mirror of
https://github.com/ppy/osu.git
synced 2026-06-03 12:32:20 +08:00
Merge branch 'master' into pp-dev
This commit is contained in:
@@ -51,8 +51,11 @@ dotnet_diagnostic.IDE1006.severity = warning
|
||||
# Too many noisy warnings for parsing/formatting numbers
|
||||
dotnet_diagnostic.CA1305.severity = none
|
||||
|
||||
# messagepack complains about "osu" not being title cased due to reserved words
|
||||
dotnet_diagnostic.CS8981.severity = none
|
||||
|
||||
# CA1507: Use nameof to express symbol names
|
||||
# Flaggs serialization name attributes
|
||||
# Flags serialization name attributes
|
||||
dotnet_diagnostic.CA1507.severity = suggestion
|
||||
|
||||
# CA1806: Do not ignore method results
|
||||
|
||||
@@ -37,7 +37,7 @@ You can also generally download a version for your current device from the [osu!
|
||||
|
||||
If your platform is unsupported or not listed above, there is still a chance you can run the release or manually build it by following the instructions below.
|
||||
|
||||
**For iOS/iPadOS users**: The iOS testflight link fills up very fast (Apple has a hard limit of 10,000 users). We reset it occasionally. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements. Our goal is to get the game on mobile app stores in early 2024.
|
||||
**For iOS/iPadOS users**: The iOS testflight link fills up very fast (Apple has a hard limit of 10,000 users). We reset it occasionally. Please do not ask about this. Check back regularly for link resets or follow [peppy](https://twitter.com/ppy) on twitter for announcements. Our goal is to get the game on mobile app stores very soon so we don't have to live with this limitation.
|
||||
|
||||
## Developing a custom ruleset
|
||||
|
||||
|
||||
+2
-2
@@ -9,9 +9,9 @@
|
||||
<GenerateProgramFile>false</GenerateProgramFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
|
||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.EmptyFreeform\osu.Game.Rulesets.EmptyFreeform.csproj" />
|
||||
|
||||
+11
-2
@@ -14,7 +14,16 @@ namespace osu.Game.Rulesets.EmptyFreeform.Objects
|
||||
|
||||
public Vector2 Position { get; set; }
|
||||
|
||||
public float X => Position.X;
|
||||
public float Y => Position.Y;
|
||||
public float X
|
||||
{
|
||||
get => Position.X;
|
||||
set => Position = new Vector2(value, Y);
|
||||
}
|
||||
|
||||
public float Y
|
||||
{
|
||||
get => Position.Y;
|
||||
set => Position = new Vector2(X, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+2
-2
@@ -9,9 +9,9 @@
|
||||
<GenerateProgramFile>false</GenerateProgramFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
|
||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />
|
||||
|
||||
+11
-2
@@ -14,7 +14,16 @@ namespace osu.Game.Rulesets.Pippidon.Objects
|
||||
|
||||
public Vector2 Position { get; set; }
|
||||
|
||||
public float X => Position.X;
|
||||
public float Y => Position.Y;
|
||||
public float X
|
||||
{
|
||||
get => Position.X;
|
||||
set => Position = new Vector2(value, Y);
|
||||
}
|
||||
|
||||
public float Y
|
||||
{
|
||||
get => Position.Y;
|
||||
set => Position = new Vector2(X, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+2
-2
@@ -9,9 +9,9 @@
|
||||
<GenerateProgramFile>false</GenerateProgramFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
|
||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.EmptyScrolling\osu.Game.Rulesets.EmptyScrolling.csproj" />
|
||||
|
||||
+2
-2
@@ -9,9 +9,9 @@
|
||||
<GenerateProgramFile>false</GenerateProgramFile>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
|
||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Pippidon\osu.Game.Rulesets.Pippidon.csproj" />
|
||||
|
||||
+1
-1
@@ -10,7 +10,7 @@
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.1206.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2025.115.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<!-- Fody does not handle Android build well, and warns when unchanged.
|
||||
|
||||
@@ -13,7 +13,6 @@ using Android.Graphics;
|
||||
using Android.OS;
|
||||
using Android.Views;
|
||||
using osu.Framework.Android;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Game.Database;
|
||||
using Debug = System.Diagnostics.Debug;
|
||||
using Uri = Android.Net.Uri;
|
||||
@@ -50,9 +49,23 @@ namespace osu.Android
|
||||
/// <remarks>Adjusted on startup to match expected UX for the current device type (phone/tablet).</remarks>
|
||||
public ScreenOrientation DefaultOrientation = ScreenOrientation.Unspecified;
|
||||
|
||||
private OsuGameAndroid game = null!;
|
||||
private readonly OsuGameAndroid game;
|
||||
|
||||
protected override Framework.Game CreateGame() => game = new OsuGameAndroid(this);
|
||||
private bool gameCreated;
|
||||
|
||||
protected override Framework.Game CreateGame()
|
||||
{
|
||||
if (gameCreated)
|
||||
throw new InvalidOperationException("Framework tried to create a game twice.");
|
||||
|
||||
gameCreated = true;
|
||||
return game;
|
||||
}
|
||||
|
||||
public OsuGameActivity()
|
||||
{
|
||||
game = new OsuGameAndroid(this);
|
||||
}
|
||||
|
||||
protected override void OnCreate(Bundle? savedInstanceState)
|
||||
{
|
||||
@@ -95,25 +108,38 @@ namespace osu.Android
|
||||
|
||||
private void handleIntent(Intent? intent)
|
||||
{
|
||||
switch (intent?.Action)
|
||||
if (intent == null)
|
||||
return;
|
||||
|
||||
switch (intent.Action)
|
||||
{
|
||||
case Intent.ActionDefault:
|
||||
if (intent.Scheme == ContentResolver.SchemeContent)
|
||||
handleImportFromUris(intent.Data.AsNonNull());
|
||||
{
|
||||
if (intent.Data != null)
|
||||
handleImportFromUris(intent.Data);
|
||||
}
|
||||
else if (osu_url_schemes.Contains(intent.Scheme))
|
||||
game.HandleLink(intent.DataString);
|
||||
{
|
||||
if (intent.DataString != null)
|
||||
game.HandleLink(intent.DataString);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case Intent.ActionSend:
|
||||
case Intent.ActionSendMultiple:
|
||||
{
|
||||
if (intent.ClipData == null)
|
||||
break;
|
||||
|
||||
var uris = new List<Uri>();
|
||||
|
||||
for (int i = 0; i < intent.ClipData?.ItemCount; i++)
|
||||
for (int i = 0; i < intent.ClipData.ItemCount; i++)
|
||||
{
|
||||
var content = intent.ClipData?.GetItemAt(i);
|
||||
if (content != null)
|
||||
uris.Add(content.Uri.AsNonNull());
|
||||
var item = intent.ClipData.GetItemAt(i);
|
||||
if (item?.Uri != null)
|
||||
uris.Add(item.Uri);
|
||||
}
|
||||
|
||||
handleImportFromUris(uris.ToArray());
|
||||
|
||||
@@ -51,12 +51,9 @@ namespace osu.Desktop
|
||||
[Resolved]
|
||||
private LocalUserStatisticsProvider statisticsProvider { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private OsuConfigManager config { get; set; } = null!;
|
||||
|
||||
private readonly IBindable<UserStatus?> status = new Bindable<UserStatus?>();
|
||||
private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();
|
||||
private readonly Bindable<DiscordRichPresenceMode> privacyMode = new Bindable<DiscordRichPresenceMode>();
|
||||
private IBindable<DiscordRichPresenceMode> privacyMode = null!;
|
||||
private IBindable<UserStatus> userStatus = null!;
|
||||
