Drew DeVault
86bbe8688b
Fix issues with invisible beatmaps
2016-10-24 11:39:53 -04:00
Drew DeVault
ff1a5187cd
Implement fixes related to auto size changes
2016-10-24 11:39:53 -04:00
Drew DeVault
e5168f8da8
Implement handoff to Player
2016-10-24 11:39:53 -04:00
Drew DeVault
cfc920c9c1
Implement Play button, drop textures
2016-10-24 11:39:53 -04:00
Drew DeVault
42f8d19c73
Sort by difficulty and fix relationship
2016-10-24 11:39:18 -04:00
Drew DeVault
8d6431b35e
Add star counter to difficulty select
2016-10-24 11:39:18 -04:00
Drew DeVault
910a079bda
Add animation, selection indicator to difficulties
2016-10-24 11:39:18 -04:00
Drew DeVault
4b6a1486a6
Increase spacing to match mockups
2016-10-24 11:39:18 -04:00
Drew DeVault
61a7ccaece
Remove dependency on DeferredSprite
2016-10-24 11:39:18 -04:00
Drew DeVault
33fc60716d
Fix assertion failures
2016-10-24 11:39:18 -04:00
Drew DeVault
cfa637b763
Select first difficulty by default
2016-10-24 11:39:18 -04:00
Drew DeVault
51791bba7f
Tweak play button
2016-10-24 11:39:18 -04:00
Drew DeVault
4dcdc8638e
Add beatmap difficulty selection logic
2016-10-24 11:39:18 -04:00
Drew DeVault
941687e091
Add glow to beatmap groups
2016-10-24 11:39:18 -04:00
Drew DeVault
bc959f74a5
Add background textures to beatmap sets
...
Needs osu-framework#189
2016-10-24 11:39:18 -04:00
Drew DeVault
6da092ab30
Fix additional bugs, tweak L+F
2016-10-24 11:39:18 -04:00
Drew DeVault
3ee0bf2b80
Fix cascade insert
2016-10-24 11:39:18 -04:00
Drew DeVault
c41b3d92c6
Fix up wrt upstream development
2016-10-24 11:39:18 -04:00
Drew DeVault
9426629853
Don't crash if you leave and return to song select
...
During visual tests
2016-10-24 11:39:18 -04:00
Dean Herbert
9a66d766e9
Don't bail on no beatmaps in database.
2016-10-24 11:39:18 -04:00
Drew DeVault
9b88798274
Fix up padding on song select
...
@peppy btw scrolling beyond the ends of the ScrollContainer behaves
weirdly for this container
2016-10-24 11:39:18 -04:00
Drew DeVault
05d803483f
Fix width of beatmaps
2016-10-24 11:39:18 -04:00
Drew DeVault
07e44560be
Use beatmap author in listing
2016-10-24 11:39:18 -04:00
Drew DeVault
7a22c60c7c
Get some more of the design's layout in place
2016-10-24 11:39:18 -04:00
Drew DeVault
e13374ed23
Tweak layout of beatmap groups
2016-10-24 11:39:18 -04:00
Drew DeVault
3d53af155f
Add background to song select
2016-10-24 11:39:18 -04:00
Drew DeVault
71f58285fc
Add selection interactions
2016-10-24 11:39:18 -04:00
Drew DeVault
bc6e705e2b
Add test case for song selection
2016-10-24 11:39:18 -04:00
Drew DeVault
d21b7f0050
Fix up song select based on upstream changes
2016-10-24 11:39:18 -04:00
Drew DeVault
22fdb3e49a
Adjust PlaySongSelect to match UI standards
2016-10-24 11:39:11 -04:00
Drew DeVault
674f624bfc
Improve song selection layout, database loading
...
Also adds event that notifes the song select when a beatmap is added.
2016-10-24 11:39:11 -04:00
Drew DeVault
a14edc06c8
Pull beatmap list from db and render simple list
2016-10-24 11:39:11 -04:00
Dean Herbert
9021042d93
Fix CircularContainer usage.
2016-10-22 18:40:04 +09:00
Dean Herbert
28a41dcca6
Fix FlowContainers.
2016-10-22 18:05:46 +09:00
Dean Herbert
cdef75c98b
Fix AutoSize references.
2016-10-22 17:50:42 +09:00
Dean Herbert
43f0409893
Start to structure flow of information in Player.
...
- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
Dean Herbert
e78e0d37b4
Make playfield dark, not light. No masking either.
