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Commit Graph

590 Commits

Author SHA1 Message Date
Dean Herbert
14c95f4584 Apply NRT to FilterCriteria 2023-06-26 17:54:11 +09:00
Bartłomiej Dach
d7ae430ec2
Merge branch 'master' into framework-update 2023-06-24 18:47:52 +02:00
Dean Herbert
3585c3f1d5 Apply required nullability changes 2023-06-24 09:58:36 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Salman Ahmed
b9543f4fdd Add failing test case 2023-06-15 11:21:52 +03:00
Bartłomiej Dach
58507291b9
Apply NRT in MemoryCachingComponent test-only subclasses 2023-06-09 13:48:42 +02:00
Dan Balasescu
73544231de Fix TestSceneTopLocalRank 2023-05-19 14:06:56 +09:00
Joseph Madamba
c80a25328d
Shorten label to just "matches" 2023-04-17 20:59:41 -07:00
Joseph Madamba
d0cbe206a9
Revert back to one number with "matching beatmap difficulties" label 2023-04-10 23:37:29 -07:00
Joseph Madamba
bfb7ead689
Add failing text box beatmap difficulty count test 2023-04-09 22:12:50 -07:00
Cootz
556964eae0
Merge branch 'master' into BitmapUpdatesOnScore 2023-03-16 12:16:42 +03:00
Dean Herbert
a14dede036 Ensure TestBeatmapCarousel.Items only returns actually visible items (and in correct order)
Turns out that items could be in an order that isn't the same as how
things look on the carousel, so this change ensures that for testing
purposes they are sorted by Y position.

Also uses the `CarouselItem.Visible` flag to ensure that we don't have
to wait for drawable fade transitions after a filter operation.
2023-03-03 17:18:34 +09:00
Dean Herbert
7a092ea995 Add better coverage and more comments explaining the structure of test setup 2023-03-03 17:18:14 +09:00
Dean Herbert
82293c0c86 Don't filter away results with missing data when using "Date Submitted" or "Date Ranked" sort modes
From a user's perspective, changing a sort / order mode shouldn't filter
away results, but we were doing this.

