Dean Herbert
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5c7623e68e
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Merge pull request #15255 from goodtrailer/node-samples-ilist
Change IHasRepeats.NodeSamples to IList from List
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2021-10-28 14:24:26 +09:00 |
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Dean Herbert
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add39fbd4f
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Merge branch 'master' into fix-skin-layout-editor-crash
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2021-10-28 06:24:24 +09:00 |
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Dean Herbert
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6944151486
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Apply batch fixing of built-in types using var
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2021-10-27 13:04:41 +09:00 |
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Dean Herbert
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d5b4c68d3a
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Merge branch 'master' into fix-slider-path-extension-incorrectness
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2021-10-26 17:36:50 +09:00 |
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Dan Balasescu
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6a6d3a5e8a
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Merge pull request #15304 from peppy/fix-editor-new-beatmap-sample-change-crash
Fix editor crash when attempting to change sample/velocity from timeline on new beatmap
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2021-10-26 17:13:56 +09:00 |
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Dean Herbert
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dae7cdc4c5
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Ensure HitObject -local control points are non-default after ApplyDefaults
We will probably want to make this whole flow more efficient in the
future, but this should suffice for now.
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2021-10-26 16:06:03 +09:00 |
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Dean Herbert
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81fee02c2b
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Fix slider paths being extended even when the last two points are equal
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2021-10-26 15:47:59 +09:00 |
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Jason Won
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a582976851
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reversing slider maintains shape
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2021-10-26 00:05:46 -04:00 |
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goodtrailer
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0affe7b79d
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Remove unnecessary using
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2021-10-23 02:25:20 -07:00 |
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goodtrailer
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4440b9ca11
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Change IHasRepeats.NodeSamples to IList from List
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2021-10-23 01:59:07 -07:00 |
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Dean Herbert
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93482414d6
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Remove SkinConfiguration subclasses and allow configuration parsing for all skin types
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2021-10-22 14:42:23 +09:00 |
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Dean Herbert
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2c5ba1d8e2
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Change OnlineID to non-nullable to allow for indexing in Realm
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2021-10-18 15:53:40 +09:00 |
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Dean Herbert
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8fb9aec730
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Fix threaded realm usage not disposing context fast enough
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2021-10-15 16:39:53 +09:00 |
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Dean Herbert
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e47ccbd08a
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Fix realm transactional overhead when rapidly changing RulesetConfigManager values
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2021-10-15 13:50:26 +09:00 |
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smoogipoo
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aa380a11c1
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-10-14 12:02:10 +09:00 |
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Bartłomiej Dach
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c7db286b94
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Merge branch 'master' into file-sanity-checks
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2021-10-14 00:17:29 +02:00 |
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Dan Balasescu
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e49f1f6e6b
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-10-13 20:17:57 +09:00 |
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Dean Herbert
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82f7f99f37
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Refactor to use scoped using (and also correctly dispose TagLib portion)
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2021-10-12 10:46:26 +09:00 |
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Naxesss
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f2f97602f2
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Dispose of video resource later
We need the Stream to stay open here because `StreamFileAbstraction` uses it later in the block.
