Salman Ahmed
e275dd02e0
Create static colour properties for now
2021-01-13 17:07:11 +03:00
Salman Ahmed
9d59d784f8
Add Colour{1-4} properties to OverlayColourProvider
2021-01-13 17:06:44 +03:00
Salman Ahmed
a5f99ed8e6
Merge branch 'explicit-beatmap-markers' into explicit-search-control
2021-01-13 12:53:57 +03:00
Salman Ahmed
78631323ba
Add explicit pill to beatmap overlay
2021-01-13 12:13:14 +03:00
Salman Ahmed
f6637eec36
Add explicit pill to beatmap panels
2021-01-13 12:13:14 +03:00
Salman Ahmed
ee6baeb57e
Add "explicit" marker pill
2021-01-13 12:13:14 +03:00
Mysfit
5f10bcce02
Added beatmap colour settings checkbox and associated tests.
2021-01-13 00:09:22 -05:00
Salman Ahmed
24c1839739
Add global web setting for allowing explicit content
2021-01-12 11:10:25 +03:00
Salman Ahmed
249be461d5
Add "explicit maps" search filter control
2021-01-12 11:09:55 +03:00
Dean Herbert
d2ca6da0fd
Remove unused constant
2021-01-11 01:56:09 +09:00
Dean Herbert
bd37723788
Expose as IBindable for added safety
2021-01-11 01:55:54 +09:00
Dean Herbert
e4eb44df6e
Merge branch 'master' into fix-play-button-crashes
2021-01-11 01:46:41 +09:00
Salman Ahmed
375ecf92ed
Merge remote-tracking branch 'upstream/master' into fix-mod-buttons-not-copying-settings
2021-01-09 00:26:18 +03:00
Bartłomiej Dach
274a045d8d
Remove Dispose() override
...
Culls another non-thread-safe mutation of the `Playing` bindable.
It seems to be a weird vestige from an earlier revision of the old
"direct" panel, which relied on `DisposeOnDeathRemoval` to finish track
playback (and then was removed in
6c150c9ed7
). The play button is no longer
responsible for managing preview track lifetime anyway;
`PreviewTrackManager`'s method are intended for that.
2021-01-08 20:08:19 +01:00
Bartłomiej Dach
52789118a3
Schedule play button state update
...
Revealed by the framework-side transform thread safety checks. `Stopped`
is even annotated as not being thread-safe (but was annotated as such
long after the class's nascence).
2021-01-08 20:08:19 +01:00
Bartłomiej Dach
0cf5be3ef4
Fix selection change event being invoked with wrong mod
2021-01-08 17:02:57 +01:00
Dean Herbert
c208800150
Fix auto selection scenario regressing due to scheduling too much
2021-01-08 14:17:14 +09:00
Dean Herbert
4973e23003
Merge branch 'master' into fix-transform-mutation-mod-selection
2021-01-08 11:16:15 +09:00
Bartłomiej Dach
a761ec952a
Merge branch 'master' into remove-osu-direct
2021-01-06 17:32:12 +01:00
Dean Herbert
866fb28d6c
Merge pull request #11411 from LavaDesu/feature/discord-presence-toggle
...
Add ability to toggle discord rich presence
2021-01-07 00:52:38 +09:00
Dean Herbert
283c69a68f
Update enum name in line with changes
2021-01-06 23:12:56 +09:00
Bartłomiej Dach
6572bb18de
Merge branch 'master' into fix-transform-mutation-display-settings
2021-01-06 10:09:14 +01:00
Dean Herbert
15dd7a87a6
Move gameplay preview event binding to LoadComplete
2021-01-06 15:19:12 +09:00
Bartłomiej Dach
52687fc37c
Merge branch 'master' into fix-transform-mutation-loading-layer
2021-01-05 23:10:51 +01:00
Bartłomiej Dach
2b253f6d01
Remove now-unused fields & locals
2021-01-05 22:56:53 +01:00
Dean Herbert
d0d2e41b28
Fix display settings binding to configuration bindables in async load
2021-01-05 18:19:28 +09:00
Dean Herbert
54982dcdd7
Refactor LoadingLayer to avoid applying effects to external drawables
...
In theory this seemed like a good idea (and an optimisation in some
cases, due to lower fill rate), but in practice this leads to weird edge
cases.
This aims to do away with the operations on external drawables by
applying a dim to the area behind the `LoadingLayer` when required.
I went over each usage and ensured they look as good or better than
previously.
The specific bad usage here was the restoration of the colour on dispose
(if the `LoadingLayer` was disposed in a still-visible state).
