Dean Herbert
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5714c761eb
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Merge pull request #9768 from frenzibyte/allow-counter-customize-sprite-text
Allow providing custom sprite text for RollingCounter<T>
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2020-08-20 00:14:48 +09:00 |
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Salman Ahmed
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8f1a71c6b1
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Remove counter sprite attributes for not being of any reasonable use
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2020-08-19 07:44:45 +03:00 |
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Dean Herbert
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e4303d7943
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Fix PlayerLoader test failures due to too many steps
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2020-08-18 12:35:23 +09:00 |
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Dean Herbert
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93a8bc3d5a
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Remove local reset method in GameplayClockContainer
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2020-08-17 22:36:09 +09:00 |
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Dean Herbert
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d9debef156
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Add explicit LoadTrack method
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2020-08-17 15:38:16 +09:00 |
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Lucas A
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589d4eeb52
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Remove setting.
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2020-08-16 17:18:40 +02:00 |
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Dean Herbert
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71f4e753f0
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Merge branch 'master' into beatmap-track-rework
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2020-08-16 22:35:32 +09:00 |
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Bartłomiej Dach
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c1a9bf507a
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Add failing test case
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2020-08-15 13:06:53 +02:00 |
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Dean Herbert
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e465afa280
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Merge branch 'master' into beatmap-track-rework
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2020-08-14 20:02:43 +09:00 |
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Lucas A
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74a8a4bca8
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Make testing code clearer to understand.
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2020-08-13 21:53:17 +02:00 |
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Dean Herbert
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cf9bda6c19
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Add coverage of early exit with null and non-null player
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2020-08-13 13:05:13 +09:00 |
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Dean Herbert
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fd7bf70b7d
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Remove weird "after load" action
This was pretty pointless anyway and from its usages, doesn't look to
need to exist.
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2020-08-13 13:03:18 +09:00 |
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Dean Herbert
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5b536aebe7
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Add missing null checks and avoid cross-test pollution
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2020-08-13 12:53:37 +09:00 |
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smoogipoo
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070d71ec27
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More cleanups
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2020-08-12 00:48:38 +09:00 |
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smoogipoo
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20197e2768
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Remove locally-cached music controller
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2020-08-11 12:27:32 +09:00 |
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Lucas A
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052bb06c91
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Add ability to open overlays during gameplay breaks.
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2020-08-10 20:13:50 +02:00 |
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smoogipoo
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e87f50f74f
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Rename method
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2020-08-07 22:31:41 +09:00 |
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smoogipoo
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5002d69f69
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Update inspections
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2020-08-07 20:51:56 +09:00 |
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Lucas A
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f8ef53a62e
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Fix tests.
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2020-08-07 10:25:51 +02:00 |
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smoogipoo
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2e3ecf71c7
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Pass track from Player to components
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2020-08-06 18:31:08 +09:00 |
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smoogipoo
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5c05fe3988
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Expose track from MusicController
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2020-08-06 16:24:14 +09:00 |
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smoogipoo
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6e42b8219c
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Move track to MusicController, compiles
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2020-08-06 16:24:14 +09:00 |
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Lucas A
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242a035f7e
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Apply review suggestions.
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2020-08-03 21:25:45 +02:00 |
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Lucas A
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25ebb8619d
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Add tests.
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2020-08-03 16:04:11 +02:00 |
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Dean Herbert
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ca434e82d9
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Fix test failures due to gameplay clock not being unpaused
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2020-07-28 17:09:38 +09:00 |
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Dean Herbert
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91c2afe9f1
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Merge branch 'master' into fix-gameplay-sample-pausing
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2020-07-28 15:10:37 +09:00 |
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Dean Herbert
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cc0d5d74d7
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Merge branch 'master' into Issue#9170
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2020-07-28 13:36:42 +09:00 |
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Dean Herbert
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33e8e0aa18
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Add back until steps so headless tests can better handle thread delays
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2020-07-27 19:05:31 +09:00 |
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Dean Herbert
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1f8abf2cf6
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Fix headless tests
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2020-07-27 19:03:21 +09:00 |
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Dean Herbert
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5fd73795f6
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Remove wait steps and add coverage of non-looping sounds
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2020-07-27 18:02:17 +09:00 |
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Dean Herbert
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12368ace3b
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Rename variable
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2020-07-27 17:46:44 +09:00 |
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Dean Herbert
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d8f4e044de
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Add test coverage
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2020-07-27 17:46:10 +09:00 |
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Dean Herbert
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2c62b23d85
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Update naming
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2020-07-22 19:53:45 +09:00 |
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Dean Herbert
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648e414c14
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Update InputHandlers in line with framework changes
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2020-07-19 11:39:11 +09:00 |
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Dean Herbert
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77143952a9
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Add test coverage
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2020-07-17 19:17:48 +09:00 |
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smoogipoo
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9f7750e615
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Add texture wrapping support to skins
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2020-07-17 16:54:30 +09:00 |
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Dean Herbert
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fa407d2c7b
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Make tests better
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2020-07-15 16:42:37 +09:00 |
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Joehu
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ec3fe8d346
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Add test for arrow key seeking
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2020-07-14 21:59:26 -07:00 |
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Bartłomiej Dach
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3783fe8d6a
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Rename fields for clarity
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2020-06-26 19:39:53 +02:00 |
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Power Maker
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798e8e7a8d
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Fix CI fail
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2020-06-26 15:12:01 +02:00 |
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Power Maker
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efeaa1cc10
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Make some changes, fix and add tests
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2020-06-26 14:58:42 +02:00 |
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Dean Herbert
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a6c6e391ca
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Fix player not exiting immediately on Alt-F4
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2020-06-23 17:38:30 +09:00 |
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Dean Herbert
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9746e24d1e
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Rename abstract TestScene
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2020-06-12 19:40:54 +09:00 |
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Salman Ahmed
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84b40ea2c6
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Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
# Conflicts:
# osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs
# osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
# osu.Game/Tests/Visual/ModTestScene.cs
# osu.Game/Tests/Visual/OsuTestScene.cs
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2020-06-03 22:00:02 +03:00 |
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Lucas A
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f63c66396f
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Apply review suggestions.
