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Specify realm pipe path location

I can't confirm this works yet, since I'm not sure what the
preconditions are for the `.note` file to be created. What I can confirm
is that a `.note` file hasn't appeared in my game data directory yet.
This commit is contained in:
Dean Herbert 2022-01-18 11:39:22 +09:00
parent c725548b9e
commit a7db793d8c

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading;
@ -188,10 +189,17 @@ namespace osu.Game.Database
private RealmConfiguration getConfiguration()
{
// This is currently the only usage of temporary files at the osu! side.
// If we use the temporary folder in more situations in the future, this should be moved to a higher level (helper method or OsuGameBase).
string tempPathLocation = Path.Combine(Path.GetTempPath(), @"lazer");
if (!Directory.Exists(tempPathLocation))
Directory.CreateDirectory(tempPathLocation);
return new RealmConfiguration(storage.GetFullPath(Filename, true))
{
SchemaVersion = schema_version,
MigrationCallback = onMigration,
FallbackPipePath = tempPathLocation,
};
}