I'm aware that the `BeatmapListingOverlay` will now dim completely during
load. I think this is fine for the time being.
2021-01-05 17:31:45 +09:00
Dean Herbert
5d8c153c1e
Move schedule logic to buttons rather than section
...
It turns out there's some quite convoluted scheduling / order of
execution requirements of ModSelectOverlay and ModSection. Applying
scheduling causes a runaway condition ending in zero frames after many
mod button changes.
I wanted to avoid rewriting the whole component, so have just moved the
schedule to guard against the part where drawables are actually changed.
2021-01-05 16:41:05 +09:00
Dean Herbert
4d6c13f169
Privatise ModSelectOverlay methods that may be unsafe to be called externally
2021-01-05 16:18:13 +09:00
Dean Herbert
57a8cd7461
Schedule deselection operations for safety
2021-01-05 16:17:58 +09:00
Dean Herbert
962c95dc01
Fix ModSelection making unsafe advances of ModSection
2021-01-05 15:19:37 +09:00
KyeKiller
77e660e426
Should pass all checks again now.
2021-01-04 22:11:52 +00:00
KyeKiller
1234d0fa04
Applied all tooltips to the right
2021-01-04 22:01:12 +00:00
KyeKiller
0e42d415c1
Hit another oopie
2021-01-04 21:05:28 +00:00
KyeKiller
3468df840b
Moved tooltip to the left to stop the overflow
2021-01-04 21:04:30 +00:00
KyeKiller
73f5e5aaf9
Moved "ToolbarSocialButton" back
2021-01-04 21:03:51 +00:00
KyeKiller
2e2b3ab5d4
Should remove codeFactor error
2021-01-04 17:26:42 +00:00
KyeKiller
2d1b52be0d
Moved "ToolbarSocialButton"
...
This will remove it from coming off the screen.
2021-01-04 17:21:31 +00:00
LavaDesu
2e5c67be3f
Add ability to toggle discord rich presence
...
There are 3 modes: enabled, limited, and disabled.
The limited mode hides identifiable information such as username, rank, and
(if participating in one) multiplayer lobby name.
2021-01-03 10:37:28 +07:00
Salman Ahmed
988f9b98a1
Split button mods updating to private method
2021-01-01 16:16:00 +03:00
Salman Ahmed
a031c8e0b6
Apply documentation suggestions
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-01-01 15:34:09 +03:00
Salman Ahmed
2ce9599957
Copy selected mods properties into overlay's buttons
2021-01-01 03:47:13 +03:00
Bartłomiej Dach
d2301068b6
Fix changelog header staying dimmed after build show
2020-12-28 16:35:33 +01:00
Dean Herbert
69fab7de77
Merge pull request #11307 from bdach/fix-account-creation-overlay-after-logout
...
Fix account creation overlay not showing up the first time after a log-out
2020-12-28 11:52:48 +09:00
Dean Herbert
1b7c72f03b
Merge branch 'master' into changelog-refactor
2020-12-28 11:00:14 +09:00
Bartłomiej Dach
0b42b4b955
Rename {Drawable -> Clickable}Avatar
2020-12-26 14:35:11 +01:00
Bartłomiej Dach
0aedc720f2
Extract changelog entry component
2020-12-25 21:06:03 +01:00
Bartłomiej Dach
3ac618778f
Handle all changelog entry types correctly
2020-12-25 21:06:03 +01:00
Bartłomiej Dach
5f43299d37
Fix tests failing due to base logic firing
...
It turns out that the changelog code was semi-intentionally relying on
the request to get release streams to be slow to initially show the
listing of all streams.
Locally suppress the base tab control logic to fix this.
2020-12-25 21:06:03 +01:00
Bartłomiej Dach
83fb7c7a1a
Re-namespace all files in OnlinePlay directory
2020-12-25 16:50:09 +01:00
Bartłomiej Dach
0d8fb83d0a
Ensure account creation overlay is shown after logout
...
Scheduling the entire API state change callback caused the scheduled
hide to fire the first time the user attempted to display the account
creation overlay after a logout, because the drawable wasn't present
before that (so its scheduler wasn't running).
It is not theoretically safe to run `Hide()` unscheduled at its present
call site (as the value change callbacks are fired on the background
API thread). This could also be fixed by setting `AlwaysPresent = true`,
but that's a pretty ugly and unperformant change to make in general.
2020-12-25 15:40:39 +01:00
Bartłomiej Dach
4270c29f60
Trim stray newline
2020-12-24 13:42:08 +01:00
Dean Herbert
66a23c22e5
Fix various tests failing due to dependence on specific online data
2020-12-24 21:28:24 +09:00
Dean Herbert
323da82477
Add website root URL and update most links to use it
...
