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Commit Graph

495 Commits

Author SHA1 Message Date
Dean Herbert
cfac47413c Disable failing tests temporarily 2019-03-08 10:42:25 +09:00
smoogipoo
a08086cc8a Fix volume not being considered for file samples 2019-03-05 18:21:29 +09:00
Dean Herbert
80737b9ef8 Remove "silent" parameter; consolidate import logic 2019-02-25 18:24:06 +09:00
Dean Herbert
628b3e1119 Move osu-resources to nuget 2019-01-28 18:33:39 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Unknown
6eff79913b remove blank lines 2019-01-11 10:34:56 +01:00
Dean Herbert
c45c34d400 Make beatmap importing possible elsewhere in tests 2018-12-25 19:17:21 +09:00
smoogipoo
eb88768bd0 Fix incorrect controlpoint being applied to samples 2018-12-03 17:21:27 +09:00
smoogipoo
a8ad7d4670 Add silent import parameter 2018-11-30 18:27:13 +09:00
Dean Herbert
10095d09c3 Fix test namespace 2018-11-30 17:02:01 +09:00
Dean Herbert
3727955911 Refactors/renames 2018-11-30 16:35:45 +09:00
Dean Herbert
831cd3ed59 ScoreInfo scoreInfo -> ScoreInfo score 2018-11-30 15:18:52 +09:00
smoogipoo
2bedffc00f Add tests 2018-11-30 14:27:34 +09:00
smoogipoo
a88b69ec43 Notify of existing imports 2018-11-28 20:19:35 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
ace1dce281 Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
2018-11-05 18:10:22 +09:00
smoogipoo
92d570342c Fix sample additions not falling back to non-addition bank 2018-11-05 17:35:24 +09:00
smoogipoo
a4caaf56ef Merge remote-tracking branch 'origin/master' into fix-slider-samples
# Conflicts:
#	osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
smoogipoo
8a2a6a3ecb Preserve the beatmap's version 2018-10-23 14:59:21 +09:00
smoogipoo
47be95ce0b Fix slider nodes using the wrong samples 2018-10-16 17:10:24 +09:00
smoogipoo
cb1703c6e2 Fix colours with alpha components not being parsed 2018-10-05 11:19:01 +09:00
smoogipoo
557a2ee39d Add more comprehensive tests 2018-08-17 10:04:00 +09:00
smoogipoo
05b5144dac Add parsing test 2018-08-15 13:36:22 +09:00
smoogipoo
e360985d73 Replace variables into the entire line 2018-08-14 18:15:09 +09:00
smoogipoo
c087a73f40 Implement per-hitobject custom sample banks 2018-07-20 15:12:44 +09:00
smoogipoo
967d0c3c72 Adjust testcase 2018-07-20 15:12:04 +09:00
smoogipoo
65d351c31a Fix failing test cases 2018-07-10 16:26:04 +09:00
smoogipoo
c1b8799253 Add simple testcase 2018-07-02 14:40:43 +09:00
smoogipoo
c78bfbfa55 Fix failing json conversion testcases 2018-07-02 13:34:19 +09:00
smoogipoo
9fd9af22f0 Remove unused using 2018-06-28 18:40:12 +09:00
smoogipoo
94f1b2eeb8 Only custom sample banks > 1 modify the filename 2018-06-28 18:29:17 +09:00
smoogipoo
3a9a82c80c Add back legacy custom sample banks 2018-06-28 18:29:12 +09:00
smoogipoo
6c100caba7 Use existing instance of beatmap rather than adding more resources 2018-06-17 19:00:58 +09:00
Dean Herbert
955a78e76d Remove OnlineBeatmapSetID from BeatmapInfo
It should now be retrieved via the linked BeatmapSetInfo
2018-06-08 15:26:27 +09:00
Dean Herbert
8220e0c79a Remove OnlineBeatmapSetID from BeatmapMetadata 2018-06-08 12:46:34 +09:00
smoogipoo
3745f9000b Merge remote-tracking branch 'origin/master' into remove-decoder-offset 2018-06-07 13:37:19 +09:00
ekrctb
aeeb03ff9c simpler temporary path generation 2018-06-06 18:36:43 +09:00
ekrctb
b84441ab87 Fix TestImportOverIPC 2018-06-04 22:25:18 +09:00
Dean Herbert
203691b1c7 Add import rollback test 2018-05-29 16:23:38 +09:00
Dean Herbert
cc081cad5a Simplify test osz instantiation 2018-05-29 16:23:38 +09:00
Dean Herbert
015fd9d0e7 Fix loading test method returning oldest import rather than newest 2018-05-29 16:23:38 +09:00
smoogipoo
b267ec3178 Fix failing test 2018-05-28 03:48:09 +09:00
smoogipoo
3e7fa45ad1 Fix tests 2018-05-11 16:13:00 +09:00
smoogipoo
1aefd71b65 Merge remote-tracking branch 'origin/master' into i-beatmap 2018-05-07 09:58:53 +09:00
Dean Herbert
de424648d2 Update to .NET 4.7.1
Resolves #2368.
