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mirror of https://github.com/ppy/osu.git synced 2024-11-11 23:47:24 +08:00
osu-lazer/osu.Game.Tests/Visual/Gameplay
Salman Ahmed 84b40ea2c6
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
# Conflicts:
#	osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs
#	osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
#	osu.Game/Tests/Visual/ModTestScene.cs
#	osu.Game/Tests/Visual/OsuTestScene.cs
2020-06-03 22:00:02 +03:00
..
TestPlayerTestScene.cs Seal the ruleset creation methods and let abstract method take their place 2020-04-23 13:27:12 +03:00
TestSceneAllRulesetPlayers.cs Add regression test 2020-03-29 23:29:46 +09:00
TestSceneAutoplay.cs Use IntervalList<double> for tracking break periods 2020-04-09 23:00:16 +03:00
TestSceneBreakTracker.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneCompletionCancellation.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-04-23 16:25:33 +03:00
TestSceneDrawableScrollingRuleset.cs Rename to IHasDuration 2020-05-27 12:38:39 +09:00
TestSceneFailAnimation.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneFailingLayer.cs Fix up/improve test scene 2020-04-14 15:24:34 +09:00
TestSceneFailJudgement.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneFrameStabilityContainer.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneGameplayMenuOverlay.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneGameplayRewinding.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
TestSceneHitErrorMeter.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneHoldForMenuButton.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
TestSceneHUDOverlay.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
TestSceneKeyBindings.cs Remove not-implemented-exception 2020-04-20 09:57:46 +09:00
TestSceneKeyCounter.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneLeadIn.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
TestSceneMedalOverlay.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneNightcoreBeatContainer.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestScenePause.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
TestScenePauseWhenInactive.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
TestScenePlayerLoader.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
TestScenePlayerReferenceLeaking.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneReplay.cs Apply review suggestions. 2020-06-02 13:32:52 +02:00
TestSceneReplayDownloadButton.cs Fix potential nullref 2020-05-28 21:46:02 +09:00
TestSceneReplayRecorder.cs Move non-headless tests to correct namespace 2020-03-30 10:00:28 +09:00
TestSceneReplayRecording.cs Move non-headless tests to correct namespace 2020-03-30 10:00:28 +09:00
TestSceneReplaySettingsOverlay.cs Fix PlayerSettingsOverlay being shown by default 2019-10-28 18:37:58 +09:00
TestSceneScoreCounter.cs Split out test scene for StarCounter 2020-03-09 01:26:34 +09:00
TestSceneScrollingHitObjects.cs Demonstrate failure case in visual test scene 2020-05-21 21:56:55 +02:00
TestSceneSkinnableDrawable.cs Remove test coverage of scale down 2020-03-31 14:15:25 +09:00
TestSceneSkipOverlay.cs Fix referencing wrong child 2020-05-18 20:01:00 +09:00
TestSceneSliderPath.cs General cleanups 2019-12-09 16:44:19 +09:00
TestSceneSongProgress.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneStarCounter.cs Split out test scene for StarCounter 2020-03-09 01:26:34 +09:00
TestSceneStoryboard.cs Add test for loading storyboards with missing video file. 2020-03-27 12:07:47 +01:00