In terms of UX expectations, in stable this kind of scenario would
results in a group being added to the end of son select with "Not
ranked" or "Unknown". I think we should aim to match this eventually.
2023-03-03 16:36:18 +09:00
mk56-spn
299023fce0 Improve visibility of wedge shading in test scene and fix an issue with excessive roundness on said shadow. 2023-02-21 16:07:26 +01:00
mk56-spn
6e6421caea Change FooterV2.cs colour to use ColourProvider instead of OsuColour.
Remove unnecessary `FillFlowContainer`
2023-02-13 22:12:25 +01:00
mk56-spn
09cb6ca3a7 Clean up formatting and wedge placement in testscene a tad, 2023-02-11 18:15:21 +01:00
mk56-spn
468419896a Separate ruleset changing tests into their own method.
Add small clarification for edge colouring in visibility test
2023-02-11 18:08:50 +01:00
mk56-spn
cb679ccc2b Separate wedge visibility test into its own method 2023-02-11 18:03:27 +01:00
Dean Herbert
38031fdf23 Add test coverage of stores stored in database as well 2023-02-08 15:38:07 +09:00
Dean Herbert
d4d985ba0f Improve test to also check that reverting hash restores old scores 2023-02-08 15:34:46 +09:00
Dean Herbert
c7eec371f5 Clean up tests somewhat 2023-02-08 15:22:17 +09:00
Cootz
338d96534a Add leaderboard test on beatmap update 2023-02-08 05:01:54 +03:00
PC
7e127dafe2 Update reference 2023-02-07 11:52:47 +03:00
Cootz
cb26601cb4 Fix test's score generation 2023-02-07 02:29:28 +03:00
Dean Herbert
4ec46c7476
Merge branch 'master' into footer_V2_implementation 2023-02-03 16:30:16 +09:00
Dean Herbert
a1200b8fe8 Adjust footer button colour handling to read better and take into account mouse down 2023-02-03 16:27:20 +09:00
mk56-spn
f5d579144b Remove free mods button 2023-01-30 12:57:24 +01:00
mk56-spn
bc94f1b773 add free mods button to test 2023-01-23 16:43:38 +01:00
Salman Ahmed
f0464b0340 Actually fix intermittent failure in beatmap options state test 2023-01-19 22:47:35 +03:00
Dean Herbert
3b27774561 Remove OnlineID sort consideration 2023-01-18 19:21:02 +09:00
Dean Herbert
92fc439f82 Add test coverage of carousel sort expectations
This covers the fail case of removing and adding items (see
https://github.com/ppy/osu/issues/21926) but also covers the proposed
forward implementation, which now considers `DateAdded` and `OnlineID`.
2023-01-17 16:40:25 +09:00
mk56-spn
74b72e4ac0 Address issues that joehuu brought up 2023-01-16 22:46:18 +01:00
mk56-spn
7510201804 Add back null beatmap test 2023-01-16 22:24:21 +01:00
Salman Ahmed
1552726150 Fix intermittent failure in beatmap options state test 2023-01-16 14:06:02 +03:00
Salman Ahmed
e6ff262521 Fix potential nullref in certain beatmap carousel tests 2023-01-13 19:42:09 +03:00
mk56-spn
8bfe24ced0 Remove nullable disable in test. 2023-01-10 17:49:33 +01:00
mk56-spn
0199c19f74 Add a test scene and move colour bar to back and adjust positioning of it 2023-01-10 11:45:40 +01:00
mk56-spn
69260ca3c3 remove unnecessary usages of nullable forgiveness, add asserts for debugging 2023-01-09 18:36:55 +01:00
mk56-spn
a32c4a64e7 Fix errors in test 2023-01-08 19:18:28 +01:00
mk56-spn
47fb467012 Remove nullable disabling in carousel 2023-01-08 19:02:48 +01:00
Dean Herbert
877413524f Cherry-picked android changes from #17462 2022-12-19 15:46:54 +09:00
mk56-spn
c5bad816db Add button colouring whilst corresponding overlay is present 2022-12-02 18:44:21 +01:00
mk56-spn
d7cea51551 Add functionality of Random button 2022-12-01 16:29:52 +01:00
mk56-spn
1530495e7c Add button "accent" colour, bottom bar, icon, text 2022-12-01 15:34:09 +01:00
mk56-spn
774eb178a1 Add basic button design and footer button addition flow 2022-12-01 13:13:37 +01:00
mk56-spn
18b4317e99 Create Basic V2 footer and test 2022-12-01 11:57:50 +01:00
mk56-spn
0aba119056 Merge remote-tracking branch 'origin/RangeSlider_implementation' into RangeSlider_implementation
# Conflicts:
#	osu.Game.Tests/Visual/SongSelect/TestSceneDifficultyRangeFilterControl.cs
#	osu.Game/Screens/Select/DifficultyRangeFilterControl.cs
2022-11-27 10:40:29 +01:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
mk56-spn
92ed2ed4ef Refactor star "DifficultyRangeFilterControl" into generic range slider class 2022-11-26 12:19:08 +01:00
Bartłomiej Dach
b3667821eb
Add failing test case 2022-11-20 10:07:32 +01:00
Salman Ahmed
039ab83a46 Disable beatmap options button when none selected 2022-11-17 04:00:23 +03:00
Salman Ahmed
0e46614c57 Revert beatmap option button state changes 2022-11-17 03:57:01 +03:00
nanashi-1
46c7451ede remove redundant code 2022-11-16 09:57:23 +08:00
nanashi-1
9101ad0cbd fixed naming 2022-11-16 09:42:40 +08:00
nanashi-1
7aec5ca1e8 visual tests 2022-11-15 20:57:42 +08:00
Dean Herbert
20dd405c2b
Merge branch 'master' into maintain-common-mod-selection 2022-11-03 15:32:40 +09:00
Endrik Tombak
b95091fbb0 Move test to improve diff readability 2022-10-24 22:55:09 +03:00
Endrik Tombak
9def12c60b Write new tests 2022-10-24 22:50:56 +03:00
Salman Ahmed
841e20c336 Remove unused usings 2022-10-15 17:16:08 +03:00
Salman Ahmed
7d53d35bf6 Remove duplicate & outdated test case 2022-10-15 16:23:54 +03:00
Bartłomiej Dach
df66a0c2e9
Fix flaky update beatmap set test
It is generally not possible to click a button that's not yet there,
and it turns out that when the test in question is ran headless, it may
not necessarily be there immediately.
2022-10-13 21:03:52 +02:00
Salman Ahmed
7db7bcc283 Add test coverage 2022-10-13 02:40:20 +03:00
Dean Herbert
a1297af441 Apply NRT to base Leaderboard classes 2022-09-26 16:12:47 +09:00
Salman Ahmed
a6f68e4a90 Fix NRT inspections 2022-09-13 03:08:13 +03:00
Salman Ahmed
ae53e27e6c Adjust test coverage to read better 2022-09-09 19:39:06 +03:00
Salman Ahmed
dd10a06e3d Merge branch 'master' into top-rank-badge-order 2022-09-09 19:38:44 +03:00
Dean Herbert
3d9bf25c8a Apply NRT to TestScenePlaySongSelect
Very mess.
2022-09-08 14:49:57 +09:00
Dean Herbert
b50116e9e4 Add missing null check in BeatmapCarousel tests 2022-09-07 16:22:11 +09:00
Dean Herbert
6a35b233e5 Merge branch 'master' into remove-dispose-updates 2022-09-01 23:03:19 +09:00
Dean Herbert
148e487c02 Add failing test of date submitted search failing 2022-09-01 19:59:27 +09:00
Dean Herbert
82b9e1f0eb
Merge pull request #20011 from smoogipoo/scoring-refactor
Refactor scoring to remove async methods / simplify
2022-08-29 19:55:27 +09:00
Dean Herbert
a215d009fe Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
Dan Balasescu
423f6f90f2 Remove async calls from ScoreManager 2022-08-29 15:34:08 +09:00
Dean Herbert
e8ae6840ea Add test coverage of selection being retained 2022-08-29 15:23:34 +09:00
Dean Herbert
1032b2a68c Fix some BeatmapCarousel tests not correctly reinitialising local data per run
Closes https://github.com/ppy/osu/issues/19949.
2022-08-25 14:03:26 +09:00
Dean Herbert
7022d9e5f8 Fix test step names being too long 2022-08-03 21:13:49 +09:00
Dean Herbert
24d84890e4 Change all filter control button state test to until steps
There's multiple schedules at play which could be adding multi-frame
delays. let's play it safe and try and fix flaky tests.