For what it's worth, I intentionally didn't include news / changelog /
supporter, because these should never change.
2020-12-24 18:11:42 +09:00
Endrik Tombak
78c14fd696
Refactor code into UserTrackingScrollContainer
2020-12-22 17:36:44 +02:00
Dean Herbert
4f02928601
Change sorting to better handle portrait screens
2020-12-22 17:36:56 +09:00
Dean Herbert
3d5783a0ea
Improve variable names
2020-12-22 17:34:51 +09:00
Dean Herbert
a1d67f0cf6
Merge branch 'master' into fix-resolution-dropdown
2020-12-22 17:26:53 +09:00
Salman Ahmed
dab5924a63
Fix resolution dropdown not respecting current display changes
2020-12-22 08:02:42 +03:00
Dean Herbert
7c5964fad8
Revert window modes to previous code to correctly apply framework restrictions
2020-12-22 13:04:39 +09:00
Dean Herbert
ce2b96afc5
Merge branch 'master' into fix-selected-highlight-on-some-dropdowns
2020-12-22 13:00:06 +09:00
Dean Herbert
d096f2f8f6
Fix potential cross-thread operation during chat channel load
...
The callbacks are scheduled to the API thread, but hooked up in BDL
load. This causes a potential case of cross-thread collection
enumeration.
I've tested and it seems like the schedule logic should be fine for
short term. Longer term, we probably want to re-think how this works so
background operations aren't performed on the `DrawableChannel` in the
first place (chat shouldn't have an overhead like this when not
visible).
Closes #11231 .
2020-12-21 16:39:50 +09:00
Joehu
5b8e35c98c
Make settings dropdown abstract
2020-12-19 19:04:14 -08:00
Joehu
b87f89986a
Fix selected item not being highlighted on some setting dropdowns
2020-12-19 19:04:13 -08:00
Dean Herbert
206bf3713e
Make IAPIProvider read-only bindables into IBindables
2020-12-18 15:16:36 +09:00
Salman Ahmed
9c22753f3f
Remove unnecessary inheritance to OverlayView
2020-12-18 02:51:19 +03:00
Salman Ahmed
5e4f667cff
Revert "Allow OverlayView fetching with no API requests required"
...
This reverts commit 449b9a21ae
.
2020-12-18 01:27:58 +03:00
Salman Ahmed
904a4daa98
Add todo comment reminding of updating friends list along
2020-12-17 13:33:49 +03:00
Salman Ahmed
94175d0532
Use global friends list instead of always fetching
2020-12-17 13:33:17 +03:00
Salman Ahmed
449b9a21ae
Allow OverlayView fetching with no API requests required
2020-12-17 13:31:57 +03:00
Dean Herbert
3faf7db068
Merge pull request #10882 from PercyDan54/import-screen
...
Add File Import screen
2020-12-15 15:03:15 +09:00
Gagah Pangeran
f0e6b6eaf8
sort by ruleset id first then star diff
2020-12-15 11:09:09 +07:00
Dean Herbert
26fa010fed
Merge branch 'master' into import-screen
2020-12-15 12:37:27 +09:00
smoogipoo
10c1823534
Remove now unused files
2020-12-07 22:07:11 +09:00
Dean Herbert
a5e2509d52
Merge pull request #11105 from Joehuu/mod-settings-fade-in/out
...
Add fade in/out animations to mod settings container
2020-12-07 17:12:29 +09:00
Dean Herbert
454e94574c
Add corner rounding and positional transform
2020-12-07 16:43:07 +09:00
Dean Herbert
7253866e17
Move customisation panel to be in same area as main content
2020-12-07 16:42:55 +09:00
ekrctb
f4eb17d398
Update osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
...
