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Commit Graph

685 Commits

Author SHA1 Message Date
Dean Herbert
289dc00f38 Merge branch 'master' into autoplay-pause-support 2021-06-01 16:50:44 +09:00
Dean Herbert
6e861a9b7f Revert incorrect ScoreProcessor change 2021-06-01 16:39:50 +09:00
Dean Herbert
790f1dacc9 Ensure ScoreProcessor is still hooked up in special case 2021-06-01 16:24:38 +09:00
Dean Herbert
240f7facba Add local concessions for autoplay test handling 2021-06-01 15:39:02 +09:00
Dean Herbert
6ef9b346e1 Fix newly found inspections from 2021.1EAP1 2021-06-01 14:33:21 +09:00
Dan Balasescu
9036b13637
Merge pull request #13260 from peppy/legacy-skin-resource-improvements
Allow `LegacyDefaultSkin` to be constructed without extra resource store parameter
2021-05-31 20:49:21 +09:00
Dean Herbert
f60e9cb085 Remove weird override logic in TestCase methods 2021-05-31 20:00:47 +09:00
Dean Herbert
e78391db7a Fix usage of DI before it's ready in combo colour tests 2021-05-31 19:58:19 +09:00
Dean Herbert
17fa2426d4 Merge branch 'master' into legacy-skin-resource-improvements 2021-05-31 19:36:09 +09:00
Dean Herbert
ebfc24a499 Rename conflicting resources 2021-05-31 19:14:49 +09:00
Dean Herbert
65709ec7d7 Move leagcy resource store construction local to DefaultLegacySkin 2021-05-31 19:14:49 +09:00
Dan Balasescu
46b6f49a92
Merge pull request #13230 from peppy/non-nullable-beatmapset-files
Make `BeatmapSet.Files` non-nullable
2021-05-31 19:10:03 +09:00
Dean Herbert
d1ef5483bc
Merge pull request #12826 from frenzibyte/catch-hide-combo-workaround
Hide legacy HUD combo counters on osu!catch ruleset
2021-05-31 19:04:25 +09:00
Dean Herbert
b16d10bd95 Provide game-wide resources via IStorageResourceProvider 2021-05-31 18:57:47 +09:00
Dean Herbert
d4cb70735d Merge branch 'master' into non-nullable-beatmapset-files 2021-05-31 18:19:57 +09:00
Dean Herbert
5925beaf21 Fix bindable lease failure in editor beatmap creation tests 2021-05-31 14:24:46 +09:00
Dean Herbert
06bd696cc2 Remove previous consumption logic in GetWorkingBeatmap
This should not be required since the introduction of `workingCache`,
which does the same thing in a more global way.
2021-05-31 14:11:58 +09:00
Bartłomiej Dach
ab077c6656
Merge branch 'master' into non-nullable-beatmapset-files 2021-05-31 00:10:03 +02:00
Salman Ahmed
d12e93bfc6 Add skin traget resetting on setup/teardown steps 2021-05-31 00:02:55 +03:00
Salman Ahmed
fb81e5133f Merge branch 'master' into catch-hide-combo-workaround 2021-05-30 14:16:46 +03:00
Dean Herbert
9b239e308b Merge branch 'master' into beatmap-skin 2021-05-29 15:36:43 +09:00
Dean Herbert
581a86b91a Revert "Revert "Fix editor tests failing due to empty files being specified""
This reverts commit 1af684c4b2.
2021-05-28 14:33:06 +09:00
Dean Herbert
121dd175e6 Fix test failure in TestSceneMultiplayerGameplayLeaderboard
The transfer of users was not accounting for the fact that the
`StartPlay` calls are now scheduled and not necessarily run in time.
2021-05-27 19:57:21 +09:00
Dean Herbert
14a4095140 Merge branch 'master' into beatmap-skin 2021-05-26 18:39:47 +09:00
Salman Ahmed
3585e2900e Replace unnecessary empty skin implementation with null 2021-05-24 12:28:52 +03:00
Salman Ahmed
4f6de6fdc6 Implement GetSkin() for other working beatmaps 2021-05-21 20:21:29 +03:00
Salman Ahmed
04e75d8f2b Return empty skin for GetSkin() in TestWorkingBeatmap 2021-05-21 20:21:13 +03:00
smoogipoo
a74405d0ed Merge branch 'master' into restructure-spectator-client 2021-05-20 18:53:42 +09:00
smoogipoo
9d07749959 Improve implementation of TestSpectatorClient
There was a lot of weirdness here, such as storing the playing users,
clearing the playing users from test scenes (!!), and storing the users
being wathed.
This was all a thing because the previous implementation overrode the
base method implementations, which is no longer a thing.
2021-05-20 17:41:46 +09:00
smoogipoo
750a5c3ea9 Fix test compilation error 2021-05-20 17:20:30 +09:00
smoogipoo
6beeb7f7c4 Rename SpectatorStreamingClient -> SpectatorClient 2021-05-20 15:55:07 +09:00
smoogipoo
d197a7f6f5 Rename multiplayer client classes 2021-05-20 15:39:45 +09:00
Salman Ahmed
3d99b89633 Add back actually needed change
*no comment*
2021-05-20 00:03:11 +03:00
Salman Ahmed
d8efcc0793 Remove drive-by change 2021-05-19 23:44:53 +03:00
Bartłomiej Dach
e9cab29134 Cache editor beatmap in placement blueprint test scene 2021-05-19 20:48:06 +02:00
Salman Ahmed
c98d036b48 Merge branch 'master' into catch-hide-combo-workaround 2021-05-18 17:47:20 +03:00
Salman Ahmed
e7d2f42149 Revert "Merge branch 'fix-legacy-skin-test' into catch-hide-combo-workaround"
This reverts commit 380d004683, reversing
changes made to ff419af512.
2021-05-18 17:46:15 +03:00
Dean Herbert
a96603f025
Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
Rename hitobject blueprints and tie them to HitObjects
2021-05-18 16:30:58 +09:00
Salman Ahmed
380d004683 Merge branch 'fix-legacy-skin-test' into catch-hide-combo-workaround 2021-05-18 09:45:43 +03:00
Salman Ahmed
265a89e5cc Fix LegacySkinPlayerTestScene overriden by default beatmap skin 2021-05-18 09:45:32 +03:00
smoogipoo
882d54a8f8 Remove now unnecessary Apply() method 2021-05-18 14:26:26 +09:00
smoogipoo
e621cfc4ea Add Apply() method for applying new DHOs 2021-05-18 14:14:10 +09:00
Salman Ahmed
f00799cc64 Remove unused using directive
...damn it
2021-05-15 18:36:47 +03:00
Salman Ahmed
243c8aa585 Add test coverage 2021-05-15 18:02:38 +03:00
Bartłomiej Dach
b51d038088 Ignore possible path-related nulls
They're all in test code anyway, so any issue there will cause a test to
fail.
2021-05-15 00:09:34 +02:00
smoogipoo
ffb6135a1b Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
smoogipoo
e1dacde314 Add combo to test streaming client 2021-05-12 14:22:15 +09:00
smoogipoo
e0e8f5ab80 Fix ordering + threading issues 2021-05-12 13:06:28 +09:00
smoogipoo
ad11818868 Remove watched users on stop watching 2021-05-12 13:05:02 +09:00
smoogipoo
9b09361cc9 Add testable spectator streaming client 2021-05-12 12:16:41 +09:00