private IBindable<UserActivity?> userActivity = null!;
|
||||
|
||||
private readonly RichPresence presence = new RichPresence
|
||||
{
|
||||
@@ -71,8 +68,12 @@ namespace osu.Desktop
|
||||
private IBindable<APIUser>? user;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(OsuConfigManager config, SessionStatics session)
|
||||
{
|
||||
privacyMode = config.GetBindable<DiscordRichPresenceMode>(OsuSetting.DiscordRichPresence);
|
||||
userStatus = config.GetBindable<UserStatus>(OsuSetting.UserOnlineStatus);
|
||||
userActivity = session.GetBindable<UserActivity?>(Static.UserOnlineActivity);
|
||||
|
||||
client = new DiscordRpcClient(client_id)
|
||||
{
|
||||
// SkipIdenticalPresence allows us to fire SetPresence at any point and leave it to the underlying implementation
|
||||
@@ -105,21 +106,11 @@ namespace osu.Desktop
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
config.BindWith(OsuSetting.DiscordRichPresence, privacyMode);
|
||||
|
||||
user = api.LocalUser.GetBoundCopy();
|
||||
user.BindValueChanged(u =>
|
||||
{
|
||||
status.UnbindBindings();
|
||||
status.BindTo(u.NewValue.Status);
|
||||
|
||||
activity.UnbindBindings();
|
||||
activity.BindTo(u.NewValue.Activity);
|
||||
}, true);
|
||||
|
||||
ruleset.BindValueChanged(_ => schedulePresenceUpdate());
|
||||
status.BindValueChanged(_ => schedulePresenceUpdate());
|
||||
activity.BindValueChanged(_ => schedulePresenceUpdate());
|
||||
userStatus.BindValueChanged(_ => schedulePresenceUpdate());
|
||||
userActivity.BindValueChanged(_ => schedulePresenceUpdate());
|
||||
privacyMode.BindValueChanged(_ => schedulePresenceUpdate());
|
||||
|
||||
multiplayerClient.RoomUpdated += onRoomUpdated;
|
||||
@@ -151,13 +142,13 @@ namespace osu.Desktop
|
||||
if (!client.IsInitialized)
|
||||
return;
|
||||
|
||||
if (status.Value == UserStatus.Offline || privacyMode.Value == DiscordRichPresenceMode.Off)
|
||||
if (!api.IsLoggedIn || userStatus.Value == UserStatus.Offline || privacyMode.Value == DiscordRichPresenceMode.Off)
|
||||
{
|
||||
client.ClearPresence();
|
||||
return;
|
||||
}
|
||||
|
||||
bool hideIdentifiableInformation = privacyMode.Value == DiscordRichPresenceMode.Limited || status.Value == UserStatus.DoNotDisturb;
|
||||
bool hideIdentifiableInformation = privacyMode.Value == DiscordRichPresenceMode.Limited || userStatus.Value == UserStatus.DoNotDisturb;
|
||||
|
||||
updatePresence(hideIdentifiableInformation);
|
||||
client.SetPresence(presence);
|
||||
@@ -170,12 +161,12 @@ namespace osu.Desktop
|
||||
return;
|
||||
|
||||
// user activity
|
||||
if (activity.Value != null)
|
||||
if (userActivity.Value != null)
|
||||
{
|
||||
presence.State = clampLength(activity.Value.GetStatus(hideIdentifiableInformation));
|
||||
presence.Details = clampLength(activity.Value.GetDetails(hideIdentifiableInformation) ?? string.Empty);
|
||||
presence.State = clampLength(userActivity.Value.GetStatus(hideIdentifiableInformation));
|
||||
presence.Details = clampLength(userActivity.Value.GetDetails(hideIdentifiableInformation) ?? string.Empty);
|
||||
|
||||
if (activity.Value.GetBeatmapID(hideIdentifiableInformation) is int beatmapId && beatmapId > 0)
|
||||
if (userActivity.Value.GetBeatmapID(hideIdentifiableInformation) is int beatmapId && beatmapId > 0)
|
||||
{
|
||||
presence.Buttons = new[]
|
||||
{
|
||||
|
||||
@@ -67,7 +67,12 @@ namespace osu.Desktop
|
||||
{
|
||||
try
|
||||
{
|
||||
stableInstallPath = getStableInstallPathFromRegistry();
|
||||
stableInstallPath = getStableInstallPathFromRegistry("osustable.File.osz");
|
||||
|
||||
if (!string.IsNullOrEmpty(stableInstallPath) && checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
|
||||
stableInstallPath = getStableInstallPathFromRegistry("osu!");
|
||||
|
||||
if (!string.IsNullOrEmpty(stableInstallPath) && checkExists(stableInstallPath))
|
||||
return stableInstallPath;
|
||||
@@ -89,9 +94,9 @@ namespace osu.Desktop
|
||||
}
|
||||
|
||||
[SupportedOSPlatform("windows")]
|
||||
private string? getStableInstallPathFromRegistry()
|
||||
private string? getStableInstallPathFromRegistry(string progId)
|
||||
{
|
||||
using (RegistryKey? key = Registry.ClassesRoot.OpenSubKey("osu!"))
|
||||
using (RegistryKey? key = Registry.ClassesRoot.OpenSubKey(progId))
|
||||
return key?.OpenSubKey(WindowsAssociationManager.SHELL_OPEN_COMMAND)?.GetValue(string.Empty)?.ToString()?.Split('"')[1].Replace("osu!.exe", "");
|
||||
}
|
||||
|
||||
@@ -134,7 +139,6 @@ namespace osu.Desktop
|
||||
if (iconStream != null)
|
||||
host.Window.SetIconFromStream(iconStream);
|
||||
|
||||
host.Window.CursorState |= CursorState.Hidden;
|
||||
host.Window.Title = Name;
|
||||
}
|
||||
|
||||
|
||||
@@ -17,6 +17,7 @@ namespace osu.Desktop.Windows
|
||||
public static class WindowsAssociationManager
|
||||
{
|
||||
private const string software_classes = @"Software\Classes";
|
||||
private const string software_registered_applications = @"Software\RegisteredApplications";
|
||||
|
||||
/// <summary>
|
||||
/// Sub key for setting the icon.
|
||||
@@ -36,7 +37,11 @@ namespace osu.Desktop.Windows
|
||||
/// Program ID prefix used for file associations. Should be relatively short since the full program ID has a 39 character limit,
|
||||
/// see https://learn.microsoft.com/en-us/windows/win32/com/-progid--key.
|
||||
/// </summary>
|
||||
private const string program_id_prefix = "osu.File";
|
||||
private const string program_id_file_prefix = "osu.File";
|
||||
|
||||
private const string program_id_protocol_prefix = "osu.Uri";
|
||||
|
||||
private static readonly ApplicationCapability application_capability = new ApplicationCapability(@"osu", @"Software\ppy\osu\Capabilities", "osu!(lazer)");
|
||||
|
||||
private static readonly FileAssociation[] file_associations =
|
||||
{
|
||||
@@ -56,14 +61,13 @@ namespace osu.Desktop.Windows
|
||||
/// Installs file and URI associations.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Call <see cref="UpdateDescriptions"/> in a timely fashion to keep descriptions up-to-date and localised.
|
||||
/// Call <see cref="LocaliseDescriptions"/> in a timely fashion to keep descriptions up-to-date and localised.
|
||||
/// </remarks>
|
||||
public static void InstallAssociations()
|
||||
{
|
||||
try
|
||||
{
|
||||
updateAssociations();
|
||||
updateDescriptions(null); // write default descriptions in case `UpdateDescriptions()` is not called.
|
||||
NotifyShellUpdate();
|
||||
}
|
||||
catch (Exception e)
|
||||
@@ -76,17 +80,13 @@ namespace osu.Desktop.Windows
|
||||
/// Updates associations with latest definitions.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Call <see cref="UpdateDescriptions"/> in a timely fashion to keep descriptions up-to-date and localised.
|
||||
/// Call <see cref="LocaliseDescriptions"/> in a timely fashion to keep descriptions up-to-date and localised.
|
||||
/// </remarks>
|
||||
public static void UpdateAssociations()
|
||||
{
|
||||
try
|
||||
{
|
||||
updateAssociations();
|
||||
|
||||
// TODO: Remove once UpdateDescriptions() is called as specified in the xmldoc.
