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Commit Graph

45520 Commits

Author SHA1 Message Date
Dean Herbert
a3685da250
Merge branch 'master' into enable-sentry-caching 2025-01-29 11:55:23 +09:00
Bartłomiej Dach
b84a9f7820
Merge pull request #31711 from peppy/change-friend-notification-icons
Change friend online notifications' icon and colours
2025-01-28 15:38:27 +01:00
Dean Herbert
a3a08832b4
Add keywords to make lighten-during-breaks setting discoverable to stable users
See https://github.com/ppy/osu/discussions/31671.
2025-01-28 21:31:51 +09:00
Dean Herbert
017d38af3d
Change friend online notifications' icon and colours
The previous choices made it seem like potentially destructive actions
were being performed. I've gone with neutral colours and more suiting
icons to attempt to avoid this.

---

Addresses concerns in
https://github.com/ppy/osu/discussions/31621#discussioncomment-11948377.

I chose this design even though it wasn't the #1 most popular because I
personally feel that using green/red doesn't work great for these.
2025-01-28 21:29:17 +09:00
Dean Herbert
6d39ee2918
Merge pull request #31696 from bdach/do-not-bundle-explicit-beatmaps
Do not bundle explicit beatmaps
2025-01-28 20:39:21 +09:00
Dan Balasescu
a863230983
Merge pull request #31697 from bdach/corrupt-mp3s-should-not-crash-game
Catch and display user-friendly errors regarding corrupted audio files
2025-01-28 14:00:01 +09:00
Bartłomiej Dach
bb8f58f6d6
Work around rare sharpcompress failure to extract certain archives
Closes https://github.com/ppy/osu/issues/31667.

See https://github.com/ppy/osu/issues/31667#issuecomment-2615483900 for
explanation.

