Dean Herbert
dd19487eb8
Fix custom import process in TestSceneDrawableRoomPlaylist
not working with realm
2022-01-12 17:49:11 +09:00
Dean Herbert
6613a7e4ae
Fix another case of test ruleset without overriding ShortName
primary key
2022-01-12 17:49:11 +09:00
Dean Herbert
cd88ccab4f
Fix TestScenePlaySongSelect
failure due to detach clone depth
2022-01-12 17:49:11 +09:00
Dean Herbert
9e2ca583a3
Fix incorrect realm factory isolation in TestScenePlaySongSelect
2022-01-12 17:49:11 +09:00
Dean Herbert
ac3b7aa893
Fix more incorrect test access to ILive
2022-01-12 17:49:10 +09:00
Dean Herbert
8e79898e26
Fix a couple of minor issues with TestSceneBeatmapRecommendations
2022-01-12 17:49:10 +09:00
Dean Herbert
5cbd731864
Add RulesetInfo
hashcode implementation and tidy up equality
2022-01-12 17:49:10 +09:00
Dean Herbert
605898ec53
Add missing "non-null" elements missing from some tests
2022-01-12 17:49:10 +09:00
Dean Herbert
4b690703b3
Remove unnecessary DI dependencies from cache test
2022-01-12 17:49:10 +09:00
Dean Herbert
41d90cd0b5
Fix beatmap carousel test failures
2022-01-12 17:49:10 +09:00
Dean Herbert
8ecfb9172e
Fix multiple tests with incorrect access to beatmap imports
2022-01-12 17:49:10 +09:00
Dean Herbert
43c7b0d2c8
Fix unsupported realm operations in multiple tests
2022-01-12 17:49:10 +09:00
Dean Herbert
fa7dddcf3c
Fix TestScenePresentScore
sharing metadata/difficulty across multiple beatmaps
2022-01-12 17:00:17 +09:00
Dean Herbert
6251713796
Add missing Ruleset
in ReplayRecorder
tests
2022-01-12 17:00:17 +09:00
Dean Herbert
e74a5022c9
Fix multiple tests via null checks and changing ToLive
to Detach
...
flow
2022-01-12 17:00:17 +09:00
Dean Herbert
52ca649159
Fix results screen test failures due to relation query
2022-01-12 17:00:17 +09:00
Dean Herbert
de076678fe
Fix some remaining test failures
2022-01-12 17:00:16 +09:00
Dean Herbert
3811bd8520
Fix some null inspections
2022-01-12 17:00:16 +09:00
Dean Herbert
1f9318265e
Update ToLive
usages in line with recent changes
2022-01-12 17:00:16 +09:00
Dean Herbert
31a3161189
Make tests compile again
2022-01-12 17:00:16 +09:00
Dean Herbert
3152d2d8a0
"Update" BeatmapCarousel
2022-01-12 17:00:16 +09:00
Dean Herbert
00e3af3366
Update model manager and many related classes to get things compiling again
2022-01-12 17:00:00 +09:00
Dean Herbert
4f6a05ce3d
Reimplement all query methods
2022-01-12 16:57:27 +09:00
Dean Herbert
53792811b2
more fixes (almost compiles, except ruleset and manager)
2022-01-12 16:57:27 +09:00
Dean Herbert
b8cd3cdbbc
Various updates to ruleset and primary key usages to move closer to realm support
2022-01-12 16:57:13 +09:00
Dean Herbert
116f35c52a
Remove EF FileStore
2022-01-12 16:39:36 +09:00
Dean Herbert
e6fdd0e969
Miscellaneous fixes that don't fit elsewhere
2022-01-12 16:39:36 +09:00
Dean Herbert
2cb97dd599
Remove unnecessary assigns of EF foreign ID
fields in tests
2022-01-12 16:39:36 +09:00
Dean Herbert
6a671b0a52
Remove unnecessary assigns of BeatmapSetInfo.Metadata
2022-01-12 16:39:36 +09:00