Set mouse confine mode at initialization
Co-authored-by: Dean Herbert <pe@ppy.sh>
2020-12-07 16:09:14 +09:00
ekrctb
2469608c10
Fix possible null reference due to bindable change before variable is initialized
2020-12-07 15:19:18 +09:00
Joehu
0f9b38da08
Add fade in/out animations to mod settings container
2020-12-06 11:35:14 -08:00
Bartłomiej Dach
71edada623
Hide confine setting entirely in fullscreen
2020-12-05 22:15:41 +01:00
PercyDan
60d8102a77
Merge branch 'master' into import-screen
2020-12-04 21:20:14 +08:00
Bartłomiej Dach
7fd385efe6
Remove unused using directive
2020-12-02 20:01:58 +01:00
Leon Gebler
a2a10d4e13
Don't use nameof(MouseHandler)
2020-12-02 19:45:59 +01:00
Leon Gebler
bbde1f6b9c
Fix MouseHandler not being ignored when raw input is enabled
2020-12-02 18:56:59 +01:00
Dean Herbert
285e62be9a
Bring code in line with SDL2 defaults
2020-12-01 17:47:07 +09:00
Dean Herbert
965cc1f511
Remove unnecessary usings #2
2020-11-30 17:57:25 +09:00
Dean Herbert
46cab04929
Merge branch 'settings-remove-transparency' into settings-reduce-visual-clutter
2020-11-30 17:57:10 +09:00
Dan Balasescu
a3ef858f3a
Remove unnecessary multiplication
2020-11-30 17:56:04 +09:00
Dean Herbert
fe48b2279c
Adjust various paddings and spacings in settings to make them easier to visually parse
2020-11-30 17:50:35 +09:00
Dean Herbert
a3dd22f5c2
Merge branch 'master' into settings-remove-transparency
2020-11-30 17:50:26 +09:00
Dean Herbert
bf2c6dc241
Remove unused usings rider couldn't see
2020-11-30 17:49:55 +09:00
Dean Herbert
a4e061cb11
Remove semi-transparent backgrounds from settings and notifications overlays
...
I tried also updating the colours to the "new" versions from designs but
they don't match due to colour profile differences (so I'm not yet sure
if they are correct or not) and also don't look great without all the UI
elements also being updated.
2020-11-30 17:19:55 +09:00
Dean Herbert
4e1e45f3e7
Move hold-to-confirm back to UI section
2020-11-30 16:15:35 +09:00
Dean Herbert
55c8aa5d5f
Move menu cursor size to UI section
2020-11-30 16:14:15 +09:00
Dean Herbert
e14db45374
Reorder settings to (probably) feel more correct
2020-11-30 16:09:38 +09:00
Bartłomiej Dach
e0a84ff1dc
Move hold-to-confirm setting back to gameplay section
2020-11-29 22:07:34 +01:00
Bartłomiej Dach
a5c4a8d2e9
Create "User Interface" settings section
2020-11-29 22:07:33 +01:00
PercyDan
579e61eab9
Allow null
2020-11-28 16:31:24 +08:00
Dean Herbert
d5a4d46c6d
Merge pull request #10842 from EVAST9919/profile-overlay-graph-new
...
Implement history charts for Profile Overlay
2020-11-24 18:05:17 +09:00
Dan Balasescu
57ff150051
Merge pull request #10829 from Joehuu/music-osd-bindings
...
Add music bindings to on screen display
2020-11-24 14:36:34 +09:00
Joehu
1fd4b04767
Just set music shortcut text locally
2020-11-23 20:43:46 -08:00
Dean Herbert
e36b1051c1
Add spacing between inline comments
2020-11-24 13:15:59 +09:00
Dean Herbert
82640418ba
Invert hide logic for readability
2020-11-24 13:12:04 +09:00
Dean Herbert
44ca67c534
Simplify fill logic and add xmldoc
2020-11-24 13:10:11 +09:00
Joehu
52f5473cc0
Set global action as a parameter in toast
2020-11-23 15:13:58 -08:00
Bartłomiej Dach
5701b32bae
Handle constant graphs better
2020-11-23 22:12:32 +01:00
Bartłomiej Dach
8347ecf494
Simplify row tick creation code
2020-11-23 21:52:47 +01:00
Bartłomiej Dach
7b0d3dfe0c
Refactor tick calculation code for readability
2020-11-23 21:38:04 +01:00
Bartłomiej Dach
bb5aa9a9c9
Guard against empty values early
2020-11-23 21:24:37 +01:00
Bartłomiej Dach
e9ffeb8b5d
Make missing date check more robust
2020-11-23 21:09:42 +01:00
Andrei Zavatski
1b33d30039
Simplify horizontal ticks creation
2020-11-23 08:52:29 +03:00
Andrei Zavatski
b745fb681a
Fix incorrect static using placement
2020-11-22 04:40:55 +03:00
Andrei Zavatski
4887132947
Adjustments for edge cases support
2020-11-22 04:28:17 +03:00
Andrei Zavatski
f07f8089d6
Adjust monthsPerTick value
2020-11-22 03:58:56 +03:00
