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Commit Graph

10535 Commits

Author SHA1 Message Date
Dan Balasescu
a49a9ed0a0 Fix incorrect invoke 2022-01-31 17:19:04 +09:00
Dean Herbert
6bc6675fa1 Adjust fade in times slightly 2022-01-31 14:46:20 +09:00
Dean Herbert
8917ab78f4 Reduce unnecessary container nesting and adjust empty state opacity slightly 2022-01-31 14:46:20 +09:00
Dean Herbert
2ee0db0ebf Move fade in function local 2022-01-31 14:46:20 +09:00
Dean Herbert
c3e3b2019d Reduce overhead of ApplyState by tracking previous values
Even with pooling applied, there are overheads involved with transforms
when quickly cycling through the carousel.

The main goal here is to reduce the transforms in cases the reuse is
still in the same state. Avoiding firing `FadeIn` and `FadeOut` are the
main areas of saving.
2022-01-31 14:46:20 +09:00
Dean Herbert
a06287e76a Remove DrawableCarouselItem.Update updating of height
Marginal from a performance aspect, but reads better.
2022-01-31 14:46:20 +09:00
Dan Balasescu
e9f3e7f5cb
Merge pull request #16703 from peppy/leaderboard-component-fixes
Rewrite `Leaderboard` component to bring up to current code standards
2022-01-31 14:33:04 +09:00
Dean Herbert
9c9fda84f3 Add schedule and cancellation check to score ordering step 2022-01-31 13:50:53 +09:00
Salman Ahmed
6556a7e3c3 Handle different gameplay rates when seeking on master clock 2022-01-31 01:40:07 +03:00
Dean Herbert
f8939af5e6 Track loading via state as well 2022-01-31 01:12:03 +09:00
Dean Herbert
82806d7aeb Ensure the background is eventually displayed when IntroTriangles suspends 2022-01-30 21:32:39 +09:00
Dean Herbert
52f1c2bfdb Add failsafe to IntroScreen to stop users with incorrect audio configuration getting stuck
The most common case of this seems to be linux users with incorrect or
unsupported audio driver configurations. It continues to be brought up
in discussions as people are unsure of why their game freezes on
startup, and unable to easily recover.
2022-01-30 18:51:16 +09:00
Dean Herbert
acc1199add Consolidate flows of Set operations, either result or error 2022-01-30 16:16:00 +09:00
Dean Herbert
c401629dd8 Also refactor placeholder logic to make more sense 2022-01-30 10:50:32 +09:00
Salman Ahmed
3ec193d47e Fix spectator clock container incorrectly starting catch-up clock 2022-01-30 01:46:10 +03:00
Salman Ahmed
4f4f60248f Add failing test case 2022-01-30 01:46:10 +03:00
Dean Herbert
d0b74a91fb Fix edge cases with score drawable loading 2022-01-29 23:58:57 +09:00
Dean Herbert
0293d95f82 Simplify IsOnlineScope usage 2022-01-29 23:58:57 +09:00
Dean Herbert
daea13f491 Simplify flow of cancellation token 2022-01-29 23:58:57 +09:00
Dean Herbert
3d59bab7c6 Remove fetch callback logic completely 2022-01-29 23:58:57 +09:00
Dean Herbert
aee93934d5 Rename methods to make more sense (and always run through AddOnce) 2022-01-29 23:58:57 +09:00
Dean Herbert
e7823982d8 Fix ruleset value not being transferred when FinaliseSelection is not called 2022-01-29 18:44:48 +09:00
Dan Balasescu
f021a274d2
Merge pull request #16681 from peppy/fix-delete-local-scores
Fix delete local scores via "Clear all scores" button crashing the game
2022-01-28 17:01:31 +09:00
Dan Balasescu
bdc9ca40f2
Merge pull request #16676 from peppy/fix-editor-custom-ruleset
Fix editor crashing on custom rulesets due to `ChangeHandler` not being supported
2022-01-28 16:26:56 +09:00
Dan Balasescu
c7f8528d63
Merge pull request #16673 from peppy/fix-polling-component-thread-safety
Fix occasional non-fatal errors from polling API requests incorrectly getting queued twice
2022-01-28 16:26:47 +09:00
Dan Balasescu
b94984bd2d
Merge pull request #16678 from peppy/hold-for-menu-always-fade
Ensure hold for menu button fades out if the cursor is never moved
2022-01-28 15:55:41 +09:00
Dean Herbert
0d3ac4fd9c Fix delete local scores crashing the game 2022-01-28 15:54:53 +09:00
Dean Herbert
28c8e07e3f Ensure hold for menu button fades out if the cursor is never moved
Closes https://github.com/ppy/osu/discussions/16669.