|
||||
updateDescriptions(null); // always write default descriptions, in case of updating from an older version in which file associations were not implemented/installed
|
||||
|
||||
NotifyShellUpdate();
|
||||
}
|
||||
catch (Exception e)
|
||||
@@ -95,11 +95,19 @@ namespace osu.Desktop.Windows
|
||||
}
|
||||
}
|
||||
|
||||
public static void UpdateDescriptions(LocalisationManager localisationManager)
|
||||
// TODO: call this sometime.
|
||||
public static void LocaliseDescriptions(LocalisationManager localisationManager)
|
||||
{
|
||||
try
|
||||
{
|
||||
updateDescriptions(localisationManager);
|
||||
application_capability.LocaliseDescription(localisationManager);
|
||||
|
||||
foreach (var association in file_associations)
|
||||
association.LocaliseDescription(localisationManager);
|
||||
|
||||
foreach (var association in uri_associations)
|
||||
association.LocaliseDescription(localisationManager);
|
||||
|
||||
NotifyShellUpdate();
|
||||
}
|
||||
catch (Exception e)
|
||||
@@ -112,6 +120,8 @@ namespace osu.Desktop.Windows
|
||||
{
|
||||
try
|
||||
{
|
||||
application_capability.Uninstall();
|
||||
|
||||
foreach (var association in file_associations)
|
||||
association.Uninstall();
|
||||
|
||||
@@ -133,22 +143,16 @@ namespace osu.Desktop.Windows
|
||||
/// </summary>
|
||||
private static void updateAssociations()
|
||||
{
|
||||
application_capability.Install();
|
||||
|
||||
foreach (var association in file_associations)
|
||||
association.Install();
|
||||
|
||||
foreach (var association in uri_associations)
|
||||
association.Install();
|
||||
}
|
||||
|
||||
private static void updateDescriptions(LocalisationManager? localisation)
|
||||
{
|
||||
foreach (var association in file_associations)
|
||||
association.UpdateDescription(getLocalisedString(association.Description));
|
||||
|
||||
foreach (var association in uri_associations)
|
||||
association.UpdateDescription(getLocalisedString(association.Description));
|
||||
|
||||
string getLocalisedString(LocalisableString s) => localisation?.GetLocalisedString(s) ?? s.ToString();
|
||||
application_capability.RegisterFileAssociations(file_associations);
|
||||
application_capability.RegisterUriAssociations(uri_associations);
|
||||
}
|
||||
|
||||
#region Native interop
|
||||
@@ -174,9 +178,87 @@ namespace osu.Desktop.Windows
|
||||
|
||||
#endregion
|
||||
|
||||
private record FileAssociation(string Extension, LocalisableString Description, string IconPath)
|
||||
private class ApplicationCapability
|
||||
{
|
||||
private string programId => $@"{program_id_prefix}{Extension}";
|
||||
private string uniqueName { get; }
|
||||
private string capabilityPath { get; }
|
||||
private LocalisableString description { get; }
|
||||
|
||||
public ApplicationCapability(string uniqueName, string capabilityPath, LocalisableString description)
|
||||
{
|
||||
this.uniqueName = uniqueName;
|
||||
this.capabilityPath = capabilityPath;
|
||||
this.description = description;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers an application capability according to <see href="https://learn.microsoft.com/en-us/windows/win32/shell/default-programs#registering-an-application-for-use-with-default-programs">
|
||||
/// Registering an Application for Use with Default Programs</see>.
|
||||
/// </summary>
|
||||
public void Install()
|
||||
{
|
||||
using (var capability = Registry.CurrentUser.CreateSubKey(capabilityPath))
|
||||
{
|
||||
capability.SetValue(@"ApplicationDescription", description.ToString());
|
||||
}
|
||||
|
||||
using (var registeredApplications = Registry.CurrentUser.OpenSubKey(software_registered_applications, true))
|
||||
registeredApplications?.SetValue(uniqueName, capabilityPath);
|
||||
}
|
||||
|
||||
public void RegisterFileAssociations(FileAssociation[] associations)
|
||||
{
|
||||
using var capability = Registry.CurrentUser.OpenSubKey(capabilityPath, true);
|
||||
if (capability == null) return;
|
||||
|
||||
using var fileAssociations = capability.CreateSubKey(@"FileAssociations");
|
||||
|
||||
foreach (var association in associations)
|
||||
fileAssociations.SetValue(association.Extension, association.ProgramId);
|
||||
}
|
||||
|
||||
public void RegisterUriAssociations(UriAssociation[] associations)
|
||||
{
|
||||
using var capability = Registry.CurrentUser.OpenSubKey(capabilityPath, true);
|
||||
if (capability == null) return;
|
||||
|
||||
using var urlAssociations = capability.CreateSubKey(@"UrlAssociations");
|
||||
|
||||
foreach (var association in associations)
|
||||
urlAssociations.SetValue(association.Protocol, association.ProgramId);
|
||||
}
|
||||
|
||||
public void LocaliseDescription(LocalisationManager localisationManager)
|
||||
{
|
||||
using (var capability = Registry.CurrentUser.OpenSubKey(capabilityPath, true))
|
||||
{
|
||||
capability?.SetValue(@"ApplicationDescription", localisationManager.GetLocalisedString(description));
|
||||
}
|
||||
}
|
||||
|
||||
public void Uninstall()
|
||||
{
|
||||
using (var registeredApplications = Registry.CurrentUser.OpenSubKey(software_registered_applications, true))
|
||||
registeredApplications?.DeleteValue(uniqueName, throwOnMissingValue: false);
|
||||
|
||||
Registry.CurrentUser.DeleteSubKeyTree(capabilityPath, throwOnMissingSubKey: false);
|
||||
}
|
||||
}
|
||||
|
||||
private class FileAssociation
|
||||
{
|
||||
public string ProgramId => $@"{program_id_file_prefix}{Extension}";
|
||||
|
||||
public string Extension { get; }
|
||||
private LocalisableString description { get; }
|
||||
private string iconPath { get; }
|
||||
|
||||
public FileAssociation(string extension, LocalisableString description, string iconPath)
|
||||
{
|
||||
Extension = extension;
|
||||
this.description = description;
|
||||
this.iconPath = iconPath;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Installs a file extension association in accordance with https://learn.microsoft.com/en-us/windows/win32/com/-progid--key
|
||||
@@ -187,10 +269,12 @@ namespace osu.Desktop.Windows
|
||||
if (classes == null) return;
|
||||
|
||||
// register a program id for the given extension
|
||||
using (var programKey = classes.CreateSubKey(programId))
|
||||
using (var programKey = classes.CreateSubKey(ProgramId))
|
||||
{
|
||||
programKey.SetValue(null, description.ToString());
|
||||
|
||||
using (var defaultIconKey = programKey.CreateSubKey(default_icon))
|
||||
defaultIconKey.SetValue(null, IconPath);
|
||||
defaultIconKey.SetValue(null, iconPath);
|
||||
|
||||
using (var openCommandKey = programKey.CreateSubKey(SHELL_OPEN_COMMAND))
|
||||
openCommandKey.SetValue(null, $@"""{exe_path}"" ""%1""");
|
||||
@@ -198,23 +282,25 @@ namespace osu.Desktop.Windows
|
||||
|
||||
using (var extensionKey = classes.CreateSubKey(Extension))
|
||||
{
|
||||
// set ourselves as the default program
|
||||
extensionKey.SetValue(null, programId);
|
||||
// Clear out our existing default ProgramID. Default programs in Windows are handled internally by Explorer,
|
||||
// so having it here is just confusing and may override user preferences.
