1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 00:02:54 +08:00
Commit Graph

188 Commits

Author SHA1 Message Date
smoogipoo
6eb7a030d0 Fix placement container not being refreshed upon placement 2018-10-17 18:11:44 +09:00
smoogipoo
d36ac59ca2 Reduce complexity of creating edit ruleset containers 2018-10-17 18:06:00 +09:00
smoogipoo
969477dadd Remove placement events, make everything pass top-down 2018-10-17 17:43:16 +09:00
smoogipoo
62635c5ab8 Add container to handle placement mask 2018-10-17 16:17:49 +09:00
smoogipoo
4ea4ec0d25 Move placement handling events to a higher level 2018-10-17 15:46:30 +09:00
smoogipoo
08e3fe1def Add PlacementStarted event, rename placement methods 2018-10-17 14:37:45 +09:00
smoogipoo
70f1d17b7e Merge remote-tracking branch 'origin/master' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
#	osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
#	osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
smoogipoo
b56d09c83b Set hitobject placement time manually 2018-10-10 15:32:59 +09:00
smoogipoo
ff559a3a1b Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
#	osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-10-05 10:40:16 +09:00
smoogipoo
e931aa3d9e Move positional modifications to HitCirclePlacementMask 2018-10-04 13:43:50 +09:00
smoogipoo
7809ce9361 Fix 1-frame position discrepancy 2018-10-03 17:05:22 +09:00
smoogipoo
934b687965 Fix selection masks not being added for new objects 2018-10-03 16:49:59 +09:00
smoogipoo
34ed60830c Keep the placement hitobject time up-to-date 2018-10-03 16:44:37 +09:00
smoogipoo
3420e0c7eb Re-implement composition tools + implement placement masks 2018-10-03 16:27:26 +09:00
smoogipoo
540a010fbb Implement an intermediary EditRulesetContainer 2018-10-03 15:36:24 +09:00
smoogipoo
4cdb6dcea5 Rename HitObjectMask -> SelectionMask 2018-10-03 13:28:00 +09:00
ekrctb
50091252e2 Adapt signature change of event handlers 2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
smoogipoo
a8f156584b Update framework with positional/non-positional changes 2018-09-26 14:01:15 +09:00
smoogipoo
826dc6ceb7 Make Playfield not a ScalableContainer 2018-09-21 14:02:32 +09:00
Dean Herbert
aead4be134 Merge remote-tracking branch 'upstream/master' into AlFasGD-mania-mask-container 2018-07-23 06:36:10 +02:00
Dean Herbert
d868d81b59
Merge branch 'master' into centralise-judgement-display 2018-07-23 02:58:49 +09:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
smoogipoo
1139f0dbf2 Centralise method of disabling playfield judgements 2018-07-20 17:04:33 +09:00
smoogipoo
b7721edc80 Remove more unnecessary changes 2018-07-19 18:25:28 +09:00
smoogipoo
9b7d01397b Add ruleset config to HitObjectComposer 2018-07-17 16:53:32 +09:00
smoogipoo
9f730dd784 Merge branch 'editor-composer-cleanup' into mania-mask-container
# Conflicts:
#	osu.Game/Rulesets/Edit/HitObjectComposer.cs
#	osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs
2018-07-17 16:00:46 +09:00
smoogipoo
3905a9105c Add a playfield method to retrieve all hitobjects 2018-07-17 15:51:10 +09:00
smoogipoo
0b66f63f7d Invert flow order of hitobjects between composer and mask layers 2018-07-17 15:35:32 +09:00
smoogipoo
55475d129f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