2016-10-19 18:15:49 +09:00
Dean Herbert
a1d961dc87
Make the Player class more friendly and add a test case.
2016-10-19 18:00:35 +09:00
Dean Herbert
94968a8b7c
Add initial implementation of osu! HitCircle.
2016-10-19 16:19:01 +09:00
Dean Herbert
ee463dc65c
Merge pull request #77 from NeoAdonis/counters-a
...
Rolling counters
2016-10-19 15:06:00 +09:00
Thomas Müller
68476eafb9
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
...
Note, that this was just stupid replacement. Many components will likely want to actually read Size and not DrawSize. We may want to do a pass over this at some point, but for now everything is working like this. (Old behavior.)
2016-10-18 18:53:31 +02:00
Adonais Romero González
eeacd85073
Protect RollingCounter props
2016-10-17 21:40:50 -05:00
Adonais Romero González
5abc3ba898
Merge remote-tracking branch 'upstream/master' into counters-a
2016-10-17 20:36:04 -05:00
Adonais Romero González
72c4dc344e
Misc. fixes and improvements
2016-10-16 18:30:25 -05:00
Adonais Romero González
a671765a4f
Modified ManiaComboCounter behavior
...
This to match more with the current behavior in osu!mania.
2016-10-16 17:45:37 -05:00
Adonais Romero González
2c06764b79
Better safe than sorry
2016-10-16 17:10:08 -05:00
Thomas Müller
53076f6446
Modify osu! logo to use new CircularContainer.
2016-10-16 19:26:56 +02:00
Thomas Müller
b3e531b98c
Remove implementation of WedgedBox and use Shear transformation instead.
2016-10-16 14:10:24 +02:00
Thomas Müller
7751a85e14
Update framework.
2016-10-16 14:10:06 +02:00
Adonais Romero González
15c6a563be
Moved ComboResultCounter to right namespace
2016-10-15 22:24:03 -05:00
Adonais Romero González
862dc1d7c7
Tidying code and restricting methods
2016-10-15 19:07:07 -05:00
Adonais Romero González
84dcb63ad2
Changed ComboCounter format...
...
...to improve value management.
2016-10-15 18:06:31 -05:00
Adonais Romero González
0ceb72ba42
More refactoring
2016-10-15 15:16:02 -05:00
Adonais Romero González
a15f4cda44
Tidying
2016-10-15 15:03:51 -05:00
Adonais Romero González
c268500f89
Minor variable change
2016-10-15 14:01:11 -05:00
Adonais Romero González
9241287c79
Merge branch 'master' into counters-a
2016-10-15 13:45:55 -05:00
Thomas Müller
1d8ff5fe46
Use circular hover region for osu! logo.
2016-10-15 15:31:16 +02:00
Adonais Romero González
6bd3eaf37d
Changes according to review + Refactor
2016-10-14 18:23:27 -05:00
Dean Herbert
123d92f5b9
Merge pull request #71 from huoyaoyuan/tidy-up
...
Strongly type specifications
2016-10-14 18:57:42 +09:00
Huo Yaoyuan
cb54d33c6e
Make converter instance per-convert.
2016-10-14 17:48:07 +08:00
Huo Yaoyuan
254cc87578
Use name ToggleVisibility.
2016-10-14 05:02:13 +08:00
Huo Yaoyuan
1c97edaac2
Base class for overlays.
2016-10-13 23:04:57 +08:00
Huo Yaoyuan
c93a440d3b
Make Options:IStateful.
2016-10-13 22:27:37 +08:00
Huo Yaoyuan
ac66c08991
Make converter per-instance.
2016-10-13 21:55:49 +08:00
Huo Yaoyuan
45a9249306
Move implementation of HitRender.Converter to base class using an abstract Converter property.
2016-10-13 21:14:18 +08:00
Dean Herbert
2566d6bfe0
Fix regressions with HitRenderers, while also cleaning them up.
2016-10-13 10:10:15 +09:00
Dean Herbert
aa96d98822
Merge branch 'master' into limit-game-access
...
Conflicts:
osu.Desktop.VisualTests/Tests/TestCaseChatDisplay.cs
osu.Game/GameModes/Menu/ButtonSystem.cs
osu.Game/Online/Chat/Display/ChatLine.cs
osu.Game/OsuGame.cs
osu.Game/Overlays/ToolbarButton.cs
2016-10-12 20:44:33 +09:00
Dean Herbert
29d223dc41
Update framework and simplify some references.