2018-04-20 14:46:52 +09:00
smoogipoo
66b3b295e7 Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
smoogipoo
c21e820a45 One more level of nesting (we can do this better in the future) 2018-03-25 02:43:45 +09:00
Dean Herbert
9a0fc9e29a Move combo colours completely out of beatmap 2018-03-20 16:24:06 +09:00
Dean Herbert
e43de68ad3 Move colour parsing to LegacyDecoder 2018-03-13 19:13:50 +09:00
Dean Herbert
217dd2ecdc Initial push for better decoders 2018-03-09 21:24:15 +09:00
Dean Herbert
7b18e8a5ca Merge branch 'master' into fix-taiko-conversion 2018-03-06 01:16:47 +09:00
smoogipoo
a6b6c016d6 Fix beatmap decoder tests 2018-03-05 16:14:36 +09:00
Dean Herbert
e46f363fdc Fix failing unit test 2018-03-04 22:46:50 +09:00
Dean Herbert
d340509b1d Move ArchiveReaders to a more global namespace
Also moves delete and action logic to a shared implementation
2018-02-15 14:22:39 +09:00
Dean Herbert
e0d28564d0 Move import logic to shared implementation 2018-02-15 14:22:39 +09:00
Dean Herbert
9ed05543d7 Fix post-test conditionals from being inverse of what we want to test 2018-02-12 15:39:00 +09:00
Dean Herbert
264a0f59e2 Fix duplicate test name 2018-02-12 12:22:13 +09:00
Dean Herbert
721bb7e4dd Add proper handling for OnlineBeatmapSetID conflicts
Not yet working
2018-02-09 21:31:33 +09:00
Dean Herbert
541068235d Test import twice in a row 2018-02-09 18:23:06 +09:00
Dean Herbert
623ba652ed Share more code between tests 2018-02-09 18:20:18 +09:00
Dean Herbert
981fa379b7 Count() -> Count 2018-02-09 18:02:28 +09:00
Dean Herbert
a771ca4077 Add try-finally to ensure host is exited 2018-02-09 18:02:06 +09:00
Dean Herbert
8140ffea15 Add test for deleting then reimporting 2018-02-09 17:59:27 +09:00
Dean Herbert
a166932468 Add deletion test 2018-02-09 17:51:29 +09:00
Dean Herbert
d8da68c55f Disable test again (accidentally re-enabled) 2018-02-08 17:22:23 +09:00
Dean Herbert
789e25069f Fix non-visual tests not cleaning up previous executions 2018-02-08 17:07:59 +09:00
smoogipoo
4f5bfdb888 Remove explicit .Exit on IPC test 2018-02-08 14:03:37 +09:00
smoogipoo
74016a1482 Make sure the import tests exit their hosts 2018-02-07 15:57:16 +09:00
james58899
fa800f0977
fix storyboard path 2018-01-23 18:18:54 +08:00
TocoToucan
3c11978cfa Use local functions 2018-01-15 21:42:17 +03:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
823a430d30 Nothing to see here, move along 2018-01-03 22:02:54 +09:00
smoogipoo
da5bc959ad Fix testcase 2018-01-03 21:46:39 +09:00
Dean Herbert