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2021-10-12 00:40:39 +02:00 |
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Naxesss
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47b4d03145
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Dispose of Stream s when used
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2021-10-12 00:13:38 +02:00 |
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Naxesss
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ce69dd3588
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Use Prescan flag for audio length check
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2021-10-11 23:57:23 +02:00 |
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Bartłomiej Dach
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56eae703fe
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Avoid changing frame stable clock direction if time hasn't changed between frames
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2021-10-11 21:39:48 +02:00 |
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Naxesss
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8f093b9a11
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Use TagLib instead of ManagedBass
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2021-10-11 13:56:26 +02:00 |
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Naxesss
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f0cd18a721
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Only check each video file once
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2021-10-11 13:55:50 +02:00 |
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Naxesss
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6aa054b5fa
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Change to non-BASS error template
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2021-10-11 13:53:23 +02:00 |
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Dan Balasescu
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8884091422
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Merge pull request #15014 from joseph-ireland/remove-initial-strain
Change initial strain value in skills from 1 to 0
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2021-10-10 15:56:20 +09:00 |
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smoogipoo
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bc37cb6f43
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-10-08 18:41:17 +09:00 |
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Joseph Ireland
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185bb9c122
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change initial strain from 1 to 0 to allow simpler implementations
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2021-10-07 09:30:18 +01:00 |
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Dan Balasescu
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d50443fdf2
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Merge branch 'master' into difficulty-move-to-beatmap
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2021-10-07 16:50:10 +09:00 |
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Dean Herbert
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433e7cd403
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Fix rate mods not working if pp counter is displayed
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2021-10-06 21:26:30 +09:00 |
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Dean Herbert
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b339c149d8
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Copy BaseDifficulty to Beatmap<T> and move all write operations across
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2021-10-06 15:10:45 +09:00 |
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Dan Balasescu
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e837a3511d
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Merge branch 'master' into beatmap-difficulty-more-interface-usage
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2021-10-06 12:18:51 +09:00 |
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Dan Balasescu
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4bbff2ebf7
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Merge branch 'master' into new-interfaces
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2021-10-06 11:38:17 +09:00 |
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Dean Herbert
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4d5696959b
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Remove unnecessary access modifier in interface
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
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2021-10-06 05:52:28 +09:00 |
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Dean Herbert
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bd84a8b749
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Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage
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2021-10-05 18:21:21 +09:00 |
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Dean Herbert
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599d82e383
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Avoid returning a live IEnumerable
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2021-10-05 17:01:07 +09:00 |
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Dean Herbert
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676df55a0e
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Fade display out during rewind (as the value displayed is no longer valid)
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2021-10-05 15:39:29 +09:00 |
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Dean Herbert
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b6af93d434
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Apply some code quality refactoring
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2021-10-05 15:14:49 +09:00 |
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Dean Herbert
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1d99bc280f
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Merge branch 'master' into new-interfaces
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2021-10-04 20:42:40 +09:00 |
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smoogipoo
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031c5a441e
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Merge branch 'master' into realtime-pp-display
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2021-10-04 20:19:37 +09:00 |
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Dean Herbert
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fd6b10656c
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Add TODO reminder about ruleset reference transfer quirk
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2021-10-04 16:55:16 +09:00 |
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smoogipoo
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69c2b7dc59
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Merge branch 'master' into rename-beatmap-info-beatmap-fields
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2021-10-04 16:03:22 +09:00 |
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Dean Herbert
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ec61c3c5ee
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Rename all remaining cases
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2021-10-03 00:55:29 +09:00 |
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Dean Herbert
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32afd3f426
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Replace all basic usages
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2021-10-02 02:22:23 +09:00 |
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smoogipoo
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a1f880a36a
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Split classes
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2021-10-01 21:00:39 +09:00 |
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smoogipoo
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5820a71652
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Fix mania difficulty calculator crashing
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2021-10-01 19:57:45 +09:00 |
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Dean Herbert
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05996cc2e9
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Add changes that got forgotted in branch surgery
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2021-10-01 17:04:53 +09:00 |
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Dean Herbert
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a92d499d7a
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Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo
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2021-10-01 16:55:50 +09:00 |
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Dean Herbert
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8595eb2d11
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Switch BeatmapDifficulty usages to use interface type
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2021-10-01 16:55:50 +09:00 |
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Dean Herbert
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d309636460
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Update all EF based models to implement new read only interfaces
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2021-10-01 16:55:50 +09:00 |
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smoogipoo
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84bddf0885
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Initial PP counter implementation
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2021-09-30 17:00:24 +09:00 |
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Dean Herbert
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46bafb6252
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-09-28 13:53:56 +09:00 |
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Dean Herbert
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16e60eed56
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Reduce NestedHitObject enumerator overhead
This was especially bad due to it allocating on any and every start time
change, even the first (see usage in `HitObject.ctor`).