For whatever it's worth, I see rejecting this change and telling
upstream to fix it as an equally agreeable outcome, but after I spent an
hour+ tracking this down, writing this diff was nothing in comparison.
2025-01-27 12:28:53 +01:00
Dan Balasescu
fc73037d9f
Add pill displaying current freestyle status 2025-01-27 18:46:45 +09:00
Dan Balasescu
ca979d3542
Adjust xmldocs 2025-01-27 18:32:12 +09:00
Bartłomiej Dach
be9c96c041
Fix infinite loop when switching audio tracks fails on an existing beatmap
Bit ugly, but appears to work in practice...
2025-01-27 10:27:06 +01:00
Bartłomiej Dach
01ae1a58f1
Catch and display user-friendly errors regarding corrupted audio files
Addresses lack of user feedback as indicated by
https://github.com/ppy/osu/issues/31693.
2025-01-27 10:25:22 +01:00
Bartłomiej Dach
e24af4b341
Add inline comments for sets that are not marked FA but should be 2025-01-27 09:40:53 +01:00
Bartłomiej Dach
836a9e5c25
Remove explicit beatmap set from list of bundled beatmap sets 2025-01-27 09:40:20 +01:00
Salman Alshamrani
4d7b071027 Specifiy second-factor authentication code text box with Code type 2025-01-25 23:58:56 -05:00
Salman Alshamrani
c18128e974 Remove OrientationManager and the entire mobile namespace 2025-01-25 20:01:18 -05:00
Salman Alshamrani
bb7daae080 Simplify orientation locking code magnificently 2025-01-25 19:12:43 -05:00
Salman Alshamrani
ffc37cece0 Avoid extra unnecessary DI
Co-authored-by: Dean Herbert <pe@ppy.sh>
2025-01-25 19:12:42 -05:00
Salman Alshamrani
dac7d21302 Be explicit on nullability in RequiresPortraitOrientation
Co-authored-by: Dean Herbert <pe@ppy.sh>
2025-01-25 19:12:36 -05:00
Jamie Taylor
79df094f17
Add unique samples for friend online/offline notifications 2025-01-24 23:20:04 +09:00
Bartłomiej Dach
092c7b4253
Merge branch 'master' into beatmap-carousel-v2-split-panels 2025-01-24 15:16:23 +01:00
Bartłomiej Dach
55ab3c72f6
Remove unused field 2025-01-24 15:15:50 +01:00
Dean Herbert
82c5f37c2c
Remove selection animation on set panel 2025-01-24 22:45:08 +09:00
Bartłomiej Dach
7845c5cfb7
Merge pull request #31645 from peppy/offset-adjust-more-lenience
Make offset adjust more lenient
2025-01-24 14:01:25 +01:00
Bartłomiej Dach
daec91f61d
Refactor further to avoid weird non-virtual common method 2025-01-24 13:14:31 +01:00
Dean Herbert
a94681158d
Merge pull request #31623 from Layendan/room-context-menu
Add view in browser context menu functionality to multiplayer/playlist rooms
2025-01-24 20:31:49 +09:00
Dean Herbert
da762384f8
Fix breakage from reordering co-reliant variable sets (and guard against it) 2025-01-24 20:20:18 +09:00
Dean Herbert
175eb82ccf
Split out beatmaps and set panels into two separate classes 2025-01-24 20:10:41 +09:00
Dean Herbert
0164a2e4dc
Move pool item preparation / cleanup duties to Carousel 2025-01-24 20:10:41 +09:00
Bartłomiej Dach
269ade178e
Fix tests 2025-01-24 11:59:07 +01:00
Bartłomiej Dach
32d341a468
Remove IPositionSnapProvider 2025-01-24 11:59:07 +01:00
Bartłomiej Dach
a6987f5c95
Remove dependence of placement blueprints on IPositionSnapProvider 2025-01-24 11:59:07 +01:00
Bartłomiej Dach
15b6e28ebe
Remove dependence of blueprint containers on IPositionSnapProvider 2025-01-24 11:59:05 +01:00
Bartłomiej Dach
2d46da1520
Merge pull request #31634 from peppy/beatmap-carousel-v2-selection
Add selection support to beatmap carousel v2
2025-01-24 11:43:17 +01:00
Dean Herbert
9366bfbf0d
Move activation drawable flow portion to ICarouselPanel 2025-01-24 18:40:48 +09:00
Dean Herbert
92429b2ed9
Adjust comments on ICarouselPanel to imply external use 2025-01-24 18:34:04 +09:00
Dean Herbert
17b1739ae4
Combine countless update methods all called together into a single method 2025-01-24 18:00:05 +09:00
Dean Herbert
1bfb4d4c2b
Merge branch 'master' into multiplayer-free-style 2025-01-24 17:23:35 +09:00
Dean Herbert
721b2dfbba
Fix average button not correctly becoming disabled where it previously would 2025-01-24 17:17:34 +09:00
Dean Herbert
56a611b47e
Merge branch 'master' into mobile-fix-mania 2025-01-24 17:03:00 +09:00
Dean Herbert
28a59f4e29
Move line to correct location 2025-01-24 16:45:14 +09:00
Dean Herbert
05b1002e9d
Adjust layout and code quality slightly 2025-01-24 15:57:13 +09:00
Dean Herbert
8f8a6455b4
Bypass offset disallowed status when handling realm callbacks
Hopefully don't need to overthink this one.
2025-01-24 15:49:47 +09:00
Dean Herbert
ee78e1b223
Add safeties against attempting to apply previous play while offset adjust is not allowed
This should theoretically not be possible, but while we are sharing this
control's implementation between gameplay and non-gameplay usages, let's
ensure nothing weird can occur.
2025-01-24 15:49:47 +09:00
Dean Herbert
fb10996951
Consume GameplayStartTime for more lenient offset adjustments 2025-01-24 15:30:02 +09:00
Dean Herbert
5cc8181bad
Expose GameplayStartTime in IGameplayClock 2025-01-24 15:29:49 +09:00
Layendan
d326f23576 Remove unused method 2025-01-23 15:39:18 -07:00
Layendan
b0a7237fd6 Fix formatting 2025-01-23 15:37:30 -07:00
Layendan
13c64b59af Inherit menu items from parent class 2025-01-23 15:36:20 -07:00
Dean Herbert
f4270ab3b9
Simplify selection handling logic 2025-01-23 23:58:51 +09:00
Dean Herbert
d5369d3508
Add regions to BeatmapCarousel 2025-01-23 23:53:09 +09:00
Dean Herbert
0716b73d2a
ActivateSelection -> TryActivateSelection 2025-01-23 22:44:39 +09:00
Dean Herbert
2feab31426
Adjust inline commentary based on review feedback 2025-01-23 22:41:20 +09:00