Dean Herbert
fda529de26
Update usages of APIUser
to RealmUser
2022-01-12 16:39:36 +09:00
Dean Herbert
213d89b479
Update null fallback cases involving OnlineID
2022-01-12 16:39:36 +09:00
Dean Herbert
37673f4cf8
Update sets of BeatmapSet.Metadata
to instead create a Beatmap
2022-01-12 16:39:36 +09:00
Dean Herbert
e6f6558ddf
Update mock model usage to set GUID
s instead of int
s
2022-01-12 16:39:36 +09:00
Bartłomiej Dach
970e0cc85a
Merge branch 'master' into beatmap-background-with-storyboard-stopping
2022-01-11 21:39:49 +01:00
Bartłomiej Dach
e91d3dd8b4
Add failing test for incorrect sample control point time after paste
2022-01-11 21:34:22 +01:00
Dan Balasescu
60e42bf45e
Add lenience to fix test failures
2022-01-11 23:01:17 +09:00
Dan Balasescu
3cb5f43f77
Fix incorrect action returned for wiki links in DEBUG mode
2022-01-11 17:46:49 +09:00
Dan Balasescu
269df08fc9
Make ChatLink tests into proper unit test methods
2022-01-11 17:42:02 +09:00
Dan Balasescu
af9fad00c3
Merge branch 'master' into async-deadlock-safety
2022-01-10 16:11:09 +09:00
Dan Balasescu
928023fabb
Merge pull request #16362 from bdach/multiplayer-wrong-ruleset
...
Fix multiplayer starting gameplay using last picked item ruleset rather than actual current item ruleset
2022-01-10 15:10:27 +09:00
Bartłomiej Dach
82d6639a3b
Decouple rankings table test from online API
2022-01-09 14:42:19 +01:00
Bartłomiej Dach
446962446e
Add test coverage for correct revert of mods when play starts at song select
2022-01-08 14:50:58 +01:00
Bartłomiej Dach
3dd5705a81
Add test coverage for correct revert of mods after new item is queued
2022-01-08 14:50:58 +01:00
Bartłomiej Dach
50077f05bd
Add test coverage for correct revert of ruleset when play starts at song select
2022-01-08 14:50:57 +01:00
Bartłomiej Dach
f026973b19
Add failing test for ruleset incorrectly applying from latest picked item
2022-01-08 14:50:54 +01:00
Bartłomiej Dach
881fa2b86b
Add basic test scene for scoreboard time
2022-01-07 19:18:16 +01:00
Dean Herbert
3cd996eb4a
Merge branch 'master' into async-deadlock-safety
2022-01-07 17:28:59 +09:00
Dean Herbert
00177a3ae1
Update usages to new naming
2022-01-06 22:54:43 +09:00
Bartłomiej Dach
66613cbaa4
Wait for async continuation in score submission test
...
The previous assert step was optimistically assuming that the async
continuation that writes the value of
`FakeImportingPlayer.ImportedScore` always completes before it, but
that's not necessarily true even if the continuation is instant (it is
still subject to things like task scheduling and TPL thread pool
limits).
To ensure no spurious failures, swap out the assert step for an until
step instead.
2022-01-06 13:09:25 +01:00
Bartłomiej Dach
84765b99b3
Handle score submission request in submission test scene
...
Was previously not handled at all, therefore displaying request failures
in the test log output. While that was mostly a red herring and
shouldn't have caused any actual *test* failures, it is still better to
handle this explicitly in a realistic manner.
