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Fix loading test method returning oldest import rather than newest

This commit is contained in:
Dean Herbert 2018-05-29 11:44:42 +09:00
parent 72da640059
commit 015fd9d0e7

View File

@ -219,7 +219,7 @@ namespace osu.Game.Tests.Beatmaps.IO
waitForOrAssert(() => !File.Exists(temp), "Temporary file still exists after standard import", 5000);
return imported.FirstOrDefault();
return imported.LastOrDefault();
}
private void deleteBeatmapSet(BeatmapSetInfo imported, OsuGameBase osu)