Dean Herbert
14c95f4584
Apply NRT to FilterCriteria
2023-06-26 17:54:11 +09:00
Bartłomiej Dach
d7ae430ec2
Merge branch 'master' into framework-update
2023-06-24 18:47:52 +02:00
Dean Herbert
3585c3f1d5
Apply required nullability changes
2023-06-24 09:58:36 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Salman Ahmed
b9543f4fdd
Add failing test case
2023-06-15 11:21:52 +03:00
Bartłomiej Dach
58507291b9
Apply NRT in MemoryCachingComponent
test-only subclasses
2023-06-09 13:48:42 +02:00
Dan Balasescu
73544231de
Fix TestSceneTopLocalRank
2023-05-19 14:06:56 +09:00
Joseph Madamba
c80a25328d
Shorten label to just "matches"
2023-04-17 20:59:41 -07:00
Joseph Madamba
d0cbe206a9
Revert back to one number with "matching beatmap difficulties" label
2023-04-10 23:37:29 -07:00
Joseph Madamba
bfb7ead689
Add failing text box beatmap difficulty count test
2023-04-09 22:12:50 -07:00
Cootz
556964eae0
Merge branch 'master' into BitmapUpdatesOnScore
2023-03-16 12:16:42 +03:00
Dean Herbert
a14dede036
Ensure TestBeatmapCarousel.Items
only returns actually visible items (and in correct order)
...
Turns out that items could be in an order that isn't the same as how
things look on the carousel, so this change ensures that for testing
purposes they are sorted by Y position.
Also uses the `CarouselItem.Visible` flag to ensure that we don't have
to wait for drawable fade transitions after a filter operation.
2023-03-03 17:18:34 +09:00
Dean Herbert
7a092ea995
Add better coverage and more comments explaining the structure of test setup
2023-03-03 17:18:14 +09:00
Dean Herbert
82293c0c86
Don't filter away results with missing data when using "Date Submitted" or "Date Ranked" sort modes
...
From a user's perspective, changing a sort / order mode shouldn't filter
away results, but we were doing this.
In terms of UX expectations, in stable this kind of scenario would
results in a group being added to the end of son select with "Not
ranked" or "Unknown". I think we should aim to match this eventually.
2023-03-03 16:36:18 +09:00
mk56-spn
299023fce0
Improve visibility of wedge shading in test scene and fix an issue with excessive roundness on said shadow.
2023-02-21 16:07:26 +01:00
mk56-spn
6e6421caea
Change FooterV2.cs colour to use ColourProvider
instead of OsuColour
.
...
Remove unnecessary `FillFlowContainer`
2023-02-13 22:12:25 +01:00
mk56-spn
09cb6ca3a7
Clean up formatting and wedge placement in testscene a tad,
2023-02-11 18:15:21 +01:00
mk56-spn
468419896a
Separate ruleset changing tests into their own method.
...
Add small clarification for edge colouring in visibility test
2023-02-11 18:08:50 +01:00
mk56-spn
cb679ccc2b
Separate wedge visibility test into its own method
2023-02-11 18:03:27 +01:00
Dean Herbert
38031fdf23
Add test coverage of stores stored in database as well
2023-02-08 15:38:07 +09:00
Dean Herbert
d4d985ba0f
Improve test to also check that reverting hash restores old scores
2023-02-08 15:34:46 +09:00
Dean Herbert
c7eec371f5
Clean up tests somewhat
2023-02-08 15:22:17 +09:00
Cootz
338d96534a
Add leaderboard test on beatmap update
2023-02-08 05:01:54 +03:00
PC
7e127dafe2
Update reference
2023-02-07 11:52:47 +03:00
Cootz
cb26601cb4
Fix test's score generation
2023-02-07 02:29:28 +03:00
Dean Herbert
4ec46c7476
Merge branch 'master' into footer_V2_implementation
2023-02-03 16:30:16 +09:00
Dean Herbert
a1200b8fe8
Adjust footer button colour handling to read better and take into account mouse down
2023-02-03 16:27:20 +09:00
mk56-spn
f5d579144b
Remove free mods button
2023-01-30 12:57:24 +01:00
mk56-spn
bc94f1b773
add free mods button to test
2023-01-23 16:43:38 +01:00
Salman Ahmed
f0464b0340
Actually fix intermittent failure in beatmap options state test
2023-01-19 22:47:35 +03:00
Dean Herbert
3b27774561
Remove OnlineID
sort consideration
2023-01-18 19:21:02 +09:00
Dean Herbert
92fc439f82
Add test coverage of carousel sort expectations
...
This covers the fail case of removing and adding items (see
https://github.com/ppy/osu/issues/21926 ) but also covers the proposed
forward implementation, which now considers `DateAdded` and `OnlineID`.