5026c7a95e SoundControlPoint -> SampleControlPoint 2017-12-23 16:34:34 +09:00
smoogipoo
a3fcc0b60c Back to using SortedLists 2017-12-21 19:40:41 +09:00
smoogipoo
e8e5e8270b Rename decoder 2017-12-21 14:19:37 +09:00
smoogipoo
bfa4f1a2c3 Apply changes in line with master changes 2017-12-21 13:59:03 +09:00
smoogipoo
c99ea32574 Merge branch 'master' into beatmap-serialization 2017-12-21 13:39:39 +09:00
smoogipoo
b0684cb194 Add storyboard test case but disable for now 2017-12-07 12:02:34 +09:00
smoogipoo
499ecb4edd Add parity checking OsuJsonDecoder test cases 2017-12-07 11:11:38 +09:00
smoogipoo
b584178e85 Make Beatmap ISerializable and add more JsonIgnores 2017-12-06 00:37:37 +09:00
Aergwyn
cc76c58f5f fall back to .osu file for storyboard if no .osb file is present
+ CI fixes
2017-12-02 16:05:39 +01:00
Aergwyn
2bbfe0dda1 expanded BeatmapDecoder tests, added StoryboardDecoder tests 2017-12-02 15:28:00 +01:00
Aergwyn
c466296b14 reverted split at Decoder, moved logic down
I'm done experimenting, sorry
- `Decoder` only returns a "Beatmap"`Decoder` now
- "Storyboard"`Decoder` is retrieved from a "Beatmap"`Decoder`
- moved parse methods down in the hierarchy where I forgot to do that
- renamed `OsuLegacyDecoderTest` to `LegacyDecoderTest`
2017-12-01 22:05:01 +01:00
Aergwyn
a49f3479a2 Split retrieving of beatmap and storyboard decoder
Storyboard works again. Not satisfied with the solution though.
2017-12-01 19:11:52 +01:00
Aergwyn
806c0e3b26 restructured OsuLegacyDecoder into LegacyDecoder
Beatmap works, Storyboard not...
2017-12-01 17:43:33 +01:00
Aergwyn
c16925059c split parsing a beatmap and parsing a storyboard 2017-11-30 19:16:13 +01:00
Dean Herbert
0316ec3098 Remove no-longer-necessary Thread.Sleep 2017-10-24 10:08:00 +09:00
Dean Herbert
c704c0349a Disable IPC test for now 2017-10-24 06:50:33 +09:00
Dean Herbert
7dadb7e21e Mark IPC non-parallelizable 2017-10-24 06:13:39 +09:00
Dean Herbert
aff30db89d Add thread sleep as a temporary workaround for failing tests 2017-10-22 16:21:41 +09:00
Dean Herbert
5d5ea5fb2e Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
Dean Herbert
71d614b813 FIx missing columns yet again 2017-10-18 21:57:54 +09:00
Dean Herbert
00be98dba7 Query test assert conditions less often 2017-10-18 20:37:53 +09:00
Dean Herbert
799f510217 FileStore logic fixes 2017-10-17 10:25:18 +09:00
Dean Herbert
d73c0c0c98 Fix test regression 2017-10-16 13:09:01 +09:00
TocoToucan
56e8c7303c Revert "Fix inconsistent lock usage in BeatmapManager"
This reverts commit 4a064da30f.