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2021-09-20 15:09:27 +09:00 |
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Dean Herbert
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a743a3f306
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Change combo bind logic to be non-weird
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2021-09-17 19:15:14 +09:00 |
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smoogipoo
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2d39131202
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Refactor taiko flashlight a bit
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2021-09-17 18:41:03 +09:00 |
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smoogipoo
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f9d5abff8a
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
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Dean Herbert
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a1d325cb22
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Mark key and value non-nullable (at realm end) and simplify Value logic
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2021-09-15 17:16:05 +09:00 |
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Dean Herbert
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a150fb2996
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Add nullability directive and make variant non-nullable
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2021-09-15 17:16:05 +09:00 |
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Dean Herbert
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dcfe9c67e3
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Make ruleset id non-nullable
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2021-09-15 17:12:04 +09:00 |
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Dean Herbert
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80ecf81be3
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Rename all databased setting classes to be specific to rulesets for now
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2021-09-15 17:12:04 +09:00 |
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Dean Herbert
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520e550764
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Bring back SettingsStore to avoid changing ruleset API for now
Also fixes some remaining test failures due to locally constructed
rulesets that are not being tracked by the game.
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2021-09-15 17:12:02 +09:00 |
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Dean Herbert
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c36a67d06e
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Fix some tests failing due to using a locally constructed ruleset
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2021-09-15 17:04:38 +09:00 |
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Dean Herbert
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a2f1752344
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Make settings works with current caching structure
Will likely pull out that `RulesetConfigCache` next, but this is an
"everything works" state.
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2021-09-15 16:31:13 +09:00 |
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Dean Herbert
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187c557ea8
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Begin migrating settings implementation across to realm
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2021-09-15 16:22:14 +09:00 |
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Dean Herbert
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a7ae3cc03e
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Change SampleControlPoint time to use leniency in bindable changed event too
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2021-09-14 16:24:55 +09:00 |
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Dean Herbert
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cd227213e6
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Ensure time of HitObject related ControlPoint s are kept in sync with the hitobject
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2021-09-10 15:59:30 +09:00 |
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Dean Herbert
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714f55b6bc
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Clone control points when copying to HitObject s
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2021-09-10 14:36:39 +09:00 |
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Dean Herbert
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464797fecf
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Allow ModIcon to be constructed using an IMod
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2021-09-10 12:43:12 +09:00 |
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Dean Herbert
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c3531e1361
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Move more specification from Mod to IMod
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2021-09-10 12:42:53 +09:00 |
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Dean Herbert
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719392de39
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Change CreateInstance to use Activator.CreateInstance instead of clone
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2021-09-10 12:05:10 +09:00 |
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Dean Herbert
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cf633973a9