|
||||
if (extensionKey.GetValue(null) is string s && s == ProgramId)
|
||||
extensionKey.SetValue(null, string.Empty);
|
||||
|
||||
// add to the open with dialog
|
||||
// https://learn.microsoft.com/en-us/windows/win32/shell/how-to-include-an-application-on-the-open-with-dialog-box
|
||||
using (var openWithKey = extensionKey.CreateSubKey(@"OpenWithProgIds"))
|
||||
openWithKey.SetValue(programId, string.Empty);
|
||||
openWithKey.SetValue(ProgramId, string.Empty);
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateDescription(string description)
|
||||
public void LocaliseDescription(LocalisationManager localisationManager)
|
||||
{
|
||||
using var classes = Registry.CurrentUser.OpenSubKey(software_classes, true);
|
||||
if (classes == null) return;
|
||||
|
||||
using (var programKey = classes.OpenSubKey(programId, true))
|
||||
programKey?.SetValue(null, description);
|
||||
using (var programKey = classes.OpenSubKey(ProgramId, true))
|
||||
programKey?.SetValue(null, localisationManager.GetLocalisedString(description));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -227,26 +313,34 @@ namespace osu.Desktop.Windows
|
||||
|
||||
using (var extensionKey = classes.OpenSubKey(Extension, true))
|
||||
{
|
||||
// clear our default association so that Explorer doesn't show the raw programId to users
|
||||
// the null/(Default) entry is used for both ProdID association and as a fallback friendly name, for legacy reasons
|
||||
if (extensionKey?.GetValue(null) is string s && s == programId)
|
||||
extensionKey.SetValue(null, string.Empty);
|
||||
|
||||
using (var openWithKey = extensionKey?.CreateSubKey(@"OpenWithProgIds"))
|
||||
openWithKey?.DeleteValue(programId, throwOnMissingValue: false);
|
||||
openWithKey?.DeleteValue(ProgramId, throwOnMissingValue: false);
|
||||
}
|
||||
|
||||
classes.DeleteSubKeyTree(programId, throwOnMissingSubKey: false);
|
||||
classes.DeleteSubKeyTree(ProgramId, throwOnMissingSubKey: false);
|
||||
}
|
||||
}
|
||||
|
||||
private record UriAssociation(string Protocol, LocalisableString Description, string IconPath)
|
||||
private class UriAssociation
|
||||
{
|
||||
/// <summary>
|
||||
/// "The <c>URL Protocol</c> string value indicates that this key declares a custom pluggable protocol handler."
|
||||
/// See https://learn.microsoft.com/en-us/previous-versions/windows/internet-explorer/ie-developer/platform-apis/aa767914(v=vs.85).
|
||||
/// </summary>
|
||||
public const string URL_PROTOCOL = @"URL Protocol";
|
||||
private const string url_protocol = @"URL Protocol";
|
||||
|
||||
public string Protocol { get; }
|
||||
private LocalisableString description { get; }
|
||||
private string iconPath { get; }
|
||||
|
||||
public UriAssociation(string protocol, LocalisableString description, string iconPath)
|
||||
{
|
||||
Protocol = protocol;
|
||||
this.description = description;
|
||||
this.iconPath = iconPath;
|
||||
}
|
||||
|
||||
public string ProgramId => $@"{program_id_protocol_prefix}.{Protocol}";
|
||||
|
||||
/// <summary>
|
||||
/// Registers an URI protocol handler in accordance with https://learn.microsoft.com/en-us/previous-versions/windows/internet-explorer/ie-developer/platform-apis/aa767914(v=vs.85).
|
||||
@@ -258,29 +352,38 @@ namespace osu.Desktop.Windows
|
||||
|
||||
using (var protocolKey = classes.CreateSubKey(Protocol))
|
||||
{
|
||||
protocolKey.SetValue(URL_PROTOCOL, string.Empty);
|
||||
protocolKey.SetValue(null, $@"URL:{description}");
|
||||
protocolKey.SetValue(url_protocol, string.Empty);
|
||||
|
||||
using (var defaultIconKey = protocolKey.CreateSubKey(default_icon))
|
||||
defaultIconKey.SetValue(null, IconPath);
|
||||
// clear out old data
|
||||
protocolKey.DeleteSubKeyTree(default_icon, throwOnMissingSubKey: false);
|
||||
protocolKey.DeleteSubKeyTree(@"Shell", throwOnMissingSubKey: false);
|
||||
}
|
||||
|
||||
using (var openCommandKey = protocolKey.CreateSubKey(SHELL_OPEN_COMMAND))
|
||||
// register a program id for the given protocol
|
||||
using (var programKey = classes.CreateSubKey(ProgramId))
|
||||
{
|
||||
using (var defaultIconKey = programKey.CreateSubKey(default_icon))
|
||||
defaultIconKey.SetValue(null, iconPath);
|
||||
|
||||
using (var openCommandKey = programKey.CreateSubKey(SHELL_OPEN_COMMAND))
|
||||
openCommandKey.SetValue(null, $@"""{exe_path}"" ""%1""");
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateDescription(string description)
|
||||
public void LocaliseDescription(LocalisationManager localisationManager)
|
||||
{
|
||||
using var classes = Registry.CurrentUser.OpenSubKey(software_classes, true);
|
||||
if (classes == null) return;
|
||||
|
||||
using (var protocolKey = classes.OpenSubKey(Protocol, true))
|
||||
protocolKey?.SetValue(null, $@"URL:{description}");
|
||||
protocolKey?.SetValue(null, $@"URL:{localisationManager.GetLocalisedString(description)}");
|
||||
}
|
||||
|
||||
public void Uninstall()
|
||||
{
|
||||
using var classes = Registry.CurrentUser.OpenSubKey(software_classes, true);
|
||||
classes?.DeleteSubKeyTree(Protocol, throwOnMissingSubKey: false);
|
||||
classes?.DeleteSubKeyTree(ProgramId, throwOnMissingSubKey: false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,9 +24,9 @@
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="System.IO.Packaging" Version="8.0.1" />
|
||||
<PackageReference Include="System.IO.Packaging" Version="9.0.0" />
|
||||
<PackageReference Include="DiscordRichPresence" Version="1.2.1.24" />
|
||||
<PackageReference Include="Velopack" Version="0.0.915" />
|
||||
<PackageReference Include="Velopack" Version="0.0.1053" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Resources">
|
||||
<EmbeddedResource Include="lazer.ico" />
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
<ItemGroup>
|
||||
<PackageReference Include="BenchmarkDotNet" Version="0.14.0" />
|
||||
<PackageReference Include="nunit" Version="3.14.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Foundation;
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.iOS
|
||||
{
|
||||
[Register("AppDelegate")]
|
||||
public class AppDelegate : GameApplicationDelegate
|
||||
{
|
||||
protected override Framework.Game CreateGame() => new OsuTestBrowser();
|
||||
}
|
||||
}
|
||||
+3
-4
@@ -1,16 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.iOS
|
||||
{
|
||||
public static class Application
|
||||
public static class Program
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
GameApplication.Main(new OsuTestBrowser());
|
||||
UIApplication.Main(args, null, typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
@@ -21,7 +19,7 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
{
|
||||
public partial class TestSceneJuiceStreamSelectionBlueprint : CatchSelectionBlueprintTestScene
|
||||
{
|
||||
private JuiceStream hitObject;
|
||||
private JuiceStream hitObject = null!;
|
||||
|
||||
private readonly ManualClock manualClock = new ManualClock();
|
||||
|
||||
@@ -193,6 +191,17 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
|
||||
addVertexCheckStep(1, 0, times[0], positions[0]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDeletingSecondVertexDeletesEntireJuiceStream()
|
||||
{
|
||||
double[] times = { 100, 400 };
|
||||
float[] positions = { 100, 150 };
|
||||
addBlueprintStep(times, positions);
|
||||
|
||||
addDeleteVertexSteps(times[1], positions[1]);
|
||||
AddAssert("juice stream deleted", () => EditorBeatmap.HitObjects, () => Is.Empty);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestVertexResampling()
|
||||
{
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
|
||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
|
||||
@@ -92,7 +92,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
|
||||
}));
|
||||
}
|
||||
|
||||
public void UpdateHitObjectFromPath(JuiceStream hitObject)
|
||||
public virtual void UpdateHitObjectFromPath(JuiceStream hitObject)
|
||||
{
|
||||
// The SV setting may need to be changed for the current path.
