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Fix tests
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@ -105,7 +105,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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AddStep("move mouse", () => InputManager.MoveMouseTo(skip.ScreenSpaceDrawQuad.Centre));
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AddStep("button down", () => InputManager.PressButton(MouseButton.Left));
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AddUntilStep("wait for overlay disappear", () => !skip.Child.IsPresent);
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AddUntilStep("wait for overlay disappear", () => !skip.OverlayContents.IsPresent);
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AddAssert("ensure button didn't disappear", () => skip.OverlayContents.Alpha > 0);
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AddStep("button up", () => InputManager.ReleaseButton(MouseButton.Left));
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checkRequestCount(0);
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@ -121,7 +121,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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}
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public Drawable OverlayContents => (Child as Container)?.Child;
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public Drawable OverlayContents => (InternalChild as Container)?.Child;
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}
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}
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}
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