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Refactor exposed mod retrieval methods for better safety
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2021-09-10 11:09:13 +09:00 |
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Dean Herbert
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2edb851008
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Add ability to lookup mod from a type specification
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2021-09-09 16:50:59 +09:00 |
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Dean Herbert
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4d0530ca9d
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Add new methods to ruleset for quicker mod lookups
|
2021-09-09 16:46:14 +09:00 |
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Dean Herbert
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693ecdf62a
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Refactor some incorrect/outdated terminology
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2021-09-06 21:32:43 +09:00 |
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Dean Herbert
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3c7a34bdbd
|
Move mania-specific conversion to converter
|
2021-09-06 21:06:13 +09:00 |
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Dean Herbert
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766d789845
|
Rename ApproachRate to ScrollSpeed for now (to reduce complexity/confusion)
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2021-09-06 21:06:13 +09:00 |
|
Dean Herbert
|
0500cd578a
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Merge branch 'master' into no-more-difficulty-control-points-info
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2021-09-06 21:06:12 +09:00 |
|
Dean Herbert
|
25420af078
|
Rename method to drop redundant ruleset suffix
|
2021-09-05 13:34:23 +09:00 |
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Dean Herbert
|
6894ed3426
|
Fix new ordering of retrieval meaning EndTime is not available in time
|
2021-09-03 17:11:12 +09:00 |
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Dean Herbert
|
74f385bad8
|
Assign default control points earlier in HitObject construction
|
2021-09-03 17:11:12 +09:00 |
|
Dean Herbert
|
1aff4c2238
|
Ensure all hitobject level control points are populated before calling virtual defaults application
|
2021-09-03 17:11:12 +09:00 |
|
Dean Herbert
|
d587dc6203
|
Populate new approach rate where required
|
2021-09-03 17:11:12 +09:00 |
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Dean Herbert
|
d4e5a612ea
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Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
|
2021-09-03 17:11:12 +09:00 |
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Dean Herbert
|
a3d9ab1e2e
|
Move approach rate to EffectControlPoint
|
2021-09-03 16:58:16 +09:00 |
|
Dean Herbert
|
b41b1e2394
|
Write out DifficultyControlPoint s into HitObject s
|
2021-09-03 16:58:16 +09:00 |
|
Bartłomiej Dach
|
ce1912781e
|
Add extension point for ruleset-specific beatmap setup sections
|
2021-09-02 23:29:14 +02:00 |
|
Dean Herbert
|
cdd0262ca1
|
Merge pull request #14598 from smoogipoo/adjust-classic-scoring
Make classic scoring a constant multiple of standardised scoring
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2021-09-02 19:18:03 +09:00 |
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Dan Balasescu
|
6c649b7bbe
|
Merge branch 'master' into no-more-sample-control-points-info
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2021-09-02 18:09:05 +09:00 |
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smoogipoo
|
e2f7aaeb71
|
Fix 0 score with bonus-only maps
|
2021-09-02 17:00:13 +09:00 |
|
Dean Herbert
|
b907c2f4f6
|
Fix osu! judgements getting scaled twice over different durations
|
2021-09-02 16:31:43 +09:00 |
|
smoogipoo
|
31433c4b89
|
Apply @spaceman_atlas' quadratic factor
|
2021-09-02 16:26:17 +09:00 |
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smoogipoo
|
bd0f385cdb
|
Make classic scoring a constant multiple of standardised scoring
|
2021-09-01 14:53:11 +09:00 |
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Dean Herbert
|
d988aa1680
|
Actually serialise SampleControlPoint s along with HitObject s
|
2021-08-31 15:14:03 +09:00 |
|
Dean Herbert
|
ce0d7cce2d
|
Merge branch 'remove-ijsonserializable' into no-more-sample-control-points-info
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2021-08-31 14:40:54 +09:00 |
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Dean Herbert
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c25ab6835c
|
Remove IJsonSerializable interface
Was pretty pointless and made it hard to use the custom serialisation
terms arbitrarily in tests.
|
2021-08-31 14:39:20 +09:00 |
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Dean Herbert
|
4da2dca339
|
Apply the default SampleControlPoint if not externally provided
This is mostly to handle tests for now, as generally this should be
provided by an external source in all other cases.
|
2021-08-30 17:21:07 +09:00 |
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Dean Herbert
|
ccacf56dd8
|
Move to legacy namespace
|
2021-08-30 17:14:53 +09:00 |
|
Dean Herbert
|
7257aae7f2
|
Move samples to LegacyControlPointInfo
|
2021-08-30 17:14:53 +09:00 |
|
Dean Herbert
|
4dd60e3299
|
Merge branch 'master' into taiko-drum-refacor
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2021-08-30 14:12:52 +09:00 |
|
Dan Balasescu
|
a28bc9f6b2
|
Merge branch 'master' into path-control-point-bindable-removal
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2021-08-27 09:37:37 +09:00 |
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