Andrei Zavatski
e6c116f0ab
Rework horizontal ticks creation
2020-11-22 03:49:00 +03:00
Andrei Zavatski
6e581902cd
Simplify column ticks creation
2020-11-22 03:11:38 +03:00
Andrei Zavatski
453f0ba675
Make tick lines thicker
2020-11-22 02:34:29 +03:00
Andrei Zavatski
3cb1d04667
Move dates fill into it's own method
2020-11-22 02:25:12 +03:00
Andrei Zavatski
d4b56aac84
Add missing whitespace
2020-11-22 02:17:54 +03:00
Andrei Zavatski
9d7ddf8343
Merge master with conflicts resolved
2020-11-22 02:13:35 +03:00
Andrei Zavatski
fe4c622041
Make OnUserChanged private
2020-11-21 23:13:46 +03:00
Andrei Zavatski
dbfc839df3
Move missing text to PaginatedProfileSubsection
2020-11-21 23:03:54 +03:00
Andrei Zavatski
11c3ccfcaa
Move rulesets property to PaginatedProfileSubsection
2020-11-21 22:49:56 +03:00
Andrei Zavatski
718ba9253b
Implement ProfileSubsection component
2020-11-21 03:18:24 +03:00
Andrei Zavatski
c4cb1440ab
Rename PaginatedContainerHeader to ProfileSubsectionHeader
2020-11-21 02:59:01 +03:00
PercyDan54
9a3dd12f30
Move to debug settings
2020-11-18 18:15:56 +08:00
Andrei Zavatski
a52c98b55c
Fix broken test scene
2020-11-14 21:20:37 +03:00
Andrei Zavatski
fe9d17fc56
Fix CodeFactor issues
2020-11-14 20:31:03 +03:00
Andrei Zavatski
a94546f905
CI fixes
2020-11-14 20:17:32 +03:00
Andrei Zavatski
5354bf1fa5
Ticks distribution improvements
2020-11-14 20:07:52 +03:00
Andrei Zavatski
02168c6c2f
Implement dates with zero count fill
2020-11-14 19:17:01 +03:00
Andrei Zavatski
af174aa653
Implement chart subsections
2020-11-14 18:48:47 +03:00
Andrei Zavatski
ae4a2e74fa
Implement ProfileSubsection
2020-11-14 18:21:10 +03:00
Bartłomiej Dach
610ed99ae3
Add null checks to unguarded resolved-as-null fields
2020-11-14 14:52:58 +01:00
Andrei Zavatski
01f28a35c3
Implement vertical ticks creation
2020-11-14 07:28:01 +03:00
Andrei Zavatski
d98c59f2a4
Implement horizontal ticks creation
2020-11-14 06:38:02 +03:00
Andrei Zavatski
9d8e7e8954
ProfileLineChart layout implementation
2020-11-14 04:46:26 +03:00
Joehu
2071cba944
Add music bindings to on screen display
2020-11-13 13:16:36 -08:00
Dean Herbert
a2c81a3a52
Add back setting to toggle "always play first combo break"
2020-11-13 13:42:00 +09:00
Andrei Zavatski
f753f138c6
Add counter to most played beatmaps section in user overlay
2020-11-12 03:11:29 +03:00
smoogipoo
7df9484458
Merge branch 'master' into add-random-skin-hotkey
2020-11-11 15:48:12 +09:00
Dan Balasescu
09324c4598
Merge pull request #3652 from WebFreak001/shuffle-skin
...
Add "random skin" option to skin setting dropdown
2020-11-11 15:47:00 +09:00
Dan Balasescu
8ad84d6640
Merge branch 'master' into osd-custom-bindings-display
2020-11-11 15:12:31 +09:00
Dean Herbert
f78f2fb59e
Merge branch 'osd-custom-bindings-display' into add-random-skin-hotkey
2020-11-11 13:53:49 +09:00
Dean Herbert
324626e097
Move default config tracking calls out of OnScreenDisplay itself
2020-11-11 13:53:09 +09:00
Dean Herbert
8d38d9cc93
Add hotkey to select random skin
2020-11-11 13:05:03 +09:00
Dean Herbert
6674628bc7
Only include user skins in random choices
2020-11-11 12:03:38 +09:00
Dean Herbert
6b548ef5e4
Split out SkinInfo ID constants and fix random logic
2020-11-11 11:54:40 +09:00
Dean Herbert
6593aac3f2
Merge pull request #7762 from EVAST9919/history-graph
2020-11-11 11:35:34 +09:00
Dean Herbert
a5e13e4d2c
Merge branch 'master' into shuffle-skin
2020-11-11 11:34:48 +09:00
Dean Herbert
53c968e137
Fix user profile best performance weighting being out of order
2020-11-11 10:19:59 +09:00
Andrei Zavatski
6c428d8b11
Merge master with conflicts resolved
2020-11-11 01:37:01 +03:00
Bartłomiej Dach
dd873dbd85
Merge branch 'master' into fix-profile-graph-crash
2020-11-10 12:17:12 +01:00
Dean Herbert
833c0b223e
Clamp index to valid bounds
2020-11-10 18:08:12 +09:00
Dean Herbert
2e3dc6fc46
Merge branch 'master' into fix-profile-graph-crash
2020-11-10 18:06:51 +09:00
Dean Herbert
28daff1716
Stop mod select overlay hotkeys handling input when control is pressed
...