2022-01-06 12:57:26 +01:00
Dean Herbert
5ed69338a6
Add omission of pages when there are too many
2022-01-04 19:05:14 +09:00
Dean Herbert
86f72b71b1
Prepare tests and general structure to support omission of pages
2022-01-04 18:46:44 +09:00
Dean Herbert
5a11ee7810
Use OverlayColourProvider
and fix font weight
2022-01-04 18:14:42 +09:00
Dean Herbert
d10b8c79b3
Remove pointless test coverage of DrawablePage
2022-01-04 17:53:24 +09:00
Dean Herbert
ee4f5c0e79
Rename button classes to make more sense
2022-01-04 17:52:40 +09:00
Dean Herbert
1c899e4402
Fix post-merge issues
2022-01-04 16:46:42 +09:00
Dean Herbert
69e7ee0f48
Merge branch 'master' into page-selector
2022-01-04 16:44:22 +09:00
Dean Herbert
73b40e6833
Replace usage of .Result
with .WaitSafelyForResult
2022-01-04 11:51:41 +09:00
Dean Herbert
031a40af6a
Replace usages of Wait
with WaitSafely
2022-01-04 11:51:41 +09:00
Dean Herbert
f6b1405fa0
Merge branch 'master' into fix-listing-terminal-breakage
2022-01-04 11:49:02 +09:00
Bartłomiej Dach
7cdba2f7c3
Add test coverage of score submission if player is exited during import
2022-01-03 22:00:47 +01:00
Bartłomiej Dach
2660f41339
Add failing test case for old cards not expiring correctly
2022-01-03 19:28:14 +01:00
Dean Herbert
04d8fd3a58
Improve reliability of TestStoryboardSkipOutro
...
Aims to resolve failures as seen at
https://github.com/peppy/osu/runs/4677353822?check_suite_focus=true .
Have run quite a lot locally with no failures (while removing the skip step 100% fails).
2022-01-01 15:32:39 +09:00
Dean Herbert
f53a675ca3
Fix TestSceneMultiSpectatorLeaderboard
not waiting for user population
2021-12-31 00:48:31 +09:00
Joseph Madamba
7de43e3aba
Fix most open compound words in identifiers being closed
2021-12-27 20:26:28 -08:00
Joseph Madamba
98524d60a4
Fix clear identifier typos
2021-12-27 20:26:28 -08:00
Bartłomiej Dach
ef763e9bd7
Add failing test for storyboard not tracking current track
2021-12-27 12:28:49 +01:00
Bartłomiej Dach
34b0101ff4
Add visual test coverage of "hidden by ruleset" combo option
2021-12-26 16:49:18 +01:00
Dean Herbert
8ad53138a6
Merge pull request #16234 from smoogipoo/fix-initial-button-colour
...
Fix OsuAnimatedButton animating when initially disabled
2021-12-25 15:34:40 +09:00
Dean Herbert
2ee3e61983
Merge branch 'master' into beatmap-card/extra-on-listing
2021-12-24 19:02:51 +09:00
Dan Balasescu
c973739b08
Fix OsuButton event binding + inital-enablement colour
2021-12-24 11:56:12 +09:00
Dan Balasescu
03d159d723
Refactor OsuAnimatedButton test scene
2021-12-24 11:56:12 +09:00
Bartłomiej Dach
5cbaa028eb
Use extracted ruleset config cache implementation in DI
2021-12-23 19:02:10 +01:00
Bartłomiej Dach
27c5cc5bd8
Add testing for beatmap card size switching
2021-12-23 15:55:51 +01:00
Bartłomiej Dach
1876617d8e
Implement beatmap card size tab control
2021-12-23 15:55:36 +01:00
Dean Herbert
d31c9db08b
Adjust testing methodology to improve reliability of mosue wheel volume adjust tests
...
There was previously a potential in headless runs for timing
discrepancies to cause the volume to never get adjusted.
As seen at https://github.com/peppy/osu/runs/4604610951?check_suite_focus=true .
2021-12-23 13:25:24 +09:00
Dan Balasescu
e1b539fa9e
Merge pull request #16213 from peppy/working-beatmap-live
...
Tidy up `WorkingBeatmap`
2021-12-23 13:02:37 +09:00
Bartłomiej Dach
02fa1c21b7
Adjust existing placeholder test to demonstrate failure case
2021-12-22 15:03:20 +01:00
Dean Herbert
f3f491374b
Remove unused load checks
2021-12-22 18:17:00 +09:00
Dean Herbert
967419c9ac
Remove BeatmapSetInfo
and Metadata
from interface
...