Example of `Schedule` which could cause an issue:
392cb352cc/osu.Game/Collections/CollectionDropdown.cs (L77-L78)

Example of test failure:
https://github.com/ppy/osu/runs/7648118894?check_suite_focus=true
2022-08-03 20:03:07 +09:00
Dean Herbert
c0e5f11c90
Merge pull request #19532 from frenzibyte/fix-new-items-sort-stability
Fix newly imported beatmaps not using correct comparer for sorting
2022-08-02 02:20:51 +09:00
Salman Ahmed
682192dbd7 Add failing test case 2022-08-01 18:43:01 +03:00
Salman Ahmed
b95aff3e5f Add failing test case 2022-07-30 18:50:41 +03:00
Dean Herbert
07e3765b34 Ensure collection is added to dropdown before trying to click it 2022-07-29 17:25:30 +09:00
Dean Herbert
e07e761c10 Ensure realm is in a good state before asserts in TestSceneFilterControl 2022-07-29 15:59:53 +09:00
Dan Balasescu
11e0022fad Merge branch 'master' into realm-collections 2022-07-28 21:00:08 +09:00
Dean Herbert
2b9d46d803 Remove unused RulesetStore from BeatmapManager constructor 2022-07-28 16:19:05 +09:00
Dan Balasescu
6bf293e130 Fix managed object reused between test runs 2022-07-28 15:45:33 +09:00
Dean Herbert
ad482b8afc Tidy up naming of collection dropdowns 2022-07-28 13:57:21 +09:00
Dean Herbert
67c7f324ee Simplify CollectionFilterDropdown filter flow weirdness 2022-07-28 13:57:21 +09:00
Dean Herbert
438067a18b Convert realm data propagation to more correctly use Live<T>
wip
2022-07-27 19:35:09 +09:00
Dean Herbert
41393616d8 Replace BeatmapCollection with RealmBeatmapCollection 2022-07-27 19:35:09 +09:00
Dean Herbert
9c543fef48 Remove CollectionManager 2022-07-27 18:45:33 +09:00
Dean Herbert
6b73f7c7ec Split out legacy import path from realm manager 2022-07-27 15:04:09 +09:00
Salman Ahmed
91ffa7007f Improve existing test coverage to cover order changes from other sort modes 2022-07-26 10:24:51 +03:00
Salman Ahmed
3aecd288e2 Enable NRT on TopLocalRank 2022-07-23 09:27:03 +03:00
Salman Ahmed
727fe76b60 Fix TopLocalRank hacking around presence to hide on null rank
Fixed this here because that blocks `Schedule` from running, and I don't
want to add another override to the `IsPresent` flag.
2022-07-23 09:22:22 +03:00
Salman Ahmed
1220250bb6 Improve test scene and add failing test case 2022-07-23 08:03:48 +03:00
Dean Herbert
fc0c9f76bd Fix UpdateBeatmapSetButton intermittent test failure
Carousel would only expire items when off-screen. This meant that for a
case (like a test) where items are generally always on-screen,
`UpdateBeatmapSet` calls would result in panels remaining hidden but not
cleaned up.
2022-07-21 16:24:48 +09:00
Dean Herbert
6357223341 Fix incorrect DI fetch and apply nullability to ModelDownloader 2022-07-19 20:06:34 +09:00
Dean Herbert
17046b0553 Add basic handling of download failures 2022-07-19 19:01:23 +09:00
Dean Herbert
f6de76e057 Move test to stand-alone class and add full ui testing 2022-07-19 18:50:27 +09:00