|
||||
var svBindable = hitObject.SliderVelocityMultiplierBindable;
|
||||
|
||||
@@ -138,5 +138,13 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
|
||||
|
||||
EditorBeatmap?.EndChange();
|
||||
}
|
||||
|
||||
public override void UpdateHitObjectFromPath(JuiceStream hitObject)
|
||||
{
|
||||
base.UpdateHitObjectFromPath(hitObject);
|
||||
|
||||
if (hitObject.Path.ControlPoints.Count <= 1 || !hitObject.Path.HasValidLength)
|
||||
EditorBeatmap?.Remove(hitObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,10 +88,9 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
switch (PlacementActive)
|
||||
{
|
||||
case PlacementState.Waiting:
|
||||
if (!(result.Time is double snappedTime)) return;
|
||||
|
||||
HitObject.OriginalX = ToLocalSpace(result.ScreenSpacePosition).X;
|
||||
HitObject.StartTime = snappedTime;
|
||||
if (result.Time is double snappedTime)
|
||||
HitObject.StartTime = snappedTime;
|
||||
break;
|
||||
|
||||
case PlacementState.Active:
|
||||
@@ -107,21 +106,13 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
Vector2 startPosition = CatchHitObjectUtils.GetStartPosition(HitObjectContainer, HitObject);
|
||||
editablePath.Position = nestedOutlineContainer.Position = scrollingPath.Position = startPosition;
|
||||
|
||||
updateHitObjectFromPath();
|
||||
}
|
||||
if (lastEditablePathId != editablePath.PathId)
|
||||
editablePath.UpdateHitObjectFromPath(HitObject);
|
||||
lastEditablePathId = editablePath.PathId;
|
||||
|
||||
private void updateHitObjectFromPath()
|
||||
{
|
||||
if (lastEditablePathId == editablePath.PathId)
|
||||
return;
|
||||
|
||||
editablePath.UpdateHitObjectFromPath(HitObject);
|
||||
ApplyDefaultsToHitObject();
|
||||
|
||||
scrollingPath.UpdatePathFrom(HitObjectContainer, HitObject);
|
||||
nestedOutlineContainer.UpdateNestedObjectsFrom(HitObjectContainer, HitObject);
|
||||
|
||||
lastEditablePathId = editablePath.PathId;
|
||||
}
|
||||
|
||||
private double positionToTime(float relativeYPosition)
|
||||
|
||||
@@ -18,7 +18,6 @@ using osu.Game.Rulesets.Edit.Tools;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Edit.Components.TernaryButtons;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osuTK;
|
||||
|
||||
@@ -72,7 +71,7 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
|
||||
protected override Drawable CreateHitObjectInspector() => new CatchHitObjectInspector(DistanceSnapProvider);
|
||||
|
||||
protected override IEnumerable<TernaryButton> CreateTernaryButtons()
|
||||
protected override IEnumerable<Drawable> CreateTernaryButtons()
|
||||
=> base.CreateTernaryButtons()
|
||||
.Concat(DistanceSnapProvider.CreateTernaryButtons());
|
||||
|
||||
|
||||
@@ -159,27 +159,26 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
// Note that this implementation is shared with the osu! ruleset's implementation.
|
||||
// If a change is made here, OsuHitObject.cs should also be updated.
|
||||
ComboIndex = lastObj?.ComboIndex ?? 0;
|
||||
ComboIndexWithOffsets = lastObj?.ComboIndexWithOffsets ?? 0;
|
||||
IndexInCurrentCombo = (lastObj?.IndexInCurrentCombo + 1) ?? 0;
|
||||
int index = lastObj?.ComboIndex ?? 0;
|
||||
int indexWithOffsets = lastObj?.ComboIndexWithOffsets ?? 0;
|
||||
int inCurrentCombo = (lastObj?.IndexInCurrentCombo + 1) ?? 0;
|
||||
|
||||
if (this is BananaShower)
|
||||
// - For the purpose of combo colours, spinners never start a new combo even if they are flagged as doing so.
|
||||
// - At decode time, the first hitobject in the beatmap and the first hitobject after a banana shower are both enforced to be a new combo,
|
||||
// but this isn't directly enforced by the editor so the extra checks against the last hitobject are duplicated here.
|
||||
if (this is not BananaShower && (NewCombo || lastObj == null || lastObj is BananaShower))
|
||||
{
|
||||
// For the purpose of combo colours, spinners never start a new combo even if they are flagged as doing so.
|
||||
return;
|
||||
}
|
||||
|
||||
// At decode time, the first hitobject in the beatmap and the first hitobject after a banana shower are both enforced to be a new combo,
|
||||
// but this isn't directly enforced by the editor so the extra checks against the last hitobject are duplicated here.
|
||||
if (NewCombo || lastObj == null || lastObj is BananaShower)
|
||||
{
|
||||
IndexInCurrentCombo = 0;
|
||||
ComboIndex++;
|
||||
ComboIndexWithOffsets += ComboOffset + 1;
|
||||
inCurrentCombo = 0;
|
||||
index++;
|
||||
indexWithOffsets += ComboOffset + 1;
|
||||
|
||||
if (lastObj != null)
|
||||
lastObj.LastInCombo = true;
|
||||
}
|
||||
|
||||
ComboIndex = index;
|
||||
ComboIndexWithOffsets = indexWithOffsets;
|
||||
IndexInCurrentCombo = inCurrentCombo;
|
||||
}
|
||||
|
||||
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
|
||||
@@ -210,11 +209,27 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
/// </summary>
|
||||
public float LegacyConvertedY { get; set; } = DEFAULT_LEGACY_CONVERT_Y;
|
||||
|
||||
float IHasXPosition.X => OriginalX;
|
||||
float IHasXPosition.X
|
||||
{
|
||||
get => OriginalX;
|
||||
set => OriginalX = value;
|
||||
}
|
||||
|
||||
float IHasYPosition.Y => LegacyConvertedY;
|
||||
float IHasYPosition.Y
|
||||
{
|
||||
get => LegacyConvertedY;
|
||||
set => LegacyConvertedY = value;
|
||||
}
|
||||
|
||||
Vector2 IHasPosition.Position => new Vector2(OriginalX, LegacyConvertedY);
|
||||
Vector2 IHasPosition.Position
|
||||
{
|
||||
get => new Vector2(OriginalX, LegacyConvertedY);
|
||||
set
|
||||
{
|
||||
((IHasXPosition)this).X = value.X;
|
||||
((IHasYPosition)this).Y = value.Y;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Foundation;
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests.iOS
|
||||
{
|
||||
[Register("AppDelegate")]
|
||||
public class AppDelegate : GameApplicationDelegate
|
||||
{
|
||||
protected override Framework.Game CreateGame() => new OsuTestBrowser();
|
||||
}
|
||||
}
|
||||
+3
-4
@@ -1,16 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests.iOS
|
||||
{
|
||||
public static class Application
|
||||
public static class Program
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
GameApplication.Main(new OsuTestBrowser());
|
||||
UIApplication.Main(args, null, typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -22,9 +22,11 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
[TestCase("basic")]
|
||||
[TestCase("zero-length-slider")]
|
||||
[TestCase("mania-specific-spinner")]
|
||||
[TestCase("20544")]
|
||||
[TestCase("100374")]
|
||||
[TestCase("1450162")]
|
||||
[TestCase("4869637")]
|
||||
public void Test(string name) => base.Test(name);
|
||||
|
||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||
|
||||
+1
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load Diff
+60
@@ -0,0 +1,60 @@
|
||||
{
|
||||
"Mappings": [
|
||||
{
|
||||
"RandomW": 273071671,
|
||||
"RandomX": 842502087,
|
||||
"RandomY": 3579807591,
|
||||
"RandomZ": 273326509,
|
||||
"StartTime": 11783.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 11783.0,
|
||||
"EndTime": 15116.0,
|
||||
"Column": 0
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"RandomW": 2659271247,