2022-01-28 14:48:35 +09:00
Dean Herbert
b7d8c9bf06 Fix a couple of cases of incorrect equality checks in the case both values are null 2022-01-28 14:29:56 +09:00
Dean Herbert
b3856c9005 Fix editor crashing on custom rulesets due to ChangeHandler not being supported
As per https://github.com/ppy/osu/discussions/16668, even without proper
saving support some ruleset developers do want to work on the editor.
This brings things back into a workable state.
2022-01-28 14:03:31 +09:00
Dean Herbert
91be77ad3d Fix null ref in ComposeScreen when ruleset doesn't provide a composer 2022-01-28 14:01:10 +09:00
Dean Herbert
c44af4853d Add thread safety to PollingComponent.Poll implementations 2022-01-28 13:43:53 +09:00
Jamie Taylor
f59828e2d9
Add audio feedback to song select 'random' 2022-01-28 13:43:37 +09:00
Bartłomiej Dach
04d6ca59a3
Merge branch 'master' into song-select-scroll-position-during-delete 2022-01-27 20:46:19 +01:00
Dean Herbert
7af23328a4
Merge branch 'master' into ruleset-ordering-fix 2022-01-27 21:46:03 +09:00
Dean Herbert
d7fd11a16d
Merge pull request #16644 from peppy/ruleset-id-fixes
Update all usages of `RulesetID` and `Ruleset.ID` to use `Ruleset.OnlineID`
2022-01-27 21:44:22 +09:00
Dean Herbert
df9f969030
Merge pull request #16645 from peppy/fix-button-system-crash
Fix `ButtonSystem` null reference crash due to missing null check in delayed animations
2022-01-27 17:09:46 +09:00
Dean Herbert
3ae5973ab7 Fix compilation error due to commit split 2022-01-27 17:08:31 +09:00
Dean Herbert
a5d422e82c Merge branch 'master' into ruleset-id-fixes 2022-01-27 17:07:18 +09:00
Dean Herbert
449e9bcf5c Ensure beatmap carousel scroll position is maintained during deletion operations 2022-01-27 16:52:02 +09:00
Dean Herbert
0a45aa80cb Remove unnecessary double-schedule in UpdateBeatmapSet 2022-01-27 16:52:02 +09:00
Dean Herbert
b87d1a61a8 Fix ButtonSystem null reference crash due to missing null check in delayed animations
```csharp
[runtime] 2022-01-27 07:36:34 [error]: System.NullReferenceException: Object reference not set to an instance of an object.