2018-06-07 19:19:20 +09:00
smoogipoo
72cc53aded Rename GameBeatmap -> BindableBeatmap 2018-06-06 20:16:20 +09:00
smoogipoo
8004b8af4d Privatise the OsuGame beatmap, add local beatmap to OsuTestCase 2018-05-23 17:38:02 +09:00
AlFasGD
44cf2aa7a3 Sync changes on composition tools 2018-05-22 09:00:11 +03:00
AlFasGD
61a18b952f Remove useless things 2018-05-21 23:24:10 +03:00
AlFasGD
d504a44dfb Implement mask layering (incomplete) 2018-05-21 23:08:04 +03:00
DrabWeb
ec53927d8e Add selection to DrawableRoom. 2018-05-10 22:48:07 -03:00
smoogipoo
4ecdea8b2e Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer 2018-05-07 10:17:54 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
fbc50d6030 Merge master into editor-clock 2018-04-12 13:35:53 +09:00
smoogipoo
248be8e35f HitObjectComposer no longer needs a beat divisor 2018-04-06 18:21:45 +09:00
smoogipoo
c7abd56fc4 Give editor a custom clock to handle seeking 2018-04-06 18:11:37 +09:00
Huo Yaoyuan
b842f682eb Use Linq.Append and Prepend. 2018-04-02 12:06:34 +08:00
smoogipoo
786e6242e1 Make bdl beat divisor nullable 2018-03-20 14:01:06 +09:00
smoogipoo
b1d09500f2 Integrate beat snap divisor into editor seeking 2018-03-19 20:42:06 +09:00
smoogipoo
e25d1f6982 Pass down editor clocks through DI 2018-03-19 16:27:52 +09:00
Dean Herbert
4b83278cf4
Merge branch 'master' into fix-editor-clocks 2018-03-16 23:32:54 +09:00
smoogipoo
6f7163769d Adjust comment for readability 2018-03-16 19:57:14 +09:00
Dean Herbert
bca4b620b6
Merge branch 'master' into editor-wheel-movement 2018-03-16 15:56:51 +09:00
smoogipoo
fc15c63a88 Re-order methods 2018-03-15 18:28:08 +09:00
smoogipoo
c937ef5d24 Fix not being able to scroll before the first timing point 2018-03-15 18:26:53 +09:00
smoogipoo
c8f6a6980b Move clock construction to Editor 2018-03-15 17:27:37 +09:00
smoogipoo
9e0aeec574 Use a decoupled clock for accurate clock times 2018-03-15 17:03:33 +09:00
smoogipoo
50f9d810dd Add more testcases + fix up seeking a bit more 2018-03-15 15:40:52 +09:00
smoogipoo
0da3ae0944 Add some basic tests + fixes to seek/seekforward functionality 2018-03-14 20:52:48 +09:00
Dean Herbert
81f82d98a1 Rework a lot of naming and structure 2018-03-14 15:18:21 +09:00
smoogipoo
299de4b866 Rewrite seeking to better handle timing point boundaries 2018-03-13 16:54:34 +09:00
smoogipoo
df352c98d6 Change wheel direction to match stable 2018-03-13 14:30:50 +09:00
smoogipoo
e580819621 Rename to seekAmount 2018-03-13 14:08:43 +09:00
smoogipoo
6c148930b5 Don't skip beats when scrolling in the direction of the closest beat 2018-03-13 14:02:37 +09:00
smoogipoo
8acba47a2b Implement mouse wheel movement in the editor 2018-03-13 11:23:44 +09:00
smoogipoo
8c4bcb4a04 Only accept drag movement on the overlays 2018-03-12 17:33:10 +09:00
smoogipoo
212142429f Derive from IHasPosition 2018-03-12 17:25:34 +09:00
smoogipoo
4103c66cff Move selection overlay to HitObjectOverlayLayer for extensibility 2018-03-10 00:48:57 +09:00
smoogipoo
0e8fbc47b7 Give HitObjectOverlayLayer full input state information 2018-03-10 00:03:02 +09:00
smoogipoo
376f6eec58 SetPosition -> OffsetPosition 2018-03-10 00:02:13 +09:00
smoogipoo
ad72d3816b Allow dragging anywhere in a capture box to move objects 2018-03-09 23:43:50 +09:00