|
||||
"RandomX": 3579807591,
|
||||
"RandomY": 273326509,
|
||||
"RandomZ": 273071671,
|
||||
"StartTime": 91545.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 91545.0,
|
||||
"EndTime": 92735.0,
|
||||
"Column": 0
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"RandomW": 3083635271,
|
||||
"RandomX": 273326509,
|
||||
"RandomY": 273071671,
|
||||
"RandomZ": 2659271247,
|
||||
"StartTime": 152497.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 152497.0,
|
||||
"EndTime": 153687.0,
|
||||
"Column": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"RandomW": 4073591514,
|
||||
"RandomX": 273071671,
|
||||
"RandomY": 2659271247,
|
||||
"RandomZ": 3083635271,
|
||||
"StartTime": 231545.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 231545.0,
|
||||
"EndTime": 232974.0,
|
||||
"Column": 3
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
||||
Mode: 3
|
||||
|
||||
[Difficulty]
|
||||
HPDrainRate:5
|
||||
CircleSize:4
|
||||
OverallDifficulty:5
|
||||
ApproachRate:0
|
||||
SliderMultiplier:2.6
|
||||
SliderTickRate:1
|
||||
|
||||
[TimingPoints]
|
||||
355,476.190476190476,4,2,1,60,1,0
|
||||
60652,-100,4,2,1,60,0,1
|
||||
92735,-100,4,2,1,60,0,0
|
||||
121485,-100,4,2,1,60,0,1
|
||||
153688,-100,4,2,1,60,0,0
|
||||
182497,-100,4,2,1,60,0,1
|
||||
213688,-100,4,2,1,60,0,0
|
||||
|
||||
[HitObjects]
|
||||
256,192,11783,12,0,15116,0:0:0:0:
|
||||
256,192,91545,12,0,92735,0:0:0:0:
|
||||
256,192,152497,12,0,153687,0:0:0:0:
|
||||
256,192,231545,12,0,232974,0:0:0:0:
|
||||
@@ -1,9 +1,9 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.11.1" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.12.0" />
|
||||
<PackageReference Include="NUnit" Version="3.14.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.5.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
|
||||
@@ -7,11 +7,13 @@ using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps.Patterns;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects.Legacy;
|
||||
using osu.Game.Rulesets.Scoring.Legacy;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
@@ -124,16 +126,109 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
|
||||
protected override IEnumerable<ManiaHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken)
|
||||
{
|
||||
if (original is ManiaHitObject maniaOriginal)
|
||||
{
|
||||
yield return maniaOriginal;
|
||||
LegacyHitObjectType legacyType;
|
||||
|
||||
yield break;
|
||||
switch (original)
|
||||
{
|
||||
case ManiaHitObject maniaObj:
|
||||
{
|
||||
yield return maniaObj;
|
||||
|
||||
yield break;
|
||||
}
|
||||
|
||||
case IHasLegacyHitObjectType legacy:
|
||||
legacyType = legacy.LegacyType & LegacyHitObjectType.ObjectTypes;
|
||||
break;
|
||||
|
||||
case IHasPath:
|
||||
legacyType = LegacyHitObjectType.Slider;
|
||||
break;
|
||||
|
||||
case IHasDuration:
|
||||
legacyType = LegacyHitObjectType.Hold;
|
||||
break;
|
||||
|
||||
default:
|
||||
legacyType = LegacyHitObjectType.Circle;
|
||||
break;
|
||||
}
|
||||
|
||||
var objects = IsForCurrentRuleset ? generateSpecific(original, beatmap) : generateConverted(original, beatmap);
|
||||
foreach (ManiaHitObject obj in objects)
|
||||
yield return obj;
|
||||
double startTime = original.StartTime;
|
||||
double endTime = (original as IHasDuration)?.EndTime ?? startTime;
|
||||
Vector2 position = (original as IHasPosition)?.Position ?? Vector2.Zero;
|
||||
|
||||
PatternGenerator conversion;
|
||||
|
||||
switch (legacyType)
|
||||
{
|
||||
case LegacyHitObjectType.Circle:
|
||||
if (IsForCurrentRuleset)
|
||||
{
|
||||
conversion = new PassThroughPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
recordNote(startTime, position);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Note: The density is used during the pattern generator constructor, and intentionally computed first.
|
||||
computeDensity(startTime);
|
||||
conversion = new HitCirclePatternGenerator(Random, original, beatmap, TotalColumns, lastPattern, lastTime, lastPosition, density, lastStair);
|
||||
recordNote(startTime, position);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case LegacyHitObjectType.Slider:
|
||||
if (IsForCurrentRuleset)
|
||||
{
|
||||
conversion = new PassThroughPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
recordNote(original.StartTime, position);
|
||||
}
|
||||
else
|
||||
{
|
||||
var generator = new SliderPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
conversion = generator;
|
||||
|
||||
for (int i = 0; i <= generator.SpanCount; i++)
|
||||
{
|
||||
double time = original.StartTime + generator.SegmentDuration * i;
|
||||
|
||||
recordNote(time, position);
|
||||
computeDensity(time);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case LegacyHitObjectType.Spinner:
|
||||
// Note: Some older mania-specific beatmaps can have spinners that are converted rather than passed through.
|
||||
// Newer beatmaps will usually use the "hold" hitobject type below.
|
||||
conversion = new SpinnerPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
recordNote(endTime, new Vector2(256, 192));
|
||||
computeDensity(endTime);
|
||||
break;
|
||||
|
||||
case LegacyHitObjectType.Hold:
|
||||
conversion = new PassThroughPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
recordNote(endTime, position);
|
||||
computeDensity(endTime);
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new ArgumentException($"Invalid legacy object type: {legacyType}", nameof(original));
|
||||
}
|
||||
|
||||
foreach (var newPattern in conversion.Generate())
|
||||
{
|
||||
if (conversion is HitCirclePatternGenerator circleGenerator)
|
||||
lastStair = circleGenerator.StairType;
|
||||
|
||||
if (conversion is HitCirclePatternGenerator || conversion is SliderPatternGenerator)
|
||||
lastPattern = newPattern;
|
||||
|
||||
foreach (var obj in newPattern.HitObjects)
|
||||
yield return obj;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly LimitedCapacityQueue<double> prevNoteTimes = new LimitedCapacityQueue<double>(max_notes_for_density);
|
||||
@@ -156,135 +251,5 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
lastTime = time;
|
||||
lastPosition = position;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Method that generates hit objects for osu!mania specific beatmaps.
|
||||
/// </summary>
|
||||
/// <param name="original">The original hit object.</param>
|
||||
/// <param name="originalBeatmap">The original beatmap. This is used to look-up any values dependent on a fully-loaded beatmap.</param>
|
||||
/// <returns>The hit objects generated.</returns>
|
||||
private IEnumerable<ManiaHitObject> generateSpecific(HitObject original, IBeatmap originalBeatmap)
|
||||
{
|
||||
var generator = new SpecificBeatmapPatternGenerator(Random, original, originalBeatmap, TotalColumns, lastPattern);
|
||||
|
||||
foreach (var newPattern in generator.Generate())
|
||||
{
|
||||
lastPattern = newPattern;
|
||||
|
||||
foreach (var obj in newPattern.HitObjects)
|
||||
yield return obj;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Method that generates hit objects for non-osu!mania beatmaps.
