
Remove unnecessary manager parameter
...
Confused why I added this in the first place..
2021-11-25 18:36:03 +09:00