2016-10-12 19:52:49 +09:00
Dean Herbert
b2c31d3047
Updates post-master-merge.
2016-10-12 16:01:23 +09:00
Dean Herbert
4052a665bf
Remove all non-load Game access.
2016-10-12 15:47:08 +09:00
Dean Herbert
af76dc09d3
Move direction declaration to usage.
2016-10-12 15:33:04 +09:00
Dean Herbert
f737090c6b
Make CentreTarget public.
2016-10-12 15:28:28 +09:00
Dean Herbert
79b62d4373
Merge remote-tracking branch 'refs/remotes/upstream/master'
...
Conflicts:
osu-framework
osu.Desktop.VisualTests/Program.cs
2016-10-12 15:20:23 +09:00
Dean Herbert
c0ea061bd4
Update framework; amend ToolbarButton to use padding and Children initialiser.
2016-10-12 12:24:07 +09:00
Thomas Müller
c62f29dcae
Merge branch 'master' of github.com:ppy/osu into general-improvements
2016-10-09 16:02:35 +02:00
Thomas Müller
9ed0748d73
No need to enforce scheduling of task anymore.
2016-10-09 15:40:32 +02:00
Dean Herbert
25de055802
Merge branch 'master' into stateful-drawables
...
Conflicts:
osu.Game/GameModes/Menu/Intro.cs
2016-10-09 22:08:32 +09:00
Thomas Müller
dd04b33232
Use AddInternal instead of AddTopLevel.
2016-10-09 20:06:23 +09:00
Thomas Müller
bcb5a02221
Don't rely on return value of Container.Add.
2016-10-09 20:06:20 +09:00
Thomas Müller
d9486e790a
Use AddInternal instead of AddTopLevel.
2016-10-09 11:56:41 +02:00
Thomas Müller
99c8f618af
Don't rely on return value of Container.Add.
2016-10-09 11:55:52 +02:00
Dean Herbert
76f1653090
Merge pull request #53 from Tom94/use_drawable_scheduler
...
Use drawable scheduler
2016-10-09 15:25:22 +09:00
Dean Herbert
926c46dbd4
Code formatting and slight changes to transitions.
2016-10-08 23:27:53 +09:00
Dean Herbert
9594b7193c
Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem
2016-10-08 23:27:46 +09:00
Dean Herbert
1e9e52aecc
osuLogo handles less keys.
2016-10-08 19:23:21 +09:00
Dean Herbert
5a507838d6
Fix event not being unbound.
2016-10-08 19:12:31 +09:00
Thomas Müller
0c793dfe69
Use own Scheduler instead of Game.Scheduler.
2016-10-08 11:33:24 +02:00
Dean Herbert
27a26cfaaf
Ensure the correct background state is restored when skipping multiple levels
2016-10-08 15:54:09 +09:00
Dean Herbert
93f326bb9b
Fix welcome sound being played twice.
2016-10-08 15:54:08 +09:00
Dean Herbert
243d2cdec5
Block window closing while intro is playing.
2016-10-08 15:54:07 +09:00
Dean Herbert
f2f3b69eee
BackgroundModes shouldn't handle the escape key themselves.
2016-10-08 15:54:07 +09:00
Dean Herbert
08728b84d1
Make sure intro can't be exited unless the main menu has displayed once.
2016-10-08 15:54:06 +09:00
Dean Herbert
c5228b63cb
Unify and smiplify exit logic. Now only OsuGame calls the final Exit.
2016-10-08 15:54:05 +09:00
Dean Herbert
c5ac851ba9
Add the ability to exit the game using escape.
2016-10-08 15:54:05 +09:00
Dean Herbert
b2d899feb5
Add basic intro sequence.
2016-10-08 15:54:04 +09:00
Dean Herbert
e25e7319e9
Add sample usage of PlayMode bindable.
2016-10-08 15:54:00 +09:00
Dean Herbert
5ff9d828eb
Add KeyCounter to Player for fun.
2016-10-08 15:53:59 +09:00
Dean Herbert
d1dfa120d1
Move BackgroundModes to their own files.
2016-10-08 15:53:57 +09:00
Dean Herbert
d6042bd689
Add intro and begin to create central logic nest.
2016-10-08 15:53:56 +09:00
Dean Herbert
a23ca25e7d
Remove unusable "tests" button from main menu system.
2016-10-08 15:53:54 +09:00