smoogipoo
4a48136e4f Make hitobject positions adjustable 2018-03-09 23:12:34 +09:00
smoogipoo
3b766b8ec8 Make CaptureBox account for changes in hitobject states 2018-03-09 23:11:48 +09:00
smoogipoo
278b25bcbd Fix border being the wrong size 2018-02-23 15:29:56 +09:00
smoogipoo
0cdf6fa7e2 Make HitObjectOverlay into an OverlayContainer 2018-02-22 14:36:58 +09:00
smoogipoo
45c579630d Make selectionLayer handle input below object overlays 2018-02-22 14:34:37 +09:00
smoogipoo
07252254eb Fix post-merge issues 2018-02-22 14:22:04 +09:00
smoogipoo
99e9eb81f2 Merge remote-tracking branch 'origin/master' into editor-hitobject-overlays 2018-02-22 14:16:01 +09:00
Dean Herbert
7c942eb592 Tidy up layer container logic 2018-02-22 13:42:36 +09:00
smoogipoo
4934ef7429 Add playfield aspect ratio + scaling modifications to composer layers 2018-02-21 11:07:42 +09:00
smoogipoo
7fe0989427 Merge branch 'general-slider-improvements' into editor-hitobject-overlays 2018-02-20 23:51:47 +09:00
smoogipoo
ad2f556133 Add hitobject overlays to selected hitobjects 2018-02-20 18:01:45 +09:00
smoogipoo
2a5bfdb4b8 Deselect hitobjects that are now not in the selection quad 2018-02-20 15:06:51 +09:00
smoogipoo
2f4925d031 Add some xmldocs 2018-02-20 15:06:14 +09:00
smoogipoo
285df52f43 Encapsulate logic for selecting/deselecting further 2018-02-20 14:54:45 +09:00
smoogipoo
995ecb7d94 Make selectedHitObjects into a HashSet for quick Contains checks 2018-02-20 14:48:35 +09:00
smoogipoo
87065a0b13 Rename + publicise DeselectAll 2018-02-20 14:38:57 +09:00
smoogipoo
423fe4eba8 Combine border radiuses of selection and capture boxes 2018-02-20 14:25:42 +09:00
smoogipoo
8f25a5da66 Add playfield aspect ratio + scaling modifications to composer layers 2018-02-20 14:01:33 +09:00
smoogipoo
cbac4de9c2 Expire + dispose CaptureBoxes 2018-02-15 19:11:29 +09:00
smoogipoo
ebcdb62570 Remove now unneeded hide 2018-02-15 19:10:55 +09:00
smoogipoo
9583191556 Dispose SelectionBoxes when they die 2018-02-15 19:08:03 +09:00
smoogipoo
4ac0c48ba6 Add fadein to SelectionBox 2018-02-15 19:07:53 +09:00
smoogipoo
dcbc8c3dcd Remove animated capture boxes for now 2018-02-15 18:06:33 +09:00
smoogipoo
115484741d Capture -> Select 2018-02-14 17:54:43 +09:00
smoogipoo
a9d14eadac Add clearSelection method 2018-02-14 17:53:04 +09:00
smoogipoo
344da5965c Add a CaptureBox that encloses hitobjects from the drag selection 2018-02-14 14:38:37 +09:00
smoogipoo
bfedd1cee0 Remove nested container 2018-02-12 19:01:50 +09:00
smoogipoo
c3212d36ef Remove handles for now (will be re-implemented) 2018-02-12 18:36:16 +09:00
smoogipoo
e10bb2db05 Unify SelectionLayer and HitObjectCapturer, rename SelectionBox 2018-02-12 18:35:01 +09:00
smoogipoo
20c0dee17d Remove SelectionInfo 2018-02-12 18:22:52 +09:00
smoogipoo
ee168f9a77 Split out drag selection box from post-capture box
Cleans up a lot of code, removes handles for now.
2018-02-12 18:20:05 +09:00
smoogipoo
1adbe3585c HitObjectSelectionBox -> SelectionDragger 2018-02-12 16:03:59 +09:00
smoogipoo
cfb2b3f1e8 Rework SelctionLayer to support click-selections 2018-02-12 16:02:42 +09:00
TocoToucan
e88f514cf4 Resolve merge conflicts 2018-01-21 18:32:21 +03:00