Closes https://github.com/ppy/osu/issues/10766 in about the best way we
can for now.
2020-11-10 17:57:59 +09:00
Dean Herbert
5221a34929
Only handle keys which create characters
2020-11-10 16:32:58 +09:00
Dean Herbert
a2ef3aa21a
Force beatmap listing overlay's textbox back on screen when a key is pressed
...
Not the cleanest solution, but works for now. Will eventually be
replaced after the header is updated to reflect the latest designs
(which keeps it on screen in all cases).
Closes https://github.com/ppy/osu/issues/10703 .
2020-11-10 16:26:30 +09:00
Andrei Zavatski
e464e719ef
Merge remote-tracking branch 'refs/remotes/ppy/master' into history-graph
2020-11-10 10:22:57 +03:00
Dean Herbert
4af390a168
Move hierarchy init to load and remove unnecessary field storage
2020-11-10 12:33:07 +09:00
Joehu
670d6d8719
Make button field readonly
2020-11-09 18:59:54 -08:00
Joehu
c671d97e6f
Disable watch button on the local user
2020-11-09 18:39:35 -08:00
Dean Herbert
37feedae7a
Fix potential crash due to stale index
2020-11-10 07:27:38 +09:00
Dean Herbert
1548c0dc25
Ensure graph hover state is updated after data changes
2020-11-10 07:27:27 +09:00
Dean Herbert
690e69bcc6
Reforamt for legibility
2020-11-09 12:22:54 +09:00
Dean Herbert
90ce1bd5f0
Add missing async suffix
2020-11-09 10:40:16 +09:00
Dean Herbert
f94ac1cbc7
Merge branch 'master' into efficient-user-retrieval
2020-11-07 00:07:29 +09:00
Dean Herbert
c3c288145a
Ignore null results for now
2020-11-06 17:55:29 +09:00
Dean Herbert
1ca8b03aa5
Never disable pause button on now playing overlay
2020-11-06 17:26:23 +09:00
Dean Herbert
c97c6bbf52
Add and consume user cache class
2020-11-06 17:00:29 +09:00
Dean Herbert
2457083d8b
Add padding to currently playing view
2020-11-06 17:00:29 +09:00
Dean Herbert
db039da668
Add and consume multi-lookup API endpoint
2020-11-06 17:00:29 +09:00
Dean Herbert
07166ec819
Fix a couple of remaining unnecessary casts
2020-11-06 13:29:47 +09:00
Dean Herbert
1e1569eb53
Use int instead of long for user_id fields for now
2020-11-06 12:59:46 +09:00
Dean Herbert
487a5ecdba
Replace all usage of IBindableList.GetBoundCopy
2020-11-04 15:29:14 +09:00
Bartłomiej Dach
211510fe9a
Fix undesirable vertical spacing in currently playing display
2020-11-03 19:12:03 +01:00
Bartłomiej Dach
86d283ebf4
Adjust layout slightly to avoid specifying width twice
2020-11-03 19:03:48 +01:00
Dean Herbert
a3c67aabe2
Merge branch 'master' into spectator-listing
2020-11-03 19:56:25 +09:00
Dean Herbert
c1d9a0c92c
Move click action out of user panel
2020-11-02 21:09:47 +09:00
Dean Herbert
ed30756c19
Add test coverage for new display (and remove live version for now)
2020-11-02 20:41:14 +09:00
Dean Herbert
c6de0544d2
Disable display for not
2020-11-02 20:21:23 +09:00
Dean Herbert
5cbfaf3589
Revert "Add (temporary) local user cache to avoid re-querying API each display"
...
This reverts commit 4e17634ee2
.