Dean Herbert
ffca90779f
Fix sort direction being flipped 2025-01-23 18:51:24 +09:00
Dean Herbert
2f94456a06
Add selection and activation flow 2025-01-23 18:51:24 +09:00
Dean Herbert
ecef5e5d71
Add set-difficulty tracking in BeatmapCarouselFilterGrouping
Rather than tracking inside individual items, let's just maintain a
single dictionary which is refreshed every time we regenerate filters.
2025-01-23 18:48:44 +09:00
Dean Herbert
980f6cf18e
Make CarouselItem sealed and remove BeatmapCarouselItem concept
Less abstraction is better. As far as I can tell, we don't need a custom
model for this. If there's any tracking to be done, it should be done
within `BeatmapCarousel`'s implementation (or a filter).
2025-01-23 18:48:44 +09:00
Dean Herbert
c67c0a7fc0
Move Selected status to drawables
Basically, I don't want bindables in `CarouselItem`. It means there
needs to be a bind-unbind process on pooling. By moving these to the
drawable and just updating every frame, we can simplify things a lot.
2025-01-23 18:48:43 +09:00
Dean Herbert
ded1d9f019
displayedCarouselItems -> carouselItems 2025-01-23 15:58:35 +09:00
Dean Herbert
d526835627
Only show loading when doing a user triggered filter 2025-01-23 15:51:54 +09:00
Dean Herbert
6ac2dbc818
Reorder carousel methods into logical regions 2025-01-23 15:50:57 +09:00
Layendan
f673d16a1f Fix formatting 2025-01-22 11:42:11 -07:00
Dean Herbert
bf23c67603
Merge pull request #31509 from bdach/local-metadata-cache-corruption
Refetch local metadata cache if corruption is detected
2025-01-23 02:43:14 +09:00
Dan Balasescu
11e84f325c
Merge pull request #31616 from bdach/fix-new-combo-button-crash
Fix crash from new combo colour selector when there are no combo colours present
2025-01-22 20:48:02 +09:00
Bartłomiej Dach
3da220b8f6
Fix crash from new combo colour selector when there are no combo colours present
Closes https://github.com/ppy/osu/issues/31615.
2025-01-22 11:39:32 +01:00
Dean Herbert
218720bca5
Merge pull request #31588 from minetoblend/feature/paste-snapped
Snap to beat divisor when pasting hitobjects in editor
2025-01-22 18:38:12 +09:00
Dean Herbert
6ceb348cf6
Adjust code again to avoid weird throw mishandling 2025-01-22 18:24:01 +09:00
Dan Balasescu
63e6b0e050
Merge pull request #31603 from peppy/input-amendments
Tidy up various input handling anomalies
2025-01-22 18:05:06 +09:00
Bartłomiej Dach
2623d8dcac
Merge pull request #31604 from peppy/fix-song-select-right-click-handling
Fix song select right click handling
2025-01-22 10:00:03 +01:00
Dean Herbert
26ef23c9a9
Remove outdated ef related catch-when usage 2025-01-22 17:04:30 +09:00
Dean Herbert
910c0022e3
Adjust code style slightly 2025-01-22 17:03:01 +09:00
Dean Herbert
9e023340b0
Mark friend notifications as non-important 2025-01-22 16:41:27 +09:00
Dean Herbert
4cf4b8c73d
Switch IsImportant to init property isntead of virtual 2025-01-22 16:41:26 +09:00
Dean Herbert
fde2b22bbc
Add transient flag for notifications which shouldn't linger in history 2025-01-22 16:41:26 +09:00
Layendan
2a5a2738e1 Add context menu to open in browser to rooms 2025-01-21 12:45:23 -07:00
Dean Herbert
459847cb80
Perform client side validation that the selected beatmap and ruleset have valid online IDs
This is local to playlists, since in multiplayer the validation is
already provided by `osu-server-spectator`.
2025-01-21 19:51:55 +09:00
Dan Balasescu
8f8246278a
Merge pull request #31527 from bdach/spectator-list-ready
Show spectating users during gameplay
2025-01-21 18:54:11 +09:00
Dean Herbert
f88102610d
Add tooltips explaining multiplayer mod selection buttons 2025-01-21 18:35:59 +09:00
Bartłomiej Dach
0265a29000
Move bindings to LoadComplete() 2025-01-21 10:02:16 +01:00
Dean Herbert
c68a0bc7e3
Merge branch 'master' into multiplayer-free-style 2025-01-21 17:49:21 +09:00
Dean Herbert
704c2ea0cc
Merge pull request #31026 from frenzibyte/ios-system-file-import
Add special handling for file import button on iOS
2025-01-21 17:33:03 +09:00
Dean Herbert
6c27e87714
Add back explicit right click handling of carousel absolute scrolling 2025-01-21 17:24:42 +09:00
Dean Herbert
66be9f2d1b
Remove right click default for absolute scroll 2025-01-21 17:24:41 +09:00
Dean Herbert
b6e7b43b11
Remove unnecessary input blocking
This was already done by `OverlayContainer`.
2025-01-21 16:40:36 +09:00
Dean Herbert
aeca91cde2
Fix main menu osu logo being activated by function keys and escape 2025-01-21 16:40:21 +09:00
Dean Herbert
9a12f48dcc
Fix ComposeBlueprintContainer handling nudge keys when it can't nudge 2025-01-21 16:40:16 +09:00
Dean Herbert
3a37817ab2
Don't block Popover escape handling (just let it work in addition to GlobalAction.Back) 2025-01-21 16:39:45 +09:00
Salman Alshamrani
3f51626f07 Simplify code immensely
Co-authored-by: Dean Herbert <pe@ppy.sh>
2025-01-21 02:20:51 -05:00
Dean Herbert
0a97fb6359
Merge pull request #31586 from minetoblend/feature/metronome-decimals
Display up to 2 decimal places for bpm in timing screen metronome
2025-01-21 16:13:10 +09:00
Dean Herbert
a7c9f84a93
Adjust visuals slightly 2025-01-21 15:14:39 +09:00
Salman Alshamrani
f133042936 Fix silly mistake 2025-01-21 01:14:18 -05:00
Dean Herbert
748e631976
Merge branch 'master' into ios-system-file-import 2025-01-21 14:22:56 +09:00
Dean Herbert
46ff9d1aad
Fix beat snap grid being lines not being corectly centered to time
This was pointed out as an issue in the osu!taiko editor, but actually
affects all rulesets. Has now been fixed everywhere.