2017-10-16 12:59:59 +09:00
TocoToucan
4a064da30f Fix inconsistent lock usage in BeatmapManager 2017-10-15 21:56:33 +03:00
smoogipoo
9924f518b7 Merge remote-tracking branch 'origin/master' into UselessToucan/EfCore
# Conflicts:
#	osu-framework
#	osu.Game/Beatmaps/BeatmapMetadata.cs
#	osu.Game/osu.Game.csproj
#	osu.Game/packages.config
2017-10-14 16:36:37 +09:00
smoogipoo
b178be21d1 Let's not rename columns yet 2017-10-14 14:30:58 +09:00
smoogipoo
674ad4a30c Fix compile errors 2017-10-14 12:49:03 +09:00
smoogipoo
b83d7cd4df Merge remote-tracking branch 'origin/master' into UselessToucan/EfCore
# Conflicts:
#	osu-framework
#	osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
#	osu.Game/Beatmaps/BeatmapInfo.cs
#	osu.Game/Online/API/Requests/GetBeatmapSetsResponse.cs
2017-10-14 12:38:59 +09:00
Dean Herbert
ed152c08ac Fix regressions 2017-10-14 12:27:32 +09:00
Dean Herbert
bf6ab77b0e Always use live queries to ensure waiting asserts actually get dynamic data 2017-10-11 13:37:24 +09:00
Dean Herbert
b6cfc49b06 Improve resilience of beatmap import test
Fixes this happening https://ci.appveyor.com/project/peppy/osu/build/master-4694/tests
2017-10-11 12:41:43 +09:00
TocoToucan
887aa7496b Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
TocoToucan
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
Dean Herbert
990ef3ca56 Make import tests more resilient to race condition failures
Also centralises wait-or-assert logic.
2017-09-27 14:51:01 +08:00
Dean Herbert
bbc990a6fd Assign a name to individual import tests to avoid file contention 2017-09-27 11:26:56 +08:00
Dean Herbert
1e6c480791 Add back missing tests 2017-09-25 11:58:37 +08:00
Dean Herbert
393aa12eec Remove old files 2017-09-19 16:06:59 +09:00
Dean Herbert
e777ccc339 Avoid threading conflicts when resetting the database in unit tests 2017-08-23 14:42:46 +09:00
Dean Herbert
5f53426a9a *Database -> *Store
Welcome back BeatmapManager
2017-07-27 16:56:41 +09:00
Dean Herbert
cbe7b08642 Make BeatmapStore's BeatmapDatabase private 2017-07-27 15:34:13 +09:00
Dean Herbert
96b08b8777 Simplify and document DatabaseStore API 2017-07-27 15:06:10 +09:00
Dean Herbert
898a601098 Introduce a reference counting file store 2017-07-26 20:22:02 +09:00
Dean Herbert
9e20a02c0a Split out BeatmapDatabase into BeatmapStore
Hide database functionality at a lower level in preparation from eventually making it private.
2017-07-26 16:31:34 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Thomas Müller
96675965d8 Fix broken test case 2017-07-22 12:16:46 +02:00
Dean Herbert
55d999e4a1 Fix comment 2017-07-11 10:45:43 +09:00
Dean Herbert
e9b397f06f Remove assert which is not always true on some operating systems 2017-07-11 10:41:18 +09:00
Thomas Müller
4134f84559 Increase test timeout to 1 minute 2017-07-10 12:54:11 +03:00
John Neijzen
d9a9616125 EOF remove blank spaces 2017-06-08 14:56:03 +08:00
Dean Herbert
0f59645e17 Increase timeout in TestImportOverIPC
Has been failing CI randomly, so let's increase the timeout a bit.