[runtime] 2022-01-27 07:36:34 [error]: at osu.Game.Screens.Menu.ButtonSystem.<>c__DisplayClass56_0.<updateLogoState>b__1() in /Users/dean/Projects/osu/osu.Game/Screens/Menu/ButtonSystem.cs:line 357
[runtime] 2022-01-27 07:36:34 [error]: at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
[runtime] 2022-01-27 07:36:34 [error]: at osu.Framework.Threading.Scheduler.Update()
[runtime] 2022-01-27 07:36:34 [error]: at osu.Framework.Graphics.Drawable.UpdateSubTree()
```
2022-01-27 16:39:38 +09:00
Dean Herbert
5637fd64d6 Perform ordering using IComparable instead 2022-01-27 15:59:20 +09:00
Dean Herbert
5288eedd31 Update all usages of RulesetID and Ruleset.ID to use Ruleset.OnlineID 2022-01-27 15:38:03 +09:00
Dean Herbert
f30d63107a Add SortID to RulesetInfo to allow stable ordering of rulesets for display 2022-01-27 15:35:16 +09:00
Bartłomiej Dach
d760283665
Ensure edited beatmap is restored to a baseline state on exit 2022-01-26 21:15:49 +01:00
Dean Herbert
f70e10e8a4 Fix ruleset filter matching using OnlineID instead of ShortName 2022-01-27 01:25:57 +09:00
Derrick Timmermans
873d367615
Fix custom rulesets not being able to convert maps 2022-01-26 15:51:39 +01:00
Dean Herbert
473c4d00ca Fix grouped difficulty icons using incorrect lookup for ruleset grouping 2022-01-26 18:38:44 +09:00
Dean Herbert
bdf215c576
Merge branch 'master' into improve-timeline-zoom 2022-01-26 03:40:53 +09:00
Salman Ahmed
4169e5592e Reword event handler name and update xmldoc 2022-01-25 19:36:19 +03:00
Salman Ahmed
d1cbdf63f0 Add support for reading/saving timeline zoom in editor 2022-01-25 18:57:39 +03:00
Salman Ahmed
4d8c5ebb0c
Merge branch 'master' into fix-beat-divisor-not-saving 2022-01-25 12:30:05 +03:00
Salman Ahmed
f7f58b06a1 Fix beat divisor not saving in editor 2022-01-25 11:56:38 +03:00
Salman Ahmed
5a9524a74e Decrease default timeline zoom to "6 seconds visible" range 2022-01-25 10:43:51 +03:00
Dean Herbert
778d2a71b4 Remove Task from the inner-most Import method in RealmArchiveModelImporter
One of my pending work items for post-realm merge.

The lowest-level import task is no longer asynchronous, as we don't want
it to span multiple threads to allow easier interaction with realm.
Removing the `Task` spec simplifies a heap of usages.

Individual usages should decide whether they want to run the import
asynchronously, by either using an alternative override or spooling up a
thread themselves.
2022-01-25 15:30:29 +09:00
Dean Herbert
d7342880f5 Update remaining cases of clashes with realm.Write and realm.RegisterForNotifications 2022-01-25 13:09:48 +09:00
Dean Herbert
e23b10e6a5 Update remaining cases of clashing variable name in realm.Run(realm.. 2022-01-25 13:04:05 +09:00
Dean Herbert
6eb2c28e41 Rename RealmContextFactory to RealmAccess 2022-01-24 20:38:07 +09:00
Dan Balasescu
bb54ad9ad8
Merge pull request #16547 from peppy/realm-stable-subscriptions
Fix realm subscriptions getting lost after a context recycle
2022-01-24 20:20:04 +09:00
Dean Herbert
66c5d77d63 Allow realm migration to run again if interrupted halfway 2022-01-24 18:55:15 +09:00
Dean Herbert
9ff9611296 Merge branch 'master' into realm-stable-subscriptions 2022-01-24 18:25:47 +09:00
Dean Herbert
d7db6fa918
Merge branch 'master' into custom-meter 2022-01-24 15:46:44 +09:00
Dean Herbert
40aa873190 Rename register methods to better explain their purpose 2022-01-24 14:37:36 +09:00
Bartłomiej Dach
bd748686fa
Adjust spacing of time signature numerator input box 2022-01-23 15:21:32 +01:00
Dean Herbert
e9e3e024a1 Update all usages of QueryAsyncWithNotifications to use new Register pathway 2022-01-23 20:28:04 +09:00
Dean Herbert
61cef42be9 Proof of concept realm subscriptions via Register 2022-01-23 20:28:04 +09:00