---

Closes https://github.com/ppy/osu/issues/31548.

osu!mania could arguable be consdiered "more correct" with the old
display, but I don't think it's a huge deal either way (subjective at
best).
2025-01-21 14:20:56 +09:00
Dean Herbert
aeca37c230
Merge branch 'master' into pp-dev 2025-01-21 13:19:01 +09:00
Dean Herbert
6b524aba60
Enable sentry caching to avoid sentry writing outside of game directory
See https://github.com/ppy/osu/discussions/31412. Probably safe enough.
2025-01-20 23:45:39 +09:00
Rudi Herouard
89586d5ab2 Fix settings in replay hiding when dragging a slider 2025-01-20 13:43:45 +01:00
Dean Herbert
c20b836d9c
Merge pull request #31543 from bdach/daily-challenge-completion-marker
Add completion marker to daily challenge profile counter
2025-01-20 19:29:35 +09:00
Dean Herbert
cf032e5e7f
Merge pull request #31547 from bdach/editor/precise-move
Add precise movement tool to osu! editor
2025-01-20 19:29:22 +09:00
Salman Alshamrani
2b5ea4e6e0 Fix recent editor textbox regressions 2025-01-20 03:17:01 -05:00
Dean Herbert
dcdb8d13a9
Always select text when an editor slider-textbox is focused 2025-01-20 16:17:39 +09:00
Dean Herbert
7fd4adc7ec
Merge pull request #31583 from turbedi/cleanup
Remove redundant ToArray() calls in Osu/ManiaHitObjectComposer
2025-01-20 15:48:46 +09:00
Dean Herbert
04ba686be5
Add basic animation 2025-01-20 15:47:47 +09:00
Dean Herbert
c4509bbe12
Merge pull request #31539 from Rudicito/seek-in-replay-scaled-by-replay-speed
Seek in replay scaled by replay speed
2025-01-20 15:15:50 +09:00
Dean Herbert
525e16ad1d
Fix one more new inspection in EAP 2025 2025-01-20 15:00:35 +09:00
Marvin Schürz
e386c9e373 Apply snapping when pasting hitobjects 2025-01-20 01:25:22 +01:00
Marvin Schürz
8f33b4cc61 Add comment 2025-01-20 01:14:21 +01:00
Marvin Schürz
3532ce1636 Olibomby insisted on it being like this so i concede 2025-01-20 01:07:13 +01:00
Marvin Schürz
a6ca9ba9fb Display up to 2 decimal places in MetronomeDisplay 2025-01-20 00:51:43 +01:00
CloneWith
72e1b2954c
Don't highlight friends' scores under beatmap's friend score leaderboard 2025-01-20 00:21:10 +08:00
Natelytle
5b4ba9225d
Move error function from osu.Game.Utils to osu.Game.Rulesets.Difficulty.Utils (#31520)
* Move error function implementation to osu.Game.Rulesets.Difficulty.Utils