|
||||
/// </summary>
|
||||
/// <param name="original">The original hit object.</param>
|
||||
/// <param name="originalBeatmap">The original beatmap. This is used to look-up any values dependent on a fully-loaded beatmap.</param>
|
||||
/// <returns>The hit objects generated.</returns>
|
||||
private IEnumerable<ManiaHitObject> generateConverted(HitObject original, IBeatmap originalBeatmap)
|
||||
{
|
||||
Patterns.PatternGenerator? conversion = null;
|
||||
|
||||
switch (original)
|
||||
{
|
||||
case IHasPath:
|
||||
{
|
||||
var generator = new PathObjectPatternGenerator(Random, original, originalBeatmap, TotalColumns, lastPattern);
|
||||
conversion = generator;
|
||||
|
||||
var positionData = original as IHasPosition;
|
||||
|
||||
for (int i = 0; i <= generator.SpanCount; i++)
|
||||
{
|
||||
double time = original.StartTime + generator.SegmentDuration * i;
|
||||
|
||||
recordNote(time, positionData?.Position ?? Vector2.Zero);
|
||||
computeDensity(time);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case IHasDuration endTimeData:
|
||||
{
|
||||
conversion = new EndTimeObjectPatternGenerator(Random, original, originalBeatmap, TotalColumns, lastPattern);
|
||||
|
||||
recordNote(endTimeData.EndTime, new Vector2(256, 192));
|
||||
computeDensity(endTimeData.EndTime);
|
||||
break;
|
||||
}
|
||||
|
||||
case IHasPosition positionData:
|
||||
{
|
||||
computeDensity(original.StartTime);
|
||||
|
||||
conversion = new HitObjectPatternGenerator(Random, original, originalBeatmap, TotalColumns, lastPattern, lastTime, lastPosition, density, lastStair);
|
||||
|
||||
recordNote(original.StartTime, positionData.Position);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (conversion == null)
|
||||
yield break;
|
||||
|
||||
foreach (var newPattern in conversion.Generate())
|
||||
{
|
||||
lastPattern = conversion is EndTimeObjectPatternGenerator ? lastPattern : newPattern;
|
||||
lastStair = (conversion as HitObjectPatternGenerator)?.StairType ?? lastStair;
|
||||
|
||||
foreach (var obj in newPattern.HitObjects)
|
||||
yield return obj;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A pattern generator for osu!mania-specific beatmaps.
|
||||
/// </summary>
|
||||
private class SpecificBeatmapPatternGenerator : Patterns.Legacy.PatternGenerator
|
||||
{
|
||||
public SpecificBeatmapPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
}
|
||||
|
||||
public override IEnumerable<Pattern> Generate()
|
||||
{
|
||||
yield return generate();
|
||||
}
|
||||
|
||||
private Pattern generate()
|
||||
{
|
||||
var positionData = HitObject as IHasXPosition;
|
||||
|
||||
int column = GetColumn(positionData?.X ?? 0);
|
||||
|
||||
var pattern = new Pattern();
|
||||
|
||||
if (HitObject is IHasDuration endTimeData)
|
||||
{
|
||||
pattern.Add(new HoldNote
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Duration = endTimeData.Duration,
|
||||
Column = column,
|
||||
Samples = HitObject.Samples,
|
||||
NodeSamples = (HitObject as IHasRepeats)?.NodeSamples ?? HoldNote.CreateDefaultNodeSamples(HitObject)
|
||||
});
|
||||
}
|
||||
else if (HitObject is IHasXPosition)
|
||||
{
|
||||
pattern.Add(new Note
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Samples = HitObject.Samples,
|
||||
Column = column
|
||||
});
|
||||
}
|
||||
|
||||
return pattern;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+9
-6
@@ -16,13 +16,16 @@ using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
internal class HitObjectPatternGenerator : PatternGenerator
|
||||
/// <summary>
|
||||
/// Converter for legacy "HitCircle" hit objects.
|
||||
/// </summary>
|
||||
internal class HitCirclePatternGenerator : LegacyPatternGenerator
|
||||
{
|
||||
public PatternType StairType { get; private set; }
|
||||
|
||||
private readonly PatternType convertType;
|
||||
|
||||
public HitObjectPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern, double previousTime, Vector2 previousPosition,
|
||||
public HitCirclePatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern, double previousTime, Vector2 previousPosition,
|
||||
double density, PatternType lastStair)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
@@ -114,10 +117,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
}
|
||||
|
||||
if (convertType.HasFlag(PatternType.Cycle) && PreviousPattern.HitObjects.Count() == 1
|
||||
// If we convert to 7K + 1, let's not overload the special key
|
||||
&& (TotalColumns != 8 || lastColumn != 0)
|
||||
// Make sure the last column was not the centre column
|
||||
&& (TotalColumns % 2 == 0 || lastColumn != TotalColumns / 2))
|
||||
// If we convert to 7K + 1, let's not overload the special key
|
||||
&& (TotalColumns != 8 || lastColumn != 0)
|
||||
// Make sure the last column was not the centre column
|
||||
&& (TotalColumns % 2 == 0 || lastColumn != TotalColumns / 2))
|
||||
{
|
||||
// Generate a new pattern by cycling backwards (similar to Reverse but for only one hit object)
|
||||
int column = RandomStart + TotalColumns - lastColumn - 1;
|
||||
+7
-9
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
@@ -15,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// <summary>
|
||||
/// A pattern generator for legacy hit objects.
|
||||
/// </summary>
|
||||
internal abstract class PatternGenerator : Patterns.PatternGenerator
|
||||
internal abstract class LegacyPatternGenerator : PatternGenerator
|
||||
{
|
||||
/// <summary>
|
||||
/// The column index at which to start generating random notes.
|
||||
@@ -27,7 +25,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// </summary>
|
||||
protected readonly LegacyRandom Random;
|
||||
|
||||
protected PatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, Pattern previousPattern, int totalColumns)
|
||||
protected LegacyPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, Pattern previousPattern, int totalColumns)
|
||||
: base(hitObject, beatmap, totalColumns, previousPattern)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(random);
|
||||
@@ -96,8 +94,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
if (conversionDifficulty != null)
|
||||
return conversionDifficulty.Value;
|
||||
|
||||
HitObject lastObject = Beatmap.HitObjects.LastOrDefault();
|
||||
HitObject firstObject = Beatmap.HitObjects.FirstOrDefault();
|
||||
HitObject? lastObject = Beatmap.HitObjects.LastOrDefault();
|
||||
HitObject? firstObject = Beatmap.HitObjects.FirstOrDefault();
|
||||
|
||||
// Drain time in seconds
|
||||
int drainTime = (int)(((lastObject?.StartTime ?? 0) - (firstObject?.StartTime ?? 0) - Beatmap.TotalBreakTime) / 1000);
|
||||
@@ -132,13 +130,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// <param name="nextColumn">A function to retrieve the next column. If null, a randomisation scheme will be used.</param>
|
||||
/// <param name="validation">A function to perform additional validation checks to determine if a column is a valid candidate for a <see cref="HitObject"/>.</param>
|
||||
/// <param name="lowerBound">The minimum column index. If null, <see cref="RandomStart"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="Patterns.PatternGenerator.TotalColumns">TotalColumns</see> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="PatternGenerator.TotalColumns">TotalColumns</see> is used.</param>
|
||||
/// <param name="patterns">A list of patterns for which the validity of a column should be checked against.
|
||||
/// A column is not a valid candidate if a <see cref="HitObject"/> occupies the same column in any of the patterns.</param>
|
||||
/// <returns>A column which has passed the <paramref name="validation"/> check and for which there are no
|
||||
/// <see cref="HitObject"/>s in any of <paramref name="patterns"/> occupying the same column.</returns>
|
||||
/// <exception cref="NotEnoughColumnsException">If there are no valid candidate columns.</exception>
|
||||
protected int FindAvailableColumn(int initialColumn, int? lowerBound = null, int? upperBound = null, Func<int, int> nextColumn = null, [InstantHandle] Func<int, bool> validation = null,
|
||||
protected int FindAvailableColumn(int initialColumn, int? lowerBound = null, int? upperBound = null, Func<int, int>? nextColumn = null, [InstantHandle] Func<int, bool>? validation = null,
|
||||
params Pattern[] patterns)
|
||||
{
|
||||
lowerBound ??= RandomStart;
|
||||
@@ -189,7 +187,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// Returns a random column index in the range [<paramref name="lowerBound"/>, <paramref name="upperBound"/>).