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2020-06-02 13:32:52 +02:00 |
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Dan Balasescu
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64d1b4b11b
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Merge branch 'master' into move-setter-to-duration
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2020-06-01 15:55:48 +09:00 |
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smoogipoo
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013461377e
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Fix potential nullref
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2020-05-28 21:46:02 +09:00 |
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Dean Herbert
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cbd563e80b
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Rename to IHasDuration
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2020-05-27 12:38:39 +09:00 |
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Dean Herbert
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b8e0a6f127
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Move sett from EndTime to Duration
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2020-05-27 12:37:44 +09:00 |
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Bartłomiej Dach
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24d898c870
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Demonstrate failure case in visual test scene
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2020-05-21 21:56:55 +02:00 |
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Bartłomiej Dach
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8702a1b5a5
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Fix test scene regression
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2020-05-21 20:16:02 +02:00 |
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smoogipoo
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f98ee27185
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Fix referencing wrong child
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2020-05-18 20:01:00 +09:00 |
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smoogipoo
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6d70f4b410
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Merge branch 'master' into allowgameplayoverlays-hide-skip
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2020-05-18 19:54:38 +09:00 |
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smoogipoo
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2fd25f5ee6
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Fix tests
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2020-05-18 19:54:26 +09:00 |
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Dean Herbert
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be3a0a3c1d
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Merge branch 'master' into remove-requiredtypes
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2020-05-16 18:28:14 +09:00 |
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smoogipoo
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648999a2de
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Remove all RequiredTypes usages
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2020-05-16 18:17:12 +09:00 |
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Lucas A
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ed9d6f2829
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Fix CI inspection.
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2020-05-15 22:58:15 +02:00 |
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Lucas A
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4096463d02
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Move SkipOverlay internal alpha manipulation to a nested container and adjust visual tests.
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2020-05-15 19:43:01 +02:00 |
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Dean Herbert
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de50b725d5
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Fix mod failure checks executing actual game logic
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2020-05-12 20:08:35 +09:00 |
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Salman Ahmed
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6fa9feb15c
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Merge remote-tracking branch 'upstream/master' into add-interval-list
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2020-04-29 05:14:40 +03:00 |
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Salman Ahmed
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227503c0af
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Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
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2020-04-23 16:25:33 +03:00 |
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Salman Ahmed
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2fa47992dc
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Seal the ruleset creation methods and let abstract method take their place
Also makes `CreatePlayerRuleset()` and `CreateRulesetForSkinProvider()` not-null to avoid unwanted behaviour with their derivers
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2020-04-23 13:27:12 +03:00 |
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Dean Herbert
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3b0099c687
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Refactor tests
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2020-04-21 12:26:43 +09:00 |
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Dean Herbert
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5a2129da7c
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Merge branch 'master' into allow-cancelling-completion
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2020-04-21 11:22:37 +09:00 |
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Salman Ahmed
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2c012b9af1
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Use AddUntilStep whenever possible
Avoid redundant usage
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2020-04-20 06:43:18 +03:00 |
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Salman Ahmed
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e12e3391fb
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Base wait steps duration on the delay used for results display
With `* 2` for safety of not potentially going to the next step and the delegate not executed yet.