2020-11-02 20:19:38 +09:00
Dean Herbert
4e17634ee2
Add (temporary) local user cache to avoid re-querying API each display
2020-11-02 17:31:04 +09:00
smoogipoo
6f623d8cca
Rename IsUserPaused -> UserPauseRequested
2020-11-02 16:08:59 +09:00
Dean Herbert
8f2cd0e8c5
Add matching requestedByUser parameter to Play method
2020-11-02 15:01:30 +09:00
Dean Herbert
d2f6303988
Change default value of requestedByUser to false
2020-11-02 14:56:50 +09:00
Bartłomiej Dach
941e8525af
Add flag parameter to allow non-user-pause via music controller
2020-10-31 16:07:54 +01:00
Dean Herbert
f0b80d245e
Merge branch 'master' into spectator-listing
2020-10-31 16:22:49 +09:00
Dean Herbert
a088151e58
Merge branch 'spectator-replay-watcher' into spectator-listing
2020-10-31 16:22:10 +09:00
Max Hübner
4e3fb615d2
Rename "SeasonalBackgrounds" to "SeasonalBackgroundMode"
2020-10-30 15:54:10 +01:00
Dean Herbert
1db8dfd03e
Merge branch 'master' into seasonal-backgrounds
2020-10-30 22:53:51 +09:00
Max Hübner
76c0a790b4
Add separate Seasonal Backgrounds setting (Always, Sometimes, Never)
2020-10-29 17:28:04 +01:00
Bartłomiej Dach
1313ab89e7
Add xmldoc to multiple selection row
2020-10-28 23:37:21 +01:00
Bartłomiej Dach
016e920aa9
Move filter tab item hierarchy construction to BDL
2020-10-28 23:14:52 +01:00
Bartłomiej Dach
a8cefb0d4c
Rename method
2020-10-28 23:12:28 +01:00
Bartłomiej Dach
f5aedc96c4
Rework multiple selection filter
2020-10-28 23:07:54 +01:00
Bartłomiej Dach
e77049eae3
Use discard-like lambda parameter names
2020-10-28 22:58:51 +01:00
Andrei Zavatski
5c2c5f2000
Use existing ScoreRank for rank filter
2020-10-28 23:35:08 +03:00
Andrei Zavatski
4f6081c7f3
Use BindableList<T>
2020-10-28 19:44:13 +03:00
Dean Herbert
93fd913876
Add setting to allow automatically downloading during a spectating session
2020-10-28 19:43:06 +09:00
Dean Herbert
84d854e231
Avoid having the user profile show when clicking a spectator panel
2020-10-28 19:02:38 +09:00
Dean Herbert
32becb6882
Add simple listing of currently playing users
2020-10-28 19:02:38 +09:00
Dean Herbert
ce9dd0c920
Fix enum descriptions not being displayed in OverlayHeaderTabControl
2020-10-28 17:44:15 +09:00
Andrei Zavatski
914bd53788
Add missing blank line
2020-10-28 02:39:51 +03:00
Andrei Zavatski
03c5057a92
Simplify BeatmapSearchMultipleSelectionFilterRow
2020-10-28 02:28:31 +03:00
Andrei Zavatski
fd11346a28
Update button colours
2020-10-28 01:48:24 +03:00
Andrei Zavatski
b4ec3b9fef
Simplify MultipleSelectionFilterTabItem state changes
2020-10-28 01:41:46 +03:00
Andrei Zavatski
008d1d697c
Implement filtering by rank achieved
2020-10-27 23:14:48 +03:00
Andrei Zavatski
1710b396e7
Implement BeatmapSearchMultipleSelectionFilterRow
2020-10-27 22:27:29 +03:00
Andrei Zavatski
1b40b56d41
Add ability to search by play criteria
2020-10-27 21:30:53 +03:00
Andrei Zavatski
26a60d898c
Implement BeatmapSearchExtraFilterRow
2020-10-27 21:22:20 +03:00
Andrei Zavatski
742a96484b
Add ability to set extra parameters to SearchBeatmapSetsRequest
2020-10-27 20:13:18 +03:00
Dean Herbert
5a00a05a95
Add missing schedule call
2020-10-22 14:49:48 +09:00
Dean Herbert
3fe6f77444
Fix cases of multiple bdl methods
2020-10-22 14:30:49 +09:00
Dean Herbert
303975ccb1
Remove unnecessary permitNulls
2020-10-22 14:27:49 +09:00
Dean Herbert
9753dab93b
Remove IOnlineComponent and change existing components to use bindable flow
2020-10-22 14:19:12 +09:00
Dean Herbert
8273715bde
Merge pull request #9484 from FlashyReese/visible-playfield-boundary
2020-10-20 19:43:41 +09:00
Dean Herbert
80b1f816c7
Merge branch 'master' into hide-hud-during-break-time
2020-10-20 14:19:04 +09:00
Bartłomiej Dach
bca0539735
Move setting to osu! ruleset subsection
2020-10-19 21:05:21 +02:00
Bartłomiej Dach
053c7a69a6
Fix code style issues & compilation failures
2020-10-19 20:22:48 +02:00
Dean Herbert
22bde43106
Merge branch 'master' into visible-playfield-boundary
2020-10-19 18:05:28 +09:00
Dean Herbert
e3b47083fc
Add "scoring" as keyword to more easily find score display mode setting
2020-10-19 14:05:41 +09:00
Berkan Diler
fe3a23750c
Use char overloads for string methods
2020-10-16 11:52:29 +02:00
Dean Herbert
703f58bb2f
Remove last.fm support
...
