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mirror of https://github.com/ppy/osu.git synced 2024-11-12 00:27:25 +08:00
osu-lazer/osu.Game.Tests/Visual/Gameplay
2020-04-17 11:17:51 +03:00
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TestPlayerTestScene.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
TestSceneAllRulesetPlayers.cs Add regression test 2020-03-29 23:29:46 +09:00
TestSceneAutoplay.cs Attempt to fix tests by skipping one break at a time 2020-03-30 00:58:06 +09:00
TestSceneBreakTracker.cs Create a constructor for break period 2020-04-05 21:29:03 +03:00
TestSceneDrawableScrollingRuleset.cs Revert changes to make HitObject abstract 2020-02-25 19:07:15 +09:00
TestSceneFailAnimation.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneFailingLayer.cs Fix up/improve test scene 2020-04-14 15:24:34 +09:00
TestSceneFailJudgement.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneFrameStabilityContainer.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneGameplayMenuOverlay.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
TestSceneGameplayRewinding.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
TestSceneHitErrorMeter.cs Merge branch 'master' into fix-dho-lifetimes-via-judgements 2020-02-25 19:07:57 +09:00
TestSceneHoldForMenuButton.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
TestSceneHUDOverlay.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
TestSceneKeyCounter.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
TestSceneLeadIn.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
TestSceneMedalOverlay.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneNightcoreBeatContainer.cs Add finalised test scene 2019-12-16 19:41:04 +09:00
TestScenePause.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
TestScenePauseWhenInactive.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
TestScenePlayerLoader.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
TestScenePlayerReferenceLeaking.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneReplay.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneReplayDownloadButton.cs Implement the new results screen 2020-03-17 17:43:16 +09:00
TestSceneReplayRecorder.cs Move non-headless tests to correct namespace 2020-03-30 10:00:28 +09:00
TestSceneReplayRecording.cs Move non-headless tests to correct namespace 2020-03-30 10:00:28 +09:00
TestSceneReplaySettingsOverlay.cs Fix PlayerSettingsOverlay being shown by default 2019-10-28 18:37:58 +09:00
TestSceneScoreCounter.cs Split out test scene for StarCounter 2020-03-09 01:26:34 +09:00
TestSceneScrollingHitObjects.cs Add reproduction test steps for lifetime bug 2020-02-06 23:12:22 +01:00
TestSceneSkinnableDrawable.cs Remove test coverage of scale down 2020-03-31 14:15:25 +09:00
TestSceneSkipOverlay.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
TestSceneSliderPath.cs General cleanups 2019-12-09 16:44:19 +09:00
TestSceneSongProgress.cs Rename steps in test for clarity 2020-01-24 14:37:37 +09:00
TestSceneStarCounter.cs Split out test scene for StarCounter 2020-03-09 01:26:34 +09:00
TestSceneStoryboard.cs Add test for loading storyboards with missing video file. 2020-03-27 12:07:47 +01:00