* Rename ErrorFunction.cs to DifficultyCalculationUtils_ErrorFunction.cs
2025-01-17 19:37:34 +00:00
Dean Herbert
e753e3ee2f
Update framework (except android) 2025-01-18 00:40:32 +09:00
Bartłomiej Dach
ebca2e4b4f
Implement precise movement tool
As mentioned in one of the points in
https://github.com/ppy/osu/discussions/31263.
2025-01-17 14:28:57 +01:00
Bartłomiej Dach
b79e937d2d
Fix code quality 2025-01-17 13:34:16 +01:00
Bartłomiej Dach
3c4bfc0a01
Merge spectator list classes into one skinnable 2025-01-17 11:23:14 +01:00
Bartłomiej Dach
a67a68c596
Remove unnecessary masking spec
It was clipping the daily challenge completion checkmark, and it
originates in some veeeeery old code where the profile overlay looked
and behaved very differently (0fa0271878).
2025-01-17 10:40:26 +01:00
Bartłomiej Dach
b215073957
Add completion marker to daily challenge profile counter 2025-01-17 10:26:59 +01:00
Dean Herbert
43b54623d9
Add required padding on either side of panels so selection can remain centered 2025-01-17 18:08:20 +09:00
Dean Herbert
54f9cb7f68
Add overlapping spacing support 2025-01-17 18:07:54 +09:00
Dean Herbert
a1c5fad6d4
Add curvature to new carousel implementation 2025-01-17 18:07:54 +09:00
Dean Herbert
6bbfd362b8
Merge branch 'master' into user-panel-status 2025-01-17 17:37:09 +09:00
Dean Herbert
a8456ce9ac
Merge pull request #31513 from smoogipoo/remove-status-from-apiuser
Remove `Status` and `Activity` bindables from `APIUser`
2025-01-17 17:36:47 +09:00
Dean Herbert
66a72bffa8
Merge branch 'remove-status-from-apiuser' into user-panel-status 2025-01-17 17:32:39 +09:00
Dean Herbert
c8b38f05d5
Add note about the visibility logic because it tripped me up 2025-01-17 17:14:06 +09:00
Dean Herbert
f59762f0cb
Playing -> PlayingState 2025-01-17 17:11:40 +09:00
Dan Balasescu
88829d5321
Merge pull request #31535 from peppy/beatmap-carousel-v2-right-click-scroll
Refactor absolute scrolling at song select
2025-01-17 17:02:14 +09:00
Dean Herbert
41c603b56f
Fix double-retrieval of user presence from dictionary in online display 2025-01-17 16:41:02 +09:00
Dean Herbert
311f08b962
Update TestMetadataClient to correctly set local user state in line with changes 2025-01-17 16:29:02 +09:00
Dean Herbert
3bb4b0c2b8
Rename fields from State to Presence when presence is involved 2025-01-17 16:25:48 +09:00
Bartłomiej Dach
7d026761fc
Merge pull request #31533 from peppy/fix-gameplay-offset-adjust-limitations
Fix gameplay offset adjustment limits not being enforced
2025-01-17 08:21:24 +01:00
Dan Balasescu
79fff136a9
Merge branch 'master' into beatmap-carousel-v2-right-click-scroll 2025-01-17 16:12:52 +09:00
Dan Balasescu
626be9d780
Return local user state where appropriate 2025-01-17 16:01:11 +09:00
Dan Balasescu
fe5b807e7d
Merge branch 'remove-status-from-apiuser' into user-panel-status 2025-01-17 15:59:39 +09:00
Dan Balasescu
a51938f4e9
Separate the local user state 2025-01-17 15:59:34 +09:00
Dan Balasescu
5425d62186
Merge branch 'master' into remove-status-from-apiuser 2025-01-17 15:42:40 +09:00
Rudi Herouard
5fc277aa7f Seek in replay scaled by replay speed 2025-01-16 21:53:56 +01:00
Bartłomiej Dach
5c799d733f
Bind to playing state via GameplayState instead to fix more tests 2025-01-16 15:25:56 +01:00
Bartłomiej Dach
1f1e940ada
Restore virtual modifier to fix tests (and mark for posterity) 2025-01-16 15:13:16 +01:00
Bartłomiej Dach
0c54853710
Merge branch 'spectator-list-visuals' into spectator-list-ready 2025-01-16 15:13:04 +01:00
Bartłomiej Dach
81f54507dd
Fix potential index accounting mistake when creating spectator list with spectators already present
Noticed by accident, but if the `BindCollectionChanged()` callback fires
immediately in `LoadComplete()` when set up and there are spectators
present already, then `NewStartingIndex` in the related event is -1:

	b03f83de36/src/libraries/System.ObjectModel/src/System/Collections/Specialized/NotifyCollectionChangedEventArgs.cs (L84-L92)

which kinda breaks the math introducing off-by-ones and in result causes
11 items to be displayed together rather than 10.
2025-01-16 14:29:41 +01:00
Bartłomiej Dach
e3b780d0fb
Merge branch 'master' into spectator-list-visuals 2025-01-16 14:07:53 +01:00
Dean Herbert
a6057a9f54
Move absolute scroll support local to carousel and allow custom bindings 2025-01-16 20:47:59 +09:00
Dan Balasescu
94db39317b
Add xmldoc 2025-01-16 20:43:22 +09:00
Dan Balasescu
65b88ab365
Use MetadataClient for local user status 2025-01-16 20:34:45 +09:00
Dan Balasescu
be892e2baa
Merge branch 'remove-status-from-apiuser' into user-panel-status 2025-01-16 20:34:37 +09:00
Dean Herbert
1c2621d88e
Add support to CarouselV2 for right mouse button scrolling 2025-01-16 20:27:38 +09:00
Dean Herbert
56b450c4a6
Remove setting for right-mouse scroll (make it always applicable) 2025-01-16 20:27:38 +09:00
Bartłomiej Dach
6b921fc4e4
Merge pull request #31471 from peppy/beatmap-carousel-v2
Add basic framework for carousel displays (aka `BeatmapCarouselV2`)
2025-01-16 12:21:53 +01:00
Dan Balasescu
8400726887
Move bindables to OsuConfigManager & SessionStatics 2025-01-16 19:33:42 +09:00
Dean Herbert
e47244989a
Adjust animations a bit
Removed autosize duration stuff because it looks weird when the list is
shown from scratch where users are already fully populated in it.
2025-01-16 19:23:54 +09:00
Dean Herbert
32906aefde
Add gradient on final spectator if more than list capacity are displayed 2025-01-16 19:05:19 +09:00
Dean Herbert
996798d2df
Avoid list width changing when spectator count changes 2025-01-16 19:02:14 +09:00
Dean Herbert
cde8e7b82e
Fix idle/hover colour handling weirdness in OsuHoverContainer 2025-01-16 18:54:51 +09:00
Dean Herbert
42e5cb58b7
Merge branch 'master' into mobile-fix-mania 2025-01-16 18:08:46 +09:00
Dean Herbert
1d240eb405
Fix gameplay limitations for adjusting offset not actually being applied 2025-01-16 18:05:59 +09:00
Dan Balasescu
fd75ae2614
Merge branch 'remove-status-from-apiuser' into user-panel-status 2025-01-16 17:16:43 +09:00
Dan Balasescu
c1f0c47586
Allow setting of DummyAPIAccess status 2025-01-16 17:06:54 +09:00
Dan Balasescu
b54d959263
Expose as IBindable from IAPIProvider, writes via config 2025-01-16 17:05:18 +09:00
Dan Balasescu
409ea53ad9
Send beatmap_id when creating score 2025-01-16 15:51:53 +09:00
Dan Balasescu
46e9da7960
Fix style display refreshing on all room updates 2025-01-16 15:34:25 +09:00
Shawn Presser
6008c3138e Typo fix 2025-01-15 19:29:41 -06:00
Bartłomiej Dach
99c7e164dc
Add skinnable spectator list to default skins 2025-01-15 14:29:53 +01:00
Bartłomiej Dach
12b2631e5e
Add a skinnable variant of spectator list & hook it up to online data 2025-01-15 14:29:53 +01:00
Bartłomiej Dach
43fc48a3f3
Add client methods allowing users to be notified of who is watching them 2025-01-15 14:18:01 +01:00
Bartłomiej Dach
582c5180b9
Implement spectator list display
- First step for https://github.com/ppy/osu/issues/22087
- Supersedes / closes https://github.com/ppy/osu/pull/22795