2017-05-31 15:51:52 +09:00
Dean Herbert
a2f6d8a3e6 Fix broken test cases, remove some recursive lookup methods. 2017-05-11 19:38:28 +09:00
Huo Yaoyuan
f37c857af8 CI fixes. 2017-05-06 16:06:38 +08:00
Huo Yaoyuan
767cfaaac3 Access database recursively. 2017-05-06 15:37:53 +08:00
Dean Herbert
d06b3c898f Update framework with new DI changes. 2017-05-02 15:32:47 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
smoogipooo
1be1683a4f Merge remote-tracking branch 'smoogipooo/remove-playmode' into better-conversion 2017-04-18 09:58:39 +09:00
Dean Herbert
4393c2cb25
Add unit tests to ensure all rulesets' beatmaps are added successfully. 2017-04-18 09:46:14 +09:00
smoogipooo
786446354e Fix post-rebase errors. 2017-04-18 09:00:53 +09:00
smoogipooo
09208adf81 Re-implement legacy hit object conversion. 2017-04-18 08:58:21 +09:00
Dean Herbert
4b6ba565f8
Fix forgotten revert. 2017-04-17 20:10:51 +09:00
Dean Herbert
af13f97435
Fix regressions and test cases. 2017-04-17 19:44:03 +09:00
Dean Herbert
a4e2f34ee7
Make a RulesetDatabase. 2017-04-17 17:43:48 +09:00
smoogipooo
0a1376c2db Remove PlayMode game-wide. 2017-04-15 05:22:41 +09:00
smoogipooo
a89af273be Make BeatmapInfo expose Ruleset instead of PlayMode. 2017-04-15 05:01:36 +09:00
smoogipooo
59bfc7abad Move statics to RulesetCollection to avoid conflicts later on. 2017-04-15 04:53:37 +09:00
Huo Yaoyuan
411988f038 Remove all trailing whitespaces in this repo. 2017-04-06 16:21:18 +08:00
smoogipooo
4cc309e5a7 Make hit sounds into consts. 2017-04-06 12:14:06 +09:00
smoogipooo
2a16eafe8f Fix assertions. 2017-04-06 11:54:05 +09:00
smoogipooo
eb82a4c090 Back to using SampleInfo + fix taiko beatmap conversion. 2017-04-06 11:41:16 +09:00
smoogipooo
d607207b69 Ability to contain multiple sample banks. Get default bank name from control point. 2017-04-05 21:59:07 +09:00
smoogipooo
2d8239a3f7 Re-implement the SampleBank/Sample structure. No parsing support yet. 2017-04-05 21:34:28 +09:00
smoogipooo
4b424263ce Fully parse control points. 2017-04-04 13:13:27 +09:00
smoogipooo
15db37d9e0 Cleanup. 2017-04-03 20:27:25 +09:00
smoogipooo
19b5555ef2 Slightly clean up archive readers + decoders. Read beatmap version into BeatmapInfo. 2017-04-03 20:26:46 +09:00
Dean Herbert
a61cb078e3
Increase timeout on IPC wait. 2017-03-23 17:32:57 +09:00
smoogipooo
e0a8c3b1e5 Rename BaseDifficulty -> Difficulty / BeatmapDifficulty. 2017-03-16 23:18:02 +09:00
smoogipooo
1f43370886 Fix failing unit test, move legacy hitobjects to Objects/Legacy/. 2017-03-14 18:06:32 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
1751532a01
Fix a few regressions. 2017-03-07 13:30:36 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dean Herbert
aa9d85624d
Change IPC to make sense. 2017-03-04 18:51:16 +09:00
Mikal Stodal
866dbf0b1d Added new test
When file is in use, we expect it to presist removal, in other words, fail to delete.
2017-03-02 15:24:12 +01:00
Mikal Stodal
7e72911d3a Update tests 2017-02-28 14:36:11 +01:00
Dean Herbert
686372a7f9
Update with framework structural changes. 2017-02-26 20:54:32 +09:00
Thomas Müller
6a67ffa5b3 Attempt to fix failing beatmap import test case 2017-02-25 08:31:29 +01:00
Dean Herbert
9067907789 Better assertions. 2017-02-25 11:55:30 +09:00
Dean Herbert
fdf5867a1a Add more informative asserts in unit tests. 2017-02-25 11:46:04 +09:00
Dean Herbert
3a89348413
Centralise access to WorkingBeatmaps.