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2020-04-20 06:42:33 +03:00 |
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Dean Herbert
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2444dd42d0
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Remove not-implemented-exception
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2020-04-20 09:57:46 +09:00 |
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Dean Herbert
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f3fee73441
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Fix DatabasedKeyBindingContainer not using defaults for non-databased ruleset
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2020-04-20 09:35:00 +09:00 |
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Salman Ahmed
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65a8860a65
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Add test cases to ensure no regression in "cancelling completion"
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2020-04-19 06:01:09 +03:00 |
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Salman Ahmed
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92df4e3a9e
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Remove PlayerTestScene constructor and use CreateRuleset method instead
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2020-04-17 11:17:51 +03:00 |
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smoogipoo
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59728ffebd
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Fix up/improve test scene
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2020-04-14 15:24:34 +09:00 |
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Salman Ahmed
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9a29797a5b
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Use IntervalList<double> for tracking break periods
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2020-04-09 23:00:16 +03:00 |
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Dean Herbert
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1c72afe8c4
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Move fading test to top for convenience
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2020-04-09 14:52:40 +09:00 |
|
Dean Herbert
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6db22366e2
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Add new tests and tidy up existing tests
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2020-04-09 14:47:48 +09:00 |
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Dean Herbert
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947745d87e
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Change fail effect to be less distracting
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2020-04-09 14:34:23 +09:00 |
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Dean Herbert
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0e2d5213ce
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Merge branch 'master' into low-hp-red-layer
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2020-04-09 13:53:57 +09:00 |
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Salman Ahmed
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0eaea8ef9d
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Create a constructor for break period
For simple construction of break periods (e.g. filling a method with an array of break periods inside a test case)
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2020-04-05 21:29:03 +03:00 |
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Lucas A
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1562612f41
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Update visual tests and remove unessecary XMLDoc tag
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2020-04-01 15:12:31 +02:00 |
|
Dean Herbert
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db59d0530e
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Remove test coverage of scale down
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2020-03-31 14:15:25 +09:00 |
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Dean Herbert
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1fce7cce01
|
Remove ScaleDownToFit as it was not implemented without enough safety
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2020-03-31 13:50:04 +09:00 |
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Lucas A
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ab01111c36
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Fix merge conflicts.
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2020-03-30 17:39:11 +02:00 |
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Dan Balasescu
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113bbe8c4d
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Merge pull request #8488 from peppy/fix-autoplay-results-display
Fix auto mod results screen not displaying correctly
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2020-03-30 11:01:16 +09:00 |
|
Dean Herbert
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d99b445720
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Move non-headless tests to correct namespace
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2020-03-30 10:00:28 +09:00 |
|
Dean Herbert
|
98a700ef3a
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Attempt to fix tests by skipping one break at a time
|
2020-03-30 00:58:06 +09:00 |
|
Dean Herbert
|
653480b2f8
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Add regression test
|
2020-03-29 23:29:46 +09:00 |
|
Dean Herbert
|
a317ef65b8
|
Remove default for argument
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2020-03-28 12:18:28 +09:00 |
|
Bartłomiej Dach
|
46af4bce32
|
Cover regression in autoplay test
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2020-03-27 19:42:45 +01:00 |
|
Dean Herbert
|
6ecfeb8cc3
|
Merge pull request #8455 from Game4all/handle-novideo-beatmaps
Fix NullReferenceException when starting the no-video version of a beatmap with video
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2020-03-27 21:12:40 +09:00 |
|
Lucas A
|
6788b7f9cd
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Add test for loading storyboards with missing video file.
|
2020-03-27 12:07:47 +01:00 |
|
Lucas A
|
00c1ff993a
|
Fix merge conflicts.
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2020-03-26 15:48:18 +01:00 |
|
Lucas A
|
c1ac57e70f
|
Add back visual tests and add easing to alpha fade.
|
2020-03-26 12:14:44 +01:00 |
|
Dean Herbert
|
07462120e4
|
Split break tracking into its own component
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2020-03-26 15:30:23 +09:00 |
|
Dean Herbert
|
0b728f483f
|
Rename base test class to help avoid incorrect reference
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2020-03-23 10:01:33 +09:00 |
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Lucas A
|
6b0c5bc65d
|
Rename to LowHealthLayer to FaillingLayer.
|
2020-03-17 22:32:07 +01:00 |
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Lucas A
|
8c611a981f
|
Update visual tests
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2020-03-17 22:17:28 +01:00 |
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smoogipoo
|
1c4296f5e7
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Implement the new results screen
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2020-03-17 17:43:16 +09:00 |
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Dean Herbert
|
c2fbc85e77
|
Split out test scene for StarCounter
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2020-03-09 01:26:34 +09:00 |
|
Dean Herbert
|
979988235d
|
Increase flexibility of StarCounter component
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2020-03-08 15:56:22 +09:00 |
|
Dean Herbert
|
0ccf691c97
|
Remove unnecessary interpolation
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2020-03-06 18:00:07 +09:00 |
|
Dean Herbert
|
3b0e3cd71a
|
Remove using statements
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2020-03-06 17:55:57 +09:00 |
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