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Carousel would only expire items when off-screen. This meant that for a case (like a test) where items are generally always on-screen, `UpdateBeatmapSet` calls would result in panels remaining hidden but not cleaned up. |
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TestSceneAdvancedStats.cs | ||
TestSceneBeatmapCarousel.cs | ||
TestSceneBeatmapDetails.cs | ||
TestSceneBeatmapInfoWedge.cs | ||
TestSceneBeatmapLeaderboard.cs | ||
TestSceneBeatmapMetadataDisplay.cs | ||
TestSceneBeatmapOptionsOverlay.cs | ||
TestSceneBeatmapRecommendations.cs | ||
TestSceneDifficultyRangeFilterControl.cs | ||
TestSceneFilterControl.cs | ||
TestScenePlaySongSelect.cs | ||
TestSceneSongSelectFooter.cs | ||
TestSceneTopLocalRank.cs | ||
TestSceneUpdateBeatmapSetButton.cs | ||
TestSceneUserTopScoreContainer.cs |