Dean Herbert
a5493ce0d1 Fix incorrect nesting of statements causing completely broken logic 2022-01-23 17:51:32 +09:00
Salman Ahmed
e4758c9dbb Mark LabelledTimeSignature as public 2022-01-23 10:14:37 +03:00
Bartłomiej Dach
54f7b1b8d0
Use new time signature control on timing screen 2022-01-22 20:50:32 +01:00
Bartłomiej Dach
f39f2c93b5
Add control for arbitrary-numerator time signatures 2022-01-22 20:50:31 +01:00
Bartłomiej Dach
735414bc49
Replace TimeSignatures enum with struct for storage of arbitrary meter 2022-01-22 20:50:31 +01:00
Dean Herbert
33d3a10708
Merge branch 'master' into fix-intro-realm-usage 2022-01-22 23:28:43 +09:00
Bartłomiej Dach
1ce0b18003
Merge branch 'master' into display-performance-attributes 2022-01-22 14:12:57 +01:00
Bartłomiej Dach
1b2cca4a0d
Merge branch 'master' into realm-migration-ui 2022-01-22 13:52:19 +01:00
Dean Herbert
9946003069
Update osu.Game/Screens/Menu/IntroScreen.cs
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-01-22 05:09:40 +09:00
Dean Herbert
1f157d729d Update existing subscriptions to new style
Fix missing detach calls in `MusicController`
2022-01-21 20:05:03 +09:00
Dean Herbert
2006620a2c Fix IntroScreen retrieving and iterating all realm beatmap sets 2022-01-21 18:03:16 +09:00
Dean Herbert
8f1dfa33a2 Merge branch 'master' into realm-context-use-update-when-feasible 2022-01-21 18:03:09 +09:00
Dean Herbert
114c9e8c1f Update all usages of CreateContext to use either Run or Write 2022-01-21 17:27:08 +09:00
Dean Herbert
3bcdce128c Use dictionary add for safety 2022-01-21 15:29:21 +09:00
Dean Herbert
ff4f40db8a Merge branch 'master' into carousel-performance-n 2022-01-21 15:27:42 +09:00
Dan Balasescu
c4f24ef96c
Merge pull request #16542 from peppy/carousel-search-performance-less-simple
Avoid performing full filter when updating carousel beatmap sets
2022-01-21 15:05:30 +09:00
Dean Herbert
5622d2ba4f Show realm migration progress at Loader 2022-01-21 14:56:49 +09:00
Dean Herbert
bed7b69464 Apply NRT to CarouselGroup 2022-01-21 13:26:29 +09:00
Dean Herbert
5b24800b0e Avoid applying filter in UpdateBeatmapSet flow 2022-01-21 13:26:25 +09:00
Dean Herbert
45bf35c425 Avoid performing keyword filtering at song select unless keywords are specified 2022-01-21 12:26:24 +09:00
Henry Lin
e0fe8af365 Schedule setPerformanceValue 2022-01-21 08:54:08 +08:00
Dean Herbert
ba31ddee01 Revert beatmapSets reference to fix tests
New version changed order.
2022-01-21 00:34:12 +09:00
Dean Herbert
80f3a67876 Use for instead of foreach to avoid enumerator overhead 2022-01-20 22:21:00 +09:00
Dean Herbert
0b93f3c88f Add <Guid,CarouselBeatmapSet> dictionary to speed up update operations in carousel 2022-01-20 22:12:49 +09:00
Dean Herbert
9a864267d2 Fix CarouselGroupEagerSelect not invoking subclassed AddChild from AddChildren calls 2022-01-20 21:57:16 +09:00
Dean Herbert
a8ce2c5edf Detach before sending BeatmapSetInfo to any handling method 2022-01-20 21:14:10 +09:00
Dean Herbert
b1cf3befa6 Fix incorrect query in comment 2022-01-20 18:36:20 +09:00
Dean Herbert
3ba712703b Add a note about hidden beatmap check 2022-01-20 17:50:17 +09:00
Dean Herbert
1dabf6c8a5 Fix BeatmapCarousel signalling it is finished loading before catching up on realm changes 2022-01-20 16:39:42 +09:00
Henry Lin
261fae6873 Move checks out of PopIn() 2022-01-20 08:39:33 +08:00
Dean Herbert
6c46fd6931 Fix some failing tests due to realm beatmaps overwriting test beatmaps 2022-01-20 00:19:16 +09:00
Dean Herbert
2789986699 Use asynchronous loading for beatmap carousel again 2022-01-19 18:15:43 +09:00
Dean Herbert
200fcb6f83 Detach beatmap set before checking hidden state 2022-01-19 16:59:49 +09:00