2023-01-17 16:40:25 +09:00
mk56-spn
74b72e4ac0
Address issues that joehuu brought up
2023-01-16 22:46:18 +01:00
mk56-spn
7510201804
Add back null beatmap test
2023-01-16 22:24:21 +01:00
Salman Ahmed
1552726150
Fix intermittent failure in beatmap options state test
2023-01-16 14:06:02 +03:00
Salman Ahmed
e6ff262521
Fix potential nullref in certain beatmap carousel tests
2023-01-13 19:42:09 +03:00
mk56-spn
8bfe24ced0
Remove nullable disable in test.
2023-01-10 17:49:33 +01:00
mk56-spn
0199c19f74
Add a test scene and move colour bar to back and adjust positioning of it
2023-01-10 11:45:40 +01:00
mk56-spn
69260ca3c3
remove unnecessary usages of nullable forgiveness, add asserts for debugging
2023-01-09 18:36:55 +01:00
mk56-spn
a32c4a64e7
Fix errors in test
2023-01-08 19:18:28 +01:00
mk56-spn
47fb467012
Remove nullable disabling in carousel
2023-01-08 19:02:48 +01:00
Dean Herbert
877413524f
Cherry-picked android changes from #17462
2022-12-19 15:46:54 +09:00
mk56-spn
c5bad816db
Add button colouring whilst corresponding overlay is present
2022-12-02 18:44:21 +01:00
mk56-spn
d7cea51551
Add functionality of Random button
2022-12-01 16:29:52 +01:00
mk56-spn
1530495e7c
Add button "accent" colour, bottom bar, icon, text
2022-12-01 15:34:09 +01:00
mk56-spn
774eb178a1
Add basic button design and footer button addition flow
2022-12-01 13:13:37 +01:00
mk56-spn
18b4317e99
Create Basic V2 footer and test
2022-12-01 11:57:50 +01:00
mk56-spn
0aba119056
Merge remote-tracking branch 'origin/RangeSlider_implementation' into RangeSlider_implementation
...
# Conflicts:
# osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs
# osu.Game/Screens/Select/DifficultyRangeFilterControl.cs
2022-11-27 10:40:29 +01:00
Dan Balasescu
7bc8908ca9
Partial everything
2022-11-27 00:00:27 +09:00
mk56-spn
92ed2ed4ef
Refactor star "DifficultyRangeFilterControl" into generic range slider class
2022-11-26 12:19:08 +01:00
Bartłomiej Dach
b3667821eb
Add failing test case
2022-11-20 10:07:32 +01:00
Salman Ahmed
039ab83a46
Disable beatmap options button when none selected
2022-11-17 04:00:23 +03:00
Salman Ahmed
0e46614c57
Revert beatmap option button state changes
2022-11-17 03:57:01 +03:00
nanashi-1
46c7451ede
remove redundant code
2022-11-16 09:57:23 +08:00
nanashi-1
9101ad0cbd
fixed naming
2022-11-16 09:42:40 +08:00
nanashi-1
7aec5ca1e8
visual tests
2022-11-15 20:57:42 +08:00
Dean Herbert
20dd405c2b
Merge branch 'master' into maintain-common-mod-selection
2022-11-03 15:32:40 +09:00
Endrik Tombak
b95091fbb0
Move test to improve diff readability
2022-10-24 22:55:09 +03:00
Endrik Tombak
9def12c60b
Write new tests
2022-10-24 22:50:56 +03:00
Salman Ahmed
841e20c336
Remove unused usings
2022-10-15 17:16:08 +03:00
Salman Ahmed
7d53d35bf6
Remove duplicate & outdated test case
2022-10-15 16:23:54 +03:00
Bartłomiej Dach
df66a0c2e9
Fix flaky update beatmap set test
...
It is generally not possible to click a button that's not yet there,
and it turns out that when the test in question is ran headless, it may
not necessarily be there immediately.
2022-10-13 21:03:52 +02:00
Salman Ahmed
7db7bcc283
Add test coverage
2022-10-13 02:40:20 +03:00
Dean Herbert
a1297af441
Apply NRT to base Leaderboard
classes
2022-09-26 16:12:47 +09:00
Salman Ahmed
a6f68e4a90
Fix NRT inspections
2022-09-13 03:08:13 +03:00
Salman Ahmed
ae53e27e6c
Adjust test coverage to read better
2022-09-09 19:39:06 +03:00
Salman Ahmed
dd10a06e3d
Merge branch 'master' into top-rank-badge-order
2022-09-09 19:38:44 +03:00
Dean Herbert
3d9bf25c8a
Apply NRT to TestScenePlaySongSelect
...
Very mess.