Has been broken for ages, and their service isn't really something
people use these days.
2020-10-16 11:54:11 +09:00
Dean Herbert
3e326a9234
Use bindable flow for event propagation
2020-10-14 15:22:17 +09:00
Dean Herbert
24eff8c66d
Rename container to match "settings" term used everywhere
2020-10-14 15:13:49 +09:00
Leon Gebler
3fd913b13f
rename customisation container class
2020-10-13 19:38:25 +02:00
Leon Gebler
663b806974
move ModSettingsContainer to seperate component
2020-10-13 17:45:40 +02:00
Leon Gebler
1a85123b89
rename container class to be more descriptive
2020-10-12 21:24:42 +02:00
Leon Gebler
7df9282727
CodeAnalysis fixes
2020-10-12 15:58:34 +02:00
Leon Gebler
e5548a1216
Move ModSettingsContainer class inside ModSelectOverlay
2020-10-12 00:16:18 +02:00
Dan Balasescu
a1226ccaa2
Merge pull request #10440 from peppy/fix-editor-song-after-exit
...
Fix editor playing deleted beatmap's track on exit-without-save
2020-10-09 17:58:31 +09:00
Dean Herbert
389ffe7da5
Hide bonus result types from score table for the time being
2020-10-09 13:23:18 +09:00
Dean Herbert
07558b5bc0
Merge branch 'master' into ruleset-result-types
2020-10-09 13:17:05 +09:00
Dean Herbert
c86b37f60d
Add check to ensure MusicController doesn't play a delete pending beatmap's track
2020-10-09 13:11:24 +09:00
Bartłomiej Dach
c867fb4985
Merge branch 'master' into update-check-improvements
2020-10-08 21:32:26 +02:00
Dean Herbert
e281d724b8
Consume display name logic
2020-10-07 15:43:52 +09:00
Shane Woolcock
ec12a21088
Merge branch 'master' into confine-during-gameplay
...
# Conflicts:
# osu.Game/Overlays/Settings/Sections/Input/MouseSettings.cs
2020-10-07 11:07:00 +10:30
Dean Herbert
b2dad67ade
Fix unresolvable dependency in settings test scene
2020-10-06 21:28:59 +09:00
Dean Herbert
e8b34ba4ac
Fix incorrectly committed testing change
2020-10-06 20:57:39 +09:00
Dean Herbert
e64cee10b8
Add obsoleted Bindable property back to SettingsItem for compatibility
2020-10-06 19:07:31 +09:00
Dean Herbert
9d7880afda
Make SettingsItem conform to IHasCurrentValue
2020-10-06 17:18:54 +09:00
Dean Herbert
22b0105d62
Show a notification if checking for updates via button and there are none available
2020-10-06 13:00:02 +09:00
Shane Woolcock
4b6f893408
Merge branch 'master' into confine-during-gameplay
...
# Conflicts:
# osu.Game/Configuration/OsuConfigManager.cs
# osu.Game/OsuGame.cs
# osu.Game/Screens/Play/Player.cs
2020-10-05 10:23:37 +10:30
Dan Balasescu
73edb87363
Merge pull request #10303 from peppy/more-textbox-entry
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Add textbox entry for speed multiplier and volume
2020-10-01 20:42:14 +09:00
Dean Herbert
61e62929ee
Apply changes in line with framework event logic update
2020-10-01 13:06:01 +09:00
Dean Herbert
9d07dce5e4
Merge pull request #10251 from smoogipoo/additional-hit-results
2020-10-01 12:19:48 +09:00
smoogipoo
2517fffb7e
Fix incorrect display in beatmap overlay table
2020-09-25 20:48:28 +09:00
smoogipoo
a07597c369
Adjust displays to use new results/orderings
2020-09-25 20:22:59 +09:00