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Move combo colours completely out of beatmap
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parent
dbcf755618
commit
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@ -16,11 +16,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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{
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public override void PostProcess(Beatmap<CatchHitObject> beatmap)
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{
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if (beatmap.ComboColours.Count == 0)
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return;
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int index = 0;
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int colourIndex = 0;
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CatchHitObject lastObj = null;
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@ -31,11 +27,9 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
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if (obj.NewCombo)
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{
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if (lastObj != null) lastObj.LastInCombo = true;
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colourIndex = (colourIndex + 1) % beatmap.ComboColours.Count;
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}
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obj.IndexInBeatmap = index++;
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obj.ComboColour = beatmap.ComboColours[colourIndex];
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lastObj = obj;
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}
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@ -14,22 +14,16 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
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{
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applyStacking(beatmap);
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if (beatmap.ComboColours.Count == 0)
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return;
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int comboIndex = 0;
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int colourIndex = 0;
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foreach (var obj in beatmap.HitObjects)
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{
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if (obj.NewCombo)
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{
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comboIndex = 0;
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colourIndex = (colourIndex + 1) % beatmap.ComboColours.Count;
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}
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obj.IndexInCurrentCombo = comboIndex++;
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obj.ComboColour = beatmap.ComboColours[colourIndex];
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}
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}
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@ -11,6 +11,7 @@ using osu.Game.Audio;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Skinning;
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namespace osu.Game.Tests.Beatmaps.Formats
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{
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@ -163,7 +164,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
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[Test]
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public void TestDecodeBeatmapColors()
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{
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var decoder = new LegacyBeatmapDecoder();
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var decoder = new LegacySkinDecoder();
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using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
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using (var stream = new StreamReader(resStream))
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{
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@ -12,7 +12,6 @@ using osu.Game.IO.Serialization;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Tests.Resources;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Tests.Beatmaps.Formats
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{
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@ -89,24 +88,6 @@ namespace osu.Game.Tests.Beatmaps.Formats
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Assert.AreEqual(2, difficulty.SliderTickRate);
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}
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[Test]
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public void TestDecodeColors()
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{
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var beatmap = decodeAsJson(normal);
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Color4[] expected =
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{
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new Color4(142, 199, 255, 255),
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new Color4(255, 128, 128, 255),
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new Color4(128, 255, 255, 255),
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new Color4(128, 255, 128, 255),
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new Color4(255, 187, 255, 255),
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new Color4(255, 177, 140, 255),
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};
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Assert.AreEqual(expected.Length, beatmap.ComboColours.Count);
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for (int i = 0; i < expected.Length; i++)
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Assert.AreEqual(expected[i], beatmap.ComboColours[i]);
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}
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[Test]
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public void TestDecodeHitObjects()
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{
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@ -1,7 +1,6 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK.Graphics;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Objects;
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using System.Collections.Generic;
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@ -9,7 +8,6 @@ using System.Linq;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.IO.Serialization;
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using Newtonsoft.Json;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.IO.Serialization.Converters;
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namespace osu.Game.Beatmaps
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@ -17,21 +15,13 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// A Beatmap containing converted HitObjects.
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/// </summary>
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public class Beatmap<T> : IJsonSerializable, IHasComboColours
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public class Beatmap<T> : IJsonSerializable
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where T : HitObject
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{
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public BeatmapInfo BeatmapInfo = new BeatmapInfo();
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public ControlPointInfo ControlPointInfo = new ControlPointInfo();
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public List<BreakPeriod> Breaks = new List<BreakPeriod>();
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public List<Color4> ComboColours { get; set; } = new List<Color4>
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{
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new Color4(17, 136, 170, 255),
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new Color4(102, 136, 0, 255),
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new Color4(204, 102, 0, 255),
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new Color4(121, 9, 13, 255)
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};
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[JsonIgnore]
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public BeatmapMetadata Metadata => BeatmapInfo?.Metadata ?? BeatmapInfo?.BeatmapSet?.Metadata;
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@ -56,7 +46,6 @@ namespace osu.Game.Beatmaps
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BeatmapInfo = original?.BeatmapInfo.DeepClone() ?? BeatmapInfo;
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ControlPointInfo = original?.ControlPointInfo ?? ControlPointInfo;
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Breaks = original?.Breaks ?? Breaks;
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ComboColours = original?.ComboColours ?? ComboColours;
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HitObjects = original?.HitObjects ?? HitObjects;
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if (original == null && Metadata == null)
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@ -57,7 +57,6 @@ namespace osu.Game.Beatmaps
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beatmap.ControlPointInfo = original.ControlPointInfo;
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beatmap.HitObjects = original.HitObjects.SelectMany(h => convert(h, original)).ToList();
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beatmap.Breaks = original.Breaks;
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beatmap.ComboColours = original.ComboColours;
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return beatmap;
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}
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