|
||||
/// </summary>
|
||||
/// <param name="lowerBound">The minimum column index. If null, <see cref="RandomStart"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="Patterns.PatternGenerator.TotalColumns"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="PatternGenerator.TotalColumns"/> is used.</param>
|
||||
protected int GetRandomColumn(int? lowerBound = null, int? upperBound = null) => Random.Next(lowerBound ?? RandomStart, upperBound ?? TotalColumns);
|
||||
|
||||
/// <summary>
|
||||
@@ -0,0 +1,55 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
/// <summary>
|
||||
/// A simple generator which, for any object, if the hitobject has an end time
|
||||
/// it becomes a <see cref="HoldNote"/> or otherwise a <see cref="Note"/>.
|
||||
/// </summary>
|
||||
internal class PassThroughPatternGenerator : LegacyPatternGenerator
|
||||
{
|
||||
public PassThroughPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
}
|
||||
|
||||
public override IEnumerable<Pattern> Generate()
|
||||
{
|
||||
var positionData = HitObject as IHasXPosition;
|
||||
int column = GetColumn(positionData?.X ?? 0);
|
||||
|
||||
var pattern = new Pattern();
|
||||
|
||||
if (HitObject is IHasDuration endTimeData)
|
||||
{
|
||||
pattern.Add(new HoldNote
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Duration = endTimeData.Duration,
|
||||
Column = column,
|
||||
Samples = HitObject.Samples,
|
||||
NodeSamples = (HitObject as IHasRepeats)?.NodeSamples ?? HoldNote.CreateDefaultNodeSamples(HitObject)
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
pattern.Add(new Note
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Samples = HitObject.Samples,
|
||||
Column = column
|
||||
});
|
||||
}
|
||||
|
||||
yield return pattern;
|
||||
}
|
||||
}
|
||||
}
|
||||
+5
-7
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
@@ -19,9 +17,9 @@ using osu.Game.Utils;
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
/// <summary>
|
||||
/// A pattern generator for IHasDistance hit objects.
|
||||
/// Converter for legacy "Slider" hit objects.
|
||||
/// </summary>
|
||||
internal class PathObjectPatternGenerator : PatternGenerator
|
||||
internal class SliderPatternGenerator : LegacyPatternGenerator
|
||||
{
|
||||
public readonly int StartTime;
|
||||
public readonly int EndTime;
|
||||
@@ -30,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
|
||||
private PatternType convertType;
|
||||
|
||||
public PathObjectPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
public SliderPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
convertType = PatternType.None;
|
||||
@@ -484,9 +482,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// Retrieves the list of node samples that occur at time greater than or equal to <paramref name="time"/>.
|
||||
/// </summary>
|
||||
/// <param name="time">The time to retrieve node samples at.</param>
|
||||
private IList<IList<HitSampleInfo>> nodeSamplesAt(int time)
|
||||
private IList<IList<HitSampleInfo>>? nodeSamplesAt(int time)
|
||||
{
|
||||
if (!(HitObject is IHasPathWithRepeats curveData))
|
||||
if (HitObject is not IHasPathWithRepeats curveData)
|
||||
return null;
|
||||
|
||||
int index = SegmentDuration == 0 ? 0 : (time - StartTime) / SegmentDuration;
|
||||
+5
-2
@@ -12,12 +12,15 @@ using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
internal class EndTimeObjectPatternGenerator : PatternGenerator
|
||||
/// <summary>
|
||||
/// Converter for legacy "Spinner" hit objects.
|
||||
/// </summary>
|
||||
internal class SpinnerPatternGenerator : LegacyPatternGenerator
|
||||
{
|
||||
private readonly int endTime;
|
||||
private readonly PatternType convertType;
|
||||
|
||||
public EndTimeObjectPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
public SpinnerPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
endTime = (int)((HitObject as IHasDuration)?.EndTime ?? 0);
|
||||
@@ -1,9 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
|
||||
@@ -14,8 +13,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
||||
/// </summary>
|
||||
internal class Pattern
|
||||
{
|
||||
private List<ManiaHitObject> hitObjects;
|
||||
private HashSet<int> containedColumns;
|
||||
private List<ManiaHitObject>? hitObjects;
|
||||
private HashSet<int>? containedColumns;
|
||||
|
||||
/// <summary>
|
||||
/// All the hit objects contained in this pattern.
|
||||
@@ -72,6 +71,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
||||
containedColumns?.Clear();
|
||||
}
|
||||
|
||||
[MemberNotNull(nameof(hitObjects), nameof(containedColumns))]
|
||||
private void prepareStorage()
|
||||
{
|
||||
hitObjects ??= new List<ManiaHitObject>();
|
||||
|
||||
@@ -64,11 +64,11 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
return;
|
||||
|
||||
List<ManiaHitObject> remainingHitObjects = EditorBeatmap.HitObjects.Cast<ManiaHitObject>().Where(h => h.StartTime >= timestamp).ToList();
|
||||
string[] objectDescriptions = objectDescription.Split(',').ToArray();
|
||||
string[] objectDescriptions = objectDescription.Split(',');
|
||||
|
||||
for (int i = 0; i < objectDescriptions.Length; i++)
|
||||
{
|
||||
string[] split = objectDescriptions[i].Split('|').ToArray();
|
||||
string[] split = objectDescriptions[i].Split('|');
|
||||
if (split.Length != 2)
|
||||
continue;
|
||||
|
||||
|
||||
@@ -25,7 +25,11 @@ namespace osu.Game.Rulesets.Mania.Objects
|
||||
|
||||
#region LegacyBeatmapEncoder
|
||||
|
||||
float IHasXPosition.X => Column;
|
||||
float IHasXPosition.X
|
||||
{
|
||||
get => Column;
|
||||
set => Column = (int)value;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Foundation;
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.iOS
|
||||
{
|
||||
[Register("AppDelegate")]
|
||||
public class AppDelegate : GameApplicationDelegate
|
||||
{
|
||||
protected override Framework.Game CreateGame() => new OsuTestBrowser();
|
||||
}
|
||||
}
|
||||
+3
-4
@@ -1,16 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.iOS
|
||||
{
|
||||
public static class Application
|
||||
public static class Program
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
GameApplication.Main(new OsuTestBrowser());
|
||||
UIApplication.Main(args, null, typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,7 +10,9 @@ using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
@@ -261,6 +263,163 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
AddAssert("selection preserved", () => EditorBeatmap.SelectedHitObjects.Count, () => Is.EqualTo(1));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestQuickDeleteOnUnselectedControlPointOnlyRemovesThatControlPoint()
|
||||
{
|
||||
var slider = new Slider
|
||||
{
|
||||
StartTime = 0,
|
||||
Position = new Vector2(100, 100),
|
||||
Path = new SliderPath
|
||||
{
|
||||
ControlPoints =
|
||||
{
|
||||
new PathControlPoint { Type = PathType.LINEAR },
|
||||
new PathControlPoint(new Vector2(100, 0)),
|
||||
new PathControlPoint(new Vector2(100)),
|
||||
new PathControlPoint(new Vector2(0, 100))
|
||||
}
|
||||
}
|
||||
};
|
||||
AddStep("add slider", () => EditorBeatmap.Add(slider));
|
||||
AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
|
||||
|
||||
AddStep("select second node", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<PathControlPointPiece<Slider>>().ElementAt(1));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddStep("also select third node", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.ControlLeft);
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<PathControlPointPiece<Slider>>().ElementAt(2));
|
||||
InputManager.Click(MouseButton.Left);
|
||||
InputManager.ReleaseKey(Key.ControlLeft);
|
||||
});
|
||||
AddStep("quick-delete fourth node", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<PathControlPointPiece<Slider>>().ElementAt(3));
|
||||
InputManager.Click(MouseButton.Middle);
|
||||
});
|
||||
AddUntilStep("slider not deleted", () => EditorBeatmap.HitObjects.OfType<Slider>().Count(), () => Is.EqualTo(1));
|
||||
AddUntilStep("slider path has 3 nodes", () => EditorBeatmap.HitObjects.OfType<Slider>().Single().Path.ControlPoints.Count, () => Is.EqualTo(3));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestQuickDeleteOnSelectedControlPointRemovesEntireSelection()
|
||||
{
|
||||
var slider = new Slider
|
||||
{
|
||||
| ||||