Roughly uses design shown in
https://github.com/ppy/osu/pull/22795#issuecomment-1579936284 with some
modifications to better fit everything else, and some customisation
options so it can fit better on other skins.
2025-01-15 14:17:53 +01:00
Dean Herbert
e22dc09149
Update framework 2025-01-15 20:42:46 +09:00
Dan Balasescu
2763cb0b4e
Fix inspection 2025-01-15 17:14:16 +09:00
Dean Herbert
6027947657
Move animation handling to Carousel implementation to better handle add/removes
With the animation logic being external, it was going to make it very
hard to apply the scroll offset when a new panel is added or removed
before the current selection.

There's no real reason for the animations to be local to beatmap
carousel. If there's a usage in the future where the animation is to
change, we can add more customisation to `Carousel` itself.
2025-01-15 17:01:07 +09:00
Dan Balasescu
8985a38734
Display up-to-date online status in user panels 2025-01-15 16:55:25 +09:00
Bartłomiej Dach
614243fef4
Merge pull request #31506 from peppy/fix-storyboard-break-overhead
Fix stutter on intensive storyboards when entering break time with 100% background dim
2025-01-15 08:23:58 +01:00
Dean Herbert
0b764e6372
Fix substring of GetHashCode potentially failing 2025-01-15 16:18:34 +09:00
Dan Balasescu
b9f3a1de6a
Merge pull request #31523 from Rudicito/apply-offset-when-same-audio
Apply beatmap offset to all difficulties only if they have the same audio
2025-01-15 14:20:16 +09:00
Dean Herbert
ef7982fbfa
Merge pull request #31446 from EVAST9919/new-combo-editor
Fix performance degradation while trying to place object with a new combo in the editor.
2025-01-15 12:56:06 +09:00
Rudi Herouard
57a9911b22 Apply beatmap offset on every beatmap set difficulty if they have the same audio 2025-01-15 04:12:54 +01:00
Dan Balasescu
b7a9b77efe
Make config the definitive status value 2025-01-15 00:01:19 +09:00
Dan Balasescu
20108e3b74
Remove Status and Activity bindables from APIUser
As for the tests, I'm (ab)using the `IsOnline` state for the time being
to restore functionality.
2025-01-14 23:45:30 +09:00
Dan Balasescu
ad14720714
Merge pull request #31508 from peppy/api-startup-state
Fix replays not correctly pre-importing beatmap when arriving from a cold start
2025-01-14 22:43:08 +09:00
Dean Herbert
0e20c0e307
Merge pull request #31473 from bdach/colorhax
Add combo colour override control to editor
2025-01-14 20:52:15 +09:00
Dean Herbert
e871f02350
Fix inspections that don't show in rider 2025-01-14 20:43:03 +09:00
Dean Herbert
91fa2e70d8
Revert name change 2025-01-14 20:41:18 +09:00
Dean Herbert
3523a2fe61
Merge branch 'master' into api-startup-state 2025-01-14 20:39:05 +09:00
Dan Balasescu
f2b7984e5a
Merge pull request #31507 from peppy/api-startup-user
Ensure API starts up with `LocalUser` in correct state
2025-01-14 20:36:55 +09:00
Dean Herbert
900237c1ed
Add loading overlay and refine filter flow 2025-01-14 20:23:53 +09:00
Dean Herbert
cc8941a94a
Add animation and depth control 2025-01-14 20:12:09 +09:00
Plextora
31d7c6a22e
Merge branch 'master' into colour-for-friend-lb 2025-01-14 05:57:44 -05:00
Dean Herbert
7e8a80a0e5
Add difficulty, artist and title sort examples
Also:

- Adds hinting at grouping and header status of items
- Passes through criteria and prepare for grouping tests.
- Makes `Filters` list `protected` because naming clash with `Filter()`
  on `BeatmapCarousel`.
2025-01-14 19:52:48 +09:00
Bartłomiej Dach
b0c0c98c5d
Refetch local metadata cache if corruption is detected
Addresses one of the points in https://github.com/ppy/osu/issues/31496.

Not going to lie, this is mostly best-effort stuff (while the refetch is
happening, metadata lookups using the local source *will* fail), but I
see this as a marginal scenario anyways.
2025-01-14 11:20:52 +01:00
Dean Herbert
d97a3270a5
Split out BeatmapCarousel classes and drop V2 suffix 2025-01-14 19:18:02 +09:00
Dean Herbert
8d41eda91a
Merge branch 'master' into beatmap-carousel-v2 2025-01-14 19:06:52 +09:00
Dean Herbert
3ddff19337
Fix potential nullref due to silly null handling and too much OOP 2025-01-14 19:03:58 +09:00
Dean Herbert
b4d054fdc0
Merge pull request #31444 from smoogipoo/friend-presence-2
Add notifications for when friends go online or offline
2025-01-14 18:58:19 +09:00
Bartłomiej Dach
459577cc32
Merge pull request #31474 from peppy/scroll-container-double-precision
Update game `ScrollContainer` usage in line with framework changes
2025-01-14 10:56:55 +01:00
Dean Herbert
55ae0403d8
Ensure API state is Connecting immediately on startup when credentials are present
Currently, there's a period where the API is `Offline` even though it is
about to connect (as soon as the `run` thread starts up).

This can cause any `Queue`d requests to fail if they arrive too early.

To avoid this, let's ensure the `Connecting` state is set as early as
possible.
2025-01-14 18:18:53 +09:00
Dan Balasescu
156207d347
Remove unused using 2025-01-14 17:54:40 +09:00
Dan Balasescu
51c7c218bf
Simplify operations on local list 2025-01-14 17:52:26 +09:00
Bartłomiej Dach
92cc45dc05
Merge branch 'text-input-properties' into scroll-container-double-precision 2025-01-14 09:51:48 +01:00
Dean Herbert
f6073d4ac0
Ensure API starts up with LocalUser in correct state
I noticed in passing that in a very edge case scenario where the API's
`run` thread doesn't run before it is loaded into the game, something
could access it and get a guest `LocalUser` when the local user actually
has a valid login.

Put another way, the `protected HasLogin` could be `true` while
`LocalUser` is `Guest`.

I think we want to avoid this, so I've moved the initial set of the
local user earlier in the initialisation process.

If this is controversial in any way, the PR can be closed and we can
assume no one is ever going to run into this scenario (or that it
doesn't matter enough even if they did).
2025-01-14 17:43:43 +09:00
Bartłomiej Dach
8211c4ee98
Merge branch 'master' into colorhax 2025-01-14 08:56:52 +01:00
Bartłomiej Dach
8ffd254719
Adjust initialisation code to start with combo colour picker hidden 2025-01-14 08:54:46 +01:00
Dean Herbert
3c913c9f6d
Merge branch 'master' into colour-for-friend-lb 2025-01-14 16:34:05 +09:00
Dean Herbert
904a08af26
Update textbox usage in line with framework changes 2025-01-14 16:29:56 +09:00
Dean Herbert
2c57cd59a5
Update framework 2025-01-14 16:26:56 +09:00