They can now only be instantiated from BeatmapDatabase and are abstract (to avoid misuse).
2017-02-24 13:43:21 +09:00
Dean Herbert
c5552dfb27
Merge remote-tracking branch 'upstream/master' into remove-usings 2017-02-24 11:29:34 +09:00
Thomas Müller
2689de0c0c Update framework and add "Async" suffix to asynchronous methods 2017-02-23 22:32:10 +01:00
Thomas Müller
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Dean Herbert
da2bfe6d3c
Framework updates. 2017-02-23 16:42:12 +09:00
Thomas Müller
417f146386 Add difficulty calculation
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
2017-02-19 17:41:51 +01:00
Dean Herbert
f207da6041
Add/update license headers. 2017-02-14 18:17:35 +09:00
Dean Herbert
11643d2e09
Remove unnecessary methods and local variables. 2017-02-13 18:30:51 +09:00
柯十六夜
acfbf2e32e Add prefix Online to BeatmapID and BeatmapSetID 2017-01-09 21:05:01 +08:00
Dean Herbert
027d71ffd8 Fix unit tests failing. 2016-11-21 12:34:03 +09:00
Dean Herbert
da1f6eeab5 Circle -> HitCircle. 2016-11-16 16:16:45 +09:00
Dean Herbert
d3f810f72f Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading). 2016-11-14 22:03:39 +09:00
Dean Herbert
4590be552f Move play modes to their own projects. 2016-11-14 18:54:24 +09:00
Dean Herbert
06f4f93918 Move play modes to Modes namespace. 2016-11-14 18:03:20 +09:00
Dean Herbert
0f4538f69f Rename GameModes namespace to Screens. 2016-11-14 17:23:33 +09:00
Drew DeVault
19fd6fe249 Introduce dependency injection 2016-11-10 16:38:25 -05:00
Dean Herbert
cc140c9634 Fix broken tests. 2016-11-05 22:48:32 +09:00
Dean Herbert
a11d534067 Add beatmap backgrounds. 2016-11-05 20:00:14 +09:00
Dean Herbert
7a54fdfffb Fix ImportBeatmapTest. 2016-11-03 16:59:16 +09:00
Dean Herbert
5ce102b36c Fix outdated test attributes. 2016-10-28 16:09:55 +09:00
Drew DeVault
fd867b2eb7 Fix use of obsolete NUnit attribute 2016-10-26 10:37:36 -04:00
Dean Herbert
d3a857edb9 Make importing work properly.
Moves import code to BeatmapDatabase.
2016-10-24 11:39:53 -04:00
Drew DeVault
449f04c07b Refactor the database code 2016-10-18 13:38:27 -04:00
John Leuenhagen
fedfb8a22a
Converted all .cs files to use CRLF line endings. 2016-10-13 23:33:58 -04:00
Drew DeVault
25d08c8e2c Improve beatmap loading and hydration 2016-10-13 10:29:30 -04:00
Drew DeVault
2f8fbee364 Moved test osz file into osu-resources 2016-10-13 12:18:29 +09:00
Drew DeVault
c39179d299 Add test for hit objects 2016-10-13 12:17:40 +09:00
Drew DeVault
7a4501323b Decode beatmap colours 2016-10-13 12:17:35 +09:00
Drew DeVault
c0022f3515 Add more tests for legacy decoder 2016-10-13 12:17:31 +09:00
Drew DeVault
34b24e1399 Use embedded resources for test assets 2016-10-13 12:17:23 +09:00
Drew DeVault
9b4bc3e36d Implement most of the legacy beatmap decoder
Missing timing points, events, and hit object decoders remain to be
written
2016-10-13 12:17:03 +09:00
Drew DeVault
32ab8f97bb Add more decoding (including full BeatmapMetadata) 2016-10-13 12:16:58 +09:00
Drew DeVault
2a3f047895 Start implementing legacy decoder 2016-10-13 12:16:48 +09:00