There were very few accesses to this, and after realm they should all be
done via the `BeatmapInfo`, so let's remove this.
2021-12-22 18:17:00 +09:00
Dean Herbert
cfdfe81afb
Merge pull request #16205 from smoogipoo/fix-multiplayer-tests
...
Fix multiplayer test failures when checking for parted room
2021-12-22 13:42:05 +09:00
Dean Herbert
a88800c99a
Merge pull request #16198 from smoogipoo/fix-current-item-before-population
...
Fix delete button showing on current item before beatmap retrieval
2021-12-22 13:15:07 +09:00
Dan Balasescu
24c6f8fafa
Fix multiplayer test failures when checking for parted room
2021-12-22 12:55:37 +09:00
Dan Balasescu
ee64ab6383
Fix delete button test failures
...
Can be tested by adding a Thread.Sleep() in
DrawableRoomPlaylistItem.load().
2021-12-22 09:55:19 +09:00
Dean Herbert
0bda7892f7
Merge pull request #16197 from bdach/beatmap-card/renames
...
Rename beatmap card-related classes
2021-12-21 18:51:34 +09:00
Dan Balasescu
e2f8c71081
Fix test
2021-12-21 18:38:31 +09:00
Dan Balasescu
a53c67b2ea
Merge pull request #16194 from peppy/fix-results-screen-wait-test
...
Fix intermittent test failures on `TestSceneResultsScreen` due to long delay step
2021-12-21 16:56:49 +09:00
Bartłomiej Dach
88d4e95ad8
Rename BeatmapCard{ => Normal}
2021-12-21 08:26:21 +01:00
Dean Herbert
2707b2fbda
Merge pull request #16012 from bdach/beatmap-card/extra
...
Implement "extra" beatmap card size
2021-12-21 15:40:33 +09:00
Dean Herbert
c0a8758839
Fix intermittent test failures on TestSceneResultsScreen
due to long delay step
...
Using real time delays of 3 seconds doesn't play well with headless runs.
2021-12-21 15:15:05 +09:00
Dan Balasescu
a8cd96278d
Merge pull request #16189 from peppy/fix-beatmap-listing-overlay-test-failure
...
Fix intermittent failures on `TestSceneBeatmapListingOverlay`
2021-12-21 15:11:25 +09:00
Dean Herbert
0f8a6a3f64
Fix intermittent failures on TestSceneBeatmapListingOverlay
...
In the specific method, there was no wait step after the initial fetch
(unlike all of the rest), meaning the fetch may not have finished in
time for the follow-up steps.
As seen at
https://github.com/ppy/osu/runs/4588058438?check_suite_focus=true .
2021-12-21 14:12:06 +09:00
Dean Herbert
bb3f375958
Add note about local button clicking usage
2021-12-21 13:49:51 +09:00
Dean Herbert
aad55ef89e
Remove unused method in TestSceneMultiplayerQueueList
2021-12-21 13:49:51 +09:00
Dean Herbert
9aff646ff4
Centralise all multiplayer button clicking test logic
...
This adds the "wait for enabled" check in a way that can be easily
reused, as it keeps getting missed in test implementations.
This particular commit hopefully fixes
https://github.com/ppy/osu/runs/4583845033?check_suite_focus=true .
2021-12-21 13:49:51 +09:00
Bartłomiej Dach
f1a03aced5
Merge branch 'master' into beatmap-card/extra
2021-12-20 15:49:00 +01:00
Bartłomiej Dach
0b7daf542f
Merge branch 'master' into fix-song-select-test-failure
2021-12-20 11:36:49 +01:00
Bartłomiej Dach
f492cf84d9
Ensure presence of at least 1 difficulty for each ruleset
2021-12-20 11:34:39 +01:00
Bartłomiej Dach
d8be455a43
Merge branch 'master' into fix-ready-button-test
2021-12-20 11:02:43 +01:00
Dean Herbert
ec0a6735eb
Rename TestMultiplayerScreenStack
to TestMultiplayerComponents
2021-12-20 18:24:59 +09:00