2022-09-08 14:49:57 +09:00
Dean Herbert
b50116e9e4
Add missing null check in BeatmapCarousel
tests
2022-09-07 16:22:11 +09:00
Dean Herbert
6a35b233e5
Merge branch 'master' into remove-dispose-updates
2022-09-01 23:03:19 +09:00
Dean Herbert
148e487c02
Add failing test of date submitted search failing
2022-09-01 19:59:27 +09:00
Dean Herbert
82b9e1f0eb
Merge pull request #20011 from smoogipoo/scoring-refactor
...
Refactor scoring to remove async methods / simplify
2022-08-29 19:55:27 +09:00
Dean Herbert
a215d009fe
Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
2022-08-29 15:57:40 +09:00
Dan Balasescu
423f6f90f2
Remove async calls from ScoreManager
2022-08-29 15:34:08 +09:00
Dean Herbert
e8ae6840ea
Add test coverage of selection being retained
2022-08-29 15:23:34 +09:00
Dean Herbert
1032b2a68c
Fix some BeatmapCarousel
tests not correctly reinitialising local data per run
...
Closes https://github.com/ppy/osu/issues/19949 .
2022-08-25 14:03:26 +09:00
Dean Herbert
7022d9e5f8
Fix test step names being too long
2022-08-03 21:13:49 +09:00
Dean Herbert
24d84890e4
Change all filter control button state test to until steps
...
There's multiple schedules at play which could be adding multi-frame
delays. let's play it safe and try and fix flaky tests.
Example of `Schedule` which could cause an issue:
392cb352cc/osu.Game/Collections/CollectionDropdown.cs (L77-L78)
Example of test failure:
https://github.com/ppy/osu/runs/7648118894?check_suite_focus=true
2022-08-03 20:03:07 +09:00
Dean Herbert
c0e5f11c90
Merge pull request #19532 from frenzibyte/fix-new-items-sort-stability
...
Fix newly imported beatmaps not using correct comparer for sorting
2022-08-02 02:20:51 +09:00
Salman Ahmed
682192dbd7
Add failing test case
2022-08-01 18:43:01 +03:00
Salman Ahmed
b95aff3e5f
Add failing test case
2022-07-30 18:50:41 +03:00
Dean Herbert
07e3765b34
Ensure collection is added to dropdown before trying to click it
2022-07-29 17:25:30 +09:00
Dean Herbert
e07e761c10
Ensure realm is in a good state before asserts in TestSceneFilterControl
2022-07-29 15:59:53 +09:00
Dan Balasescu
11e0022fad
Merge branch 'master' into realm-collections
2022-07-28 21:00:08 +09:00
Dean Herbert
2b9d46d803
Remove unused RulesetStore
from BeatmapManager
constructor
2022-07-28 16:19:05 +09:00
Dan Balasescu
6bf293e130
Fix managed object reused between test runs
2022-07-28 15:45:33 +09:00
Dean Herbert
ad482b8afc
Tidy up naming of collection dropdowns
2022-07-28 13:57:21 +09:00
Dean Herbert
67c7f324ee
Simplify CollectionFilterDropdown
filter flow weirdness
2022-07-28 13:57:21 +09:00
Dean Herbert
438067a18b
Convert realm data propagation to more correctly use Live<T>
...
wip
2022-07-27 19:35:09 +09:00
Dean Herbert
41393616d8
Replace BeatmapCollection
with RealmBeatmapCollection
2022-07-27 19:35:09 +09:00
Dean Herbert
9c543fef48
Remove CollectionManager
2022-07-27 18:45:33 +09:00
Dean Herbert
6b73f7c7ec
Split out legacy import path from realm manager
2022-07-27 15:04:09 +09:00
Salman Ahmed
91ffa7007f
Improve existing test coverage to cover order changes from other sort modes
2022-07-26 10:24:51 +03:00
Salman Ahmed
3aecd288e2
Enable NRT on TopLocalRank
2022-07-23 09:27:03 +03:00
Salman Ahmed
727fe76b60
Fix TopLocalRank
hacking around presence to hide on null rank
...
Fixed this here because that blocks `Schedule` from running, and I don't
want to add another override to the `IsPresent` flag.
2022-07-23 09:22:22 +03:00
Salman Ahmed
1220250bb6
Improve test scene and add failing test case
2022-07-23 08:03:48 +03:00
Dean Herbert
fc0c9f76bd
Fix UpdateBeatmapSetButton
intermittent test failure
...
Carousel would only expire items when off-screen. This meant that for a
case (like a test) where items are generally always on-screen,
`UpdateBeatmapSet` calls would result in panels remaining hidden but not
cleaned up.
2022-07-21 16:24:48 +09:00
Dean Herbert
6357223341
Fix incorrect DI fetch and apply nullability to ModelDownloader
2022-07-19 20:06:34 +09:00
Dean Herbert
17046b0553
Add basic handling of download failures
2022-07-19 19:01:23 +09:00
Dean Herbert
f6de76e057
Move test to stand-alone class and add full ui testing
2022-07-19 18:50:27 +09:00