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Restore virtual modifier to fix tests (and mark for posterity)

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Bartłomiej Dach 2025-01-16 15:13:16 +01:00
parent 0c54853710
commit 1f1e940ada
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@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Development;
@ -38,7 +39,8 @@ namespace osu.Game.Online.Spectator
/// <summary>
/// The states of all users currently being watched by the local user.
/// </summary>
public IBindableDictionary<int, SpectatorState> WatchedUserStates => watchedUserStates;
[UsedImplicitly] // Marked virtual due to mock use in testing
public virtual IBindableDictionary<int, SpectatorState> WatchedUserStates => watchedUserStates;
/// <summary>
/// All users who are currently watching the local user.
@ -58,6 +60,7 @@ namespace osu.Game.Online.Spectator
/// <summary>
/// Called whenever new frames arrive from the server.
/// </summary>
[UsedImplicitly] // Marked virtual due to mock use in testing
public virtual event Action<int, FrameDataBundle>? OnNewFrames;
/// <summary>